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Duty Officers 101

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic, the new "hi res" screen shots look amazing! Thanks for the added info.

    I really so can't wait for the DOff System to go online. :D:D:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Duty officers of all qualities - up to and including purple - are currently planned to be accessible both via chance in certain assignments as well as rewards for achieving commendation tiers.

    Random packs will also be available via the C-Store. The current plan is for some rare duty officers to be available only in game and some to be available only through random C-Store packs.

    Note, however, that with the plan of allowing players to exchange dilithium (the working name for the new Emblem-like currency) for C-Store points, even the C-Store packs will be available to players through this exchange mechanism, if so desired.

    will you be able to sell the & acquire them true the exchange?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    scorpiobe wrote: »
    will you be able to sell the & acquire them true the exchange?

    Speaking of which;

    Will the Exchange be getting a revamp alongside/following the Currency revamp later this month? I'm thinking the Exchange should be modified/updated to properly allow you to search/filter for specific bridge/duty officers according to skills and/or traits/species.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    So, basically DOFF system = Pokemon for STO. Cool.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Looking over the newest screen shots, I had a thought/request.

    Could we have some way of modifying the portrait of the DOff?

    I'm not looking at anything fancy, just something colorful to help organization. With projected DOff capacities of triple digits, I'd like to be able to add some visual cues to the portrait.

    For example, just a simple colored stripe from the upper right corner, down to the lower left corner that we can choose the color.

    What got me thinking about this is the Unscrupulous and Scrupulous traits, and I just expanded on it.

    For me, it would be black stripe for Unscrupulous (my "black ops" team),
    Orange stripe for any I am willing to discard (my "red shirt" brigade),
    White for the Scrupulous ones,
    Etc..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Aisling wrote:
    [...] Steal/liberate slave girls. [...]
    You can't liberate individuals who aren't slaves (see: ENT "Bound").
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Have you decided how Doff's will be handed out to existing end game characters? How about new characters?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Vampir888 wrote: »
    We currently know skills like GW, Boarding Part, Tractor/Tachyon Beam and probably some I can't remember all can be improved via Doffs. So without asking for any detail information on the improvements themselves... can we improve all our BO/captain skills with Doff traits?

    Not all of them for launch. Eventually, I would like to see that, but there are a lot of interlocking pieces.

    Valias wrote:
    One question: Earlier it was stated that a ship would have to be in a given world's respective sector if an assignment required it, with the given example being the recruitment of an Andorian officer from Andoria. Does this mean we will finally get to know where the new Orion capital, Ter'jas Mor, is located? And how will the sort-of-vagrant Nausicaans be handled? Or will the KDF be "limited" to getting everything and anything from Qo'noS?

    The primary limiter for species-specific recruitment assignments is by sector block. In the case of species that do have a system and social zone, we've also tried to make sure appropriate recruitment assignments can be gained from there in addition, since it would be kind of weird to be able to get Andorian recruitment assignments in the Sirius sector block but not in actual Andorian system space.

    So, in the case of the Orion capital, a system has not been built for it, but the sector is there. Gorn were obviously a little easier, but only a little. The main issue is the bulk of the Klingon Empire and its vassal states lie outside the currently playable map.

    dukedom wrote: »
    So there already is a way to tell the different tier assignments apart?

    Um, the way is to have a really good memory. :eek:

    scorpiobe wrote: »
    will you be able to sell the & acquire them true the exchange?

    That is the current plan, yes.

    Will the Exchange be getting a revamp alongside/following the Currency revamp later this month? I'm thinking the Exchange should be modified/updated to properly allow you to search/filter for specific bridge/duty officers according to skills and/or traits/species.

    We are painfully aware that the Exchange badly needs some love, but it may be a while before it gets a significant revamp due to other priorities necessarily taking precedence.

    Blattan wrote:
    Could we have some way of modifying the portrait of the DOff?

    I'm not looking at anything fancy, just something colorful to help organization. With projected DOff capacities of triple digits, I'd like to be able to add some visual cues to the portrait.

    For example, just a simple colored stripe from the upper right corner, down to the lower left corner that we can choose the color.

    For me, it would be black stripe for Unscrupulous (my "black ops" team),
    Orange stripe for any I am willing to discard (my "red shirt" brigade),
    White for the Scrupulous ones,

    So, basically labeling. We hadn't considered it, but it actually is a really interesting idea.

    Have you decided how Doff's will be handed out to existing end game characters? How about new characters?

    Characters, whether existing or new characters who haven't bothered to open the system, will be given a stock set of duty officers based on your character's rank. The stock set is intended to allow you to start playing with the system and to start filling out your active roster, but will be basic.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Will the there be missions to get new BOs? Some way I can get new Blue/Purple grade BOs? Some sort of mission like

    *Pick up new officer*
    Take a shuttle to starbase <random starbase> and pick up a new <Random Gender> <Random Species> <Random Career> Officer
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    [...]
    Um, the way is to have a really good memory. :eek:
    [...]

    Which puts us back on square one with all the ambassadors around. *sigh*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    I was looking at the civilian specializations.. what about the barber... You forgot about Mr Mott. ;)
    its okay... It happens to him a lot I hear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    The primary limiter for species-specific recruitment assignments is by sector block. In the case of species that do have a system and social zone, we've also tried to make sure appropriate recruitment assignments can be gained from there in addition, since it would be kind of weird to be able to get Andorian recruitment assignments in the Sirius sector block but not in actual Andorian system space.

