Vote-to-Kick is an excellent idea!
It will fix multiple problems:
1. Leechers will be removed from game 2. All these multicolor boats and weak ship configs will be removed from STF 3. Players of nations I don't like to play with (because of, for example, language barrier making coordination impossible) will no longer be a problem 4. Trolls and players not listening comands of more experienced players will have time to regret their actions after kick 5. Players who don't mind learnig STF basics (like correct generator detonation method etc.) will get the best lesson possible. 6. Players who didn't participated in mission enough, may be kicked just before mission end, to no longer recive reward for their crappy performance.
etc. etc.
2-6 from the list above is pretty much why the Vote-to-Kick system that was in the game a while back was removed .
Oh , and if it's not clear , the system was abused .
Having said that , the Leechers issue is a problem .
2-6 from the list above is pretty much why the Vote-to-Kick system that was in the game a while back was removed .
Oh , and if it's not clear , the system was abused .
their has never been a vote to kick in sto life time
funny i never saw this in my 3 years of player ingame well maybe at the start of it but then blizz start give out bans dont happen as much now days
I never saw anyone using the terain exploit in AB that people were talking about on the forums either that doesn't mean it didn't happen. wiht AB being my favourite BG I played it a lot, even to the dtrement of my HP earnings. Vote kick abuse still happens you have been lucky not to some across it. Also it does seem to be more area dependant. From my own reading of threads on the different forums this abuse seems to happen more on the EU side of things than the US.
They added an internal cooldown. Effectvvey after a certain number of vote kicks a person becomes immune to them. Which defeats the purpose of a vote kick system designed origianlly to deal with afkers. Blizzard found out the saying about the road to hell and good intentions seems to be true.
However they also have a system in place that would require a complete reworking of a part of this games system. That is no grouping with those on your ignore list. I think this would be the better of the options, or the lesser of two evils depending on how you look at it.
Even this system has limits. If the queues are getting beyond what Blizzard has decided is a reasonable length of time then you can be grouped with those on your ignore list as faster queues are more important.
Originally Posted by deathray38
Vote-to-Kick is an excellent idea!
It will fix multiple problems:
1. Leechers will be removed from game
2. All these multicolor boats and weak ship configs will be removed from STF
3. Players of nations I don't like to play with (because of, for example, language barrier making coordination impossible) will no longer be a problem
4. Trolls and players not listening comands of more experienced players will have time to regret their actions after kick
5. Players who don't mind learnig STF basics (like correct generator detonation method etc.) will get the best lesson possible.
6. Players who didn't participated in mission enough, may be kicked just before mission end, to no longer recive reward for their crappy performance.
etc. etc.
2-6 from the list above is pretty much why the Vote-to-Kick system that was in the game a while back was removed .
Oh , and if it's not clear , the system was abused .
Having said that , the Leechers issue is a problem .
Abuse is forcing good, experienced players to win STF on their own with crappy_not_listening_comands_and_not_knowing_basics_multicolor_boat which get... SAME DAMNED REWARD.
Vote-to-kick is justified solution to this problem.
and why i never saw it happen to much i play on US and still it was up to me the player and few other to decide if this is a logical reason to kick them
and why i never saw it happen to much i play on US
Way to selectively quote there. Given I said "from what I have read" and "it seems to happen more". This could easilly be put down to people on the EU side eing more willing to complain about it in the forums hence why I read more about it on the EU forum than on the US.
Abuse is forcing good, experienced players to win STF on their own with crappy_not_listening_comands_and_not_knowing_basics_multicolor_boat which get... SAME DAMNED REWARD.
Vote-to-kick is justified solution to this problem.
Yeah see, this is your emotions causing you to want to abuse the system and you don't even have it. Not listening to commands? Whose commands? Yours? You have some certificate that says you are the mission expert? Even if you were surely you can see how that doesn't give you the right to order others about? If you have such a problem why not pre-form your team?
