Any chance we can get the two Tac Gorns to not be dups on the Feddie side? Looks like we have two copies of ranged and no bite.
Ditto. I'd love for my Tac to have bite.
My other thought (I really love that this feature has been developed/upgraded, by the way, thanks again devs!) is that it seems to me that both the Tac and Sci android boffs have rare abilities (TSIII, ESIII) but the Engineering one does not. For balance, I think it would be awesome of that were tweaked.
[SIGPIC][/SIGPIC]
Former/Cryptic Name: Captain_Hans_Langsdorff
Founding member, Special Service Squadron
"Fear God and Dread Nought." First Sea Lord, Adm. Jacky Fisher
Comments
Ditto. I'd love for my Tac to have bite.
My other thought (I really love that this feature has been developed/upgraded, by the way, thanks again devs!) is that it seems to me that both the Tac and Sci android boffs have rare abilities (TSIII, ESIII) but the Engineering one does not. For balance, I think it would be awesome of that were tweaked.
Former/Cryptic Name: Captain_Hans_Langsdorff
Founding member, Special Service Squadron
"Fear God and Dread Nought." First Sea Lord, Adm. Jacky Fisher
Thank you very much for this.:)
Thank you Mr. Heinig for your dedication. I really appreciate the variants!
Several of my characters have them now, and slowly but surely they are all getting them (basically as I make time to add in these fine Vet BOs).
Thanks again!
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.