test content
What is the Arc Client?
Install Arc

TRIBBLE Maintenance and Release Notes - November 2, 2011

12357

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    So we will only be able to see the "Top 5" extremes in the market and not where the "common" market values are...

    Trades only happen where the prices of buy and sell offers meet. These displays show the prices nearest to the gap between buy and sell prices. If someone is selling cryptic points for 200 dilithium, it doesn't really matter that someone else is selling them for 10,000 Dilithium. There is no way to buy the more expensive points. In this example, if you enter an offer to buy 1 Cryptic point for 10,000 Dilithium, you will actually buy it for 200 and get 9800 Dilithium back.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    i think it was the first one, towards the end of the episode.

    i may of course be misremembering but im sure when they raised it, he agreed.

    of course just because he said that does not mean that is the 'final plan.'

    Yeah I am watching it now with JHenig, it is the first episode near the end. I really reccomend people watch that interview again and compare what he is saying with what we are getting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    boglejam wrote: »
    Flaw number 1:

    When I withdrew an offer to sell C-points, the 100 I listed for sale did not return to my C-store balance.

    Hope I did something wrong, otherwise this is a serious bug. :D

    Or, looking at the transaction log, withdrawing my offer resulted in it going thru for the price I requested...?

    Borked.

    After you cancel your order the remaining currency goes into your exchange balance. You need to withdraw it from there for it to return to your normal C-Point balance.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    I would like to be able to sell C-store points as a single or stacks. I do not like the idea of my C-store points being taken little at a time only.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    im not sure if it sends the right message or not but this really needs to be called the ferengi stock exchange or something along those lines. give it some green UI and ferengi symbols just to make it feel more star trek because in fairness at the moment it does not have that trek feel. it might be minor but it will put people off as it is.

    do the same with the current in game exchange. just something fun to consider.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    I love how everyone, including the STOked guys are jumping on this bandwagon. Our stipend points are going to be something completely different called "Promotional Points" as said by DStahl. Now I have yet to see any dev post negating this or even going so far as saying these "Promotional Points" are capable of being sold on this dilithium exchange.

    You guys are assuming and I am sure cruising for a big let down when they say we cannot "trade" those. Why would they, it completely bypasses the intended mechanic of this exchange, to get people to buy c-points.

    The promotional points from the stipend that you get for subscribing are just like other cryptic points, except they can only be used in STO and not for other Cryptic games. You can certainly sell your stipend points on the exchange. Note that any cryptic points that enter the exchange become locked to STO just like your stipend points, and so can't be used in Champions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    The promotional points from the stipend that you get for subscribing are just like other cryptic points, except they can only be used in STO and not for other Cryptic games. You can certainly sell your stipend points on the exchange. Note that any cryptic points that enter the exchange become locked to STO just like your stipend points, and so can't be used in Champions.

    Fabulous, and thank you for articulating that to everyone. I am sure it will set ALOT of people (including myself) a little more at ease...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Fabulous, and thank you for articulating that to everyone. I am sure it will set ALOT of people (including myself) a little more at ease...

    I don't... at all. This is just more nickel and diming of us. With all of the gates, walls, roadblocks, or whatever has been put up so far, adding to it is really stupid.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Zanshi wrote: »
    I don't... at all. This is just more nickel and diming of us. With all of the gates, walls, roadblocks, or whatever has been put up so far, adding to it is really stupid.

    Hence why I used, "a little more". Revo should have never had me pointed me back to see that interview :). There is so much that has gone a complete 180 degrees from that interview that I think we really need some clarification. I have a collection of quotes running as I watch this that are no longer true of the dilithium economy system.

    If I were to go by what was said in this interview I would feel comfortable, because things have been sooo monitized and dilithium has permeated almost all aspects of gameplay and gated so much of the content, I wonder what the heck happened.

    For example, one of the statements that I was comfortable with was these two:
    • “In general, you will choose the way that you want to earn dilithium. Do you like doing star clusters? Go and do a bunch of star clusters and earn your dilithium for the day. Do you like PvP? Do a bunch of PvP matches and earn your dilithium that way. Or get if from STFs, or fleet actions, or dailies.”
    • "So being able to gear yourself up will be something you can do by playing the way that you want to play the game…"

    But they did not hold true and hence why I am upset with this "Dilithium Craze". If I want to do exploration I can only do it once a day, that is it. If I want to hit that 8k cap I now have to play the game I don't want to play it.

