asterelle · 🦝🧁🐍🎀🔥🤹🥶🌟🌸🧢🏹 · Arc User

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  • Was pinged about this thread I spent years trying to get this specific change: People in PVE squads would get angry at you for overwriting HF with a BV. There was never a good reason for them not to stack considering BV is not particularly strong and similar amps don't overwrite HF. With this Archer would be a lot more…
  • It would be weird if they don't add a second class, I'm guessing a HA tideborn? When this happened last time it took 9 months for the new classes to arrive in PWI from the time they were first detected in PWCN. Expect this stuff to come to PWI in Early / Mid 2022.
  • Well the expansion is out: http://w2i.wanmei.com/download/down_patch.htm I'm not sure if we still need the raw skill text but here is everything that was added or changed: https://pastebin.com/raw/TgL7E6ju I didn't sort it but class skills are probably in the same order as classes appear in the T menu in game. and here is…
  • That information is not public but I think the activity ranking is Dawnsglory > Twilight Temple > Etherblade > Tideswell
  • The patch is not out yet as far as I can tell. When it is I'll take out the skill changes. Here's my translation of the Archer skill changes from @hokker's post. (I do this using the camera mode of the Google Translate app on my phone and pointing it at the image on my screen, zooming in when necessary) Archer ΔBlackwing…
  • @hokker You uploaded a thumbnail version of the skill changes. The image is too low res. Thanks for the update.
  • I knew they were going to add ring socketing at some point but doing it at the same time as another tier of accessory stones is too much. And why did it jump to using 6 stones for the upgrade instead of 3? Now all of a sudden we've gone from needing 8 Raven stones at end game to 96... bleh.
  • @"mitapi#9696" So what happened is that I downloaded the manual patch before it was published and took the skills out of there but when it was actually published there was a second patch and a lot of the values were changed. Here is a diff highlighting what was changed between the two patches.…
  • I seem to have caused confusion when I called the new forms "archer-type" or "sin-type". To be clear they have no direct relation to existing classes. I was just noting cosmetic similarities in their character designs and skills. And the "cleric type" one actually uses a soulsphere so maybe it should be psychic.. New…
  • @muestratemortal Machine translation is just a starting point, it's not good enough to post on the forum. It needs to be rewritten to make it readable. Usually people are interested in doing this but I'm not sure how much interest remains for the game these days
  • I have extracted the new class skills if anyone wants to try translating.... https://pastebin.com/raw/CFpkzz3x Each skill comes in 4 levels that get unlocked as you level the child up. I think I separated them out ok but might have mixed some skills up... I tried to simplify some of the conditional formatting of the levels…
  • That seems like a ton of content for a skill that's only 30 seconds out of 30 minutes. How are you supposed to enjoy it if you can only use it 1% of the time? They should have balanced it around being able to use it more frequently. With a 30 minute cooldown it will only make sense as a "super skill" which are kinda meh in…
  • @damasticator You probably already have 2 +50% accuracy rings on. It's additive with that. +50% +50% +100% = +200% going from (base + 100%) to (base + 200%) is only 50% more.
  • For those having problems with update here's what I did and it seems to help. Every time it fails on a file and pops up the dialog that says it fails I clicked "Stop Update" Then I click Play which brings up the update dialog, Then in the update dialog I turn off the P2SP checkbox and switched servers from 1 to 2 or 2 to…
  • We can use emoji right? I'll take 🦝🧁🐍🎀🔥🤹🪐🥶🌟🌸🧢🏹
  • @yijianmei Go to height 22​​
  • I wish they had the flyer bag a long time ago. Would have been much easier to collect flyers as they became available. Also I've been NPCing random all class pets for years... gonna be tough to find them now. Did you check if sealed flyers are counted separately?​​
  • What makes you think I would even know something as esoteric and technical like that... Anyway those effects are all in gfx.pck\gfx\程序联入\武器宝石镶嵌\​​
  • Yeah I also noticed I couldn't click the mount / pet / flyer buttons. I hope they implement those. I've alwyas wanted the flyer bag. I thought originally you had to get 210 pieces of fashion but 210 sets seems very high. It discourages people from mixing and matching fashion since some people would only buy say the shoes…
  • Ohh I didn't realize it held flyers! I've been wanting a flyer bag for a long time. Very nice. You can also preview fashion you don't have, including fashion from packs. Before you could only preview this fashion if you found someone wearing it or saw it in a catshop or AH listing. So with the stats is it as simple as…
  • Make sure you are actually squaded with your apprentices. You can check to see if they have the "Master's Training" quest in their quest log. This quest succeeding is what awards you points. Autumn can be bugged where the wheat becomes invisible. It can still be completed if you can run over the invisible wheat.​​
  • A rare 10 year necro. There is nothing that requires lvl 8 tailor and the concept of leveling up crafting skills has been largely abandoned now that most gear is character bound.​​
  • That's such a stupid idea. It basically removes a fashion slot and turns it into another gear slot. That means if you care about having good stats you now have less choice. But since it's boutique only maybe they won't bother to release it in PWI.​​
  • @hellisfun Chinese does have a native number system but arabic numerals are more common in general and especially with anything that touches a computer. It's the same reason we usually don't spell out numbers in English... we instead use arabic numbers: "One thousand fifty-six" vs 1,056.​​
  • It's kind of in a weird spot when we already have a whole line of g17 rings. This new ring then is not an upgrade to the existing g17 ring but is instead an upgrade of an r9 ring even though for some reason it's not r9? I guess that's similar to the r9 upgrade path for armor... although with armor there was an alternate…
  • I wonder why the r9 ring doesn't have a rep requirement..​​
  • It's a somewhat interesting system but it's getting a bit annoying how they keep making ridiculous complicated barriers to getting anything accomplished. No one is going to be satisfied with their mediocre results. It's like they forgot that the game is supposed to be 'fun'.​​
  • Some good news about this. The 5th level of the ulfgard passive gives you 3% more damage so at max level you get the full benefit. So the expected behavior for the first 5 levels is 2%, 4%, 6%, 8%, 10% What actually happens is 1%, 3%, 5%, 7%, 10%
  • No you have to calculate it. You can calculate it exactly by looking at the ratio of the damage when you cast an unarmed skill against a mob with and without Mystic invigorate. If it was 1.21 then the ratio would be (1.21 + 0.2) / 1.21 or 1.41/1.21, and if it is 1.22 then the ratio would be 1.42/1.22. You can also look at…
  • I actually didn't know it could be off by 2s+ but still the time under the icon is based off of the difference between your local timestamp and the expiration timestamp. It's not really a very good indicator since the expiration timestamp is calculated server side and both timestamps only have 1s granularity. ​​