Rising Gold Prices

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Comments

  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited August 2009
    Caps result in shortages. The climb in gold prices filters out those unwilling to pay the higher price. When gold prices go up as they have recently, it's because demand has increased (more people wanting to buy gold). The supply of gold is the same however, so the market responds by increasing the price. Those unwilling to pay the higher price drop out. Eventually enough buyers drop out that the number of buyers equals the number of sellers, at a higher price point.

    If you capped the price, then in the current situation there would be more buyers than sellers, and the top half of the gold sales window on the Auctioneer would be empty. People would be filling up the bottom half with bids at the maximum (capped) amount. And they'd be complaining that they're so far down the queue that it'll be days before they get any gold.
  • Crazydan - Heavens Tear
    Crazydan - Heavens Tear Posts: 1,178 Arc User
    edited August 2009
    This games gold systems follows the free market and because of that their is one major flaw the buyers hold all the power but they dont realize it i mean if eveyr buyer wanted to buy gold at 110k what would happen? sellers would have to go that low ty and good bye
    [SIGPIC][/SIGPIC]
  • Adeacia - Heavens Tear
    Adeacia - Heavens Tear Posts: 90 Arc User
    edited August 2009
    Not true. The sellers can just keep the high prices until people start to pay them anyway.
  • Crazydan - Heavens Tear
    Crazydan - Heavens Tear Posts: 1,178 Arc User
    edited August 2009
    Not true. The sellers can just keep the high prices until people start to pay them anyway.

    ppl sell gold to make in game coins so if no one buys they will force the prices down
    [SIGPIC][/SIGPIC]
  • DarkSniper - Lost City
    DarkSniper - Lost City Posts: 1,830 Arc User
    edited August 2009
    If you could get everyone to refuse to pay more than 100kea for gold then the price would lower to 100kea.

    Unfortunately it is nearly impossible to get everyone to do that. As long as someone buys gold at their astronomically high prices then they will stay high.
    The only way to win is to quit. b:bye
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited August 2009
    If you could get everyone to refuse to pay more than 100kea for gold then the price would lower to 100kea.

    Unfortunately it is nearly impossible to get everyone to do that. As long as someone buys gold at their astronomically high prices then they will stay high.

    We're not that organized. :(
    [SIGPIC][/SIGPIC]
    "aadi is a forum ninja, always there, skirting thru the shadows... striking with quick posts while you are distracted by your own" -Alexeno(kin)
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  • Crazydan - Heavens Tear
    Crazydan - Heavens Tear Posts: 1,178 Arc User
    edited August 2009
    We're not that organized. :(

    We need a union
    [SIGPIC][/SIGPIC]
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2009
    Even if you could get everyone on the forums to organize, you wouldn't be able to rein in the hundreds, perhaps thousands who don't frequent these forums. They'd still buy. Really, the problem is there are too many sheep in the world. -_-

    What organizing would do, however, is make sure the GMs (and therefore, powers higher than them who can make decisions) stay aware of the problem, and make sure that they understand that the problem will NOT go away with a single JJ event.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
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  • Fireblood - Harshlands
    Fireblood - Harshlands Posts: 1,414 Arc User
    edited August 2009
    They only final solution to all our problems is.............hope for the best and if that doesn't work....quit.
    Quit.
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited August 2009
    Really, the problem is there are too many sheep in the world. -_-

    You, my friend, have discovered the plight of people everywhere. >_>
    [SIGPIC][/SIGPIC]
    "aadi is a forum ninja, always there, skirting thru the shadows... striking with quick posts while you are distracted by your own" -Alexeno(kin)
    "We talk about you because you're fab. b:cute" -Chillum
    "You live for forums. Like seriously."
  • Brael - Dreamweaver
    Brael - Dreamweaver Posts: 1,430 Arc User
    edited August 2009
    What organizing would do, however, is make sure the GMs (and therefore, powers higher than them who can make decisions) stay aware of the problem, and make sure that they understand that the problem will NOT go away with a single JJ event.

    Regular coin draining events WOULD work. The problem with JJ aside from the frequency is that he's not draining much coin this time. What he is draining, is gold and that sadly simply increases the gold price.
  • ydodo
    ydodo Posts: 18 Arc User
    edited August 2009
    lol at how pervasive communism ideologies are even in the West. Whenever the free market doesn't suit their interest a ton of them would cry out for price control and socialism and what not.

    Talking about greed I see a ton of freeloaders crying out against 'greed' of those who pay money for the game. How ironic!

