test content
What is the Arc Client?
Install Arc

Post your worst STF experiance

16263656768113

Comments

  • edited April 2013
    This content has been removed.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited April 2013
    akistos wrote: »
    I actually had a person try to argue with me after the match saying it was "probes, spawns, probes, spawns, cube, then move to second cube."

    Ugh. Stupid people make an already precarious mission even worse. Learn the game you moronic pugs.

    newsflash, his tactic could work of anyone is half decent in the group, so lets stop bashing those people who know a bit about advanced (rml advanced, lolwut?) tactics

    10k DPS Vesta threads: 1; 2
  • theraven2378theraven2378 Member Posts: 6,014 Arc User
    edited April 2013
    Had a nasty ISE yesterday, we didn't get the optional, but what was horrible about it was the tac cube one shotting everybody and then fully regening to full health :eek:. It sucked bad
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • edited April 2013
      This content has been removed.
    • ferdzso0ferdzso0 Member Posts: 0 Arc User
      edited April 2013
      patrickngo wrote: »
      Counter to your statement, I contend, sirrah, that RML only works reliably in Cure Normals-aka "Cure Space Nerf". In "elites" it only works where 3/5 or more of the team are, what you seem to think is "Half decent".

      Cure Space Nerf's Raptors are about as tough as CSE's BoPs, spawn more slowly, etc. while Cure Nerf's Negh'vars are about on par with CSE's Raptors, both in terms of damage each does individually, and in terms of shield and hull health and use of abilities.

      RML works GREAT in Cure Nerf, regardless of build-and that, sirrah, is the problem here-people thinking whatever junk builds they have are fine, because they worked in the Nerfed version of an STF.

      So, they try it out in Elite, and fail the mission out. Otoh, Cure has a definite, predictable strategy in "Elite" play-if most of your team follows it, most of the time, they'll succeed, and if they're "Half decent" they'll pull the Optional with time to spare.

      Because, Sirrah, it's predictable.

      1, clear first wave of BoPs.
      2. Clear lower tier of probes.
      3. Clear upper Tier of Probes and the Negh'var/Raptor spawn.
      4. Move to next target.
      5. Repeat steps 2,3, and 4 until all three stacks have been reduced.
      6. Pop cubes, moving "RIght/Middle/Left"- this narrows the frontage, and the Negh'var spawn from the Left has further to go to reach the Kang, giving the team the ability to finish the last cube quickly, before they arrive, then take them out-while one guy hails the Kang, securing the Optional with some room for bad luck to NOT blow the entire mission (aka someone getting invisitorped or somesuch.)

      It is Predictable, it WORKS. going (RML)Stack-stack-stack only works if your team's 60% or more raw DPS machines (TacScorts with all the rep passives, the right set-pieces, and purple MkXII weapons fed by purple consoles)...except in Cure Nerf, where, like some of those school 'athletic functions' you get a purple ribbon for participation...

      a half decent player (5-6k dps) can defend against bops and raptors (with a hint of cc you dont even need help on the first spawns), while the rest do rml (it will be slow, if those have TRIBBLE dps, but that is doable, and not hard)

      also I feel old for knowing that ancient tactic you are talking about. that is already proven to be inferior to mrrmll even on bad teams (and technically mrrmll is for bad teams)

      10k DPS Vesta threads: 1; 2
    • thumpyechothumpyecho Member Posts: 298 Arc User
      edited April 2013
      If we are bringing up CC or CE, then a funny/infuriating moment for me was a clown in some weak-a** cruiser warped if with a laundry list of injuries.........I had been drinking so I decided to engage him........Then event went without any major issues but he/she/it blatantly said that I ,and by extension the team, were expected to carry he/she/it through the instance. Comments like "It's not like this is instance is hard." or "LOL blah blah blah I havent played this toon in forever" (What was LOL about that I have no idea....).....So I flat out asked does one think it's ok to force the team to carry you?.....to which I got one word "yes"..............y'all may think I overreacted or whatever(again I had been drinking) but I reported that obnoxious TRIBBLE..........

