Who would win in a single-class TW?
Comments
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As I read through these posts I realized you all are haters against Psy's...... WTF they have Soulburn and 80 Psy's with that on = death.....b:victoryb:cute
Yes I love Psy's I would marry one, but PWI dun go for **** marriage b:surrender0 -
$Flash$ - Heavens Tear wrote: »As I read through these posts I realized you all are haters against Psy's...... WTF they have Soulburn and 80 Psy's with that on = death.....b:victoryb:cute
Yes I love Psy's I would marry one, but PWI dun go for **** marriage b:surrender
Wtf? o_O You act like psy's can't be male/female...[SIGPIC][/SIGPIC]0 -
ElderSig - Dreamweaver wrote: »Wtf? o_O You act like psy's can't be male/female...
O_O i hush nao b:shutup0 -
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$Flash$ - Heavens Tear wrote: »As I read through these posts I realized you all are haters against Psy's...... WTF they have Soulburn and 80 Psy's with that on = death.....b:victoryb:cute
Psys never get attention cause there's only like 30 of us. :C
But seriously, Psys would be a contender.
Barbs have the pure defense factor.
BMs have the stun factor.
Psys have the confusion factor.
You've gotta realize HOW confusing it would be to fight 80 Psys at once.
This guy will stun you if you hit him, this guy will reflect damage and your ailment if you hit him, this guy is a nuke, this guy is a tank, this guy you just hit WAS a tank but now suddenly he's popping 4k's on you and then BAM: random soulburn out of nowhere from a player you didn't even see. Either you react when it lands on you or you die.
I mean, if you try to AOE but there's just ONE Psy in the crowd with Soul of Stunning on, then you gotta be prepared for a time out. If you AOE and there's four with Soul of Retaliation on, you better be ready to heal and that AOE better not have an ailment. And Soulburn will only get more and more impossible to catch and react to as the number of players in the fight increases; I cannot stress this enough!
And above all, every one of those Psys can dish out three massive damage AOEs in under 9 seconds. They ALL will be AOEing nonstop. NON. STOP. That's gonna start to add up...I AGOREY0 -
Lol , who else would win but one of the 2 most OP TW classes : archers & wizards .
Too lazy to decide which .
Btw Ast , did I ever tell you that out of 10 words that come out of your mouth , 9 are about archers ? b:cuteIt's all about LoL,yo.0 -
Assassins... They stealth and kill you in darkness b:cry0
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In terms of pure clearing the field Wizards would win however thats not what TW is about TW is about getting the catas to the enemy base and none other then team barb would win that one regardless of how everyone tries you cannot compete with 80 barbs with 25k+ hp.
All you would have to do is give every single player in the barb war 40 cat scrolls and they would be able to easily keep the cats in the base. Not to mention fist barbs are sick beasts.
Fist_Mama - Harshlands wrote: »lol barbs arent DDs there tanks meaning u pull cata into the base of 80 wizards and what happens when 80 black ice dragons go off? u die -.- and there some heavy cash shopped wizards out there who can tank like a **** so we can pull catas and DD b:chuckle
mmmmm well I would agree except for the crazy damage barbs can get up to if they build right they tend to squish all most all comers.[SIGPIC][/SIGPIC]0 -
Team Venomancer's not looking so good b:chuckle0
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Mraochan - Lost City wrote: »Team Venomancer's not looking so good b:chuckle
Well as good as a nix is they really can't do much against barbs and our magic isn't strong enough to take care of them and wizards, archers, Psys, and sins own pets although we might get past the prelims and can pew pew most people we just aren't cut out for pulling cats which is what we need to be able to do to win a TW. Although Heavy armor venos can pull cats just fine against archers and the like there is a general lack of being able to keep cats up long enough to do any damage.
Most of the options really aren't about winning TW but the pure epicness of the fight.[SIGPIC][/SIGPIC]0 -
What long range / nixes are you guys talking about?. SINS IN STEALTH!. all with 4.0 aps insane +12 zerk dagger. We will kill everything and anything that moves!. We even got anti stun buff , our own heals, seals , long range teleport!. Stealth after you guys are all dead xD
GO Sins!
