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KDF Unfairness Compared to FED

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    burstdragon323burstdragon323 Member Posts: 853 Arc User
    edited July 2012
    Signed 100%. It's time for Cryptic to get to work and stop making excuses.
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    ussultimatumussultimatum Member Posts: 0 Arc User
    edited July 2012
    bitemepwe wrote: »
    You can only switch BOffs while out of combat and most whom do switch have alternates of the same BOff class to be switched due to the restraints of the skill tree.

    That only depends on how much priority you put on maxxing everything to 9 ranks - which is generally not very efficient.

    On my Ody & Bortas builds I have swap outs for the Ltc Slot, generally swapping between Eng & Tactical, although the new fleet content has me considering a Sci BOFF for Grav Well.


    You can come up with as many reasons as you like, the simple truth is that it gives a single character & ship excellent flexibility that simply isn't available even if you personally own an entire fleet of less flexible ships to cover all the possible roles.

    bitemepwe wrote: »
    Yeah it is. many KDF players left to go fed years ago due to the fact they got better results in fed ships for thier builds.

    I think they left because of the overall state of the KDF content, or probably the slow death of PvP.

    Unless they are escort players. Escorts are one of the areas where Fed ships generally have much better design vs. the KDF counterpart (Raptors).

    Raptors need some love in the form of a balance pass, some variety and that damned rear axis turn point.

    The Cruiser space however is mostly dominated by the simply better designed KDF Battle Cruisers overall.


    bitemepwe wrote: »
    If the Min/maxer was only playing KDF for the better designs of the vessel, where are all the min/maxers and why is the KDF still the smaller PvP represented group?

    You have a clear breakdown of Fed vs. KDF PvP players?



    bitemepwe wrote: »
    Only you have infered that I assumed it was jealousy that drives the fed desires.

    I think if you were able to take an objective step back and read the vast majority of your posts on this and other issues, that it's not too far of a stretch to come to that conclusion.
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    You can come up with as many reasons as you like, the simple truth is that it gives a single character & ship excellent flexibility that simply isn't available even if you personally own an entire fleet of less flexible ships to cover all the possible roles.
    I disagree. The BoP is incredibly flexible but not to the switch on the fly, swiss-army knife levels of use, move from one ClassCareer build to ClassCareer build that you are infering.
    Its not an ubership, an OP ship or even something teh Feds needs to enhance thier gameplay.

    Even if you do not max your skills and spend only 3-6's to get a larger spread of Science, Engineering and Tactical skills you short change yourself in BOff ability effectivness, plus you still can not cover enough skills to allow for an effective multi-class BoP layout.
    You become the jack-of-all-trades definition. Your become too under specialized to be effective in PvP.

    Given the ease of PvE, I do not consider it part of the debate.


    I think they left because of the overall state of the KDF content, or probably the slow death of PvP.
    That was not the reasoning I was told so long ago when I noticed the change.

    The Cruiser space however is mostly dominated by the simply better designed KDF Battle Cruisers overall.
    I still never stated it wasn't.



    You have a clear breakdown of Fed vs. KDF PvP players?
    No,
    I remember the players that played KDF back before launch and used to PvP on them almost religously until a shift occured and many left the game or went fed mainly.

    Its sure that the content gap at the time was a factor, plus the loss of the quick leveling as a KDF via PvP.

    Do you have the breakdown of the min/maxers that play KDF becuase of the ship designs?





    I think if you were able to take an objective step back and read the vast majority of your posts on this and other issues, that it's not too far of a stretch to come to that conclusion.
    You would be correct, many of my posts in the past have been caustic and angry and could easily lead one to notions of my belief structure on why the feds want our toys, so to speak. In fact I'm sure in the past I have even said as much as jealousy drives some of the fedfan request for our toys.

    I could just as easily confer from your posts in the past that you are a fedfan who enjoys trolling KDF threads to illicit responses of anger or just overall agitate KDF fans for the fun of it, a One-up manship tactic.
    I have not done so in this thread (or any other that I can think of)
    Have I?
    I did not infer any "drive" to your posts except for what you have posted in this thread and my answer about the science vessels was an answer to the statement made by paulyman
    Paulyman
    and yes klingons do not have masses of science ships and feds do. but in all of the trek movies and episodes of any series how many klingon scientists have you seen? not enough to crew one ship much less enough to warrant a whole class.

