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C-store vs emblems - 500 emblems is steep.

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I do not disagree that the Emblem farming can be boring to some. However, even if they were to add Emblems as a reward for more content (which I think they will do at some point), you will still have to replay said content over and over. You are still going to have those out there who will say Emblem farming is boring regardless of how many missions/fleet actions etc. award Emblems there may be.

    True, you can't please all the people all the time, but you can mitigate the problem with more diversity - saying something like "we can't please everyone so don't do it." isn't really an argument worth pursuing.

    -- Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    zapgun wrote: »
    True, you can't please all the people all the time, but you can mitigate the problem with more diversity - saying something like "we can't please everyone so don't do it." isn't really an argument worth pursuing.

    Not really what I was saying there... I did note that I believe they will add Emblems as a reward to more content. The point is that there will be those who will complain even if every single mission in the game rewarded Emblems.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Not really what I was saying there... I did note that I believe they will add Emblems as a reward to more content. The point is that there will be those who will complain even if every single mission in the game rewarded Emblems.

    Ah.. my fault then I misunderstood you! ;-) Your point is no doubt true. Emblems are not going away and those that complain about their existence won't go away either, all we can do is work on making it a better system (which hopefully my proposal will do).

    Cheers,

    -- Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I would like the following revamp:

    Make it 200 or 250 to get a ship on 1 character

    Make it 500 to get it account wide OR a certain number of tokens you can send to other characters.

    AND/OR

    The currency revamp that would unify all the marks and badges, etc to emblems.



    StormShade, please tell me ya'll are not just now realizing end game sucks.

    And as for inflation. $15 in 1995 is $20 now.

    Lastly, I love the way people keep saying, its not as bad as....

    You know a game has problems when one of the only ways people try to make it seem better is, well, at least its not...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Kingdox wrote: »
    I expect most Cryptic employees have played most missions so many times they are 100x sicker of them then us. Its their job to play the content, I'm sure its not just the QA guys who play a mission and verify something works. I bet a Cryptic employee can bum rush any mission and know exactly how fast something can be earned in a this game if you know how the system works.

    Well, yes, in the case of the QA team - I've no doubt, since playing and replaying the content is their /job/.

    However, for the majority of the developers I don't believe this is close to being the case. They generally work solely on their little corner of things and even content designers only personally design a small portion of the overall content.

    So I'm quite sure that more than one developer has a player account and plays the game 'normally' - and why would they not? They get a free subscription, after all. I doubt very much their status as developers gives them a huge advantage beyond - perhaps - a slightly deeper understanding of some mechanics (and sometimes not even that).

    Nonetheless, C-store items come at no cost for them. They are under no requirement to undergo the same tedious grind a regular player is if they choose not to - and I honestly cannot see why any of them would choose to. I certainly would not, given the option.

    So, yes, I think it's a valid question: Have any of the STO development staff - in the course of playing the game for 'fun' - gone ahead and ground out 500 emblems solely for the sake of obtaining one of the 'reasonably priced' starship rewards?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    LeanneArac wrote:
    Well, yes, in the case of the QA team - I've no doubt, since playing and replaying the content is their /job/.

    However, for the majority of the developers I don't believe this is close to being the case. They generally work solely on their little corner of things and even content designers only personally design a small portion of the overall content.

    So I'm quite sure that more than one developer has a player account and plays the game 'normally' - and why would they not? They get a free subscription, after all. I doubt very much their status as developers gives them a huge advantage beyond - perhaps - a slightly deeper understanding of some mechanics (and sometimes not even that).

    Nonetheless, C-store items come at no cost for them. They are under no requirement to undergo the same tedious grind a regular player is if they choose not to - and I honestly cannot see why any of them would choose to. I certainly would not, given the option.

    So, yes, I think it's a valid question: Have any of the STO development staff - in the course of playing the game for 'fun' - gone ahead and ground out 500 emblems solely for the sake of obtaining one of the 'reasonably priced' starship rewards?

    hate to say this but devs will lie about that and say "YES we have done that" ... witch will be a fat lie but is made in all good intent for the game.
    imagine a dev saying "are you crazy i don't farm that amount of emblems that's just crazy" :p would knock us all over i bet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I would like the following revamp:

    Make it 200 or 250 to get a ship on 1 character

    Make it 500 to get it account wide OR a certain number of tokens you can send to other characters.