    I have many many more examples of things that were said that I honestly would just like to know, why the apparent 180 and why the push to limit, gate, and monitize. Especially because I am a paying subscriber. I don't for once ever see me using the dilithium-c-point trade, one currency is currently too scarce for "how I want to play the game" and the second, well I value my money too much to trade it away.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    We are currently evaluating a change where orders could only be cancelled by the character that created them, and the escrowed Dilithium from a cancelled order would be deposited directly back into that character's personal balance rather than the account wide exchange balance.

    Mind telling me why it's a bad thing that I can send Dilithium from one character on my account to another?

    I worked for it and it's a time based currency. Isn't my time-money mine to spend how I please and if there's no more stuff on Character A for me to buy with that money I can either transfer it to Character B through the above means or just take the more roundabout method of Sell Dilithium for C-Points at price X then offer to buy Dilithium for C-Points on another character at the same price.

    Either way Dilithium is going out from one character and into another, you're just forcing me to transform it twice while doing so. Seems like a waste of your bandwidth and my time.
    blackadda wrote:
    Putting any artificial cap on Dilthium per C-point effectivly spells DOOM for this economy..

    The cash buyer needs to decide the price paid in real $$ terms.

    I can see 5000-10000 dilithium per C-point being closer to the mark... but there shouldnt be any upper limit artifically imposed on price per point

    HAHAH

    So, you're saying you'd only pay 50 cents for 100,000 Dilithium. It'd take a about 8+ hours to farm that much and days to refine it, and you only plan to pay a nickel or dime for a few thousand Dilithium?

    Time = Money. No one is going to devalue their time that low so you'd better be bracing yourself for the F2P launch economy. I expect it to be more like 200:1 Dilithium to C-Points. Right now it's around 300:1 on Tribble and I expect player demand for Dilithium to drop that slightly when this launches.

    Of course who's to say that we paying subscribers can't form an unspoken rule to not sell Dilithium for less than 250:1 ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    *Deleted, Accidental Double Post*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    I'm not totally thrilled with this so far. The lack of an ability to directly exchange with one particular person is confounding, you'd think that sort of trade system would have been a top priority. Also there needs to be a set value, otherwise we're going to see a market establish itself, then rapidly creep up to where all C-points are being sold at the highest value, then one person will sweep in and undercut and destabilize the market again just like on the regular Exchange. This idea is a good one, and could infact be expanded to where people can exchange the new pets and tribbles concept for Dilithium directly too, as well as the plethora of stat buffers and consumables you'll need to flood the C-store with to keep the game afloat since you're not going to do anything to maintain subscribers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    So it WILL be possable to "make an offer" putting one characters Dilithium up, then withdrawn that offer by a different character, and thus "moving" the Dilithium to the said different character?
    Basically, will this allow me to move Dilithium between characters? (With the risk of someone buying it of course)
    So will this essentially allow for some wonky method of transferring dilithium between one's own characters? Is that intended? Does it even matter?

    The drawback of transferring Dilithium in this manner is the C-Points used become "Star Trek" points only usable in STO. If those were stipend points or you don't play CO then it doesn't matter.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    I personally don't see the harm in letting us move it around an account; though maybe i'm missing something.

    liking the exchange so far though. i can see myself using it a lot once it hits holodeck.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Please make sure that I understand this correctly.

    There are three players. Player A and B want C-points. Player C is selling them.

    Player A offers 200 dilithium for 1 C-point
    Player B offers 500 dilithium for 1 C-point

    Player C offers 1 C-point for 500 dilithium

    Does player B get my C-point?

    If I offer 2 points at 500 dilithium (total 1000 dilithium), do my 2 c-points get sold for 700 dilithium? Or does this create a new offer on the exchange?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Walshicus wrote:
    As much as I'm happy with most of the other Tribble changes so far, can anyone really see themselves using this mechanism?