    So why dredge up my old posts and my feelings within them to try to prove my answer to paulyman's question is invalid?
    Leonard Nimoy, Spock.....:(

    R.I.P
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    bobo369bobo369 Member Posts: 1 Arc User
    edited July 2012
    This argument again!!! In all of the time I have been on the forums and played this game this argument has gone on. Klingons will not get the love they should until players boycott the Fed side and only spend money on the Klingon side.

    Give the current state of the Klingon game play that is just not going to happen.

    It sucks but it is true. Until PW sees that people are only paying money for the Klingon stuff they will not stop leaving the Klingon side short on content and game goodies.
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    startuxstartux Member Posts: 135 Arc User
    edited July 2012
    bobo369 wrote: »
    This argument again!!! In all of the time I have been on the forums and played this game this argument has gone on. Klingons will not get the love they should until players boycott the Fed side and only spend money on the Klingon side.

    Give the current state of the Klingon game play that is just not going to happen.

    It sucks but it is true. Until PW sees that people are only paying money for the Klingon stuff they will not stop leaving the Klingon side short on content and game goodies.

    Again? It never has gone away and to be honest, never will until Cryptic actually decide they can spend the resources to do so.

    After PWE had bought Cryptic we were told PWE wanted full factions, but it all seemed to end up on ice around about the time they decided to make Neverwinter a full MMO back in November....It is a question of prioritization and knowing a bit of what they've gone through the pragmatic side of me suggests things right now wouldn't be much different if faced with the same decisions.
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    uxvorastrixuxvorastrix Member Posts: 21 Arc User
    edited July 2012
    Yes it would be nice if every faction was completely equal, but it just isn't going to happen. Instead, try looking at it this way. Federation gameplay is the standard, while the other factions offer "bonus" gameplay.

    Yes, it isn't the answer you are looking for... but they aren't going to make 2 versions of each piece of content (possibly more if other playable factions introduced).
    D&D DM/Player since 1982 - all versions except the despised 4e
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    Yes it would be nice if every faction was completely equal, but it just isn't going to happen. Instead, try looking at it this way. Federation gameplay is the standard, while the other factions offer "bonus" gameplay.

    Yes, it isn't the answer you are looking for... but they aren't going to make 2 versions of each piece of content (possibly more if other playable factions introduced).

    Once again, we are not looking for equality or parity of content but completeness of the KDF faction that gives us meaningful level of gameplay thst is respectful to our fandom in the IP instead the half faction monster play we have to enjoy currently in STO.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    lianthelialianthelia Member Posts: 7,825 Arc User
    edited July 2012
    I definitely will sign, I want more for my empire! Maybe more people would actually want to play the KDF if it was shown that you actually are taking the time the KDF instead of leaving it severely neglected.
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    gypsybladegypsyblade Member Posts: 730 Arc User
    edited July 2012
    /Signed

    Make it and they will come..

    Also let Ferengi be a playable race KDF side....... I'd be KDF side only if I could play Ferengi KDF side :eek:
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    gypsybladegypsyblade Member Posts: 730 Arc User
    edited July 2012
    Yes it would be nice if every faction was completely equal, but it just isn't going to happen. Instead, try looking at it this way. Federation gameplay is the standard, while the other factions offer "bonus" gameplay.

    Yes, it isn't the answer you are looking for... but they aren't going to make 2 versions of each piece of content (possibly more if other playable factions introduced).

    They can't even make two full factions.. what hope is there for a 3rd or 4th... simply fantasy
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    marc8219marc8219 Member Posts: 0 Arc User
    edited July 2012
    Is KDF population really so small? Most Fed players in my Fleet have 1 or 2 KDF alts, I play mine almost half the time. Most of us don't really consider us belonging to either facton, just depends on what character we are on at the time. I see many other FED fleets that have KDF side fleets too. Maybe the portion of the KDF population thats so small is just the players that think they are only KDF (even though they all have FED characters too that are at least level 25, and I bet most "KDF" players have level 50 FEDs). Anyway I don't really have any problem with KDF stuff myself otherwise I wouldn't spend half my time playing them and grinding 2 level 50 KDF alts when I already had 2 level 50 FEDs.