    AND/OR

    The currency revamp that would unify all the marks and badges, etc to emblems.

    I really am hoping the currency revamp will improve things as well. As to your other point about 500 emblems allowing character wide purchases, perhaps an alternative is to make these ships 'account locked' not 'character locked'. Not sure on the tech here, (do you email it to yourself?), so this might not be an easy fix, but it would let you buy a ship and hand it off to new character.

    That's also in line with the flavor of the game if you think about it, ship's captains leaving a command and handing it on to someone else (your alt).

    One (possibly better) way to to this is to allow emblem trades between your account characters, and also allow ships bought with emblems to be resold for the same value (you buy a ship for 500 emblems and can later sell it back for 500 emblems). You could then resell a ship, send your alt the emblems, and re-buy the ship.

    Admittedly, selling ships for emblems might be too much of a move, since character can sell their old ships for the latest new ones and only have to keep around 500 emblem, so perhaps something like 'buy for 500 emblems, sell for 250'. This way you still have to 'invest' some new emblems along the way with the '500 mark' being the 'buy in' price for the whole system.

    Or even better, you buy a ship for 500 emblems, and sell it back for an account locked 'ship token' which allows you to re-purchase that exact ship class on your alt.

    Cheers again,

    -- Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The primary purpose of this board is for us as a community to discuss issues related to the game.

    The reason people post on the forums is because that feedback is supposed to be heard. Unless we know that will actually happen, then there is no point in it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Noxsa wrote:
    hate to say this but devs will lie about that and say "YES we have done that" ... witch will be a fat lie but is made in all good intent for the game.
    imagine a dev saying "are you crazy i don't farm that amount of emblems that's just crazy" :p would knock us all over i bet.

    Totally disagree with this, I haven't caught the devs in any 'lies' yet, in fact they are probably the most communicative and honest group of MMO devs I've seen in any game (and I've been playing these since Merdian 59). Yes they may make mistakes about time frames or their ability to finish something when they said they would (because no one can predict the future, and priorities shift in a project like this), but I haven't seen any dishonesty.

    In fact in a recent interview with Gozer, he even said they don't play the game as much as they would like because when you work on something like this for 60 hours a week, the last thing you want to when you get home is play it. I myself ran a UO shard for 3 years and I can tell you from personal experience, you don't play as much after you get to the 'admin' side of things, so I'm pretty sure they don't get as much play time as would be ideal.

    -- Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    zapgun wrote: »
    Totally disagree with this, I haven't caught the devs in any 'lies' yet, in fact they are probably the most communicative and honest group of MMO devs I've seen in any game (and I've been playing these since Merdian 59). Yes they may make mistakes about time frames or their ability to finish something when they said they would (because no one can predict the future, and priorities shift in a project like this), but I haven't seen any dishonesty.

    In fact in a recent interview with Gozer, he even said they don't play the game as much as they would like because when you work on something like this for 60 hours a week, the last thing you want to when you get home is play it. I myself ran a UO shard for 3 years and I can tell you from personal experience, you don't play as much after you get to the 'admin' side of things, so I'm pretty sure they don't get as much play time as would be ideal.

    -- Z

    you totally miss read my point :p "probably cus i'm terrible at explaining my self in english", my point was if devs say there not doing that for any reason, we might take it as wow if devs think its bad it must be ... so i said devs will lie "for good reason". totally did not want to say there lie'ers to the bone!!
    a lie for goodwill
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The reason people post on the forums is because that feedback is supposed to be heard. Unless we know that will actually happen, then there is no point in it.

    Again, if you're posting in the Feedback forums, you are correct. If you're posting in the 'Discussion' board to give feedback, you're posting in the wrong place. And I disagree that that's the only, or even primary reason that people post on forums. Especially discussion forums.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Noxsa wrote:
    Your joking right? more then half the guys in this thread disagree with 500 emblem cost?! please don't be the wise-guy and stop sucking-up to the devs/forum admins, there is no prize to win here if you do so.

