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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    ISA. All names have been changed to protect the innocent. Unfortunately, this is NOT an April Fool's joke.

    I warp in and see:
    Me (Scimitard t5u)
    D34dly (Duntless)
    Janeway Fan (t5 non-fleet Intrepid)
    LOLurMom (Samsar)
    Baron Wolfgang von Epeen (JHSS)

    It starts off...OK. I barrel forwards, decloak, and melt the face off of the cube. LOLurMom tosses a heal on me when I draw aggro, which is unusual but nice. Baron Von Epeen, D34dly, and Janeway Fan all die, quickly.

    Le sigh.

    Baron Von Epeen goes into allcaps ranting about why didn't LOLurMom heal him, LOLurMom says "Ur problem, bro, I gave worffan guy the same heals, U just can't tank for s***". Epeen starts screaming at him in allcaps.

    I rail into the left cube. I notice that Epeen hasn't bothered to respawn. LOLurMom has an antiproton beam build that is working pretty well. Janeway Fan flies straight up to the gate, shoots it a few times with rainbow turrets, and dies, then whines about how this isn't canon and the Voyager should be able to decimate the Borg and why can't his Captain be cool like Janeway. D34dly plods over to the right and starts shooting at a generator.

    Oh, hell.

    So Wolfang von Epeen respawns, with a couple of extremely nasty insults to LOLurMom, who laughs them off with "and sos ur mom". Wolfgang streaks forwards, flying up to the left side as I polish off the guard spheres and LOLurMom repositions to prepare for the nanites, and brings his intimidatingly OP DPS to bear...

    He's plinking away at the TRANSFORMER with rainbow single beams. Not one gen is down yet.

    Oh my Cthulhu.

    So my buffs cycle and I destroy the generators in about 16 seconds. Then I rail into the transformer as LOLurMom tries to corral the nanites. Janeway Fan respawns and flies into that debacle and gets vaped in under a second.

    I take down the transformer, Baron von Epeen brags about his DPS, and I hit EM and cloak to blast over to the other side. LOLurMom isn't that bad, and apparently Janeway Fan died in the middle of a mob of spheres, so he has those in hand and his healing stuff is helping him. I figure he can take care of that.

    D34dly has finally killed a gen, but his cube's still up, so I waste it and the guard spheres. D34dly has 8 unhealed injuries and blows as I approach. He's also using mines rear and rainbow turrets fore. I have literally never seen a build like that before.

    This is gonna suck.

    So I waste the cube and guard spheres, rail into the gens as D34dly and Janeway Fan respawn, Janeway fan dies in the middle of the nanite mob which thank Cthulhu gives LOLurMom a reprieve, and Baron von Epeen ambles up with some bragging to plink away at the transformer.

    Le sigh.

    So I basically solo the transformer, LOLurMom contains the nanites, and I move to support him as he evasives away from the tac cube.

    My cannon blitz is lethal when decloaking; the nanites die in seconds. My torp spread is just icing on the cake.

    LOLurMom supports me and helps on the gate as DPS Epeen brags and the other two die against the cube. Takes us about 2 minutes, but we kill it.

    Baron von DPS tries to solo the tac cube and dies instantly. Of course. He begins his allcaps ranting as the Two Stooges keep respawning. This time, though, I decloak and blitz the cube, so the Stooges stay alive. Most of their sci skills seem to be Photonic Officer, Photonic Shockwave, and Jam Sensors stuff. Of course.

    LOLurMom keeps pouring the heals on me and tossing antiprotons at the tac cube. I notice he has the CE torp, and it's working pretty darn well.

    We might just make it. It's on low shields and 84% shields with 2 minutes left. I have a downed shield facing on me, so I load THY and CRF. The cube ticks down...

    Baron Wolfgang von Epeen, Lord of all DPS and Captain Kirk Expy Extraordinaire, rides heroically to the rescue! His rainbow beams lash out...and don't even drop his shield facing from one sliver of red to zero.

    This guy's USELESS.