      Edit: I was arguing the principle of the matter....which has spilled over into most if not all PvE PUG events...and rarely some of the channels.....
    • edited April 2013
      This content has been removed.
    • rinksterrinkster Member Posts: 3,549 Arc User
      edited April 2013
      Ahh, how the new crystal catastrophe scoring system really brings out the teamplay instincts in people.

      Was running the instance, when i noticed one ship (let's call them a non-carnivore) ignoring everything except the large crystal fragments. They'd be shooting them, ignoring the small fragments and thus healing the CE. Extending the final phase for much, much longer than seemed polite...or enjoyable for anyone else.

      I sent them a polite tell, inquiring if they knew that they were healing the CE.


      After the round,they sent me a reply telling me they knew exactly what they were doing and, oh first place for them!

      Hurrah for teamplay.

      Perhaps, the new scoring system isn't incentivising players in exactly the way cryptic intended......maybe they should call it a 'rewarding-the-troll' system......
    • edited April 2013
      This content has been removed.
    • rinksterrinkster Member Posts: 3,549 Arc User
      edited April 2013
      deokkent wrote: »
      Hahahaha thanks for the comment. People apparently do know about teamplay, they just don't do it when it doesn't benefit them basically XD.

      hmmm, so a manifesto for the afk lurkers in ESTFs then.

      After all, why play for the team when you can fly off to the far end of the map, let everyone else do the work, save any components potentially lost due to damage and still get all the rewards?

      Basically, if you're not working for the team in a team fleet action, you're kind of missing the point.

      Besides, if your build is so bad you can't get first place the old fashioned way by...you know....being the person who contributes most to the teams effort, then isn't it a tad pathetic to do so by doubling the length of time the action takes by sitting out of range, shooting easy targets, undoing the good work done by everyone else and then feeling proud of yourself?
    • ferdzso0ferdzso0 Member Posts: 0 Arc User
      edited April 2013
      deokkent wrote: »
      I happened to be parsing one CSE pug, the team blew up one cube after another (RML). I was doing ~9k dps (guarding kang) and everyone else were under 3k dps. Missed the optional by a couple of seconds. I'm not the best pilot out there, and I definitely fit the description of half decent but this goes to show that RML works and just needs more dps (at least 5k for each teammate?) to make it happen.

      I still prefer mrrmll for CSE though, it's gotta be the best tactic out there (less spawns of raptors).



      It's kind of like the one on stowiki.

      stowiki needs an update

      also, you cant parse others on kang duty reliably (unless you camp the kang). did you destroy probes in middle and left?

      10k DPS Vesta threads: 1; 2
    • edited April 2013
      This content has been removed.
    • dkratascodkratasco Member Posts: 585 Arc User
      edited April 2013
      rinkster wrote: »
      hey'd be shooting them, ignoring the small fragments and thus healing the CE. Extending the final phase for much, much longer than seemed polite...or enjoyable for anyone else.

      Small fragments do not heal CE know, read about what was change first.
      So, while the Entity?s innate Regeneration has been scaled back, we?ve also eliminated the Healing that was being done by Small Crystalline Fragments. Instead, they will apply a stacking damage buff to the Entity when they return to it, which can be removed by using any of the following abilities: Tachyon Beam, Charged Particle Burst, Energy Siphon or Tyken?s Rift.
    • edited April 2013
      This content has been removed.
    • ferdzso0ferdzso0 Member Posts: 0 Arc User
      edited April 2013
      deokkent wrote: »
      Lol I did help in middle and left. And how weird of you to be so specific in that last question. Are you psychic ;)?