Oh ya about catas o.o Well fail on myself. I guess we could pull cata invisible but if your talking about a non cata event where its just who can kill the other team first!.
Otherwise go barb and all the classes tha can tank that tower dmg lol0 -
SilentGodai - Lost City wrote: »What long range / nixes are you guys talking about?. SINS IN STEALTH!. all with 4.0 aps insane +12 zerk dagger. We will kill everything and anything that moves!. We even got anti stun buff , our own heals, seals , long range teleport!. Stealth after you guys are all dead xD
GO Sins!
Oh ya about catas o.o Well fail on myself. I guess we could pull cata invisible but if your talking about a non cata event where its just who can kill the other team first!.
Otherwise go barb and all the classes tha can tank that tower dmg lol
Because every1 can afford +12 zerk daggers and 4.0 atps sins .
/sarcasmIt's all about LoL,yo.0 -
In some fictitious future event, PWI sets up an interserver TW tournament. There are 8 teams and the format is round robin with each team facing off against every other. Only there is a catch! Each of the 8 teams is composed of the top members of a single class picked from across all servers.
Read the dam first post. It said the best player!!!on the top server for each class. So yes everyone who is the best player for that class can have that. There is no limitation saying you cant have all these weapon either. Or atleast in lost city the highest level sin does have a +12 nirvana dag with 4.0 aps !0 -
SilentGodai - Lost City wrote: »What long range / nixes are you guys talking about?. SINS IN STEALTH!. all with 4.0 aps insane +12 zerk dagger. We will kill everything and anything that moves!. We even got anti stun buff , our own heals, seals , long range teleport!. Stealth after you guys are all dead xD
GO Sins!
Oh ya about catas o.o Well fail on myself. I guess we could pull cata invisible but if your talking about a non cata event where its just who can kill the other team first!.
Otherwise go barb and all the classes tha can tank that tower dmg lol
Eh well really you gotta think Wizards pwn sins hard pop a detection pot the sin stands no chance vs wizard TW.[SIGPIC][/SIGPIC]0 -
Noone would win.
Think about it? How long does a uber high barb last in enemy base without his cleric? about 30 secs, cause after that invoke ends.
Only barbs = no healers = catabarbs dropping like flys from say wizzys (specially when there are a few sage bids on them).
If a catabarb can't last on his own, how would anyone last in enemy base?
Only way would be to kill and spawnlock everything. The towers at spawnpoint make that impossible if the enemy is smart and regroups behind the towers. However wizzys could make a coordinated push from such a smal area dificult cause of the mass of ulti's sending everyone back again b:chuckle
So yea, if I had to choise, it would be wiz. A well geared wiz has (with lvl 11stone shield) better phys def than LA, and most high wizzys can easely take out archers 1v1.
So yea, the only way for archers to beat wizzys is gank to hell, while wizzys need to gank less, only 3 on 1 will be enough usually. And wizzys can heal verry strong. If timed correctly, it could hit 2 morming dews per sec on the target, essentially giving a verry strong IH (and demon dew has a heal over time extra).
If the target is spawn locked, there will be enough wizzys to heal the catawizzy while the rest keeps them spawn locked
Psys could do pritty decently as catapuller though, with all defencive bufs. Though veno's would **** them with purge
In the end I think it comes down to who can get theyr target spawn locked first9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Pressa - Heavens Tear wrote: »Eh well really you gotta think Wizards pwn sins hard pop a detection pot the sin stands no chance vs wizard TW.First 103 on Raging Tide 30 Oct 2010
Quit.0 -
Many people seem to treat this as an 80 vs 80 single-class PK fest rather than a TW. Teams like team wiz can defend base really well, but how can they push in an offence?