    He starts bragging in chat (his ship no longer firing) about how space-rich he is and how OP his ship is and how expensive his gear was on the Exchange and how many lockboxes he's opened and how great of a pilot he is and how he can solo Argala on normal and how he's just so great we should all stop what we're doing and do nothing but buff his awesome DPS and how dare we ignore him stop shooting and buff his DPS damn it!

    I roll my eyes and watch as the cube's FAW kills him with a stray shot.

    So it's 15 seconds left and the cube's on 15 percent. I don't think we'll make it...but then my buffs cycle, and LOLurMom's buffs (such as they are on a Samsar) cycle, and we open fire.

    Same shield facing, I have it on a TB, we shoot...13%...11%...10...8...7...5...3...2...1...

    The Stooges and the Baron respawn just as the cube goes Boom.

    Stooges leave without another word. DPS Baron and LOLurMom start throwing insults at each other (le sigh). I post my parse (prompting an enraged string of abuse from the Baron), and leave.

    Parse:
    Me: 24k
    LOLurMom: 9.7k
    D34dly: 158
    Janeway Fan: 97
    DPS Baron: 61

    I don't want to PUG anymore...
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    jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited April 2015
    worffan101 wrote: »
    ISA. All names have been changed to protect the innocent. Unfortunately, this is NOT an April Fool's joke.

    I warp in and see:
    Me (Scimitard t5u)
    D34dly (Duntless)
    Janeway Fan (t5 non-fleet Intrepid)
    LOLurMom (Samsar)
    Baron Wolfgang von Epeen (JHSS)

    ...
    Parse:
    Me: 24k
    LOLurMom: 9.7k
    D34dly: 158
    Janeway Fan: 97
    DPS Baron: 61

    I don't want to PUG anymore...

    Dear god... that's literally 61 damage per second. I'm...

    I'm so sorry for you. Why do you do this to yourself?

    (And on a sidenote, can I see this build for a CSV/TS scimi? I'd love to have a look, it sounds like a fun ship)
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    Dear god... that's literally 61 damage per second. I'm...

    I'm so sorry for you. Why do you do this to yourself?

    (And on a sidenote, can I see this build for a CSV/TS scimi? I'd love to have a look, it sounds like a fun ship)

    I don't know. Masochism? But yeah, that was an awful run.

    Sure, it's just DHCs fore (I use polaron), highest rarity and mark possible, with the Delta weapons set, neutronic torp fore, and 1 turret KCB and Omega torp aft, Delta and Omega consoles, fleet neutronium +turn, fleet RCS +allres, Adapted KHG space set (the one with resilient shields, keeps bleedthrough low), the Falchion and Tulwar consoles, Valdore and plasmonic leech consoles, and a couple of fleet spire tac consoles with + your energy type.

    It parsed 18k a couple months ago in my first run, and I've upgraded a lot since then. RMC is VERY useful, btw.

    I know polaron's a UP energy type, but I like the color and frankly energy type is only important at DPS-50k and up.
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    ISA. Me in my Mat'Ha.

    I warp in and see:
    Me (Mat'Ha)
    Joe (Pathfinder)
    Jim (Scryer)
    Bob (WHY DO PEOPLE KEEP FLYiNG DUNTLESSES?????)
    captian jim krik (RA sovvie)

    The entire team wiped on the initial spawn. No joke.

    I killed the cube, but everyone else died in seconds and a Mat'Ha needs support to stay alive in ISA, especially one that's heavy on damage and super light on tanking.

    I went left and killed the guards, then railed into the gens...

    Joe and Jim are helping me as Bob blows up against the gate, captain jim krik is nowhere to be seen...

    Then, just as I blow the transformer, mission fails.

    Turns out jim krik slowly blew a gen while I was alternating between spheres and transformer, and a nanite sphere got through on that side and blew it.

    I'm done for the day.
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    Oh, and jarvisandalfred: Boffs are Com Tac, LTC Eng, LT Eng, LT Sci, Ens Sci. I don't use TT because manual redirection and my other heals are good enough that I can't justify sacrificing the tac slot.