    One major thing annoying me about KDF is that they have to fly all the across Eta Eridani space then to Orellius block to get to Ds9. I think a path to Beta Ursae should be added to the bottom right of Eta Eridani or bottom left of Omega Leonis. Its not fair that you can get to Beta Usae from the main FED sector block and you have to almost tour the universe when you are playing KDF.
    Tala -KDF Tac- House of Beautiful Orions
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    yggdrayurilyggdrayuril Member Posts: 49 Arc User
    edited July 2012
    KDF population is pretty small, or at the very least it's far more "guarded". Even in the early days you can find public queues for Fleet events pushing double digits, or even 20+. KDF can barely struggle to get 5 into the 5 minimum ones.

    As for content, while I say KDF needs more, it's not too unexpected. After all, the Federation is the focus of the Star Trek franchise, not their sometimes-enemies the Klingons. There just isn't as many sources to draw ships or uniforms from. Although KDF really needs some more uniform variation.

    I for one think we need far more cross-faction things. Any player who plays KDF enough knows the whole war is a sham anyway.
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    uxvorastrixuxvorastrix Member Posts: 21 Arc User
    edited July 2012
    I disagree...

    I don't wish to offend, but personally I'm getting pretty tired of the constant stream of threads posted by a minority of players asking for content that the devs have said won't happen, can't happen, and would require far too much work to ever be profitable to make happen.

    I'm sorry, but the game is Federation based. KDF is offered as "bonus" content for a different perspective, but it will never be on equal footing with the primary faction that the game is based upon. Same is true of all other future playable factions.

    In order to make a playable faction equal to the Federation faction, EVERY episode, every mission, literally everything about the game would have to be re-coded. The amount of time and resources needed to make that happen are cost prohibitive.

    I'm sorry, but it just isn't going to happen (as much as I'd LIKE to see it happen, I realize that they are right and can't do it).
    D&D DM/Player since 1982 - all versions except the despised 4e
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    I disagree...

    I don't wish to offend, but personally I'm getting pretty tired of the constant stream of threads posted by a minority of players asking for content that the devs have said won't happen, can't happen, and would require far too much work to ever be profitable to make happen.
    Then simply do not pop into the KDF section of the forums and read said threads.
    Our asking and continued asking is in no way hampering the production of the game for the feds and our repeated posting of threads in this section, our section, of the forum is in no way causing strife or slowing down the game.
    If these threads tire you, then do not give them any attention and avoid them but by no means are we fans required to stop them just becuase it bothers the fed player base.
    A very simple fix to your situation instead of entering the thread and making claims of our abondonment and causing strife to yourself by reading yet again how we desire a better level of gameplay.
    Respectively, no one is making your enter these threads or participate.
    I'm sorry, but the game is Federation based. KDF is offered as "bonus" content for a different perspective, but it will never be on equal footing with the primary faction that the game is based upon. Same is true of all other future playable factions.

    In order to make a playable faction equal to the Federation faction, EVERY episode, every mission, literally everything about the game would have to be re-coded. The amount of time and resources needed to make that happen are cost prohibitive.

    I'm sorry, but it just isn't going to happen (as much as I'd LIKE to see it happen, I realize that they are right and can't do it).
    We are not "bonus" material, we where not advertised as "bonus" material and then Devs have not said they will not build more content for us in the future.

    As well we have not asked for Equality of content but completion of our faction, only to give us a fun gameplay experience that does not drive away new players through the lack of content and gives meaning to our existance in STO beyond the level of " Bonus gameplay" that the feds seem to now mistakenly think we are suppossed to be in STO.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    marc8219 wrote: »
    Is KDF population really so small? Most Fed players in my Fleet have 1 or 2 KDF alts, I play mine almost half the time.