    While the clueless gms talking about using Jones to 'drain coins' from economy, ppl are consuming the oracle books and getting more coins into the market.

    The only legitimate way to control inflation is to stop massive printing. Always true in real life and true in PW too as it is a good simulation of real world economy. For example lowering income of land owners, replacing coin reward with item reward etc.

    Keep whining about gold price while smart traders buy them up at whatever market price to maximize their profit.
  • Kinohki - Lost City
    Kinohki - Lost City Posts: 66 Arc User
    edited August 2009
    Draining coin would be simple if they really intended to do it. If Jone's was really to drain coin from the economy set him to ONLY accept 50,000 or 100,000 coins. The coin is not going to another player but instead a NPC. This would effectively take that much coin out of circulation.

    As it stands, all Jones is doing is inflating gold prices while he OFFERS a weak attempt to remove con from circulation. It boils down to simple common sense. Why would you pay 100,000 coins for one shot, when you can pay, say dolls are 60,000 each, 120,000 for 2 chances? The Kin will repeat himself. REMOVE THE OPTION TO USE DOLLS. That alone will take away a **** ton of coin from the game. We ALL know there will be those who will obsessively spend and those with the millions are the ones who buy the gold at insane prices. If they don't have the coin they'll have to be more conservative with their coins, thus prices of gold will fall faster.
  • Piliener - Lost City
    Piliener - Lost City Posts: 589 Arc User
    edited August 2009
    Well the flaw in your logic is that those doll sellers are also spending their coin and even if it is on someone elses stuff it eventually get's taken out of the game by the npc. While I do agree that only having a coin option would drain it a lot faster the arguement could also be made that a lot of the people who are using and buying dolls wouldn't participate in this.

    In my opinion the best/easiest (and repeatable) way to fix this would be to have Jolly Old Jones take dolls for a lesser pack, 100k coins for a choice of the two current things, 500k coins for something with better prizes, 1m coins for a random dragon orb 1-4, 5m coin...you get the idea. The more money or items you dump in the more reward you get out of it.

    Oh and P.S. don't forget people are selling item's such as DQ stuff and things they have been holding on to (that they could be selling elsewhere) to npc's for the coins to do this event the way it is now.
    Spoons you will forever be missed in this community
  • Blancheneige - Heavens Tear
    Blancheneige - Heavens Tear Posts: 1,494 Arc User
    edited August 2009
    The climb in gold prices filters out those unwilling to pay the higher price. When gold prices go up as they have recently, it's because demand has increased (more people wanting to buy gold).

    Not really. prices goes up because in average there is more gold per players on the server than before. Main problem is that this gold is not evenly distributed among players.

    You have a few very rich, some very poor, and the bulk of the players falling in-between.

    The problem is that as price of gold rises, more and moe players cannot afford to buy it. In the long run, those players stop playing. Quitting players is not good for PWI, even if they are not zhen buyers.
    [SIGPIC][/SIGPIC]

    Thanks Brit for the sig b:laugh
  • Devisionx - Sanctuary
    Devisionx - Sanctuary Posts: 40 Arc User
    edited August 2009
    Great news! I'm very glad that you care for the free players too.
  • nicolelover
    nicolelover Posts: 0 Arc User
    edited August 2009
    They only final solution to all our problems is.............hope for the best and if that doesn't work....quit.

    Yes, I'm going to be doing just that along with my whole lot of Guildmates who decided to. We are going to give it a week or two and wait for Gold prices to drop, if not well, there are many other fun things out there. b:bye
  • Fuhjeebies - Harshlands
    Fuhjeebies - Harshlands Posts: 209 Arc User
    edited August 2009
    xarfox wrote: »

    Now finally. There are some monumental updates on the way for PWI. I cannot go into the specifics of what they are, but I can say that upon having the news of these updates fall upon my ears, I was not only shocked beyond belief, but more excited than I've been for any previous content update/expansion.



    duuuuuuuuuuuude you sooooooo cannot say **** like that man!!!

    yer makin' me all giddy again ffs b:thanks
  • Cholla - Harshlands
    Cholla - Harshlands Posts: 132 Arc User
    edited August 2009
    The problem with JJ aside from the frequency is that he's not draining much coin this time.