A barb in full turtle takes a while to kill, not to mention you will encounter 79 other barbs that can switch to defence mode when surviving damage. Barbs can hold catapults on the crystal longer than any other class because of invoke and HP. Other classes can wipe them out of base eventually, but I don't think any other class would be as effective in attacking the crystal in TW than barbs.Sirrobert - Dreamweaver wrote: »Noone would win.
Think about it? How long does a uber high barb last in enemy base without his cleric? about 30 secs, cause after that invoke ends.
Only barbs = no healers = catabarbs dropping like flys from say wizzys (specially when there are a few sage bids on them).
After invoke ends, cata barb dies. Other barbs pick up catapults, invoke, then die. Repeat. Eventually team barb wipes, and goes for another push. The fact barbs can consistently push and survive damage puts more time for catapults to attack the crystal. No other class can survive as long with a catapult on crystal.Problems cannot be solved by the same level of thinking that created them.
~Albert Einstien0 -
SilentGodai - Lost City wrote: »Read the dam first post. It said the best player!!!on the top server for each class. So yes everyone who is the best player for that class can have that. There is no limitation saying you cant have all these weapon either. Or atleast in lost city the highest level sin does have a +12 nirvana dag with 4.0 aps !
Well if each army is supposed to be composed of end-game, pimped out versions of the class, then Psy win HANDS DOWN.
Buncha Psys running around with 55k soulforce. A single move when your soulburned is insta-death. Attacking the Psy means you'd be taking a huge chunk of health if they have soul of retaliation (like 3k I'd guess) off yourself or you'd be stunned for 11 seconds. Everyone everywhere would be getting silenced and be taking their own hit...No way in hell anyone could beat that. Even Perdition suicide bombers from Team Barb would be tanked with Soul of Retaliation; it'd reduce the incoming damage to NOTHING.I AGOREY0 -
Longknife - Harshlands wrote: »Well if each army is supposed to be composed of end-game, pimped out versions of the class, then Psy win HANDS DOWN.
Buncha Psys running around with 55k soulforce. A single move when your soulburned is insta-death. Attacking the Psy means you'd be taking a huge chunk of health if they have soul of retaliation (like 3k I'd guess) off yourself or you'd be stunned for 11 seconds. Everyone everywhere would be getting silenced and be taking their own hit...No way in hell anyone could beat that. Even Perdition suicide bombers from Team Barb would be tanked with Soul of Retaliation; it'd reduce the incoming damage to NOTHING.
No I think venomancers would pretty much toast the psy's even if you can return damage these things can be purged and have cool downs so like your screwed against them. Nix takes the effects while the veno just nukes you. And while these things work for awhile once they are on cool down thats when it gets pushed back.
I think the battle itself would be the most interesting TWs anyone has ever seen or will ever see ultimately the 80 barbs vs anything would be the easiest to get the crystal down where as most other classes would be difficult.
[SIGPIC][/SIGPIC]0 -
$Flash$ - Heavens Tear wrote: »Assassin- Stealth, Deaden Nerves, and Double Sparked Throatcut on annoying magic casters= dead. (dun forget dem stuns)
Archer- (Just copy and paste OP's statement here)
Barbarian- Meow Meow, Woof Woof FTW b:laugh
Cleric- Probably most OP here, Spam Ih, instant sleep so the can spam Ih some more, then crackle for callin of teh thundaaaaa
Blademaster- They bishes--- lotsa Red Dragons here (insert terrified face)
Wizard- I am honestly scared of Sage BIDS--- nuff said
Psychic- Only Class that won't be gunned down by Soulburn is Barb, and hell they can just pump those kittehs with a good 'ol Crystal Light and win b:shocked
Venomancers Nix and Herc army and Demon Para Nova
b:infuriated No you used all the wrong colors.
These are the colors that should be used for each class. b:victory
Blademaster
Wizard
Barbarian
Venomancer
Archer
Cleric
Assassin
Psychic0 -
Pressa - Heavens Tear wrote: »No I think venomancers would pretty much toast the psy's even if you can return damage these things can be purged and have cool downs so like your screwed against them. Nix takes the effects while the veno just nukes you. And while these things work for awhile once they are on cool down thats when it gets pushed back.
