Comments
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So the salvation pet is the key to taking down a sin who would have thought.b:pleased So how did the fight play out?
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It seems that the putting some points into vit might be beneficial but the question is how much and where to cap it at. Because eventually your going to have to switch to the pure build after a while.
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I get how sage is more balanced. But the thing I'm wondering is exactly how does demon benefit you in tw? Like in what ways do demon skills help out you out in tw.
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How long will the red name last at it's varieing levels?
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Might find this debate useful for dungeons. Link: http://pwi-forum.perfectworld.com/showthread.php?t=1038131
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One thing to that, your genie has a set amount of points to use. while mana can regen alot more easily. Besides that if you ask me they're just about even. But the simplest way isn't always the most effective.
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The lure will as long as you're not in any of mobs aggro ranges. If there are too many mobs between you and your target don't use this it probably will get you swarmed. The one thing about any lure is too keep out of aggro range of other mobs. Like I said sting lacks the distance of other pulling methods. Besides that it's…
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I'm leaving my rez buff skill at 1 not worth the trouble. If you want reduced exp loss then talk to a cleric.
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Ok you forgot about sting. Plus listless and spidervine don't seem all that useful to me. Besides that I agree completely. ^^ Although bramble tornado's knockback doesn't increase with leveling. Might be good for the spike damage though. b:question