    The same question has haunted me as well considering most everyone I know ingame has a KDF alt, even if they only play it on occassion.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    ussultimatumussultimatum Member Posts: 0 Arc User
    edited July 2012
    bitemepwe wrote: »
    I disagree. The BoP is incredibly flexible but not to the switch on the fly, swiss-army knife levels of use, move from one ClassCareer build to ClassCareer build that you are infering.
    Its not an ubership, an OP ship or even something teh Feds needs to enhance thier gameplay.

    I just want to apologize, some things came up last week and I really didn't have time to devote to the forums. I don't like starting a conversation I'm unable to finish.

    I don't think the BoP is OP, and I do not think it's an ubership. I've never implied either in this or any other thread, yet that's the defensive stance you immediately took.

    It is an advantage, it grants great flexibility, there is no special skill build needed to swap from an Ltc TAC to an Ltc ENG, or in some cases even Ltc Sci.

    I think you simply argue against any and every single KDF advantage, downplaying them, or outright pretending they don't exist.

    That's your prerogative, but after a while it gets increasingly difficult to take such statements seriously and they tend to detract from the rest of the arguments that have merit.

    I'm tired of the KDF uniqueness argument, Universal BOFF stations is a mechanic in a game.

    It is not some divinely doled out special unique advantage to the Klingon race.

    It's also not a draw to play KDF, it's not kept players playing there. So trying to to hold onto it with some white knuckled death grip as part of the KDF uniqueness just seems a futile waste of energy.

    That being said I don't think the devs will ever give Feds, or even KDF for that matter, another ship with the same level of customizability.

    If we do see it, it will be in a lockbox.


    They've probably realized they can do a lot more wallet milking by making fairly specialized ships with 1 or 2 Universal BOFF stations rather than shoot themselves in the foot and give out another ship like the BoP.



    bitemepwe wrote: »
    Even if you do not max your skills and spend only 3-6's to get a larger spread of Science, Engineering and Tactical skills you short change yourself in BOff ability effectivness, plus you still can not cover enough skills to allow for an effective multi-class BoP layout.

    You can cover a massive amount of skills with 6 full ranks, gaining something on the order of 90-95% effectiveness.

    You can even do that, and spend 9 ranks in a handful of low tier skills which are generally massively good value (see: Attack patterns, Starship Weapons Training, Flow Caps).

    And as I mentioned above, the point stands that you can in fact have 1 or 2 or even a third BOFF swap. You might not rearrange your entire layout, but there are a handful of BOFF abilities that will function perfectly well with "only" 6 ranks.

    The hardest to swap into are some of the highly specialized needs for Sci skills - that doesn't suddenly make the flexibility of Universal stations invalid.




    bitemepwe wrote: »
    So why dredge up my old posts and my feelings within them to try to prove my answer to paulyman's question is invalid?


    For better or worse we create a persona for ourselves that sticks to us when posting in the future.


    With that I'll bow out of the thread rather than take the conversation further as we're most likely at an impasse.
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    portgazdportgazd Member Posts: 0 Arc User
    edited July 2012
    Signed by my 2 KDF toons. I've grown quite fond of the KDF.
    Vice-Chancellor of Federation Fleet Directive 010

    DISENCHANTED
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    I don't think the BoP is OP, and I do not think it's an ubership. I've never implied either in this or any other thread, yet that's the defensive stance you immediately took.
    I was not aware that Implied that you did, though many feds have started "BoPs are OP" threads so it is a general belief that moves among the fanbase.
    It was to that I was stating that the BoP is not.
    It is an advantage, it grants great flexibility, there is no special skill build needed to swap from an Ltc TAC to an Ltc ENG, or in some cases even Ltc Sci.
    I never stated it was not an advantage of any ship that has Uslots. I merely argued that it is not such an easy advantage to use due to restrictions on when one can change and the process of re-arrainging ones trays, etc when doing so.
    The Odyssey can just as easily swap its LTC slot on the fly yet we do not see anyone crying that it is too much an advantage.
    I think you simply argue against any and every single KDF advantage, downplaying them, or outright pretending they don't exist.
    I argue against any statement that looks to render an uniqueness of one faction moot simply based on the fact that one player(s) feel they are at an unfair advantage for not possesing the same function.
    The feds have many uses of Uslots, far more than the KDF does as Uslots for us exist on only two classes of vessels that I know of, the Boras and the BoP lines.
    I'm tired of the KDF uniqueness argument, Universal BOFF stations is a mechanic in a game.
    I am tired of the feds seeing something they crave to posses and claiming its thier right to have it backed by evidence that is only seemingly supported by thier own desires.
    First it was Cloaks, which the feds acquired in two ships that make sense for genre, yet many still cry that they need a more wodspread clokaing due to the arguement the feds would not have stopped with just two ships. The IP seems to matter not to such players.