    Tac COM: THY1, CSV1, TS3, CRF3
    LTC ENG: ET1, Aux to structural LT-level power, RSP2.
    LT ENG: ET 1, RSP1. I prefer RSP because my cannon-heavy loadout relies on burst damage; I tend to need short-term infrequent strong heals rather than instant regular small heals. With the new t6s coming out with that new trait, this might actually boost my DPS, too.
    LT Sci: HE1, TB
    ENS Sci: ST1.

    It's not the most efficient boff loadout, but it works pretty well, and it's fun to fly. I tend to maneuver to a good place, sit and shoot, reposition, and repeat. It does GREAT in solo play as well, just move to half impulse and I can keep Vaads in my firing arc. Which makes them easy to obliterate.
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    reyan01 wrote: »
    What exactly is wrong with the Dauntless?

    It's a sci ship (3 fore, 3 aft), so its DPS potential is already low; shield tanking is weak in Borg STFs since they have that shield stripper attack; the Duntless has heavy Tac boff seating so it can't seat a dedicated Sci build effectively, but it doesn't have the Tac consoles or fore weapons or turn rate to effectively play a scidestroyer build. Also, its Eng seating and console slots are very sparse, so it's very flimsy.

    I've tried flying it; it's agony. It's good at absolutely nothing other than catching torps and dying.
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    questeriusquesterius Member Posts: 8,323 Arc User
    edited April 2015
    worffan101 wrote: »
    ISA. Me in my Mat'Ha.

    I warp in and see:
    Me (Mat'Ha)
    Joe (Pathfinder)
    Jim (Scryer)
    Bob (WHY DO PEOPLE KEEP FLYiNG DUNTLESSES?????)
    captian jim krik (RA sovvie)

    The entire team wiped on the initial spawn. No joke.

    I killed the cube, but everyone else died in seconds and a Mat'Ha needs support to stay alive in ISA, especially one that's heavy on damage and super light on tanking.

    I went left and killed the guards, then railed into the gens...

    Joe and Jim are helping me as Bob blows up against the gate, captain jim krik is nowhere to be seen...

    Then, just as I blow the transformer, mission fails.

    Turns out jim krik slowly blew a gen while I was alternating between spheres and transformer, and a nanite sphere got through on that side and blew it.

    I'm done for the day.

    In the right hands a Dauntless can dance like a butterfly and sting like a bee. Personally i love it.
    Running mine with a high PrtG build and i simply melt everything in seconds.

    It's a rush to melt a Tactical Cube in less than a minute.

    Having said that, i am looking forward to the optionals becoming optional again since nowadays a lot of people simply aren't even trying. Tactics? What is that?

    When optionals return perhaps people get the chance to learn from their mistakes again.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    questeriusquesterius Member Posts: 8,323 Arc User
    edited April 2015
    worffan101 wrote: »
    It's a sci ship (3 fore, 3 aft), so its DPS potential is already low; shield tanking is weak in Borg STFs since they have that shield stripper attack; the Duntless has heavy Tac boff seating so it can't seat a dedicated Sci build effectively, but it doesn't have the Tac consoles or fore weapons or turn rate to effectively play a scidestroyer build. Also, its Eng seating and console slots are very sparse, so it's very flimsy.

    I've tried flying it; it's agony. It's good at absolutely nothing other than catching torps and dying.

    One of the biggest misconceptions is that science vessels have less DPS potential because of the 6 weapon slots. The DPS potential is there but one has to go about it differently than in your average escort or cruiser.

    For the dauntless i use a fairly conventional setup 1AP BA/ Neutronic Torpedo and vaadwaur cluster in front while i have a Emission torpedo, omni AP and KCB in the back.

    For those who wish a bit of extra survival, the kobali console can be tossed on.

    Ionic turbulence, a neutronic torpedo spread, a vaadwaur cluster and a nice plasma cloud as a finisher is enough even without the damage of a TR supported by a Mk XiV epic secondary deflector.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    reyan01 wrote: »
    Quite surprised at that if I am honest.

    You are a forumite, like myself - so you probably know that I am a BIG fan of the Nova/Rhode Island. And my understanding was that the Dauntless is pretty similar to the T5/T5U Nova in terms of consoles etc.

