Who would win in a single-class TW?

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  • Firefeng - Dreamweaver
    Firefeng - Dreamweaver Posts: 421 Arc User
    edited February 2011
    I'm gonna go out on a limb here, and say, "It depends on which class vs. which class."

    I'd lean towards Sins winning it all, until it came time for them to kill the HA, Bramble Hooded Veno Cata pullers, especially if they had some in reserve. I wonder how many Sins would die just bringing one down, considering the last time I popped out of stealth to try and kill one, Headhunt dealt 2k damage to them, and 5k damage (!!!) to me. I learned to leave that Veno alone after that. (Well, I was in the Cata squad acting as the Cleric-protector/anti-Veno Purge person, so when I saw them after I killed everyone else, I just stunlocked/immoblized them and avoided attacking otherwise.) Assuming it's the top 80 players from all servers, I find it difficult to believe that, on HA Venos, a Sin is going to do more damage to them than they do to themselves.

    Also cross-applies to Demon Barbs with demon roar, only they are much harder to kill in the first place.

    I'd rather try to kill a high refined, Sage BM/Barb with my low APS Sin than I would a HA Veno with Bramble Guard/Hood. **** their pets, reflect damage is far more dangerous on LA melee classes.

    Sins would just have to cross their fingers and hope the Venos were knocked out of the class vs. class tournament by...any other class...first.
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited February 2011
    "I give my life to the cause!" (Demon sparked Demon razor feathers!)

    {End of TW}
    "We shall remember this day always, the day Futurelord gave his life to take out half the psy population, without his sacrifice we would not have won, Let us have a moment of silence....."


    resist resist resist lol resist. boom, dead cleric, that was a stone smasherb:shocked
    you only purge once #yopo
  • NoXide_ - Heavens Tear
    NoXide_ - Heavens Tear Posts: 215 Arc User
    edited February 2011
    BMs would win this hands down..

    Pros of a bm:

    heavens flame
    4/5aps
    loads of mag defence
    loads of phys defence
    10k+ hp easily
    crowd control (1 bm could literally take out a squad of AAs and LA with just afew aoes)
    most versatile class in the game
    1 of if not the fastest class in the game while maintaining the ability to use all skills
    18/20m range with afew skills

    cons:

    is there really any?


    judging by this BMs > all other classes

    (please note im talking about old BMs, the 1s who new how to play with all weapons)
  • Liba - Heavens Tear
    Liba - Heavens Tear Posts: 125 Arc User
    edited April 2011
    Team veno FTW! :D
    Why? They are the true most versatile class... Sure BM's, you have your alter marrows... But you don't have mag attacks b:cool

    Let's think of roles in TW:
    You'll need a cat puller... Most mages will never be able to do this. Clerics, wizzies (sept end game D:! ) and psys are a fair bit to squishy...
    Well now.. what about a hooded (for absorb, not reflect) HA foxform sage veno? ... hell yeah >D. Not only will they have hell loads of hp (refines) but they'll have as much p. defence as a barb
    Up against mages; bring on your vit venos! high HP, + refines + AA = win :).

    Here's the line up:
    against archers: i vote for veno ganking >,>... send in all the classes :D. AA venos with Iron wood (send in the demons, aromour break) to assist the HA Foxy venos (along with myraid rainbow, armour break, mind break chanses) ~ veno has a good chanse :)
    Clerics > HA FF for attack, LA's would stand mid ground, AA vit venos for catas, perhaps.
    Barbs - Please, be serious. One of the easiest classes for a veno to beat. Even without a nix. Ironwood > pet (pref. with flesh ream) > mag over kill.
    BM's: silly bms may put alter marrow mag on... Send in the HA venos >DDD! and the nixs >D.
    Have veno's on the side spark passing to the pur mag for deamon nova.... wide-spread AOE massacure.
    Wizzies- troublesome... very questionable win/lose here... could go either way.
    Sins- outchie >.<. this one would be where i'd say we fall...
    Psys- another tricky one to get around... they'd suck at cata's tho :/. The pushback would annoy any HA FF veno...