    Then it was Uslots becuase the BoPs have them and that was just seen as unfair by many feds and they needed them to as it made sense to them the feds would also have such an ability. Lo and behold you started getting Uslots on some vessels, yet that was not good enough and mnay still cried that the BoP has all Uslots and they needed a vessel that does as well based off no more common sense than they desired it and thought surely the feds would have such technology at thier disposal regardless of how little sense it made that the feds would have a vessel designed to harras, pillage and attack in such a guirella -like manner given the peaceful only attacking when defending oneself or others basis on which the federation function, peace keeping armada and all that.

    After that it was carriers, a vessel given the KDF purley as something different for them to enjoy in their factions gameplay, yet hated by the feds due to its spam generating abilities.
    Even after many, many powers where designed, buffed and rebuffed to fight spam, plus the vessel (carrier) itself even heavily debuffed to compensate, some feds still pushed to have thier own factional carrier becuase it was a part of gameplay they could not enjoy as a fed. ( yet many where unwillinging to play as KDF due to a dislike of the faction for variuos reasons)
    Lo and behold again you got them after continously crying about the situation.

    So how you fail to see our point of view of having our factional uniqueness stripped by the cries of the majority based on what in our eyes seems selfish reasons is beyond me.

    Uslot BOffs is a mechanic of the game and the feds have them a plenty as seen fit by the Devs to design.
    It's also not a draw to play KDF, it's not kept players playing there. So trying to to hold onto it with some white knuckled death grip as part of the KDF uniqueness just seems a futile waste of energy.
    Yes the BoP is our last bastion of uniqeness and many players enjoy the KDf strictly becuase of the BoP is that unique vessel to fly.
    That being said I don't think the devs will ever give Feds, or even KDF for that matter, another ship with the same level of customizability.
    As they should not. We KDF do not need another line of vessels with such a BOff layout as the BoP is near perfect in its design for the game and as a representation of the IP vessel itself and the feds have no need of a vessel to function like the BoP was designed for in the IP.

    They've probably realized they can do a lot more wallet milking by making fairly specialized ships with 1 or 2 Universal BOFF stations rather than shoot themselves in the foot and give out another ship like the BoP.
    Which is why you do not see me crying that the feds have the odd Uslot on some of thier vessels. Its a done deal so to speak and I only defend the BoP as the games vessel that has an all Uslot BOff layout and as the last piece of KDF gameplay left to us that we can call our own.





    You can cover a massive amount of skills with 6 full ranks, gaining something on the order of 90-95% effectiveness.

    You can even do that, and spend 9 ranks in a handful of low tier skills which are generally massively good value (see: Attack patterns, Starship Weapons Training, Flow Caps).

    And as I mentioned above, the point stands that you can in fact have 1 or 2 or even a third BOFF swap. You might not rearrange your entire layout, but there are a handful of BOFF abilities that will function perfectly well with "only" 6 ranks.

    The hardest to swap into are some of the highly specialized needs for Sci skills - that doesn't suddenly make the flexibility of Universal stations invalid.