    Before you start name-calling, work on your reading comprehension. You'll notice, in the piece you quoted, I said, 'Many agree...' not 'Most agree...'.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Before you start name-calling, work on your reading comprehension. You'll notice, in the piece you quoted, I said, 'Many agree...' not 'Most agree...'.

    yes i know you said "many of us" but even so that statement is not true, many of us hate the 500 emblems cost not the way around! but let put that aside cus this will side-track so fast wer calling names and start writing thing we should not!

    its clear imo that the way you get emblems in this game is a "pain in the butt" and boring as hell, heck i bet in hell you have more fun then farming emblems in STO. and so 500 emblems is to much, either the game adds more ways to get them like someone said, put a cap on emblems that you can urn in a weekly base. but still be able to get the cap in a day if you wish, that way it totally don't feel like "work" wen you play!

    wen a game starts to feel like if it is work then i stop playing it that simple, and my guess is that cryptic don't want to end up with only us lifers. like i wrote before if i was not a lifer i had uninstalled this game months ago and the box probably had a centimeter of dust by now. cus a game with only lifers sucks, lifers are pig-headed "no insult intended" lifers are strong minded and this game won't function right with that.
    its my strong believe that if this game don't change big, the next celebration "the 2 year one" will be made with only life-members, cus regular player will be long gone by then.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    My vote would be for the 500 Emblems to be Account wide, though I could see making it a Fleet Admiral ability so I could roleplay that was why my lowbies were getting shiny new ships. :)

    I also see the C-Store as a way for Lifers to show their CONTINUED support of the game. We paid once over a year ago and if all of the monthlies stopped paying tomorrow, we would loose our game. We helped get the game off the ground by paying in advance, now we can buy C-store items to help out.

    About the grind to get 500 emblems, it needs to be more interesting. I am looking forward to the revamped exploration. Right now it puts me to sleep. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    My vote would be for the 500 Emblems to be Account wide, though I could see making it a Fleet Admiral ability so I could roleplay that was why my lowbies were getting shiny new ships. :)

    I also see the C-Store as a way for Lifers to show their CONTINUED support of the game. We paid once over a year ago and if all of the monthlies stopped paying tomorrow, we would loose our game. We helped get the game off the ground by paying in advance, now we can buy C-store items to help out.

    About the grind to get 500 emblems, it needs to be more interesting. I am looking forward to the revamped exploration. Right now it puts me to sleep. :)

    what a lovely way to say!

    personally i don't think this game would "die" if the monthly subs are all gone, would sure damage this game yes.
    and omg i did fell asleep once in the middle of exploration farming, ashamed i say this but sadly true lol. then again i almost did wen i wanted to pvp at low levels, hehe darn long waiting times and wen it finaly happening its over in less then 5 min. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Noxsa wrote:
    yes i know you said "many of us" but even so that statement is not true, many of us hate the 500 emblems cost not the way around! but let put that aside cus this will side-track so fast wer calling names and start writing thing we should not!

    its clear imo that the way you get emblems in this game is a "pain in the butt" and boring as hell, heck i bet in hell you have more fun then farming emblems in STO. and so 500 emblems is to much, either the game adds more ways to get them like someone said, put a cap on emblems that you can urn in a weekly base. but still be able to get the cap in a day if you wish, that way it totally don't feel like "work" wen you play!

    wen a game starts to feel like if it is work then i stop playing it that simple, and my guess is that cryptic don't want to end up with only us lifers. like i wrote before if i was not a lifer i had uninstalled this game months ago and the box probably had a centimeter of dust by now. cus a game with only lifers sucks, lifers are pig-headed "no insult intended" lifers are strong minded and this game won't function right with that.
    its my strong believe that if this game don't change big, the next celebration "the 2 year one" will be made with only life-members, cus regular player will be long gone by then.

