Who would win in a single-class TW?
Comments
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/facedesk
detection pots and there you go... you can see like tons of them. hit one with aoe and you get everyone of them near you plus they get kicked out of stealth
Seriously.
All it takes is ONE pot and ONE class with a handful of AOEs and the entire Assassin team will be wiped. Can't believe people voted Assassins so high.
Personally I'd say Barbs, BMs or Psys. Barbs simply have the durability to keep the cata moving while others can suicide bomb with Perdition, BMs could stun to no end and are fairly good tanks themselves WITH Alter marrow spells for the classes who only have one kind of attack, and Psys have a number of tricks themselves, including 6-second stun, shields to stun/damage the opponent when attacked (would make enemy AOEs difficult and/or even suicidal) an assload of quick-casting AOEs, Physical damage immunity and severely increased defense at the cost of horrible offense.
I think Archers would be a pretty tough opponent, too.I AGOREY0 -
Longknife - Harshlands wrote: »Seriously.
All it takes is ONE pot and ONE class with a handful of AOEs and the entire Assassin team will be wiped. Can't believe people voted Assassins so high.
Personally I'd say Barbs, BMs or Psys. Barbs simply have the durability to keep the cata moving while others can suicide bomb with Perdition, BMs could stun to no end and are fairly good tanks themselves WITH Alter marrow spells for the classes who only have one kind of attack, and Psys have a number of tricks themselves, including 6-second stun, shields to stun/damage the opponent when attacked (would make enemy AOEs difficult and/or even suicidal) an assload of quick-casting AOEs, Physical damage immunity and severely increased defense at the cost of horrible offense.
I think Archers would be a pretty tough opponent, too.
Detection pots aren't necessary.
As soon as the first sin pops out of stealth, there would be a chain reaction of mages dropping rocks or bids, sins dying other sins being forced out of stealth...
Anyone who has done TW knows that barbs pulll catas and rarely kill people. BM's stun a lot, and axes aren't going to do a whole lot to any other class other than annoy them. Venos would try to purge everyone and die in the process, archers... would be tough, but they're relatively weak to magic.
I would predict that Archer vs Mage would be the most fun to watch. And be over the quickest.I post in forums. This one and others. That's why I post.0 -
Archer v Mage surely would take ages? I mean, both classes are glass cannon and fail at pulling catas. The'd constantly be killing each other.
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I would say clerics.
Can u imagine 80 cleric doing tempest xD? or paralyzing :_P it would be nice to see itb:pleasedI'm ignorant0 -
Venos would win quite easily; just have multiple venos use wt/ce to pass sparks for constant sparked demon novas and 'hood.
Debuff everyone with demon venoumous/myriad/demon ironwood for extra damage.
Have sage HA pull cats.
Add to that massive sage purge + endless waves of nixes... yeah gg... the lag alone would probably kill you.[SIGPIC][/SIGPIC]0 -
Anyone who thinks that venos would even have a chance must not have leveled past 80-90. If you going by full end game gear the bird is a 1-2 shot by every single class in game. What will 80 venos do without their birds?
1-BM
2-Mage
3-Barb
4-Archer
5-Assassin
6-Cleric
7-Psychic
8-Veno
BM only wins because they can sit in perma-marrow and dual sprint. BM have harder time with other classes than mage. Mage would destroy every other class but BM. Veno would get humiliated and lose in under 10 minutes to every other class.0 -
team psy
entire team of DD that can get over 130 def levels when its time to pull a cata
onlty thing that would even give them trouble is team sinGifs are hard to make work here0 -
Lenore - Harshlands wrote: »If you set up a few DBs on the path, and the assassin walks over it to reach enemy base = ?
You set up barrage on a tower/catapult/crystal = ?
You get a BM to take an educated guess and roar = ?
Also if all 80 assassins are in stealth, then no one on the other side is dying eh?
And if you come out of stealth to kill someone, there's another target to drop AoEs on eh?
Assassins are solo wonders. In TW they are a joke.
First encounter = Maze steps + Iron Guard + massacre a wizard. Probably 2 sins could jump on one to ensure one hit/fast death (in other words assist attack)
Then only half or less wizards left standing. Easily done without Ironguard.
Wizards will be then unorganized if they don't regroup at base together to push with all at once again. However if they do this it will give enough time to let IG recharge and repeat the same as above.
Cata sins? They won't even matter. Heck it can be a cleric pulling cata for all I care, they stay behind the slaughtering invisible force.
Team sin will take down anyone like that, including BM and Barbs provided they have 5 aps.