    Veno's are a very easy fail class... If you have an army of fail venos... anything could win. even the barbs. But if you have an army of win venos, perhaps with +refine nerfs and nixes.... fecking fwaaaah. I wish the opposing side luck :) b:chuckle
    Haters gunna love this ^
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  • truekossy
    truekossy Posts: 7,021 Arc User
    edited April 2011
    Team veno FTW! :D
    Why? They are the true most versatile class... Sure BM's, you have your alter marrows... But you don't have mag attacks b:cool

    Let's think of roles in TW:
    You'll need a cat puller... Most mages will never be able to do this. Clerics, wizzies (sept end game D:! ) and psys are a fair bit to squishy...
    Well now.. what about a hooded (for absorb, not reflect) HA foxform sage veno? ... hell yeah >D. Not only will they have hell loads of hp (refines) but they'll have as much p. defence as a barb
    Up against mages; bring on your vit venos! high HP, + refines + AA = win :).

    Here's the line up:
    against archers: i vote for veno ganking >,>... send in all the classes :D. AA venos with Iron wood (send in the demons, aromour break) to assist the HA Foxy venos (along with myraid rainbow, armour break, mind break chanses) ~ veno has a good chanse :)
    Clerics > HA FF for attack, LA's would stand mid ground, AA vit venos for catas, perhaps.
    Barbs - Please, be serious. One of the easiest classes for a veno to beat. Even without a nix. Ironwood > pet (pref. with flesh ream) > mag over kill.
    BM's: silly bms may put alter marrow mag on... Send in the HA venos >DDD! and the nixs >D.
    Have veno's on the side spark passing to the pur mag for deamon nova.... wide-spread AOE massacure.
    Wizzies- troublesome... very questionable win/lose here... could go either way.
    Sins- outchie >.<. this one would be where i'd say we fall...
    Psys- another tricky one to get around... they'd suck at cata's tho :/. The pushback would annoy any HA FF veno...

    Veno's are a very easy fail class... If you have an army of fail venos... anything could win. even the barbs. But if you have an army of win venos, perhaps with +refine nerfs and nixes.... fecking fwaaaah. I wish the opposing side luck :) b:chuckle

    Team psychc would beat venos. Unpurgable buffs + If you attempt to attack them, you wind up **** yourself over + massive defense/attack level from voodoos + tons of AoE control skills? Yeah.... would suck to try and keep them out of a base or to get in their base.
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited April 2011
    Team veno FTW! :D
    Why? They are the true most versatile class... Sure BM's, you have your alter marrows... But you don't have mag attacks b:cool

    Let's think of roles in TW:
    You'll need a cat puller... Most mages will never be able to do this. Clerics, wizzies (sept end game D:! ) and psys are a fair bit to squishy...
    Well now.. what about a hooded (for absorb, not reflect) HA foxform sage veno? ... hell yeah >D. Not only will they have hell loads of hp (refines) but they'll have as much p. defence as a barb
    Up against mages; bring on your vit venos! high HP, + refines + AA = 1shot by Blade Tempest (or 3shot by 3 BT's at once)
    ]

    Also veno's can't heal eachother. When that hood ends your puller is dead
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Cadeal - Dreamweaver
    Cadeal - Dreamweaver Posts: 162 Arc User
    edited April 2011
    Anyone else notice that seekers and Mystics aren't on the poll list? b:chuckle

    My vote is Mystic b:avoid
  • vristion
    vristion Posts: 0 Arc User
    edited April 2011
    Anyone else notice that seekers and Mystics aren't on the poll list? b:chuckle

    My vote is Mystic b:avoid

    Think thread was made pre-seeker/mystic..


    was somewhat of a necro too
  • Cadeal - Dreamweaver
    Cadeal - Dreamweaver Posts: 162 Arc User
    edited April 2011
    vristion wrote: »
    Think thread was made pre-seeker/mystic..


    was somewhat of a necro too

    Dont blame me I just voted <.<
  • DoctorBaal - Dreamweaver
    DoctorBaal - Dreamweaver Posts: 7 Arc User
    edited April 2011
    team sin of course.. just sit in stealth the whole time and only come out to kill something when its an immediate threat. they'd do that for 3 hours and it'd be a draw. same like they do at pk tourney. whoever said cowards never win must have never played pwi b:surrender

    draw isnt a win, and you can't win an attack with just that tactic :p

    I personally chose team Barbarian to win because well.. I'm a barb (or my main is). Vs equivalently geared players of other classes (hence the *top* players) I believe a barb squad stands a very good chance against any of the other classes. There can be the 5.0 claw barbs to rapidly dispatch opponents, and the high vit barbs to pull catas (are we attacking a crystal?) and/or armageddon on the squishy classes.

    probably the most interesting to see would be Barb vs. (well geared, esp HA) Psychic
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited April 2011
    Team RB for Rebecca Black. Some epically horrible music would overkill any class in any game.
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  • Crystal_Seer - Harshlands
    Crystal_Seer - Harshlands Posts: 2 Arc User
    edited April 2011
    Lol people are not giving enough credits to psychics. Pro geared psychic can tank a whole lot, with their reflect skill not only work on melee, but also caster, and seal them in the process. Their voodoos also adjust them to situation whether to tank or nuke and they can switch between tank mode and nuke mode easily.