    Actually must disagree with this. Getting emblens requires doing actually the same thing as doing anything in else in game. You're playing PvE missions/patrols or PvP'ing. Now if you find that boring as hell, I question why you're even playing the game. I'm not into the whole grind to get the best gear and I usually just do one character per ship so I either use the plaque, or for the few that aren't available that way, I buy in the C-Store, so I don't use emblems mostly. I definitely don't "grind" to get them. The last couple characters I checked I had well over a 200 each on.

    They just came from playing the game. So while I maybe would have to pay attention and even "grind" some if I wanted to get a special ship with emblems in a hurry, it surely isn't a big deal otherwise. And again, if you dislike doing almost everything in game so much, how does having a certain ship change that?

    Edit: Also, you can hardly use the number of people agreeing with the position of a thread whose sole purpose to exist is to complain about something. Most people who don't agree with it simple pass it by rather than dealing with the grief to be gotten by disagreeing with what will surely be a congregation of complainers on whatever the threads topic is.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Inspired wrote: »
    You're playing PvE missions/patrols or PvP'ing. Now if you find that boring as hell, I question why you're even playing the game.

    Because it's the same PvE missions over and over and OVER again. The game is great, and I love to PvP, but at the highest levels, there's not that many PvE missions to do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Inspired wrote: »
    Actually must disagree with this. Getting emblens requires doing actually the same thing as doing anything in else in game. You're playing PvE missions/patrols or PvP'ing. Now if you find that boring as hell, I question why you're even playing the game. I'm not into the whole grind to get the best gear and I usually just do one character per ship so I either use the plaque, or for the few that aren't available that way, I buy in the C-Store, so I don't use emblems mostly. I definitely don't "grind" to get them. The last couple characters I checked I had well over a 200 each on.

    They just came from playing the game. So while I maybe would have to pay attention and even "grind" some if I wanted to get a special ship with emblems in a hurry, it surely isn't a big deal otherwise. And again, if you dislike doing almost everything in game so much, how does having a certain ship change that?

    Edit: Also, you can hardly use the number of people agreeing with the position of a thread whose sole purpose to exist is to complain about something. Most people who don't agree with it simple pass it by rather than dealing with the grief to be gotten by disagreeing with what will surely be a congregation of complainers on whatever the threads topic is.

    i don't play this game anymore like i did before, i play other games and wen a new weekly comes out i play this game. thats how BORING this game IS, not only the grind, you totally miss ready my point every time.
    i can understand it, i'm so terrible in expressing my thoughts in english so it must be hard to read what i always write.

    i don't need to farm for the emblems cus i have the ships from the C-Store, so i'm not fighting the discussion for me, but still even i see that 500 emblems is a bit to much. tryed to farm them my self just to see how long it would take me, well sir lets just say i made it to 50 emblems, give or take, in 2-3days, then i said to my self fok this, same old same old, then i'v try'ed the STF's for the borg items LOL boy what a mistake to think that was gonna be easy. finding a group that can follow rules and commands was hard and i given-up on that aswell. not that the STF's are hard on them selfs nooo, players make them harder by not following rules and commands. i can understand "noobs" we wer all once one, but players that say oh i did this 10 times bla bla, and then can't even execute a simple thing... thats, well for an other topic.

    so what do i do now as lifer i can play wen ever i want "well until cryptic closes the server" so i login, play weekly missions, do a pvp match or two, change my ship looks or costume of my toon, run-around do virtual nothing, chat a bit in zone-chat and log back-out feeling more bored then i was before i loged in?!
    on every patch i login and hope that i will land in the STAR TREK UNIVERSE, sadly never happent "yet".
    played alot of MMO's in my years, and i can safely say this is game comes not even close to the MMO standards ! and yes it is getting better and better but it is still under the standard norm imo.
    and now i'll be probably be gunned down by "die hard fans" or by "cryptic" :p but thats what i think of this game. and as a trek fan my self it pains my very own hearth.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Noxsa wrote:
    i don't play this game anymore like i did before, i play other games and wen a new weekly comes out i play this game. thats how BORING this game IS, not only the grind, you totally miss ready my point every time.
    i can understand it, i'm so terrible in expressing my thoughts in english so it must be hard to read what i always write.

    i don't need to farm for the emblems cus i have the ships from the C-Store, so i'm not fighting the discussion for me, but still even i see that 500 emblems is a bit to much. tryed to farm them my self just to see how long it would take me, well sir lets just say i made it to 50 emblems, give or take, in 2-3days, then i said to my self fok this, same old same old, ...