And no Detection Pots WILL NOT work if characters are same level (since we're talking about a balanced scenario right? Gear wise same... I mean otherwise ofc team with better gear wins -.-). Shadow Escape if you get it to sage/demon improves your stealth level by 11.
Biggest advantage of sins is they can use apoth while other classes will not be able to use short duration ones against them. Because they don't know when sins will pop up, and even if they use blindly sins can just wait a few secs until they run out.First 103 on Raging Tide 30 Oct 2010
Quit.0 -
Boogiepanda - Raging Tide wrote: »Archer v Mage surely would take ages? I mean, both classes are glass cannon and fail at pulling catas. The'd constantly be killing each other.
Actually I think I was looking at it wrong.
I was thinking who would kill off the others the quickest...
So I'll change my opinion.
Archers would actually win the TW.
Once they killed everyone, pushed them back into the base and opened zhen on the catas, it would be game over.I post in forums. This one and others. That's why I post.0 -
I don't know who would win, but I know who wouldn't: The Assassins Team.
Everyone else hates them, so all other teams would gank the assassins first b:chuckleb:byeMadness?
[SIGPIC][/SIGPIC]0 -
ZAPATON - Sanctuary wrote: »I don't know who would win, but I know who wouldn't: The Assassins Team.
Everyone else hates them, so all other teams would gank the assassins first b:chuckleb:bye
+1 b:thanks
Nan, seriously, I have 2 votes:
Wizzie for the hard DD it can do on a puller
Barbs for their resistance[SIGPIC][/SIGPIC]
Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
The defending team would win.
No cata puller is going to get very far without full buffs/heals, and clerics are too squishy to pull them against a barrage of physical hits.
You can go around 1-shotting everyone on the opposing team all you want, it still doesn't get a cata into their base.[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
Derressh - Dreamweaver wrote: »The defending team would win.
I disagree... if you push into their defenses and start killing them, they'll respawn sealed.
Start killing them fast enough and soon there won't be much for them to do except to wait for their seal to expire or die.
Also, full defense, the attackers would be able to get the catas up to the base... and after some time, they should be able to get to the crystal.I post in forums. This one and others. That's why I post.0 -
I imagine pulling cats would be like a relay race where one puller falls and another quickly jumps in to grab the cat.
I think Barbs attacking in coordinated waves might do very well. Arma should 1-shot most self-buffed casters. Aoes like barrage wouldn't be as effective if you had some barbs drop down from the sky to arma.
Physical teams would have a hard time taking out cat pullers if the entire enemy faction chains expel on the cat pullers.[SIGPIC][/SIGPIC]
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Asterelle - Sanctuary wrote: »I imagine pulling cats would be like a relay race where one puller falls and another quickly jumps in to grab the cat.
I think Barbs attacking in coordinated waves might do very well. Arma should 1-shot most self-buffed casters. Aoes like barrage wouldn't be as effective if you had some barbs drop down from the sky to arma.
Physical teams would have a hard time taking out cat pullers if the entire enemy faction chains expel on the cat pullers.
All you have to do is keep anti-cat squads spamming interrupts at the cat till it blows up. b:victory"Strategy without tactics is the slowest route to victory.
Tactics without strategy is the noise before defeat." ~Sun Tzu
"Lennox Lewis, I'm coming for you man. My style is impetuous. My defense is impregnable, and I'm just ferocious. I want your heart. I want to eat his children. Praise be to Allah!"
~Iron Mike Tyson Enrage.omgforum.net
[SIGPIC][/SIGPIC]0 -
Umm Cube arena but with team from 2 different server.
And people can win 1 item used to change server at 1 pg/account b:laugh0 -
Team Sin, Barb, or BM because
Sin- stealth and keep stealth, team of 6man surprise attack is as good as dead
BM- 5.0aps if they catch u for 5 sec your dead
Barb- cross server best barbs imagine the TOP HP and a coordination of their weapons and their arma's
NO to Teams;
cleric- squish bm/wiz, sin surprise attack
wiz- squish bm, sin surprise attack
archer- squish bm/wiz, sin surprise attack, barrage is overrated barbs can also cancel that
veno- squish bm/wiz, sin surprise attack
psy- squishest
assuming its the best of the best, BMs and barbs seem to be the only ones that have a higher chance of avoiding 1 shot spells/skills. Sins included because of their infinate stealth.
[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Lenore - Harshlands wrote: »=> assassin out of stealth => target => AoEs. And you think if an assassin pops outta stealth for the kill no one else will hit him? Mmhmm.