    And my FT5-U Rhode Island is, generally, fine in in ISA.

    Oh, I can fly science ships (not well, but I can); I love my Vesta, stacking grav wells are lovely, but the Dauntless just doesn't have the console slots or boff seating to make a traditional sci build viable.

    Comparing the two:

    t5 Fleet Nova has +1 Eng console, +1 turn rate, and ENS Sci instead of LT Tac. The Dauntless has a scidestroyer boff setup, a sci-heavy console layout, and most importantly only 2 Engineering consoles. I suppose that a torp-heavy sci loadout might be viable, but I just can't see it being effective in solo play, or pulling a PUG.

    Besides, with a loadout like the Dauntless's, you need to be REALLY good and have the right gear. Without those, you're going nowhere fast.

    Also, the people who use it TEND to be people who saw it on Voyager and thought "it was on the show, they said it was super advanced, it must be OP!" The same sort of people who fly the Scimitar without knowing how.
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    questeriusquesterius Member Posts: 8,323 Arc User
    edited April 2015
    worffan101 wrote: »
    Oh, I can fly science ships (not well, but I can); I love my Vesta, stacking grav wells are lovely, but the Dauntless just doesn't have the console slots or boff seating to make a traditional sci build viable.

    Comparing the two:

    t5 Fleet Nova has +1 Eng console, +1 turn rate, and ENS Sci instead of LT Tac. The Dauntless has a scidestroyer boff setup, a sci-heavy console layout, and most importantly only 2 Engineering consoles. I suppose that a torp-heavy sci loadout might be viable, but I just can't see it being effective in solo play, or pulling a PUG.

    Besides, with a loadout like the Dauntless's, you need to be REALLY good and have the right gear. Without those, you're going nowhere fast.

    Also, the people who use it TEND to be people who saw it on Voyager and thought "it was on the show, they said it was super advanced, it must be OP!" The same sort of people who fly the Scimitar without knowing how.

    Thank you, thank you. Hard to stay humble with compliments like that. :P
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited April 2015
    worffan101 wrote: »
    It's a sci ship (3 fore, 3 aft), so its DPS potential is already low; shield tanking is weak in Borg STFs since they have that shield stripper attack; the Duntless has heavy Tac boff seating so it can't seat a dedicated Sci build effectively, but it doesn't have the Tac consoles or fore weapons or turn rate to effectively play a scidestroyer build. Also, its Eng seating and console slots are very sparse, so it's very flimsy.

    I've tried flying it; it's agony. It's good at absolutely nothing other than catching torps and dying.

    The dauntless can, without much trouble, sustain 15-20k dps with a Scicaptain. Just because you are not able to doesnt mean its a bad choice to fly ;)
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    woodwhity wrote: »
    The dauntless can, without much trouble, sustain 15-20k dps with a Scicaptain. Just because you are not able to doesnt mean its a bad choice to fly ;)

    Maybe I'm approaching it wrong, then; I used a gear loadout off of a fleet Nova, and I was dying faster and parsing lower. DPS of dead is zero, after all.

    It DOES do significantly better on a team rather than solo; trying to fight Vaadwaur in that thing is painfully hard. Even on Normal.
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited April 2015
    questerius wrote: »
    In the right hands a Dauntless can dance like a butterfly and sting like a bee. Personally i love it.
    Running mine with a high PrtG build and i simply melt everything in seconds.

    It's a rush to melt a Tactical Cube in less than a minute.

    Having said that, i am looking forward to the optionals becoming optional again since nowadays a lot of people simply aren't even trying. Tactics? What is that?

    When optionals return perhaps people get the chance to learn from their mistakes again.
    Yeah the only trouble I have is with shield tanking, and the Dauntless has enough sci slots that I have room for dual TSS. So... shield tanking solved. :P
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    The thing is, though, anyone can melt a tac cube in under a minute (especially on normal). I think that RyanSTO and the DPS-Prime guys can do it in 10 seconds on Elite.