    [snip]

    This is probably the main reason why what you post doesn't quite ring true to me. If you don't really enjoy playing the game regularily as it is who cares how many emblems a ship costs or if they even add a new ship. I still have alts I want to level and enjoy just flying around blowing up stuff so I really don't care either about emblem cost, but I do want new ships so those alts can fly something I haven't used yet.

    Now I realize that somewhere in the middle are players who really do care because they do like playing the existing content regularly but only to get the best gear or the latest ship. But, ironically, while these are the people who would complain about the 500 emblem price they are the very reason for the 500 emblem price. Because if it were lower they would run out of what they are doing in game sooner. And let's be honest, no one really wants to get through the emblem grind for their max gear and favorite ship only to then quit the game because there's nothing left for them to do.

    There are also of course PvP'ers who just want that new ship because they feel it's better. But, they won't be happy with any emblem cost because by the time they get them, the OP features of the new ship will have been nerfed. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Noxsa wrote:
    you have a desk-job do you? "no insult intended here", some of us come home very tired and we game in a state of "this can't feel like a job" or i quit playing it !? i want to relax wen i game, if i get stressed from a game i just quit it for that day. farming in mmo's is very normal BUT the way you have to farm can be different (fun), farming in STO (SUCKS and is NO FUN at all) the same every day for days until you have what you need.
    if i have to give examples:
    - world of warcraft (mob hunting, raiding, quests / dailys, pvp , exchange (some items that you farm can be soled and thus buy-able by other players)
    - aion (mob hunting, quests / dailys, raids, pvp, exchange)
    - lineage2 (mob hunting, raiding, quests, pvp, exchange)
    (all the game above here have more then one place where i can farm for them)

    - STO (daily mission, explorer mission, bugged STF) "only one place in the universe", i won't even put pvp inhere cus that's so unbalanced that it will make you mad as hell in the process.

    i can go on here if i wish but i made my point. its well known fact that STO is not a complete game, after a year yes lots of things got added and game has improved alot "thank god" but still this game feels like its a "beta" to me! bugs, incomplete idea's, unbalanced. for all intent here i don't want to insult the devs but i'm a strong believer of telling things like i see them.


    Desk Job,? me, Uh, No, not even close, and trust me I know what coming home tired is like, there are days I'm forced to work 16 hours straight, and have to be back in 8.

    If it feels like a job, then stop playing.

    If you think Wow's Dailies are fun, then obviously you like the STO ones; they are identical in several ways.

    the STF's have NOTHING to do with emblem grind at all. The only point you've made to me is that you like the STO dailies because they remind you of wow. And honestly if the game feel like that to you, do what I did for 5 months, STOP PLAYING.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Kyuui wrote: »
    Desk Job,? me, Uh, No, not even close, and trust me I know what coming home tired is like, there are days I'm forced to work 16 hours straight, and have to be back in 8.

    If it feels like a job, then stop playing.

    If you think Wow's Dailies are fun, then obviously you like the STO ones; they are identical in several ways.

    the STF's have NOTHING to do with emblem grind at all. The only point you've made to me is that you like the STO dailies because they remind you of wow. And honestly if the game feel like that to you, do what I did for 5 months, STOP PLAYING.

    so i was just browsing the posts and came across this one, and would just like to add that i wish little kids would stop complaining about other games being harder then wow. now i've been on and off with wow since just after beta and it came out wows so ridiculously simplified and dumbed down at this point i pray nightly that no one will take that route and i can finally move on and find something worth playing.

    and im sorry but to be perfectly honest if you think a games work then you dont know what work it is, like the quote above theres been times when i couldnt even stay awake after a truly hard day of working 12-14 hours never worked over 14 my self but yah you go home you shower you eat you dookie you goto bed, wake up do it again. or waking up just out and out sore from the day before.