      I know mystfs :)
      deokkent wrote: »
      I was using ACT at the time; priority targets were raptors heading to kang, then the spawn after destroying upper probes. The teammates were mostly close by at all times and I never engaged probes alone.

      no offense, but you should have. with that much dps I cant imagine you couldnt have taken down atleast three probes alone, and it probably woulda saved the optional. plus with that much dps you can pretty much solo the negvar raptor spawn on one side (you just need to know the spawn and from where to approach it)
      patrickngo wrote: »

      RML ONLY WORKS WITH AN EXPERIENCED TEAM, one that's in good condition (no injuries on anybody) running the right gear, at the right power settings, with the right Bridge officers and Duty officers.

      MOST of the PUG players don't have that, and probably WON'T have it until they've spent a few weeks refining their builds, and learning in repeated mission-fails what NOT to do, carry, or use.

      you dont need an experienced team, that was my point. if you have a decent player who knows what (s)he is doing, then the rest of the team just does not need to be full idiots (which I agree, is a miracle in pugs, but if they listened to atleast what to do, their bad dps would be enough concentrated)

      10k DPS Vesta threads: 1; 2
    • dkratascodkratasco Member Posts: 585 Arc User
      edited April 2013
      Lately I've noticed some really bad manner at Crystal, some people not only do not play with team but against own team. They deliberately pull Large fragments at other players just to kill them.
    • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
      edited April 2013
      Recently finished Khitomer in Stasis (Elite) 1 person left the mission wile in the lower the shield and destroy the devices phase causing the team to be short handed but it was worse 1 of the remaining did not know what to do and said that someone should explain things. I hate noobz who enter elite but then it really annoys me even more so when the noob says someone should explain things. Well he ended up leaving near the end as well when he was frustrated. Me and the other 2 players completed it with little difficulty.
    • ouroboros99ouroboros99 Member Posts: 0 Arc User
      edited April 2013
      Khitomer Vortex elite.

      After taking a suspiciously long time to kill the tactical cube our team splits up with me going right to play goalie with the probes there and everyone else going left to start killing the other pylons etc.

      I'm in an untested build so I pop one of the little generators then focus on probes not wanting to push my luck with probes + cube at the same time until I'm sure my new set up can handle it.

      In flies the hero of the story in his giant Odyssey noobcanoe. It always seems to be an Odyssey doesn't it...

      Well he all ahead fulls past me, pops the other generator and spawns the Borg cube. Ok 2 on 1 we can probably take this thing down pretty fast.

      It's shortly after that when I realize

      1- The Borg cube is focusing entirely on me
      2- The Odyssey is shooting a rainbow that would make the care bears proud
      3- The Odyssey is shooting said rainbow at the other generators while this cube stomps my guts in and the probes waltz happily by.

      I manage to kill the cube and the probes with my ship in the red and covered in green fire.

      As I attempt to patch things up I see the noobcanoe embarking on its next historic mission. A mission to the other side of the gateway to aggro the other Borg cube.

      Ok it'll just kill him and things will get back to normal I think.

      But oh no, that would be far too easy.

      Somehow he manages to get out of the Borg cube's engagement range and hit his full impulse when he's almost dead.

      I guess he was thinking that since I did such a bang up job killing that first Borg cube he spawned for me I could do the same thing again. And so it was. The Borg cube comes flying in after him at full impulse and literally collides with my ship. It's a good thing that collisions don't cause any damage because by now my screen is so full of Borg cube I can see drones waving at me out the windows.

      Where's the Odyssey you ask, why hiding way way down at the bottom of the 3D space where the big mean Borg cube can't get him.

      Fortunately by now someone on the other side of the STF has born witness to the works of whatshisface McFailboat and flies over to help pop the cube and the probes that are trying to use the opportunity to go back in time and kill John Connor.