I think the battle itself would be the most interesting TWs anyone has ever seen or will ever see ultimately the 80 barbs vs anything would be the easiest to get the crystal down where as most other classes would be difficult.
Psy Will.
Dunno if you know that, but Psys can completely resist the nix and just fight you with the use of Psy will. All they have to do is Psy will the nix and soulburn the veno. The veno HAS to retreat, the nix must be left to die. By the time soulburn is off, the nix is dead and the Psys are advancing on you.
Besides that, honestly? You've got a class that casts quicker than you and hits harder than you, AND it reflects damage back at you every time you attack it AND you might get silenced for attacking it. What on earth makes you think a pet-less veno vs. a Psy would result in the nix winning? 55k Soulforce means like 1k reflected PER hit based on Soul of Vengeance alone.
Other than that, my experience with venos has always been that I stun them and their pet, AOE, the pet dies, and then in 1v1 the veno is weakened and I simply out-damage and out-cast the veno to boot.I AGOREY0 -
Longknife - Harshlands wrote: »Well if each army is supposed to be composed of end-game, pimped out versions of the class, then Psy win HANDS DOWN.
Buncha Psys running around with 55k soulforce. A single move when your soulburned is insta-death. Attacking the Psy means you'd be taking a huge chunk of health if they have soul of retaliation (like 3k I'd guess) off yourself or you'd be stunned for 11 seconds. Everyone everywhere would be getting silenced and be taking their own hit...No way in hell anyone could beat that. Even Perdition suicide bombers from Team Barb would be tanked with Soul of Retaliation; it'd reduce the incoming damage to NOTHING.
Who cares about high dmg reflect when team wiz 1shots the psy's en mass with that single butterfly (what? you started talking about the most op gear around)
And if they DON"T group up, how the hell are they ganna keep the catapuller alive? let him heal himself with his single 15sec IH with 30sec cooldown?
And gratz, you soulburn someone, the someone puls back. OMG, soulburn is over, the person is coming back to 1shot you anyway. Now what? Psy will? Sage bids
EDIT: same for psy will. You can't keep it up forever. It takes sparks right? You could have used those sparks to kill someone, instead you'll get roflstomped by 30 nixes soon as it ends (in regards to your psy vs veno thingy)
@Cirax:
I forgot about other barbs taking over the cata. Obviusly there won't be 80 barbs, as most of em will be picked off by squads in team wizzy, but it'll be impossible to kill them all at the same time. So yea, I think team barb has the best chance to really dmg the enemy's crystal. However they will also have pritty bad defences from a good push with DD protection.
And well, I think most DDvs DD 'tw' WILL end up in a 80v80 PK fest lol9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Sirrobert - Dreamweaver wrote: »Who cares about high dmg reflect when team wiz 1shots the psy's en mass with that single butterfly (what? you started talking about the most op gear around)
And if they DON"T group up, how the hell are they ganna keep the catapuller alive? let him heal himself with his single 15sec IH with 30sec cooldown?
And gratz, you soulburn someone, the someone puls back. OMG, soulburn is over, the person is coming back to 1shot you anyway. Now what? Psy will? Sage bids
EDIT: same for psy will. You can't keep it up forever. It takes sparks right? You could have used those sparks to kill someone, instead you'll get roflstomped by 30 nixes soon as it ends (in regards to your psy vs veno thingy)
@Cirax:
I forgot about other barbs taking over the cata. Obviusly there won't be 80 barbs, as most of em will be picked off by squads in team wizzy, but it'll be impossible to kill them all at the same time. So yea, I think team barb has the best chance to really dmg the enemy's crystal. However they will also have pritty bad defences from a good push with DD protection.
And well, I think most DDvs DD 'tw' WILL end up in a 80v80 PK fest lol
White Voodoo.