    if the games filling stale or old or boring find something else to do theres plenty of half as* free to play games out there or you can just go back to wow.


    also would like to note that farming is a kind bad good scenario for mmo's in general every one requires you to do it at some point although you can usually lesson the bad end of it by doing your homework and seeing whats costing what and where you can get it. you want gear/ship parts you gotta get ur credits some how cause paying your monthly fee's isnt gonna get you paid in game currency >.>

    the only time i've ever had "fun" farming in any game is when its been done with online friends never had to farm for more then 3 hours my self and any thing that required more money as an example in wow the hilt pre cata if anyone knows what im talking about was 10,000 gold that was a pretty hefty amount at least on my server any who i was not gonna just go out and do it all day every day farming items for money instead i chose to just go thru dungeons needed to gear a couple toons at the time any ways it worked out fairly easy and wasnt to bad honestly. all im saying how ever long winded that was lol.. is that you can find more fun ways to make your money or just go some were else / play something else.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Kyuui wrote: »
    Desk Job,? me, Uh, No, not even close, and trust me I know what coming home tired is like, there are days I'm forced to work 16 hours straight, and have to be back in 8.

    If it feels like a job, then stop playing.

    If you think Wow's Dailies are fun, then obviously you like the STO ones; they are identical in several ways.

    the STF's have NOTHING to do with emblem grind at all. The only point you've made to me is that you like the STO dailies because they remind you of wow. And honestly if the game feel like that to you, do what I did for 5 months, STOP PLAYING.

    that is what i'm doing! i only play wen there is new weekly so i'll probably don't play in the next 4 months no new feature missions!
    i might do some foundry work wen that finally gets on the life servers! i always liked making my own stuff in games, did some mod work back in the days of unreal tournament and C&C's generals. so who knows some day you play one of my missions.
    urieaal wrote: »
    so i was just browsing the posts and came across this one, and would just like to add that i wish little kids would stop complaining about other games being harder then wow. now i've been on and off with wow since just after beta and it came out wows so ridiculously simplified and dumbed down at this point i pray nightly that no one will take that route and i can finally move on and find something worth playing.

    and im sorry but to be perfectly honest if you think a games work then you dont know what work it is, like the quote above theres been times when i couldnt even stay awake after a truly hard day of working 12-14 hours never worked over 14 my self but yah you go home you shower you eat you dookie you goto bed, wake up do it again. or waking up just out and out sore from the day before.

    if the games filling stale or old or boring find something else to do theres plenty of half as* free to play games out there or you can just go back to wow.

    please... don't compare my words "feels like work" to the thought that i'm actually think that it is work, i said feel like work in the sense of ... damit i'm bad at english pfff, lets drop this i'll shut-up, no use in trying to give/write my thoughts, wen all my word get miss read! i feel stupid and more frustrated then ever before.

    ** klote spel trekt nieks op star trek, het idee van star trek is totaal verloren in dit spel! hopen dat de foundery wat beter missies brengt. vrees anders dat het spel ten dode is opgeschreven! **
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Ahh, the EQ memories. This is a vid by someone else on my old server...Druzzil Ro. Reading the EQ related comments here, and seeing this video with that old school EQ music almost makes me want to fire up the account for old time's sake.

    Drach Hateblade.
    Retired Dark Elf Warrior =P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Forum Fire on Deck 6! :p

    ....to summarise:
    > People aren't happy with the grind to get 500 emblems - either more content needs to be added or the current grind needs to be more rewarding.
    > 500 emblems is too steep for casual players (i.e. playing less than 10 hours a week), but fine for those who play most/every day(s)
    > 500 emblems is deemed to high for 'per character' ships, lower estimates of 250 to 300 per character have been mooted.
    > people are getting words minced.

    ...Am I right? :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    MGDawson wrote: »
    Forum Fire on Deck 6! :p

    ....to summarise:
    > People aren't happy with the grind to get 500 emblems - either more content needs to be added or the current grind needs to be more rewarding.
    > 500 emblems is too steep for casual players (i.e. playing less than 10 hours a week), but fine for those who play most/every day(s)
    > 500 emblems is deemed to high for 'per character' ships, lower estimates of 250 to 300 per character have been mooted.
    > people are getting words minced.

