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Star Wars: The Old Republic

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    The shows made a TON of references over 6 km. I gave you many and you still ignore it. Fine. I'm a doctor not a miracle worker. I can't make the blind see.

    lmao way to funny lmfao
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    The shows made a TON of references over 6 km. I gave you many and you still ignore it. Fine. I'm a doctor not a miracle worker. I can't make the blind see.

    Or the deaf hear, apparently.

    I've already showed you how we could replicate that dialog even in the foundry. But hey, if you'd rather wallow in bitterness, go for it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    So was on TOR few days ago....is it bad that my level 13 guardian killed a level 47 warrior and others around that level? :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    tosmonkey wrote:
    Or the deaf hear, apparently.

    I've already showed you how we could replicate that dialog even in the foundry. But hey, if you'd rather wallow in bitterness, go for it.


    You said there was NO CANON saying they can do things over the 6 km or 10km (for firing). I have shown many. Then you say there's still no canon. So TV/Movies aren't canon?

    http://www.st-v-sw.net/STSW-WeaponRange-Trek.html Edited for a link of someone showing MANY times in the shows the ability to fire at more than 10 km.

    Therefore as said from the start of the exchange, Cryptic didn't actually truly capture a lot of Star Trek space aspects.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    So was on TOR few days ago....is it bad that my level 13 guardian killed a level 47 warrior and others around that level? :p

    NPCs or PvP?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    So was on TOR few days ago....is it bad that my level 13 guardian killed a level 47 warrior and others around that level? :p

    I havent been on all week, I keep coming back and reading this thing...............:rolleyes:

    1.2 on kotor is what I am waitning for......:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    You said there was NO CANON saying they can do things over the 6 km or 10km (for firing). I have shown many. Then you say there's still no canon. So TV/Movies aren't canon?

    http://www.st-v-sw.net/STSW-WeaponRange-Trek.html Edited for a link of someone showing MANY times in the shows the ability to fire at more than 10 km.

    Therefore as said from the start of the exchange, Cryptic didn't actually truly capture a lot of Star Trek space aspects.

    Dude, you're hearing what you want to hear. Kindly don't put words in my mouth. When I say there is no canon in terms of ranges and distances what I am referring to is the lack of consistency even between the various episodes/movies. Yes, there are many occasions when scanners and weapons could be used over much larger distances than the game allows. But there are others when ranges are being called out in meters.

    I never said scanners couldn't be used at ranges over a few miles. You saying I said it doesn't make it so. In fact I've shown you twice how devs work around the "short range scan" limitation imposed by the object interaction standard on the space maps. But ranges in Star Trek aren't covered in the writer's bible, and they aren't dictated by technical guidelines. Ranges in Star Trek are adjusted to suit the dramatic requirements of the moment.

    All I said was that because the show is riddled with these inconsistencies in regards to weapon and scanner ranges the devs had no choice but to assign some standards to make the game playable, and no matter what choices they made they would have been violating "canon", because the "canon" you are talking about doesn't exist. It is internally inconsistent.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    Legacy system seems kind of meh considering how much they told us to wait wait wait for the details.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    Flying in circles, scanners having a 6 km limit (although many eps spoke of scanning a lot further away than that), combat flying in circles because the enemy instantly changes direction to match you to stay on your sides, etc. There are many flaws in this game and no fanboism can change that.


    We started down the path because you tried to prove this statement wrong. Even go so far as to say there is no canon to support this statement. I have since shown example after example after example of it to be true via the shows/movies. And each time you reply there is no canon to support this.

    I have yet to see you supply ONE instance from the shows/movies of them having to get within 6km to scan, fly in circles during combat or just to go "up" and "down" (that's kind of off since space really doesn't have an up or down in the traditional sense of how we see it while planetside on Earth), enemy instant changing directions to stay on the side, or anything I pointed out here.

    But several times the reply is there is no canon for scanning more than 6km or firing further than 10km (which is even mentioned in STO's tutorial for crying out loud). So show me examples from the show that says they can't scan further than 6km or fire more than 10km. I'm tired of giving examples yet get back "there is no canon" comments.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    superchum wrote: »
    Legacy system seems kind of meh considering how much they told us to wait wait wait for the details.

    Emotes? Meh. I have emotes in this game because of the DDE that I haven't used one time yet. Boooooorrrrrrrriiiiiiiiinnnnnggggggg.

    Mail and Auction on ship? Nice idea. Tying it to Legacy and making you spend credits on it? UGH.

    The companion unlock thing might be nice but I can see issues with it and will take a wait and see approach there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    Just unlocked my Legacy (first time ever) with my Lv35 Jedi Sage. Choosing a legacy/surname and thinking that I could forge my characters into a "family" is exciting enough. Then again, perhaps I'm easily entertained whenever my imagination is given stuff to work with above and beyond gameplay mechanics. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    I still need to unlock my Legacy on the PvE server I use. My PvP Legacy was unlocked like a week after I started playing the game. I didn't do many side missions to rush to Legacy up to that point. I was in my high 20's.