Instant 71% reduction of incoming damage for Sage Psys, 66% for demon Psys. And again, Soul of Retaliation will instantly reduce ANY incoming hit to nothing if we're talking about a 55k soulforce Psy, and the attacker will likely take ~3k damage PER SoR that he hit. Keep in mind there's still Soul of Vengeance damage alongside the SoR damage.
Even worse, you know a common build for high level Psys? Shard for defense level. Guess how much damage you do when your opponent's defense level is 126. You could have a squad marching alongside the cata, every single one of them in White voodoo, all but one of them wearing Soul of Retaliation (the other would wear Soul of Stunning, meaning anyone who AOEs would take heavy damage AND get stunned for 10 seconds+, should they even survive), and every single one of them would routinely use Bubble of Life to heal ALL of them. Any ailments aren't gonna work either, cause Sage Bubble of Life would purify them; only ailment that would probably work is a BM's Roar of Pride stun, since it can hit all of them.
And on the rest of the battlefield, you've got a ton of Black voodoo Psys, soulburning, AOE stunning for 6 seconds and dealing heavy damage. In magic casters' cases, Psys can severely slow channeling, too. Hell, I'd love to see what a 55k soulburn Red Tide does. I'm guessing 10k bleed damage over the course of 9 seconds, just after you've been hit by a ~7k initial hit.I AGOREY0 -
Pressa - Heavens Tear wrote: »No I think venomancers would pretty much toast the psy's even if you can return damage these things can be purged and have cool downs so like your screwed against them. Nix takes the effects while the veno just nukes you. And while these things work for awhile once they are on cool down thats when it gets pushed back.
I think the battle itself would be the most interesting TWs anyone has ever seen or will ever see ultimately the 80 barbs vs anything would be the easiest to get the crystal down where as most other classes would be difficult.
Psys are broken remember?b:surrender
You can't (or at least you couldn't) purge their buffs or purify their debuffs >.>[SIGPIC][/SIGPIC]0 -
Longknife - Harshlands wrote: »White Voodoo.
Instant 71% reduction of incoming damage for Sage Psys, 66% for demon Psys. And again, Soul of Retaliation will instantly reduce ANY incoming hit to nothing if we're talking about a 55k soulforce Psy, and the attacker will likely take ~3k damage PER SoR that he hit. Keep in mind there's still Soul of Vengeance damage alongside the SoR damage.
Even worse, you know a common build for high level Psys? Shard for defense level. Guess how much damage you do when your opponent's defense level is 126. You could have a squad marching alongside the cata, every single one of them in White voodoo, all but one of them wearing Soul of Retaliation (the other would wear Soul of Stunning, meaning anyone who AOEs would take heavy damage AND get stunned for 10 seconds+, should they even survive), and every single one of them would routinely use Bubble of Life to heal ALL of them. Any ailments aren't gonna work either, cause Sage Bubble of Life would purify them; only ailment that would probably work is a BM's Roar of Pride stun, since it can hit all of them.
And on the rest of the battlefield, you've got a ton of Black voodoo Psys, soulburning, AOE stunning for 6 seconds and dealing heavy damage. In magic casters' cases, Psys can severely slow channeling, too. Hell, I'd love to see what a 55k soulburn Red Tide does. I'm guessing 10k bleed damage over the course of 9 seconds, just after you've been hit by a ~7k initial hit.
Quoted from ecatomb:
Soul of Retaliation Level 1
Mana 120
Channel 0.3 seconds
Cast 1.0 seconds
Weapon Soulsphere
Requisite Cultivation Transcendent
Self cast only.
If you are afflicted with a negative status effect,
the caster will also be afflicted with the same status.
Reduces the damage you take by 0.05 of your Soulforce.
Reflects damage on your attacker equal 0.05 of your Soulforce.
This effect will reduces your mana by 100.
The effect will end upon a successful damage reflection.
Lasts for 30 seconds.
Auch, that is a problem. So after that first hit, you lost your precius soul. Soul of stunning has the same effect.