    How can you measure this?
  • XXCritterXx - Dreamweaver
    XXCritterXx - Dreamweaver Posts: 2 Arc User
    edited August 2009
    1: Cap the price you can sell gold 2: If coin players have to pay 198k in game for 1 gold then cash players should pay $1.98 US dollars to buy 1 gold. Keep cash and coin players in scale with each other. That I think is fair.
  • Fireblood - Harshlands
    Fireblood - Harshlands Posts: 1,414 Arc User
    edited August 2009
    Perfect world belives in an player driven market. <---or something like that I read somewhere or saw a video or w.e so a cap not gona happen.
    Quit.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2009
    1: Cap the price you can sell gold 2: If coin players have to pay 198k in game for 1 gold then cash players should pay $1.98 US dollars to buy 1 gold. Keep cash and coin players in scale with each other. That I think is fair.

    Which decreases both the amount of people who buy gold and the amount of gold received (even if the same people continued buying gold) which, in turn, lowers the supply of gold compared to the demand, which drives the price of gold higher, which (if that idea was actually implemented) would cause the cycle to loop all over again until gold is capped at an amount very few, if any, would pay ($300 for a mount, anyone?) which drains how much PWE profits from this game, which leads to it getting shut down due to insufficient revenue being generated.

    Congratulations. You've just thought of a way to kill the game. b:cute
  • Adeacia - Heavens Tear
    Adeacia - Heavens Tear Posts: 90 Arc User
    edited August 2009
    truekossy wrote: »
    Which decreases both the amount of people who buy gold and the amount of gold received (even if the same people continued buying gold) which, in turn, lowers the supply of gold compared to the demand, which drives the price of gold higher, which (if that idea was actually implemented) would cause the cycle to loop all over again until gold is capped at an amount very few, if any, would pay ($300 for a mount, anyone?) which drains how much PWE profits from this game, which leads to it getting shut down due to insufficient revenue being generated.

    Congratulations. You've just thought of a way to kill the game. b:cute

    Actually no. It will just force the sellers to lower the ingame price, keeping things good for all.
  • Inias - Heavens Tear
    Inias - Heavens Tear Posts: 440 Arc User
    edited August 2009
    1: Cap the price you can sell gold 2: If coin players have to pay 198k in game for 1 gold then cash players should pay $1.98 US dollars to buy 1 gold. Keep cash and coin players in scale with each other. That I think is fair.


    lol that's a funny statementh :p
    why not make it a price that can't be changed then ? :p
    1 gold is automaticly 100k lol :p


    we need to understand that this is a free to play game
    the higher the coins we need to pay for 1 gold the more ppl that will buy gold
    BUT
    also the more ppl that will quit this game because they can't really have fun in this game anymore without spending real life money , so because of this ppl will stop playing this game , in the end only ppl that spend real money on this game will stay behind and will get bored too eventually and in the very last end there will be only a few ppl left :p


    this is a possible future ... if gold prices keep on going up
    they'll make more money out of it now , but they will lose their income in the end
    thanks to forsaken for this awesome sig b:victory[SIGPIC][/SIGPIC]
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2009
    ydodo wrote: »
    lol at how pervasive communism ideologies are even in the West. Whenever the free market doesn't suit their interest a ton of them would cry out for price control and socialism and what not.

    Talking about greed I see a ton of freeloaders crying out against 'greed' of those who pay money for the game. How ironic!

    While the clueless gms talking about using Jones to 'drain coins' from economy, ppl are consuming the oracle books and getting more coins into the market.

    The only legitimate way to control inflation is to stop massive printing. Always true in real life and true in PW too as it is a good simulation of real world economy. For example lowering income of land owners, replacing coin reward with item reward etc.

    Keep whining about gold price while smart traders buy them up at whatever market price to maximize their profit.
    Have you ever stopped to think that pure free-market ideals aren't an absolute cure-all for everything? We get enough of that boneheaded theory in real life. And fyi, the only two options are not "free-market idealism" and "communism." Think outside the box.
    How can you measure this?
    You don't have to measure it, it's simple logic. As long as gold is less than about 300k, people will buy gold and use angels instead of paying 100k per pack. Therefore the coins don't get drained, they just go to the same greedy people who are already selling gold too high.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Cotto - Heavens Tear
    Cotto - Heavens Tear Posts: 373 Arc User
    edited August 2009
    The only way you fix this is by adding new servers that allow player transfer.

    Yay brand new server that shouldnt have high gold prices ! Lowers the other servers cause the mass of player transferring stopping their sales. Owned.

    LOL - sike, don't we wish? o.o

    on topic. Don't think gold will come down. People will buy gold just to take advantage of high prices and you have ALOT of people buying gold for 170k+

    No event, sale anything GMs are claiming todo to "Drain" anything will help it. Just make it worse. New system requires dolls...Jones requires doll - Dolls are expensive now. Not only that, charm packs attempt to lower prices fail. The "omg last chance mount sale" raised things more too.