1 assassin per enemy. All sins stun-teleport instantly at the same time coordinated. GG everyone except maybe barbs. b:bye
If you say it requires too much coordination and stuff, then i'm sorry to say, it's a lame excuse. Who decides the skills of the players then? Why shouldn't they coordinate this properly? In fact, as far as balanced is concerned, it should be taken into account, well coordinated gameplay -- you don't balance a game around noobs with a granny's reflexes.
And whoever says team wizard due to their AOEs is a moron. 1 single opponent has to use something like Absolute Domain to evade the nasty BIDS. On the other hand, for example, psy's have faster AOEs and one stun AOE that channels and casts as fast as Gush. But even that can be avoided if people are competent.
Of course this doesn't apply if the melee classes are facerolling and double-clicking the target.Deceptistar - Sanctuary wrote: »assuming its the best of the best, BMs and barbs seem to be the only ones that have a higher chance of avoiding 1 shot spells/skills. Sins included because of their infinate stealth.
I agree with you. Sins, BMs or Barbs... but my vote goes to sins.0 -
No one.
No one but barbs/BMs would have the survivability to get a cata on a crystal, and barbs/BMs would get wrecked by team wiz.
Sure armageddon would be nice, but I doubt it would be enough support.[SIGPIC][/SIGPIC]
"My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."0 -
i thought about it, and although at first i said barb.
then i thought itd be funny to see a team come into team Sin's base and its "empty" LOL0 -
Barbs win almost certain xD
half could be cat puller replacement and half could armagedon everything , or just everyone could pull cats
gg for other classes at pulling cat xDb:bye0 -
lol barbs arent DDs there tanks meaning u pull cata into the base of 80 wizards and what happens when 80 black ice dragons go off? u die -.- and there some heavy cash shopped wizards out there who can tank like a **** so we can pull catas and DD b:chuckle0
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team pyshic
all pyshic use aoe stun
aqua cannon
landslide
ice glacecals
sandbrust
or some other combo0 -
Barbs no DD ? my best arma was 70k dmg wiped half TW b:cute
WE win even wihout fight ,
get chi at start, tiger form ( best barbs 35k+ HP ofc )
invoke+ironguard+genie skills ye gg killing that when thers 70 more to kill who does same thing b:bye
can win tw wihout single kill HQ would die in waves0 -
wasnt that a crict? el o el we wizzys dont need to crict to kill a barb and btw ur self buffed meaning no cleric magic buffs meaning u pretty much have sucky elemental defence.
btw whats the cooldown on arma? and thats the only skill u guys have and pfft to ur sucky defence sage force of will ftw+our instana sleep skill0 -
I have almost 6k magic def unbuffed.
But nvm that when barb invoke he recive 90% of dmg after that he can ironguard and after that genie skills and all in circle can u iamgine 80 barbs doing same?b:chuckle0 -
Templar - Sanctuary wrote: »I have almost 6k magic def unbuffed.
But nvm that when barb invoke he recive 90% of dmg after that he can ironguard and after that genie skills and all in circle can u iamgine 80 barbs doing same?b:chuckle
again force of will...it will cancel ur invoke and its enough time to cast BID btw the 6k can be turned into...not sure but ofcourse ill undine first...undine>sleep>BID or if i wanna make sure u die undine>sleep>sutra>sutracombo>BID at end of sutra. incase ur charmed0 -
Fist_Mama - Harshlands wrote: »lol barbs arent DDs there tanks meaning u pull cata into the base of 80 wizards and what happens when 80 black ice dragons go off? u die -.- and there some heavy cash shopped wizards out there who can tank like a **** so we can pull catas and DD b:chuckleEach of the 8 teams is composed of the top members of a single class picked from across all servers.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan0 -
Check this Build
and imagine 79 more with similar gear and all ready to invoke + ironguard
http://pwcalc.ru/pwi/?char=1775ef48ab313687
( feel free to swap vit gems wiht +2 def lvl gems i m aiming for those )
PS
ornaments are lvl 2 cube/warsong which give mag def i didn't put lvl 3 cos takes too many to craft and lvl 2 are reachable i have them, ok refine is also high but can be swaped for +10 or +11 for armors but still it is very good survivor machine b:shocked0 -
Deceptistar - Sanctuary wrote: »your assuming its the average barb participating
you may now assume the barbs have 30-40k HP minimum w/ charms and an average +10-12 refined gear. Many classes can have that refine but they sure wont get the durability of the barb.
well then the wizards should look like this rite?
http://pwcalc.ru/pwi/?char=615f404138fe7562
cause i know alot of wizards on my server who have that but a bit more refined and sharded differently0
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