    So if/when the sector block borders come down, would some of these missions be confined to their more appropriate individual sectors or will the stay spread out across the entire area that the old sector block covered?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    We've tried to include assignments themed to as many areas as possible, including Orions. I cannot promise that every species will start with assignments, but I am expanding the breadth and depth of available assignments as fast as I can.

    /Heretic_fangirl

    lol Thanks for answering. <3
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic,

    The screenshots are amazing, I just got around to seeing them all now. I just can't wait, I haven't played a lot lately some of it because of the content drought... but mainly because I have a habit of going 'dark' a month or two before a season release, followed by heavy play on tribble during testing, followed by all out war when the season hit's holodeck. The doff system is sort of giving me the same type of anticipation.

    I'm not one to talk a lot about stuff on the forums as people have the same or better thoughts than I have, but seeing the screenshots.. wow! The missions, the abilities, great stuff. To me this is what Star Trek is. Of course you get to do cool stuff and fight in battles, but in the beginning of just about every episode it starts with the Captain entering into his/her log about doing the very stuff there that is listed as the doff missions. It will be fun to manage and take on that aspect of a star ship Captain. I'm glad you were able to run with this and it turned into what it is now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    ....geeee.... I can't imagine what might happen if a Tribble Recipe were to suddenly go...

    ... Astray...

    ROTFLMAO
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    Hmm, maybe something that would work with crafting, special items only made possible through very hard doff missions, research, espionage, engineering breakthroughs...all types from personal to ship items.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    "Develop new, advanced hologram AI for Vulcan Love Slave."
    • Success would yield a [Fragmented AI Code].
    • Combining ten Fragmented codes, or getting a Critical Success, would yield [Partial AI Code].
    • Combine ten AI codes in a [Love Slave Schematic].
    • Take this to Memory Alpha and claim your unique Vulcan Love Slave HoloBOff (basically a Vulcan that can wear Orion outfits and has "Seduce" as a required trait)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Jexsam wrote: »
    "Develop new, advanced hologram AI for Vulcan Love Slave."
    • Success would yield a [Fragmented AI Code].
    • Combining ten Fragmented codes, or getting a Critical Success, would yield [Partial AI Code].
    • Combine ten AI codes in a [Love Slave Schematic].
    • Take this to Memory Alpha and claim your unique Vulcan Love Slave HoloBOff (basically a Vulcan that can wear Orion outfits and has "Seduce" as a required trait)

    And Photonic Lifeform, with optional mind meld and nerve pinch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    Klingon side - Conquest, or something related to the conquest of new worlds in the name of the Empire. It doesn't have to be something grand, but some sort of assignment that sends KDF DO's out to help expand the Empire in some way. I just think that some sort of nod to the fact that the Klingons explore (but with an eye on conquest) would really help add to the faction's feel.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    An assignment to investigate Undine infiltration of Starfleet Academy / SF Intelligence / UFP Council / Local Planetary government / local starbase / my starship crew.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    Doff mission, or regular mission?

    Doff - Andorian themed: A ushaan-dual, hunt for artefacts of Andorias lost age in the Jonava Province... cook themed mission to get spiced sausages from Uskit. Something involving romance.

    Doff - Orion themed: To add to my previous bar-hopping type missions, a romance themed one

    Regular missions: Take the above themes and make something Andorian or Orion themed. :D

    Also I like Jexsam's above epic love-slave idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?
    A ghost ship mission. For example, some famous ship, Say the Enteprise C or some such, that was presumed destroyed or mysteriously vanished 20+ years ago, has been detected on long range scans. Its your job to investigate it. Since you've no idea what's going to happen, it would be a multi-Doff assignment; at least 3 so you can have 1 of each profession investigating it. You guys can determine the rewards and stuff (ghost ship missions are supposed to be a mystery after all).


    Actually, you know what? That would also make a good actual mission.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?


    A joined trill member of your crew wants your help giving her or his close colleagues on board your ship some extra leave time that would allow them to assist the trill in question with her/his zhian'tara ritual.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    A mission to bring your dog on board ship. It may or may not be a beagle.

    If your Duty Officers successfully retrieve your dog, it appears on your bridge, playing or sleeping or what have you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    For me it's definitely archaeology.
    I liked Picard's interest with the T'Kon and with the power struggles as they are right now.. finding rare ancient artefacts could be very cool.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    An kind of DOFF "scavenge hunt" through different sectors (possibly unlocking schematics, or missions)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    Morally questionable ones. Ones where we're probably (if not definitely) sending our DOFF(s) to their deaths (even if the mission is successful), but it's for a great cause like a key piece of intelligence or saving a life/ship (or shinies!). A bit like Spock's sacrifice in Wrath of Khan, Sito's death in Lower Decks, or Data's death in Nemesis. Ones where you have to take it on yourself to decide whether a single life is more important than another, several, or many.

    Or even ones where we must kill innocents to protect the greater good; maybe there's some amazing slipstream technology that would allow the Borg to just appear at Earth/Q'onos without warning, on a research station that they're attacking to get the tech., and theonly way to stop the Borg from getting it is to destroy the station and all on it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Heretic wrote:
    Here's a question for all of you: If there was one kind of assignment that you would like to see in the game, what would it be?

    I would honestly love to have an Investigate Dyson Sphere assignment.

    EDIT:
    Just thought of another one.

    Investigate Artifical Lifeform - To where you can build an Andriod BOff.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Good News Everyone!

    I want you to take this package and deliver it to Vulcan.
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