    Truth is. w.e. GMs say is to basically "calm" you down, but that's predictable. PW is making money off these sales [them>us anyday] money talks in this world - so as long as these bogus sales make them money, there will be more - and higher gold prices. Not to mention the fact this game gets very boring at 90+ and with these prices - the future looks fail for them. b:byeOh well they accomplished what they wanted to right? make serious profit. but we all should expect that from a free-to-play game right?? o.o b:bye/flameon
  • Frijolero - Sanctuary
    Frijolero - Sanctuary Posts: 820 Arc User
    edited August 2009
    I think they key of the overpirced gold is not gold itself, but the COINS that exist on each server.

    Golds are ok, they are another tradeable item on the game just like armor, charms and all the items on the game.

    Coins, on the other hand, are the key of PW economy and the flux of them controls the prices of all non NPCs sellers.

    So, to maintain a decent prize of gold (and all other items) on the servers, they need to do some of following:

    1.- Maintain a steady amount of it on the game:

    Every sale takes a lot of gold out of the game but not coins. This means people will have more coins to afford more gold, but there will be not enough gold to all of them, so they need to race for each piece of gold by be willing to pay more coins than the other player. And since they have more coins, they can do it.
    One way to keep a steady amount of gold on each server could be a Zen promo before/after a big sale. That way the amount of gold will increase, making prices go down.

    2.- Lower the amount of coins that exist on the server.
    I think this is the key of all the problem. With less coins of the server no one will be able to afford those skyrocketed prices, forcing sellers to either lower prices or trade them for boutique items that can be easily sold.
    This can be done by many ways: as someone said before, changing some reward for items instead of coins, reducing the amount of coins each territory gives, allowing more NPCs to take out coing from the game.

    I think the most important way to make coins in game should be grinding and questing. Any other way, such the cube of fate, should be like going into a casino, having more chances to loose coins rather givin you more (this doesn't means they could enchange some coin rewards for item rewards)
    Sliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
    Although I'm still alive, pray to God I survive
    How long on this longest day, 'til we finally make it through.
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  • EmP - Harshlands
    EmP - Harshlands Posts: 10 Arc User
    edited August 2009
    with gold at 220k on HL i doubt it will ever get lower than 180k at this point
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited August 2009
    1: Cap the price you can sell gold
    2: If coin players have to pay 198k in game for 1 gold then cash players should pay $1.98 US dollars to buy 1 gold. Keep cash and coin players in scale with each other. That I think is fair.

    1. Like I said a couple pages back, caps result in shortages.

    When the supply of gold equals the demand, the price is stable. If the demand exceeds supply, the prices goes up in response. This causes demand to diminish - some players are unwilling to pay the higher price so they drop out of the bidding. When demand once again equals supply, then the price stabilizes again at this higher price point.

    If you cap the price of gold, then any time prices would have increased above the cap, demand will exceed supply. The top half of the gold sales at the auctioneer will be empty. If gold were capped at 200k, everyone will be placing bids for gold at 200k, and the people who placed their bids late will complain that they have to wait days or even weeks before they'll see any gold.

    You see this happen with subsidized and rent controlled housing. You usually have to get on a waiting list to get into those apartments.

    2. As has been explained, this creates a positive feedback loop. Demand for gold drives prices up, which due to gold prices also going up in RL $$ causes a drop in supply (fewer people creating gold with $$). The drop in supply drives up prices even more, causing a further drop in supply. And so on until nobody can afford to buy gold and PWI goes bankrupt.

    And why in the world do you think it's fair that people who are playing for free should be able to force people who pay $$ for the game to pay more? If you think that's fair, wouldn't it also be fair for the people who pay for the game to increase the expenses of the free players, and force them to also pay $$ to play?

    The market mechanism they've implemented for exchanging gold for coin insures a decent balance between free players and pay players. If the ratio goes out of whack so there are too many free players, the price of gold goes up thus encouraging some of those free players to become pay players. If there are too many pay players, the price of gold goes down and some of the pay players figure they can play for free and buy gold with coin instead of spending $$.
  • Kardie - Dreamweaver
    Kardie - Dreamweaver Posts: 371 Arc User
    edited August 2009
    with gold at 220k on HL i doubt it will ever get lower than 180k at this point

    i also doubt it.

    with the cube of fate/rebirth prize of 1m coins, anything less than 200k per gold would make that person a profit.
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