    In the BoP it full well does make such a medium level of skilling fefectivenss invalid. The BoP tends to be a one-trick pony in that if it does not function to anear maximized level of ability then it lacks the effectiveness to kill it prey quickly enough to protect its fragile shields and hull.
    To attempt to make a BoP that functions as a Burst striker tactical layour that can swap to a tanking Engineer layout and also to a Science CC/Stun layout without foucus on the skills needed make it effctive as all three variants is folly in most cases and only very specifically designed BoP builds come close doing a mish/mash of even two chocies of these at one time and to attempt to make a build that can be switched from one form to another and still be effective is not wise.

    Sure you can easily switch different tac BOffs out for tac boffs to change up abilites or even different engineering and science BOffs to do the same, but it is almost always in the same ranking slot and hardly ever does one switch out a, for example, LTC tac for a LTC science or a commander tac for a Commander engineer and expect to fucntion with the same level ofe ffectiness.

    For better or worse we create a persona for ourselves that sticks to us when posting in the future.
    Very true our repetations proceed us in all things. My point is that I was not attempting to use your rep in this debate over offering more solid points to further my posistion and belief.
    If I had I would have mentioned how you seem to follow any thread on KDF changes and uniqueness and always offer posts on how you feel we are wrong in every thing we propose or believe. As if you feel it is your job to critique every thing we do in defense of fed pandering that we see.

    Your right though in that we are at an impasse. My views will not change regardless if my vocabulary has become more civil of late.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    verulerveruler Member Posts: 0 Arc User
    edited July 2012
    Signed!!!!!!!!!!
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    spartangamerspartangamer Member Posts: 0 Arc User
    edited August 2012
    Signed. Also for another suggestion look at my sig.
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    gerudongerudon Member Posts: 0 Arc User
    edited August 2012
    I really don't understand, why they wouldn't flesh out the Klingons more. STO has hardly more to offer than the PvE Story Episodes in my opinion, after you finished those, there is virtually nothing to do. So fleshing out the Klingons more and making them more unique would lead to a lot of players starting a KDF character, after they finished with their Fed characters and keep them in the game.

    So this could really pay of for Cryptic, but somehow they don't see it or their two mission designers (they really can't have more, can they?) are bussy building 4-5 new missions every 6 months, so they can't build more missions unique to the Klingons.
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    tdon7tdon7 Member Posts: 0 Arc User
    edited August 2012
    Fully agreed and signed.

    I would advise NOT giving the petition over to Cryptic or PWE but to rather go around them directly to CBS under the pretense that Cryptic is embarrassing the IP and hurting CBS profitability by not fleshing the KDF out more as a counter-balance to the Federation.
    A half faction is no faction at all.
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    kattarnkattarn Member Posts: 105 Arc User
    edited August 2012
    Big Yawn, this getting old, stop comparing ourselfs with the dam feds, we are unique have less stuff? k we dont need it and we dont beg anything.


    Just stop giving away klingon stuff to feds and nerf our stuff and ill be ok.
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    sito1jastsito1jast Member Posts: 0 Arc User
    edited August 2012
    More KDF stuff plox.
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    jjumetleyjjumetley Member Posts: 281 Arc User
    edited August 2012
    In my opinion, Devs will soon run out of ideas for Federation starships. Why not make every second ship a Klingon one? Why not introduce more costume options? There already is a lot of wear that's unavailable for players. Why not adapt a few of existing Fed missions for Klingon play?

    The above things can be done without a big budget.
    kattarn wrote: »
    Just stop giving away klingon stuff to feds and nerf our stuff and ill be ok.
    I agree. If everything Klingon is available to the Federation side it will be an even harder time for the warriors.
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    spartangamerspartangamer Member Posts: 0 Arc User
    edited August 2012
    tdon7 wrote: »
    Fully agreed and signed.

    I would advise NOT giving the petition over to Cryptic or PWE but to rather go around them directly to CBS under the pretense that Cryptic is embarrassing the IP and hurting CBS profitability by not fleshing the KDF out more as a counter-balance to the Federation.

    YES a thousand times yes, lets go directly to CBS and get them to make the IP in STO diverse and full like it is in the shows. Just look at the series alot of the factions, namely Fed and Klingon, are fleshed out in terms of backstory and diversity. So yes lest bring CBS into this. I know Gene Roddenberry wouldn't have stood for this.
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    kilemorgankilemorgan Member Posts: 1 Arc User
    edited August 2012
    I've read your post.
    It sounds like you only want equal treatment for Klingons, so I can support it.