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
Way to selectively quote there. Given I said "from what I have read" and "it seems to happen more". This could easilly be put down to people on the EU side eing more willing to complain about it in the forums hence why I read more about it on the EU forum than on the US.
did you know player in that game that miss use it they dont get away with it blizz dont play around
i got a final warning on me for using /spit on some one who had me on iggy like i said blizz dont play around like some games do on stuff like this
Yeah see, this is your emotions causing you to want to abuse the system and you don't even have it. Not listening to commands? Whose commands? Yours? You have some certificate that says you are the mission expert? Even if you were surely you can see how that doesn't give you the right to order others about? If you have such a problem why not pre-form your team?
Because of this way of thinking, STO is what it is - game without good lategame experience. Learning basics about all STF is about 10 minutes. Learning basics about good ship configuration, keybinds and BoFF layout is 15 minutes. There are tons of noobs who played STF dozens of times and NEVER cared spending 30 minutes of their life on learning skills making them REAL teammates - why do we have to care of them? They are ruining our game experience basically on purpose, and they don't care of their performance anyway. I don't say they should not get access to elite STF at all - just give players democratic tool allowing them to remove crappy ship and crappy captain from game. If most of players in select STF don;t care of crappy teammate - they will vote "no" and everyone will be happy - but there is no reason to force 4+ good, experienced players to work on reward for noob.
Because of this way of thinking, STO is what it is - game without good lategame experience. Learning basics about all STF is about 10 minutes. Learning basics about good ship configuration, keybinds and BoFF layout is 15 minutes. There are tons of noobs who played STF dozens of times and NEVER cared spending 30 minutes of their life on learning skills making them REAL teammates - why do we have to care of them? They are ruining our game experience basically on purpose, and they don't care of their performance anyway. I don't say they should not get access to elite STF at all - just give players democratic tool allowing them to remove crappy ship and crappy captain from game. If most of players in select STF don;t care of crappy teammate - they will vote "no" and everyone will be happy - but there is no reason to force 4+ good, experienced players to work on reward for noob.
'crappy' being a subjective term, you only serve to make a case for abusing it. I don't recall anything in the terms of service saying players have to care about their mission performance.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
Because of this way of thinking, STO is what it is - game without good lategame experience. Learning basics about all STF is about 10 minutes. Learning basics about good ship configuration, keybinds and BoFF layout is 15 minutes. There are tons of noobs who played STF dozens of times and NEVER cared spending 30 minutes of their life on learning skills making them REAL teammates - why do we have to care of them? They are ruining our game experience basically on purpose, and they don't care of their performance anyway. I don't say they should not get access to elite STF at all - just give players democratic tool allowing them to remove crappy ship and crappy captain from game. If most of players in select STF don;t care of crappy teammate - they will vote "no" and everyone will be happy - but there is no reason to force 4+ good, experienced players to work on reward for noob.
'crappy' being a subjective term, you only serve to make a case for abusing it. I don't recall anything in the terms of service saying players have to care about their mission performance.
again you dont pug so you dont have to worry about it
What debate? I think it's all pretty much said. Some elitists want to be able to kick people in missions based on their own subjective criteria. Some rational people are vainly attempting to explain to them how they already have options for this and that their own stated motives constitute abuse of the system. That's about the size of it right?
in conclusion. These 'leechers' are the price we pay to not have elitists pushing us all around.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
What debate? I think it's all pretty much said. Some elitists want to be able to kick people in missions based on their own subjective criteria. Some rational people are vainly attempting to explain to them how they already have options for this and that their own stated motives constitute abuse of the system. That's about the size of it right?
No.
Many good players just want too be no longer abused by crappy players not caring of their teammates game experience by sabotaging game in multiple ways. These good players want democratic tool turning leeching game into fair-play game, where each participant is responsible for his actions and performance. Some irrational people are attempting to tell that democracy and responsibility for own actions is bad thing we should not talk about.