So what will the squad do, after that hailstorm comming from a wizzy in abso domain just cleared your souls? Kill the enemy? I'd like to see that happen in white vodoo.9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
ElderSig - Dreamweaver wrote: »Psys are broken remember?b:surrender
You can't (or at least you couldn't) purge their buffs or purify their debuffs >.>
Only ones that can be purged are the voodoos and I THINK empowered vigor. Not sure on Empowered vigor though.I AGOREY0 -
ElderSig - Dreamweaver wrote: »Psys are broken remember?b:surrender
You can't (or at least you couldn't) purge their buffs or purify their debuffs >.>
Wrong actually...............sage summer sprint can purify :P "Removes all debuffs" although given its track record not so much but venos can get lots of life and lots of magic defense and nova yah get the point? No? well purge sure does AoE purges are so pretty so many venos too means so many purges and your cool downs don't quite like purges since things like black voodoo don't get purged you still take extra damage from that. Sides your talking 1v1 and yours takes sparks Venos don't need sparks and can actually spam themselves with sparks if they did. Venos are sooooo much faster then you slow psys by that time they could feral concentration. Granted some could beat them but Venos have more tricks then you seem to think and your talking about a duel situation where you always get everything you want in a war you don't. Some venos actually have more then 1 nix for that very reason in fact there was one on HT had like 3 of them.
edit oh you can purge voodoo..........well oh well guess that sucks xD[SIGPIC][/SIGPIC]0 -
I am use in the match agains Sins every opposing team will have every player well-stocked with detect pots.
My server has like 3 or 4 4.0 aps dagger sins. Of those only 1 is level 102 so I would be able to see all the others with a pot even if they had demon shadow escape. I bet there are lots of 103 archers too, I'm not sure there are any 103 sins.[SIGPIC][/SIGPIC]
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Sirrobert - Dreamweaver wrote: »Quoted from ecatomb:
Soul of Retaliation Level 1
Mana 120
Channel 0.3 seconds
Cast 1.0 seconds
Weapon Soulsphere
Requisite Cultivation Transcendent
Self cast only.
If you are afflicted with a negative status effect,
the caster will also be afflicted with the same status.
Reduces the damage you take by 0.05 of your Soulforce.
Reflects damage on your attacker equal 0.05 of your Soulforce.
This effect will reduces your mana by 100.
The effect will end upon a successful damage reflection.
Lasts for 30 seconds.
Auch, that is a problem. So after that first hit, you lost your precius soul. Soul of stunning has the same effect.
So what will the squad do, after that hailstorm comming from a wizzy in abso domain just cleared your souls? Kill the enemy? I'd like to see that happen in white vodoo.
Yeah, but we're talking about 121 Defense level on the defense squad. Defense squad isn't gonna do **** but stay alive and move the cata. My point there was that you're literally gonna have to suicide bomb the Psy cata squad, cause the damage reflect will be HARD. These are six Psys in white voodoo. That's 6x the Soul of Vengeance reflect, though in white voodoo it'd probably reflect 300 instead of 1k. That's 6 times a 25-30% chance to get silenced. Whoever attacks the squad IS DEAD, and they might not even succeed.
As I said before, the issue is confusion. They're not bound to casting SoR in sync; they could alternate. Alternating means there's always a ~3-4k hit coming your way along with the ~2k from soul of vengeance.
My point is that this squad isn't doing ****. They're WALKING. Despite this, they can passively hurt the enemy. All the while, there's very hard hitting Psys accompanying the cata squad who'll be there to pick off any attackers. How many classes are gonna be able to act and attack before Earth Vectors get off and stun them?
To me the only good opponents for Team Psy are BMs and Archers. BMs have the stun and stun immunity to create problems, Archers hit hard enough to make the suicide attacks actually work.I AGOREY0 -
Pressa - Heavens Tear wrote: »Wrong actually...............sage summer sprint can purify :P "Removes all debuffs" although given its track record not so much
You know this from experience (because I haven't tested it) or from reading the skill description? Because last I check even cleric's purify "remove all negative status ailments" didn't work on psy debuffs.[SIGPIC][/SIGPIC]0
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