    On the PvE server I am not rushing to Legacy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    We started down the path because you tried to prove this statement wrong. Even go so far as to say there is no canon to support this statement. I have since shown example after example after example of it to be true via the shows/movies. And each time you reply there is no canon to support this.

    I have yet to see you supply ONE instance from the shows/movies of them having to get within 6km to scan, fly in circles during combat or just to go "up" and "down" (that's kind of off since space really doesn't have an up or down in the traditional sense of how we see it while planetside on Earth), enemy instant changing directions to stay on the side, or anything I pointed out here.

    But several times the reply is there is no canon for scanning more than 6km or firing further than 10km (which is even mentioned in STO's tutorial for crying out loud). So show me examples from the show that says they can't scan further than 6km or fire more than 10km. I'm tired of giving examples yet get back "there is no canon" comments.

    You would be absolutely right... if I had EVER said any such thing. I did not. All I said, and this is like the fourth AND LAST time I'm going to say it, was that because there was no canon in regards to ranges for weapons and scanners the Devs were obligated to make some up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    tosmonkey wrote:
    You would be absolutely right... if I had EVER said any such thing. I did not. All I said, and this is like the fourth AND LAST time I'm going to say it, was that because there was no canon in regards to ranges for weapons and scanners the Devs were obligated to make some up.

    Awwwwww Snap... Oh ,,,,No he didntnt...............!!!!!!! Sorry , this thread begs for it.

    SWKOTOR has been a blast, now I am lvl 50 have to pvp my TRIBBLE...well ya know

    I AM BORED IN TOR HALF THE TIME getting groups is ..forget it, noob to the server want to join your guild so you can help them grind........... Server pop is fluctuating now to the point you dont know if the game is sinking or not.


    Now guys no game today has great endplay in my opinion, but this patch for TOR better be good, or folks gonna try something else for a month or two...hell I am looking at global agenda again, already came back here:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    LordOfPit wrote: »
    Just unlocked my Legacy (first time ever) with my Lv35 Jedi Sage. Choosing a legacy/surname and thinking that I could forge my characters into a "family" is exciting enough. Then again, perhaps I'm easily entertained whenever my imagination is given stuff to work with above and beyond gameplay mechanics. ;)

    I wish there was actually info though when I made my Legacy name during the first month...there was 0 info on it and no one helped me haha...in a way it's ok..but I want to try to make a Sith Pureblood either my father or something...but my legacy is the name of my main...so yeah.....wish they had the info out when we first started making names instead of a ? at the bottom of the legacy screen saying more info soon....oh well....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    tosmonkey wrote:
    You would be absolutely right... if I had EVER said any such thing. I did not. All I said, and this is like the fourth AND LAST time I'm going to say it, was that because there was no canon in regards to ranges for weapons and scanners the Devs were obligated to make some up.

    But there is canon to show distances greater than 6km for scans and 10km for firing as shown before. Yet the bold shows you saying "because there was no canon in regards to ranges..." But there is canon to show there are ranges greater than Cryptic made it as I have shown by the scripts of several episodes. You have yet to provide they CAN'T do more than that range. You just must not think those episodes are canon then to say there is no canon to say greater than 6km scans or 10km firing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2012
    I wish there was actually info though when I made my Legacy name during the first month...there was 0 info on it and no one helped me haha...in a way it's ok..but I want to try to make a Sith Pureblood either my father or something...but my legacy is the name of my main...so yeah.....wish they had the info out when we first started making names instead of a ? at the bottom of the legacy screen saying more info soon....oh well....

    They should allow a legacy name reset with all the lack of information they gave.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    They should allow a legacy name reset with all the lack of information they gave.

    There is talk about it, along with server transfers
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    And Behold the newest info on 1.2 Update!

    http://www.swtor.com/news/news-article/20120401

    April Fools!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    And Behold the newest info on 1.2 Update!

    http://www.swtor.com/news/news-article/20120401

    April Fools!

    Pretty funny stuff there, wonder if Cryptic will do anything for April Fools day (Doubt it, since it's a Sunday)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    And Behold the newest info on 1.2 Update!

    http://www.swtor.com/news/news-article/20120401

    April Fools!

    The first video made me laugh soooooooo hard.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    But there is canon to show distances greater than 6km for scans and 10km for firing as shown before. Yet the bold shows you saying "because there was no canon in regards to ranges..." But there is canon to show there are ranges greater than Cryptic made it as I have shown by the scripts of several episodes. You have yet to provide they CAN'T do more than that range. You just must not think those episodes are canon then to say there is no canon to say greater than 6km scans or 10km firing.

    Dude, I've conceded that in EVERY post. I've not only conceded that, I've shown you how builders work around it in the foundry and I've explained how the space/interact limitation can be interpreted as a "short range" or "difficult" scan.