      We wrap up the STF in a miserable time and I add one more data point to my study that prolonged exposure to the Odyssey's warpfield causes irreversible brain damage.
    • satanailofhwbgsatanailofhwbg Member Posts: 158 Arc User
      edited April 2013
      Last night I collected so much material to share here..... :D
      I decided to start developing my secondary science character (i.e. Equipping him properly). He flies Fleet MVAE with Mk XI weapons, which puts him in the semi-capable group regarding DPS (5k-5.5k), but is in no way ready to carry an eSTF (no MACO/ADAPTED MACO/Asimilated space set). The ISE I did as a warm-up was uneventful. Next was KASE - there was nothing that could've prepared me emotionally fro something like this:
      1. We engage the tactical cube - the thing goes slowly and I take all the aggro. To speed up the things I use all my class abilities (sensor scan, sub-nuke, photonic fleet) - something I usually don't do, because I need them after that to engage the normal cubes. WE managed to kill the tac cube without me dying.
      2. I flew to the left to take out cube/probes. Everyone else goes at the right bottom cube (the one closer to the time portal) and summon the cube. I killed my cube ad started shooting at the transformer....I turned back and they were still shooting at the cube.
      3. I finished my transformer and waited for 20 minutes for those 4 to finish with their side.

      Needless to say that it took forever to kill Donatra. Some of these 4 were in C-store ships (the Kumari among others). Epic facepalm - the total time for the mission was 42 minutes.

      There were other mishaps with my main, but she's a cary character so there were no problems particularly in KASE - she can kill a gate for a minute-minute and a half so the optional is never an issue if there is someone to take probes. Of course, you can't save the optional in ISE when a moron (or two) decide to go to the wrong side and blow a transformer before we've engaged the spawned spheres.

      Lately I've adopted new tactics when paired with AFK-er or failboats - I just stop playing and watch at what they will do - it can be very amusing :D
    • kalavierkalavier Member Posts: 132 Arc User
      edited April 2013
      I love seeing people blame somebody's stupidity on the ship they fly... instead of them just being stupid. :P

      Anyway, I got all my elite optionals on the character I'm grinding toward XII MACO, so I figure I'll hit the normal optionals and get the accolade for that as well. Space goes fine, as expected, then I go into ground.

      KA optional fails, but that was due to time and somebody accidentally getting stuck in the node control room instead of helping us. No big deal, I go to IGN.

      A guy uses a shotgun as his primary weapon (Again, no big deal there), but he literally opens up every encounter/room by CHARGING HEADFIRST. I manage to save the first crewman by charging in and covering this guy's TRIBBLE, but we wipe within that first room twice. Optional lost at the third one because again, this guy charged forward and started the assimilation leaving only me to try to save the crewman (Everybody else was busy trying to save the idiots life from the swarm of borg drones).

      In the end, I rated it "decentish". If only because once optional failed I could sit back and engage at long range instead of having to charge into grappling distance with the borg to try to salvage a room.
    • dashrendar1138dashrendar1138 Member Posts: 0 Arc User
      edited April 2013
      kalavier wrote: »
      but he literally opens up every encounter/room by CHARGING HEADFIRST.

      All I could think of when I read that was "Leeeeeroy Jeeennkiiiins!"
      [SIGPIC][/SIGPIC]
      Join the Vulcan Kolinahr Fleet
      http://www.vulcankolinahrfleet.com/
    • kusaparkkusapark Member Posts: 23 Arc User
      edited April 2013
      I keep skimming through this just incase it describes me glad I'm not on here yet!

      Player of Kusa and Kusa Prime.
    • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
      edited April 2013
      Just finished Khitomer in Stasis (Elite) and the same person who was in that mission yesterday with no clue of what to do was in the mission again and again he left when he was frustrated not knowing what to do.

      I just don't understand people. Why does someone keep entering the same mission on elite with no idea of what to do.
    • theeishtmotheeishtmo Member Posts: 236 Arc User
      edited April 2013
      Just finished Khitomer in Stasis (Elite) and the same person who was in that mission yesterday with no clue of what to do was in the mission again and again he left when he was frustrated not knowing what to do.

      I just don't understand people. Why does someone keep entering the same mission on elite with no idea of what to do.