    If one urDian server takes a whole bunch of decent to good geared mixed class or 2-5 OP geared (R9+12 etc) to kill, imagine facing 80 of themb:shockedb:shocked
  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited April 2011
    I think team archer would probably be the winner in Wizard vs Archer.


    Many would disagree yet those same people complain in TW when they get hit by said Rank 9 archers.


    Wizard vs Archer would be interesting as first - but at the end of the day Archers probably would win. Wizards have significantly slower channeling making them open to stunning arrow which can quickly stop a BIDS.


    The better wizards often immune themselves when casting - but if your playing your class properly in TW you wont be bunched up for a BIDS. A wizard may get one or two before they're focused down.



    Arcanes worst enemy in TW are archers. Wizards have to kill significantly faster than archers to beat them. Once wizards are pushed back into their base its game over. Once Rank 9 archers open zhens on the catapults there is no way for wizards to counter. Archer barrage is casted further than any wizard spell. So to seal the zhens you'd have to survive the insane 10K+ uncritted damage they're dishing out on the catapults.


    When you first spawn you spawn without genie energy so you cant absolute domain. Chances are when you died you used a pot of some kind so you have a 30 second cooldown.




    The reason archers are soo valued in TW's is because barrage is a hard-stop. When they open zhen on towers/crystals/catapults there is no way you can go through them. Since no class but a sin can match their range you have no choice but to go around (takes time and you'll be picked off), or go through it and hope you dont instantly die.
  • RainbowVidel - Sanctuary
    RainbowVidel - Sanctuary Posts: 1,316 Arc User
    edited April 2011
    Who do you guys think would win?

    Chuck Norris
  • Player_two - Harshlands
    Player_two - Harshlands Posts: 135 Arc User
    edited April 2011
    Lol people are not giving enough credits to psychics. Pro geared psychic can tank a whole lot, with their reflect skill not only work on melee, but also caster, and seal them in the process. Their voodoos also adjust them to situation whether to tank or nuke and they can switch between tank mode and nuke mode easily.

    If one urDian server takes a whole bunch of decent to good geared mixed class or 2-5 OP geared (R9+12 etc) to kill, imagine facing 80 of themb:shockedb:shocked



    there arnt any. dian is only good cus he cs'ed his way there. as to my knowledge there are maybe 5 other psys with his gear. and tbh and good pvper can kill him on equal geared terms. think b4 you speak plz
    b:shocked oh noes was walking and forgot to breath
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2011
    Couldn't the 80 stealthed sins just go over to the other team's crystal, and faceroll the crystal at the same time?
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  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited April 2011
    Hard to say

    Although "IF" they would reach their targets..80 Armageddons from barbs would pretty much discourage anyone..(Maybe even crash server if all done almost same time, same spot)
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • swgs
    swgs Posts: 0 Arc User
    edited April 2011
    Lol people are not giving enough credits to psychics. Pro geared psychic can tank a whole lot, with their reflect skill not only work on melee, but also caster, and seal them in the process. Their voodoos also adjust them to situation whether to tank or nuke and they can switch between tank mode and nuke mode easily.

    If one urDian server takes a whole bunch of decent to good geared mixed class or 2-5 OP geared (R9+12 etc) to kill, imagine facing 80 of themb:shockedb:shocked

    Psy will win if we have enough well geared players. but there is not.
  • ColdSnow - Dreamweaver
    ColdSnow - Dreamweaver Posts: 983 Arc User
    edited April 2011
    i would say Clerics and not Wiz or Archers, tho i was close to name them.

    Clerics can deal high physical and magic attacks. They can seal and silence players and they have heals. Only problem would be an Archer but a good cleric knows how to use plumeshell.

    And for sins stealth, buy apo to make them visible...ONE SHOT.