    Too soon too tell, but I can see it in the theoretical sense. Some items will need dilithium and not have a CP option, so gold players might be more inclined to trade in some of their monthly stipend for Dilithium to reduce the Dilithium grind.

    Basically, the idea is Silvers will need CPoints and work to get Dilithium to buy them, Golds will have CPoints and be more willing to trade them for Dilithium rather then grinding.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    Trades only happen where the prices of buy and sell offers meet. These displays show the prices nearest to the gap between buy and sell prices. If someone is selling 1 cryptic points for 200 dilithium, it doesn't really matter that someone else is selling them for 10,000 Dilithium.
    Did you know that your explanations actually read like Worded Algebra problems?
    I had to insert a value to even undertand it.
    There is no way to buy the more expensive points.
    ok. no accidents possible. good :)
    In this example, if you enter an offer to buy 1 Cryptic point for 10,000 Dilithium, you will actually buy it for 200 and get 9800 Dilithium back.
    So if I want to buy 1 CP and spend 10,000 rD, then instead of the 10,000rD i was going to spend, it would cost me 200 rD instead, and i would get 9800 rD back...
    Why?
    The system automatically finds me the best value for what i want to purchase?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Please make sure that I understand this correctly.

    There are three players. Player A and B want C-points. Player C is selling them.

    Player A offers 200 dilithium for 1 C-point
    Player B offers 500 dilithium for 1 C-point

    Player C offers 1 C-point for 500 dilithium

    Does player B get my C-point?

    If I offer 2 points at 500 dilithium (total 1000 dilithium), do my 2 c-points get sold for 700 dilithium? Or does this create a new offer on the exchange?

    see, this is my problem with understanding the exchange also.
    It all seems like unneeded Algebra, when we already had a functioning exchange system in-game.

    Why not use that model instead??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Please make sure that I understand this correctly.

    There are three players. Player A and B want C-points. Player C is selling them.

    Player A offers 200 dilithium for 1 C-point
    Player B offers 500 dilithium for 1 C-point

    Player C offers 1 C-point for 500 dilithium

    Does player B get my C-point?

    If I offer 2 points at 500 dilithium (total 1000 dilithium), do my 2 c-points get sold for 700 dilithium? Or does this create a new offer on the exchange?

    If you offer to sell 2 points at 500 dilithium, one will sell to player B for 500, and the other will stick around as an open offer until someone else offers 500 dilithium for it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Biggest problem is people spouting off about supply and demand but one of the things for balance sake is the cap so atleast currently you cannot tax other players more than 3x the worth of a ship which is what some people were counting on that people were going to give you 3x or more dilithium than what its worth to get a single starship in the c-store. Just my opinion tho that the cap should be somewhere around 250 dilithium for a c point. Reason I say this is person buying the C Points isnt paying any money for them but its costing them around the worth of 125 more emblems or 60,000 more dilithium than ships are running right now. Pretty much proposed rate is that a player or character without a ship unlocked in the c-store would at max cap would have to sit in one of these T4 ships long enough to grind around 1200 emblems which would take many many months for a new player which roughly it would make 1 emblem worth 1 C Point which makes the system go backwards instead of forwards. For the most part the community is divided because one side wants it to be grind based and another wants to pay to win and I am not sure if we will get something to meet in the middle to satisfy the majority.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    If you offer to sell 2 points at 500 dilithium, one will sell to player B for 500, and the other will stick around as an open offer until someone else offers 500 dilithium for it.

    ok, i see now.
    It well piecmeal out what i'm selling, to other players, based on their quivalent offers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    I am only 11000% AGAINST this exchange programme.

    We were told Dilithium would NOT be sold, but what are you doing? Selling it. C-Store points are paid for with REAL money, there fore using C-Store points purchased with REAL money to obtain Dilithium is in fact (No matter how much spin you put on it) using real money to purchase it, hence Cryptic YOU ARE SELLING DILITHIUM. Once again, another broken promise...