      Did you try to tell him? Second time, it might be time to help him out if he'll listen.
      I know there is a method but all I see is madness.
    • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
      edited April 2013
      theeishtmo wrote: »
      Did you try to tell him? Second time, it might be time to help him out if he'll listen.

      No because I am not a teacher and I am not going to stop playing to explain something to someone especially someone who cant figure out on their own that they should not enter a Elite mission without having a clue of what to do such as follow the group and do what they are doing instead of going to places that no one is anywhere near which is what that person did both times.
    • theeishtmotheeishtmo Member Posts: 236 Arc User
      edited April 2013
      Then any time he pugs in with you, it's your problem, not his. If you won't teach him, or direct him where to learn, then he never will.
      I know there is a method but all I see is madness.
    • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
      edited April 2013
      theeishtmo wrote: »
      Then any time he pugs in with you, it's your problem, not his. If you won't teach him, or direct him where to learn, then he never will.

      I should not have to teach someone to follow people. It is his problem he can't even figure out something so simple and it has cost him mission completion twice wile the rest of the team was just annoyed but still finished it. He is not the only one I see this happen to because every once in a wile I see others do it. I just cant figure why people are so stupid they don't know that they should follow the group.
    • theodrimtheodrim Member Posts: 0 Arc User
      edited April 2013
      I should not have to teach someone to follow people. It is his problem he can't even figure out something so simple and it has cost him mission completion twice wile the rest of the team was just annoyed but still finished it. He is not the only one I see this happen to because every once in a wile I see others do it. I just cant figure why people are so stupid they don't know that they should follow the group.

      If that's your belief, you really have no right to complain when people in your group continue being ignorant, having done nothing to help them. Personally, I can't figure out why people are so self-absorbed and indignant they won't help others even though they help themselves doing so. Case in point, had you decided to not be a jackass the first time around, the second that other player would have known what was up and would never have been an issue. Maybe even had you explained things the first time around you wouldn't have wasted so much of your own time waiting for that guy to leave, and ran the cost of doing that instance way beyond opportunity cost.

      At least that player was willing to admit their failing and display a desire to learn, something which you have yet to demonstrate. Ah well, you can't make a horse you've led to water drink, but a horse you've never led to water can't drink.
      Somebody getting uppity about canon? No problem! Just take a deep breath, and repeat after me:

      Spock's Brain.
    • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
      edited April 2013
      theodrim wrote: »
      If that's your belief, you really have no right to complain when people in your group continue being ignorant, having done nothing to help them. Personally, I can't figure out why people are so self-absorbed and indignant they won't help others even though they help themselves doing so. Case in point, had you decided to not be a jackass the first time around, the second that other player would have known what was up and would never have been an issue. Maybe even had you explained things the first time around you wouldn't have wasted so much of your own time waiting for that guy to leave, and ran the cost of doing that instance way beyond opportunity cost.

      At least that player was willing to admit their failing and display a desire to learn, something which you have yet to demonstrate. Ah well, you can't make a horse you've led to water drink, but a horse you've never led to water can't drink.

      Common sense tells someone that they should not enter a elite mission they don't have a clue about and that you should at least follow the group. It is not my job to teach common sense. I don't want to teach people about missions I just want to play nothing more. People that don't have a clue should stay out of elite.

      If you think I am a jerk because I don't want to be a teacher fine that is your opinion. My opinion is the jerks are the ones who don't have a clue entering elite mission dragging the team down especially when they do it multiple times. They are almost as bad as people who enter missions full of injuries and never heal them dragging the team down.

      All I do is just play and say please don't enter elite missions if you don't know what your doing. I have seen some other people say some things that you would not believe.
    • rezkingrezking Member Posts: 1,109 Arc User
      edited April 2013
      All I do is just play and say please don't enter elite missions if you don't know what your doing. I have seen some other people say some things that you would not believe.

      That's my attitude as well and others have posted comments that were grossly out of line.
      NO to ARC
      RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
    Sign In or Register to comment.