    They need to stop charging for every new outfit, they still haven't offered any off duty ones as basic.

    There needs to be a similar amount of models to choose from in the basic tier 1-5 ships that balance the fed ones.

    And they never seem to get that there are only 16-18 percent Klingons because there is only 40-45 percent content.

    While they are at it, when the hybrid tetryon weapons are added to the klingons, they need to be as a mission reword, not a craft item. Feds do not have to pay dil to get those so neither should Klingons. Be fair.

    I will support anything that is not a one sided.
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    flekhflekh Member Posts: 233 Arc User
    edited August 2012
    YES a thousand times yes, lets go directly to CBS and get them to make the IP in STO diverse and full like it is in the shows. Just look at the series alot of the factions, namely Fed and Klingon, are fleshed out in terms of backstory and diversity. So yes lest bring CBS into this. I know Gene Roddenberry wouldn't have stood for this.

    HEY!
    You broke my sarcasm-detector!
    'Needle went to over nine thousand, then the poor thing exploded.
    You owe me a new one!


    On topic:
    I really don't know what you're complaining about.

    * Yes, KDF has fewer people - do really, REALLY, want all those people who now play rainbow-cruisers that can't even kill a shuttle ... to play KDF?
    Dedicated players easily find their way into the KDF, and indeed, the presence of those rainbow-warriors makes them flee here in droves.
    I certainly prefer quality over quantity. ;)

    * Yes, KDF has fewer unique episodes ... if by "unique" you mean "go to that system, kill the patrol, beam to planet, fight through a tedious corrior populated with a dozen copies of the same trashmob pack, then after a non-memorable boss do the whole thing once over, to gain a green-quality personal shield generator" ... personally I'd just call those fillers, but YMMV.
    KDF got all the rewards worth keeping for Feds, with the only exception being the Hargh'peng ... well, that one can be crafted or DOff'ed, and has been nerfed anyway. Everything else is history, sad as that history may be.

    * Yes, KDF has fewer ships, and is slowly dropping behind. Do you really want me to tell you though just how good some of the ships we actually DO have are? I'd rather not, or the Feddies come here and cry that all they get is reskins of rather "meh"-ships.

    * Yes, KDF has no free Science ships. Well, unless you count that free Carrier ... or, what about those all-universal BoPs that Fed has ... oh, wait, they DON'T have that, too. Strange ...


    I mean, I sure can relate that you're angry. Especially if you're a long-timer, you had a lot of reasons over the years. But look at it this way: the added barrier to play KDF keeps a lot of failures away. The lack of failures prevents Cryptic/PWE to try too much to skin the KDF playerbase for every available cent.
    And otherwise ... well, the WHOLE GAME is in dire need of new content. Not only the KDF. And quality content! Not just the KDF. Stop trying to make that one a KDF vs. Fed issue, it isn't.
    Everyone needs more unique, quality, immersive content.

    TBH, the KDF is in the best position since this game launched. While it's still a lot of broken promises, you can't really ignore that they're breaking promises to ALL players, regularily. Not just the KDF. Don't let them forget it, but please, please ... stop turning into whiny Feds.
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    hawks3052hawks3052 Member Posts: 0 Arc User
    edited August 2012
    Actually I can agree on this one.

    The sad part is that the whiny Feds get a new toy every month now the louder they scream for it.
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    gerudongerudon Member Posts: 0 Arc User
    edited August 2012
    hawks3052 wrote: »
    Actually I can agree on this one.

    The sad part is that the whiny Feds get a new toy every month now the louder they scream for it.

    Cryptic just doesn't have the resources to make KDF content. If just read the nice "KDF history" in you sig, at it looks pretty obvious to me. They made the classic game developer mistake with the KDF faction. They plant big and then had to realize, that they neither had the time nor the money, to do it.

    There is also one of the core problems of the franchise: Most player want to play Feds and not Romulans or Klingons, because the Federation is what you know best.
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