    You, sir, are arguing with a straw man, and that's just lame. Or maybe you're on the level. Maybe you're just one of those people who sticks his fingers in his ears and yells "LA LA LA LA LA LA" when other people are talking.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Pretty funny stuff there, wonder if Cryptic will do anything for April Fools day (Doubt it, since it's a Sunday)

    PRE-ORDER: New Federation Carrier
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    hmm im interested in trying out TOR. Anyone got a friend trial invite?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    tosmonkey wrote:
    Dude, I've conceded that in EVERY post. I've not only conceded that, I've shown you how builders work around it in the foundry and I've explained how the space/interact limitation can be interpreted as a "short range" or "difficult" scan.

    You, sir, are arguing with a straw man, and that's just lame. Or maybe you're on the level. Maybe you're just one of those people who sticks his fingers in his ears and yells "LA LA LA LA LA LA" when other people are talking.

    Last post you did I bolded when you said there is no canon. Now you say you conceded that in every post?

    Thing is there is actually no canon that says the 6km limit to any type scans or 10km limit to weapons if we must bring canon up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    hmm im interested in trying out TOR. Anyone got a friend trial invite?

    If nobody sent you one yet, I will. I don't even think they give any kind of buddy reward like this game used to.

    Edit: nvm. Limit of 3. Maybe someone else can help.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Last post you did I bolded when you said there is no canon. Now you say you conceded that in every post?

    Thing is there is actually no canon that says the 6km limit to any type scans or 10km limit to weapons if we must bring canon up.

    No, Dude. I did not.

    What I said was there was no canon at all because the use of real distances in regards to weapons, scanners, transporters, etc in the shows and movies is inconsistent.

    I guess you missed it, but my exact words were:
    "...ranges in Star Trek aren't covered in the writer's bible, and they aren't dictated by technical guidelines. Ranges in Star Trek are adjusted to suit the dramatic requirements of the moment... because the show is riddled with these inconsistencies in regards to weapon and scanner ranges the devs had no choice but to assign some standards to make the game playable, and no matter what choices they made they would have been violating "canon", because the "canon" you are talking about doesn't exist. It is internally inconsistent."

    I stand by that. The ranges offered in Star Trek shows and movies have no internal consistency, so the devs had to make stuff up. My exact words, words you deliberately misrepresented in your post, were, "because there was no canon in regards to ranges for weapons and scanners the Devs were obligated to make some up."

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Alecto
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Got the invite. Thanks.

    Thoughts:

    I havent even got to play it yet.

    Did you know that ontop of the normal 25 Gb install apparently there's an additional WHOPPING 11 GIGABYTE DOWNLOAD.

    How do you do this Bioware? That's not how you put installers+updates together. Not all of us have Fiber Optic cables that can download at insanity speeds. Jesus Christ.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    tosmonkey wrote:
    You would be absolutely right... if I had EVER said any such thing. I did not. All I said, and this is like the fourth AND LAST time I'm going to say it, was that because there was no canon in regards to ranges for weapons and scanners the Devs were obligated to make some up.

    You said there was NO CANON IN REGARD TO RANGES etc in a post in which I have said there is canon for ranges greater than 6km for scanners and 10 km for weapons.

    So if you can understand ENGLISH, answer a simple question: is there canon for ranges GREATER than 6km scanners and 10km for weapons?

    That is what I've been saying and you constantly keep trying to put that ridiculous "there is no canon" statement in every post you do in here.

    Or do you not understand what greater than means? Or is it what canon means? May be your lack of English by not knowing one of these will explain a lot.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    tosmonkey wrote:
    You've kinda made my point for me. THERE IS NO CANON AS FAR AS RANGE AND DISTANCE ARE CONCERNED. Didn't I mention that? The game designers HAD to make some stuff up.

    They made an aesthetic choice. Perfect? No. Maybe not. But at least they TRIED.

    Fine. So if you want to interact with a space object you have to be right on top of it. Who's to say Geordi or data was doing an "interact with object" and not offering a "popup dialog" on a "reach marker"?

    Look, I love the idea of two ships blasting away at each other from so far away they barely see one another as anything more than pinpoints of light. I'm a huge classic Traveller fan. But compare the distances above to the shots in Wrath of Khan where the two ships were practically smashing into each other. The devs had to make some choices and they chose, not surprisingly, to go with the more graphically exciting approach of having the ships at relatively close quarters. I don't see how that makes it somehow a betrayal to the spirit of the franchise.

    This was your response when I posted several scripts from movies and shows.

    Here you even capitalized the entire sentence. You challenged me to find it when I have consistently said there is canon that shows ranges GREATER than 6km for scans and 10km for weapons.

    cont'd from last post to do challenge.

    Challenge given -- challenge accepted and shown.

    Or does your lack of English not understand what greater than means again?

    Again, canon shows the ranges are GREATER THAN 6km for scans and 10km for weapons. The devs did grossly small numbers according to canon.
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