Many good players just want too be no longer abused by crappy players not caring of their teammates game experience by sabotaging game in multiple ways. These good players want democratic tool turning leeching game into fair-play game, where each participant is responsible for his actions and performance. Some irrational people are attempting to tell that democracy and responsibility for own actions is bad thing we should not talk about.
*facepalm* just pre-form your team? Is that so much harder than identifying and kicking someone that doesn't kowtow to your superiority?
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
you would spend hours trying to make a pug team not all ppl in this game have big fleets big friends list to make a good team
Well if you can't be patient or make friends then maybe you should just accept that you can't control every random person. Ignoring the option of pre-forming does not make it any less an option and you could have done that in the time you were here defending the indefensible.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
Well if you can't be patient or make friends then maybe you should just accept that you can't control every random person. Ignoring the option of pre-forming does not make it any less an option and you could have done that in the time you were here defending the indefensible.
again you dont pug so you dont have to worry about it and maybe you should take a page from your book you cant controll when vote to kick may or may not happen
again you dont pug so you dont have to worry about it and maybe you should take a page from your book and vote to kick may or may not happen
Again, that is not any more valid than the first time you tried it. I'm quite done with this. The arguments I've seen supporting a vote/kick function have no basis in rationality and are predominantly based in a desire to control others. There is already an option for avoiding leechers, if you don't like it, tough.
I'll sell you some weapons from New Romulus. Never fired, only dropped once.
There is already an option for avoiding leechers, if you don't like it, tough.
how? if you say ignore i will say this ive been group with ppl on my ignore list
and a vote to kick will happen one day because the long player know they can get away with the more that will join in or did you not see that post a page back?
did you know player in that game that miss use it they dont get away with it blizz dont play around
i got a final warning on me for using /spit on some one who had me on iggy like i said blizz dont play around like some games do on stuff like this
Apples and oranges here. What you were doing was a breach of the harassment policies and they will act upon it if reported. They will also act on reports that are verified of intentional greifing using ingame systems like the report spam silence.
The difference is they do not act on the vote kick because they have put aprotection in place when it was shown to them how easy it was to abuse during testing. This means they do not interfer here.
Comments
2-6 from the list above is pretty much why the Vote-to-Kick system that was in the game a while back was removed .
Oh , and if it's not clear , the system was abused .
Having said that , the Leechers issue is a problem .
their has never been a vote to kick in sto life time
system Lord Baal is dead
I don't think I'll have to worry about that since I can just preform a team
then why worry about a vote to kick if you dont pug.........
system Lord Baal is dead
I have to be a pugger to say a bad idea is a bad idea?
I never saw anyone using the terain exploit in AB that people were talking about on the forums either that doesn't mean it didn't happen. wiht AB being my favourite BG I played it a lot, even to the dtrement of my HP earnings. Vote kick abuse still happens you have been lucky not to some across it. Also it does seem to be more area dependant. From my own reading of threads on the different forums this abuse seems to happen more on the EU side of things than the US.
They added an internal cooldown. Effectvvey after a certain number of vote kicks a person becomes immune to them. Which defeats the purpose of a vote kick system designed origianlly to deal with afkers. Blizzard found out the saying about the road to hell and good intentions seems to be true.
However they also have a system in place that would require a complete reworking of a part of this games system. That is no grouping with those on your ignore list. I think this would be the better of the options, or the lesser of two evils depending on how you look at it.
Even this system has limits. If the queues are getting beyond what Blizzard has decided is a reasonable length of time then you can be grouped with those on your ignore list as faster queues are more important.
Abuse is forcing good, experienced players to win STF on their own with crappy_not_listening_comands_and_not_knowing_basics_multicolor_boat which get... SAME DAMNED REWARD.
Vote-to-kick is justified solution to this problem.
and why i never saw it happen to much i play on US and still it was up to me the player and few other to decide if this is a logical reason to kick them
system Lord Baal is dead
Way to selectively quote there. Given I said "from what I have read" and "it seems to happen more". This could easilly be put down to people on the EU side eing more willing to complain about it in the forums hence why I read more about it on the EU forum than on the US.