    That the Dauntless can do that in skilled hands isn't saying much.
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    questeriusquesterius Member Posts: 8,323 Arc User
    edited April 2015
    worffan101 wrote: »
    The thing is, though, anyone can melt a tac cube in under a minute (especially on normal). I think that RyanSTO and the DPS-Prime guys can do it in 10 seconds on Elite.

    That the Dauntless can do that in skilled hands isn't saying much.

    Normal? Is that still in the game?
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    questerius wrote: »
    Normal? Is that still in the game?

    ...yes. And it's laughably easy.
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    gardensofkhadeshgardensofkhadesh Member Posts: 1 Arc User
    edited April 2015
    Worst STF experience?

    Today.

    Tried out Hive Onslaught on Advanced in a T5U Fleet Scourge Destroyer packing MK XII Vaadwaur polaron cannons and had a group of solid folks with me. Cubes melted us all in about 10 seconds. Respawn. Engaged. Dead. Checked damage log: regular plasma torpedo hit me for 70k damage. That's with ~40% kinetic resistance.

    Engaged again. All dead within 10 seconds. Shields go down (when did Hazard Emitters stop working against Borg Shield Neutralizer?), hit by torpedoes, dead.

    A cube and a tac cube managed to get pulled back to the spawn point. Kept vaporizing us as we respawned. Timer ran down on the mission and we -just- managed to wax the cube. Nevermind the tac tube, which vaporized us all once again after time ran out.

    Seriously - are they devs increasing damage put out during Advanced and Elite STFs just to force people to fork over the money for T6 ships?
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    ISA, my Delta recruit in a Negh'tev, all purple gear at MK 12. Disruptor beams with aux2batt and FAW, decent parse. Nowhere near as good as my Scimitar but capable, capable.

    Other players:
    Dauntless (an advanced ship at best, and this one's packing rainbow turrets)
    Hegh'ta (Disruptors, also a delta recruit, but they were doing piddly damage--half because thei were beams and half because I suspect they were MK IV)
    t4 Galaxy. I kid you not.
    Rainbow torp Defiant, not fleet and not t5u.

    Oh joy. Not rocking the DPS.

    So I decide to let these guys go first so I don't get shouted at for being an evul DPSer now that I've got an actual albeit fairly low ranking in the DPS leagues. They don't even drop one shield facing on the cube before they all die.

    Really, that's all that needs to be said. I died 3 times because nobody else was drawing enough aggro or tanking well, and we failed the optional on the first side.

    Parse:
    Me: 8k
    Defiant: 1.2k
    Galaxy: 879
    Hegh'ta: 46
    Dauntless: 2.

    Yes. 2 DPS. In space. With a Dauntless. With more than 1 weapon.

    I don't know. I just don't know. Why are people like this?
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    jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited April 2015
    worffan101 wrote: »
    So I decide to let these guys go first so I don't get shouted at for being an evul DPSer now that I've got an actual albeit fairly low ranking in the DPS leagues. They don't even drop one shield facing on the cube before they all die.

    Don't worry, I'm sure any of them that would have called you an elite DPS'er lack the following:
    • A parser
    • Knowledge of how to use it
    • Knowledge of it's integrated leaderboard
    • Knowledge of how to use the search function

    So I wouldn't worry about that. Besides, I really don't care what people think if they saw my name on a leaderboard and instantly hated me.
    worffan101 wrote: »

    Parse:
    Me: 8k
    Defiant: 1.2k
    Galaxy: 879
    Hegh'ta: 46
    Dauntless: 2.

    Yes. 2 DPS. In space. With a Dauntless. With more than 1 weapon.

    I don't know. I just don't know. Why are people like this?

    I'm ... I'm just done being shocked by your pugs. Still...

    My normal advice for a pug would be to hit FS, and double their dps. In this case, Ramming Speed or Abandon Ship would more than do it.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    Don't worry, I'm sure any of them that would have called you an elite DPS'er lack the following:
    • A parser
    • Knowledge of how to use it
    • Knowledge of it's integrated leaderboard
    • Knowledge of how to use the search function

    So I wouldn't worry about that. Besides, I really don't care what people think if they saw my name on a leaderboard and instantly hated me.
    Yeah.