    PS: someone said Veno..O.o you serious?
    If i m trolling and spamming on forum...then i cant sleep and need a good laugh
  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited April 2011
    i would say Clerics and not Wiz or Archers, tho i was close to name them.

    Clerics can deal high physical and magic attacks. They can seal and silence players and they have heals. Only problem would be an Archer but a good cleric knows how to use plumeshell.

    And for sins stealth, buy apo to make them visible...ONE SHOT.

    PS: someone said Veno..O.o you serious?


    Lightning strike goes through plume shell.


    Rank 9 damage makes huge dents in cleric MP when plume shell is up. Quickshot + rank 9 damage will take care of plume shell by the time you complete one great cyclone.


    Cleric sleep only works until they are hit.


    Everything a cleric has is gone with Spirit Blackhole or soul shatter. Every rank 9 archer has Spirit Blackhole. Unlike Soul Shatter, Spirit Blackhole procs very frequently.
  • ColdSnow - Dreamweaver
    ColdSnow - Dreamweaver Posts: 983 Arc User
    edited April 2011
    Lightning strike goes through plume shell.


    Rank 9 damage makes huge dents in cleric MP when plume shell is up. Quickshot + rank 9 damage will take care of plume shell by the time you complete one great cyclone.


    Cleric sleep only works until they are hit.


    Everything a cleric has is gone with Spirit Blackhole or soul shatter. Every rank 9 archer has Spirit Blackhole. Unlike Soul Shatter, Spirit Blackhole procs very frequently.

    *irony on* yes, every idiot can afford rank 9 nowadays *irony off*
    If i m trolling and spamming on forum...then i cant sleep and need a good laugh
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited April 2011
    *irony on* yes, every idiot can afford rank 9 nowadays *irony off*

    Well this was originally formulated as a single class TW between the top of each class across all PWI servers. With those terms in place now, I'd imagine that a lot of the teams could be made entirely of R9. My server alone has like 20-25 R9 bows.
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  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited April 2011
    Couldn't the 80 stealthed sins just go over to the other team's crystal, and faceroll the crystal at the same time?

    80 sin's can't even scratch the crystal. Only cata's can
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Irdis - Sanctuary
    Irdis - Sanctuary Posts: 152 Arc User
    edited April 2011
    to say for sure who is gonna win, you should list the actual top 80 of each class XD. it will depend on their gear, skills and builds.

    someone said that archers are squishy, well it depends on the 2 factors out of 3 above XD. Oh, sorry, might actually depend on all 3
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  • SilverCleric - Lost City
    SilverCleric - Lost City Posts: 1,969 Arc User
    edited April 2011
    I'm sorry to say, even though this is a interesting topic, its a necro thread.. b:surrender


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  • ColdSnow - Dreamweaver
    ColdSnow - Dreamweaver Posts: 983 Arc User
    edited April 2011
    Well this was originally formulated as a single class TW between the top of each class across all PWI servers. With those terms in place now, I'd imagine that a lot of the teams could be made entirely of R9. My server alone has like 20-25 R9 bows.

    We talking here about average playerbase. Average playerbase doesnt have rank9 yet, hence in your scenario there should be no rank9. If you go along with rank9 on achers then you should do it for all classes to make them gearwise alike so only the class stays compareable.

    tho I thought thats the reason of the thread, to compare classes and their skills in tw and only that.
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  • Woneo - Harshlands
    Woneo - Harshlands Posts: 1,086 Arc User
    edited April 2011
    I know it is an old thread, but in terms of 80 v 80 of class vs class with r9 vs r9.
    Archers. Anyone who says sins deserves to be smacked very hard.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited April 2011
    We talking here about average playerbase. Average playerbase doesnt have rank9 yet

    Making a TW event from average members of each class, while interesting, is not the scenario I described in the OP.
    The Scenario:
    In some fictitious future event, PWI sets up an interserver TW tournament. There are 8 teams and the format is round robin with each team facing off against every other. Only there is a catch! Each of the 8 teams is composed of the top members of a single class picked from across all servers.

    So yes in that scenario the archers would have R9 and I'd image the clerics would have a decent amount of R9 in addition to +10 cube necks and the likes.

    Maybe a more relatable scenario is to compose the teams of random members of each class chosen from the top TW guilds of each server. That way the composition of the teams would be more typical of the composition of those classes in TW...
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