Yeah see, this is your emotions causing you to want to abuse the system and you don't even have it. Not listening to commands? Whose commands? Yours? You have some certificate that says you are the mission expert? Even if you were surely you can see how that doesn't give you the right to order others about? If you have such a problem why not pre-form your team?
did you know player in that game that miss use it they dont get away with it blizz dont play around
i got a final warning on me for using /spit on some one who had me on iggy like i said blizz dont play around like some games do on stuff like this
system Lord Baal is dead
Because of this way of thinking, STO is what it is - game without good lategame experience. Learning basics about all STF is about 10 minutes. Learning basics about good ship configuration, keybinds and BoFF layout is 15 minutes. There are tons of noobs who played STF dozens of times and NEVER cared spending 30 minutes of their life on learning skills making them REAL teammates - why do we have to care of them? They are ruining our game experience basically on purpose, and they don't care of their performance anyway. I don't say they should not get access to elite STF at all - just give players democratic tool allowing them to remove crappy ship and crappy captain from game. If most of players in select STF don;t care of crappy teammate - they will vote "no" and everyone will be happy - but there is no reason to force 4+ good, experienced players to work on reward for noob.
'crappy' being a subjective term, you only serve to make a case for abusing it. I don't recall anything in the terms of service saying players have to care about their mission performance.
dang i wish their was a like on here
system Lord Baal is dead
again you dont pug so you dont have to worry about it
system Lord Baal is dead
That's more of that specious reasoning again. If I didn't have a good point, you wouldn't have to try to invalidate it by attacking another angle.
good point open for debate :rolleyes:
system Lord Baal is dead
What debate? I think it's all pretty much said. Some elitists want to be able to kick people in missions based on their own subjective criteria. Some rational people are vainly attempting to explain to them how they already have options for this and that their own stated motives constitute abuse of the system. That's about the size of it right?
in conclusion. These 'leechers' are the price we pay to not have elitists pushing us all around.
seen this me and my alt account will start so now you will have 2 per pug enjoy
No.
Many good players just want too be no longer abused by crappy players not caring of their teammates game experience by sabotaging game in multiple ways. These good players want democratic tool turning leeching game into fair-play game, where each participant is responsible for his actions and performance. Some irrational people are attempting to tell that democracy and responsibility for own actions is bad thing we should not talk about.
*facepalm* just pre-form your team? Is that so much harder than identifying and kicking someone that doesn't kowtow to your superiority?
ya per made teams work so well as to why they added the hole pug system do you recall the time before that?
system Lord Baal is dead
I don't understand that sentence.
you would spend hours trying to make a pug team not all ppl in this game have big fleets big friends list to make a good per made team
system Lord Baal is dead
Well if you can't be patient or make friends then maybe you should just accept that you can't control every random person. Ignoring the option of pre-forming does not make it any less an option and you could have done that in the time you were here defending the indefensible.
again you dont pug so you dont have to worry about it and maybe you should take a page from your book you cant controll when vote to kick may or may not happen
system Lord Baal is dead
Again, that is not any more valid than the first time you tried it. I'm quite done with this. The arguments I've seen supporting a vote/kick function have no basis in rationality and are predominantly based in a desire to control others. There is already an option for avoiding leechers, if you don't like it, tough.
how? if you say ignore i will say this ive been group with ppl on my ignore list
and a vote to kick will happen one day because the long player know they can get away with the more that will join in or did you not see that post a page back?
system Lord Baal is dead
Apples and oranges here. What you were doing was a breach of the harassment policies and they will act upon it if reported. They will also act on reports that are verified of intentional greifing using ingame systems like the report spam silence.
The difference is they do not act on the vote kick because they have put aprotection in place when it was shown to them how easy it was to abuse during testing. This means they do not interfer here.