    I mean, seriously, I parse to see how good I am but I hardly ever submit anything just because I don't see the point in DPS competitiveness. I pull my weight and that's enough for me.

    Which makes me wonder at the people who scream at me for being an elitist DPSer.
    I'm ... I'm just done being shocked by your pugs. Still...

    My normal advice for a pug would be to hit FS, and double their dps. In this case, Ramming Speed or Abandon Ship would more than do it.

    LOL. I used fleet support, the Nimbus distress call...

    Just a lousy PUG.
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    quintarisquintaris Member Posts: 816 Arc User
    edited April 2015
    I'm doing a new Delta Recruit and while still low level decided to do a Fleet Alert to get some marks. So I zone into an instance with a bunch of other low level people. We get Undine, which none of us are equipped to handle properly. It got to the point where the moment you respawned, you died 2 seconds later.

    It was glorious.
    w8xekp.jpg
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    historynerd1historynerd1 Member Posts: 100 Arc User
    edited April 2015
    quintaris wrote: »
    I'm doing a new Delta Recruit and while still low level decided to do a Fleet Alert to get some marks. So I zone into an instance with a bunch of other low level people. We get Undine, which none of us are equipped to handle properly. It got to the point where the moment you respawned, you died 2 seconds later.

    It was glorious.

    That sounds terrible. When Delta Rising first came out and STFs were nearly impossible to win I was in a Fleet Alert that lasted 30 minutes. Surprisingly no one left but it would have been better just to warp out and take the leaver penalty. The worst part, we had Klingons.
    [SIGPIC][/SIGPIC]
    "Go and have a wee, the second act gets considerably weirder." -Tim Minchin
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    quintarisquintaris Member Posts: 816 Arc User
    edited April 2015
    The best part is, a couple levels later I tried again. Undine! Alas, we were felled by the mighty creature that is "Server Not Responding".
    w8xekp.jpg
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    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    ISA.

    Me (scimitard, relatively casual loadout)
    Rainbow Beams (Phantom, single beams only by the looks)
    Torp Spam (rainbow torp Andromeda)
    Klink (Disruptor Mat'Ha, with a KCB and Omega torp)
    Derp (skittle boat Eclipse)

    Klingon and I rocket out right out of the gate and blitz the opening wave. He's got some great gear and is melting face left and right, which is good.

    Torp Spam starts whining about how much DPSers suck. I PM Klingon and he agrees; he nukes the spheres and cube while I melt the gens and transformer. Left cube goes down, Torp Spam still hanging around and whining.

    Rainbow Beams heads for the gate and is killed. Derpyderp goes for the right side.

    I kill the gens, Klingon wastes the first wave of spheres with epic firepower. I rail into the transformer as torp Spam lumbers right, still whining. Rainbow Beams respawns and hits the gate, blowing again.

    Klingon helps me finish off the transformer. Derp and Torp Spam die, probably from the right cube. Somehow, they've killed a gen.

    Le sigh.

    So Klingon and I vape the first wave of sphreres, I pop EM and lay waste to the cube, and I power into the gens. Klingon kills the sphere waves as they spawn.

    Torp spam whines. Rainbow Beams Leeroys the gate and dies. Derpyderp respawns, not bothering to heal his injuries, and decides to Leeroy the gate.

    He dies.

    This rinses and repeats for the next minute or so as I and Klingon take care of the transformer and spheres and Torp Spam whines while shooting out the occasional chroniton torp.

    So by the time the tac cube spawns and Klingon EMs behind the gate for shelter, Derp and Rainbow Beams have 3 crit injuries apiece and several lesser injuries. Klingon and I take care of the gate as Torp Spam explodes, then explodes with a tirade about how much DPSers suck.

    Gate blows, Klingon and I power into the tac cube. My Faeht trait activates as I'm trying to tank and he blows; I PM an apology, he replies with "no worries", and respawns 15 seconds later with his injury healed and guns blazing.

    Torp Spam whines. The Stooges hang around shooting to little effect with a bunch of injuries because they kept trying to zerg the tac cube.