    This is one facet of the game I WILL NEVER USE based purely on principal...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    1)Say I have 2000 generic cp and a stipend for 400 sto cryptic points. If I were to place 500 cp on the exchange does it use my 400 sto stipend points before it uses my regular cryptic points? Is the system smart enough to do that or does it leave my stipend points and draw directly from my generic cryptic points first (converting them into sto only points in the process)


    2) plaver a places 500 dilithium on the exchange for 1 cp first. Player b places 500 dilithium on the exchange for 1 cp after player a. Player c chooses to buy 500 dilithium for 1 cp. Who makes the sale player a or b?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    1)Say I have 2000 generic cp and a stipend for 400 sto cryptic points. If I were to place 500 cp on the exchange does it use my 400 sto stipend points before it uses my regular cryptic points? Is the system smart enough to do that or does it leave my stipend points and draw directly from my generic cryptic points first (converting them into sto only points in the process)


    2) plaver a places 500 dilithium on the exchange for 1 cp first. Player b places 500 dilithium on the exchange for 1 cp after player a. Player c chooses to buy 500 dilithium for 1 cp. Who makes the sale player a or b?

    We always use the game specific(stipend) points first.

    Offers are sorted by price and time, so for identically priced offers, the one that was created first will be matched first. So in your example, player a would make the sale.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    We always use the game specific(stipend) points first.

    Offers are sorted by price and time, so for identically priced offers, the one that was created first will be matched first. So in your example, player a would make the sale.

    This may have been answered but: Do C-Points that change hands thru the Dilithium exchange, become STO specific points?

    ie I bought 1000 CP off the exchange with Dilithium, can I then spend those 1000 CP over at Champions Online?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Rehpic wrote:
    The promotional points from the stipend that you get for subscribing are just like other cryptic points, except they can only be used in STO and not for other Cryptic games. You can certainly sell your stipend points on the exchange. Note that any cryptic points that enter the exchange become locked to STO just like your stipend points, and so can't be used in Champions.

    Just to clarify the statement in red:

    Does this mean C-Points used in completed trades only? Or C-Points that were, perhaps, put on the exchange but taken off before a trade had taken place?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Okay this now makes no sense to me. Here is my actual tested scenario with results. Please explain them

    I had a friend test this with me (so two accounts)

    On the exchange, the highest price on the market was 20CP @ 350DL each

    On my account, I placed a Buy request of 100CP @ 50DL each

    My friend placed a sell request of 20CP @ 50DL each

    RESULT:
    My friend sells all 20CP @ 250DL each for a net of 2000DL.
    WTF?!?! This was neither the highest or lowest offer. Why did it pick something in the middle?

    On the plus side, however, it seems this system will push the DL rate up to 500 and keep it there within a few days after launch. Once you have 5,000 people all requesting the C-points it's hard to see this going places. You might as well just make it a standard rate instead.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    This may have been answered but: Do C-Points that change hands thru the Dilithium exchange, become STO specific points?

    ie I bought 1000 CP off the exchange with Dilithium, can I then spend those 1000 CP over at Champions Online?

    In the Dilithium Exchange window it says:
    Cryptic Points placed in the Exchange will permanently Bind them to Star Trek Online.

    Cryptic Points Purchased via the Exchange are bound to Star Trek Online.

    That should answer you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    Protector wrote: »
    Cryptic Points placed in the Exchange will permanently Bind them to Star Trek Online.

    Sorry, no. A completed trade is one thing. But If I placed non-stripend C-Points on the exchange and for whatever reason decided to take them back and use them in Champions, I should be able to do that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2011
    here's something I really don't understand:

    1) - They are limiting the amount of Raw Dilithium gained by only having Daily Missions on a 20 hour countdown/turnaround.

    2) - They are limiting the amount of Refined Dilithium flowing into the F2P economy with an 8000 a day refinment cap.

    3) - They are again controlly the Dilithium Exchange economy FURTHER by setting an upper and lower bound of 50 to 500 per C-Point.

    THREE SYSTEMS for 'economic control'? Seriously - pick ONE of the above and stick with it. Cryptic's STO Dev team as a whole states they DON'T want to turn STO into an Estern MMO 'Grind' model; but having all three of the above in force concurrenty does EXACTLY that.
Sign In or Register to comment.