    ...Am I right? :)

    No

    500 emblems should be easy to get.

    People who spend money on game are chumps.

    That's the summery.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I doubt emblem costs or c-store prices will go down. Instead, lets concentrate on ways to make the emblem system better. I previously suggested the following (this is paraphrased so check my other posts for more details):
    • Instead of capping it at 18-20 emblems a day, cap it at 126-140 a week. This will allow the 'casual player' more flexibility on when they can get their emblems.
    • To fight tedium, allow players to get emblems from uncompleted missions, mission replays, weeklies, etc. (scaled for difficulty of course).

    And I also suggested:
    • Allow emblems to be traded across your account characters
    • Allow rare ships to be traded between your account characters (or exchanged for a ship token that could be traded between your account characters).

    I think the the first set of requests (more flexibility for getting emblems) is very obtainable and reasonable, and greatly needed. The second, perhaps less so, but still worth thinking about.

    I'd also like to comment on something Stormshade said about how grinding rare items is a time honored tradition in MMOs. While I agree it is, it might not however be the *best* tradition, and there's no need to jump off the same cliff as the other MMOs before us (isn't that the reason we don't have a rez penalty in this game? That's also a time honored MMO tradition, but its not a fun one).

    Really when you think about, the only difference between grinding dailies or opening up the system and allowing us to 'grind' a larger set of content is that the first punishes you with boredom. However, if both of these methods take the same amount of time why shouldn't we enjoy 'grinding' that's "more fun".

    Cheers,

    -- Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Let me just say. I hate doing Dailies alone. in fact that's the status message on my main character. I LOVE collecting emblems. However I hate doing Dailies alone all the damn time. If you're ever in the mood for Defari, B'Tran, Eta Eridani and maybe even some of the fleet actions ones [I mostly always have them stacked]. Contact me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I like playing dailies to get emblems, unfortunately that extra daily in the Neutral Zone is more a weekly or bi-weekly than a daily due to the rare drop rate of cumputer core fragments. It would also be nice to raise the chance to get a "To The Front Lines" daily instead of always "Restore The Neutral Zone" or "Pacify Enemy Heroes", the same applies to fleet actions where you happen to get 90% "The Big Dig" and 5% each "Klingon Scout Force" or "Halting The Gorn Advance". That's not so funny, if it was changed a bit, it would be much better.

    I don't do PVP or FA dailies except "To The Front Lines", "Klingon Scout Force" and "Halting The Gorn Advance", but I often do the B'Tran and other NZ dailies and sometimes even the Deferi ones. Usually I get 12 to 15 emblems a day, butt I spend sum of them to cunvert them to Marx of Valor to get sum neat Anti-Borg stuff for STF raids. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    StormShade wrote:
    Considering that an MMO is still the best bang for your entertainment dollar.

    I will definitely agree with that one. Wife and I don't have much 'play money' and, for all the hours we spend playing our respective MMOs, $15/m is a deal that cannot be found in any other form of entertainment.

    I only have a mixed opinion about the C-store but I think Cryptic has found somewhat of a good balance between allowing people to purchase items with real money or grind for them in-game. In fact, when you look at it, you either accept to run your subscription time and money to get said item with grinding or go for instant purchase with ATs while saving that sub time to do something else. At the end, it's a matter of choice that does not cost too much more to the player who has always something to do in the game beside chasing that particular item.

    On the side, I will not mind to pay for some of the more 'RP' items such as costumes... In fact, I am saving up for the TOS set :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    david26th wrote: »
    That said I've noticed that ships going in at the minute aren't for Emblems. They're for marks of exploration, now this is much more achievable as if you run B'Tran or the Klingon equivalent you receive marks and emblems for the same missions - just a thought people, just a thought.

    Maybe it's just me, but I've not seen a single klingon ship available for mark of exploration like the feds have. Not only that, we get the Garumba Siege Destroyer for 800 emblems, not 500, and that was supposed to be our T6 raptor equivalent, so no normal option available for hitting Lt Gen. :mad:
This discussion has been closed.