    Klingon and I work it down with a minute or so to spare. Torp Spam whines and says he's reporting us for being evul DPSers. The n00bs leave without a word. Klingon and I hang around for a bit and swap build advice.

    DPS parse:

    Me: 19.7k
    Klingon: 18.1k, and that includes a death. If it hadn't been for that, he would've been better than me.
    Derpyderp: 673
    Rainbow Beams: 380
    Torp Spam: 154

    I have to stop PUGing...those Three Stooges were useless.
  • Options
    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    Alright. I just had a CCA. This was the DPS parse:

    Me: 18k
    Player 1: 2k
    Player 2: 350
    Player 3: 129
    Player 4: 84
    Player 5: 56
    Player 7: 12
    Player 8: 1
    Player 9: 0

    Guess how long it took?
  • Options
    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    edited April 2015
    i have a better question...why do you keep driving white-hot thumbscrews through your brain instead of setting up matches through channels where most of the garbage can be weeded out?
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • Options
    worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2015
    i have a better question...why do you keep driving white-hot thumbscrews through your brain instead of setting up matches through channels where most of the garbage can be weeded out?

    Simple. It makes for really entertaining stories.

    Sure, stuff with DPS-10k is fun (just finished an epic Korfez run, for example), but my pain brings good stories. :D
  • Options
    organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited April 2015
    Think about your blood pressure... You know what Dr. Doolittle said.
  • Options
    thunderfoot#5163 thunderfoot Member Posts: 4,540 Arc User
    edited April 2015
    Recently, I began PUGing ISA once in awhile after a very long absence from it. I find my experiences broadly match those of worffan101. Most days, it seems like there are only two of us who know what the deal is and how to go about it. I also admit I play ISA lately because some of the things I read in Chat or observe are priceless. There may not be a better entertainment value anywhere else in STO.
    A six year old boy and his starship. Living the dream.
  • Options
    jodarkriderjodarkrider Member Posts: 2,097 Arc User
    edited April 2015
    KAGA PUG - I in fact decided to PUG a bit, with my KDF-version of self, to lighten the mood & bring some positivity into PUGGing, by simply being nice & helpful...

    So, I go out, greet the team. Everyone of course, ignores it. First few Borg die, like a butter on the bread. Pretty straightforward. Then, we move onto cleaning the rooms with the nodes. That is also quite straightforward. One guy dies at least six times. I honestly lost count. Maybe he was AFK? OK, well, I continue doing my job, making sure to take the abuse on myself, as it's clear these people are either new or somewhat weak. No problem, I've worked with newbies before.

    Then, someone goes to the room. Clearly a newbie too, but after I tell him to get the shield down, he does it. The rest of the team... I don't even. They begin attacking the spawns, so I struggle to kick the node on my own. OK, maybe they'll get a hint and follow me to next node.

    I was wrong.

    So I solo'd the next node. I took few moments to explain to the team chat, how the STF works.

    Ignored again.

    I moved on. The reast of the team was still fighting the spawns, while I solo'd another node. I took another few moments to explain the STF. Maybe tey just didn't notice before. People won't learn if they don't even get a chance, right? I was hellbent on giving it to those who'd be willing to spare several seconds to read.

    No luck.

    But hey, two people from the team joined me on the next node... so we take it down. Time's ticking, as all the explanation & me having to solo the nodes took the time, as the person at the console didn't know; and only at like third attempt I just told him that I was alone there and he needed to extend.

    Explanation falls at deaf ears.. time runs out at the last node, after having to solo B1 again... Mission fails. I take a moment to further explain, now that the mission fails. Everyone goes on with the mission, as if they didn't notice that the mission has failed. I gave up, beaming out.

    ...getting hit with a leaver penalty, despite of the fact that I left the mission after it has clearly failed. Win...

    :D:D
    [10:20] Your Lunge deals 4798 (2580) Physical Damage(Critical) to Tosk of Borg.

    Star Trek Online Volunteer Community Moderator
    "bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
    "Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9] 
    "Your fun isn't wrong." ~LaughingTrendy

    Find me on Twitterverse - @jodarkrider

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