Multi-Clienting Temporarily Disabled - Discussion
Comments
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This post has been closed temporary and will be reopened soon.
Please be reminded this Thread is for Multy client discussion only. For all other issues please Start another thread.
On a second note the ToS are not up for discussion in regards to court cases or Law. Any issues with the ToS should be sent in via the ticket system.
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Reopening.
Please remember forum rules. I know the issues this is causing but their is still no need to break forum rules.
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@heero200 I know you're just a mod and all, but you seems to have a minimal contact with the higher ups? If so, can you at least tell me if they are even aware of this thread? I haven't seen Kalyst in ages, much less any other admin even saying "we're still alive".
Multi clienting isn't much of an issue with the workaround, but the force log is. You can't have a party wait a good 15 minutes for someone crucial (for a quest, or even a guild run) to come back. It's frustrating, annoying and downright insulting.
Is China even trying to fix this?0 -
I think that for the most part, we pretty much have the same amount of information that you guys do.0
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@ailiadrake They are aware of this thread. At this point their are no further updates to this.
I have passed on concerns regarding the force log lockout problem. Thats all the info I have on this.phantomforce#4598 wrote: »I think that for the most part, we pretty much have the same amount of information that you guys do.
Indeed!
Sorry I cant help any more.
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beheaxe, LOl making up 500mil a month?, And if thats true and you are not using alts, you are spending hours in every month, is my guess. Tick Tock..rl is waiting! See the skeleton sitting in a char above, is that you? And tell me how does this help you life if this is true? We all have so much time to live our real lives. This is it folks. Hope you all including myself wake up, look around you, if all is good, healthy, and living good lives with real people in them. Congratulations! You win life.0
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beheaxe, LOl making up 500mil a month?, And if thats true and you are not using alts, you are spending hours in every month, is my guess. Tick Tock..rl is waiting! See the skeleton sitting in a char above, is that you? And tell me how does this help you life if this is true? We all have so much time to live our real lives. This is it folks. Hope you all including myself wake up, look around you, if all is good, healthy, and living good lives with real people in them. Congratulations! You win life.
Homestead is an easy way to make coins like that if you’re smart and using it to make not spend, considering the top three tiers are generally quests that are bh/mbh/fsj things we are doing anyways.0 -
beheaxe, LOl making up 500mil a month?, And if thats true and you are not using alts, you are spending hours in every month, is my guess. Tick Tock..rl is waiting! See the skeleton sitting in a char above, is that you? And tell me how does this help you life if this is true? We all have so much time to live our real lives. This is it folks. Hope you all including myself wake up, look around you, if all is good, healthy, and living good lives with real people in them. Congratulations! You win life.
500 mil / 30 = 16.6 mil a day. Not that hard to do if you run dh and up fsj on 1 toon.
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beheaxe, LOl making up 500mil a month?, And if thats true and you are not using alts, you are spending hours in every month, is my guess. Tick Tock..rl is waiting! See the skeleton sitting in a char above, is that you? And tell me how does this help you life if this is true? We all have so much time to live our real lives. This is it folks. Hope you all including myself wake up, look around you, if all is good, healthy, and living good lives with real people in them. Congratulations! You win life.
You can easily break 500m/month doing just HS and DUP daily on 2 toons. The problem is that 500m gets you pretty much nowhere in the current state of the game.0 -
Well thats what happens, people exploit the game and everyone get punished. you all cry that you cant dual client.. i think 2 max clients open is fair.. Any gamer can see that... but are ya gamers...or winers? They didnt ask you to join...you did,,,so abide by there rules. not rocket science... kalystconquerer is a good employee been here since i started playing...they have done so much for us.. and you all are so.. ignorant and rude about it.. sure there are some things that could change, but they probably will over time.. Just stop complaining, Give them a break...0
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when are you guys going to fix the log in thing? i'm not one of these losers that have more than two accounts, i hate having to wait 15+ mins.0
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Lol economy will change again all those cat shops and all those coins lost0
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technoplume3, when next new instance begins, PWI are removing some of the rewards we from fsj that level up our Star chart. So do as many fsj you can and get them while you can.
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CAN WE PLEASE GET FORCE LOG BACK!!?? I am so tired of having to miss instances because I DC and can't get back in for 15 mins. WE NEED THE FORCE LOG FUNCTION BACK. QQ!!!!!!!0
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The Dark Side is currently in control, who knows maybe the balance will tip back to THE FORCE0
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I was thinking of coming back and checking it out, but no multi client means no buffs, no stand, etc so no thanks.0
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guys there is any chance to get back multi clienting back?0
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Guys this has already been said "Multi client is still possible" just takes more to do so now then before0
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Nice I like it0
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Thank you0
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I believe Multi client is only possible by use of a 'h a c k'.
It is not supported and could be considered as one of the areas that was looked at when the breach occurred.
I would like to see a statement officially confirming that multi client will not be brought back.0 -
They used to allow unlimited concurrent clients though. What is the evil to allow up to 6 clients ?0
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Fairly certain that PWI servers and the bandwidth they pay for is . . . lacking. Its the only explanation for why I ping 400ms+ to the European server they forced us onto and abandon us on at all times when I can log onto any other game and run 60ms on servers within the same country. Running multiple clients could be said to have a detrimental effect on server performance as a whole.0
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Fairly certain that PWI servers and the bandwidth they pay for is . . . lacking. Its the only explanation for why I ping 400ms+ to the European server they forced us onto and abandon us on at all times when I can log onto any other game and run 60ms on servers within the same country. Running multiple clients could be said to have a detrimental effect on server performance as a whole.
Well, if you're in the US and connecting to Europe, 400ms seems pretty standard fare for crossing the Atlantic ocean. I'm just happy my server stayed in the US and didn't end up overseas too.0 -
phantomforce#4598 wrote: »Fairly certain that PWI servers and the bandwidth they pay for is . . . lacking. Its the only explanation for why I ping 400ms+ to the European server they forced us onto and abandon us on at all times when I can log onto any other game and run 60ms on servers within the same country. Running multiple clients could be said to have a detrimental effect on server performance as a whole.
Well, if you're in the US and connecting to Europe, 400ms seems pretty standard fare for crossing the Atlantic ocean. I'm just happy my server stayed in the US and didn't end up overseas too.
Sorry to repeat this, but as I pointed out, I can log onto a laundry list of other servers from other games and maintain significantly lower ping without issue. The only reason I didn't mention them specifically by name is that I assumed it would be against forum rules to do so.
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phantomforce#4598 wrote: »Fairly certain that PWI servers and the bandwidth they pay for is . . . lacking. Its the only explanation for why I ping 400ms+ to the European server they forced us onto and abandon us on at all times when I can log onto any other game and run 60ms on servers within the same country. Running multiple clients could be said to have a detrimental effect on server performance as a whole.
Well, if you're in the US and connecting to Europe, 400ms seems pretty standard fare for crossing the Atlantic ocean. I'm just happy my server stayed in the US and didn't end up overseas too.
That is not standard, lol. For example, I used to play NA servers of LoL back in days when the game was new and no EU servers were around. Want to guess my ping? Sub 150. You could argue Riot being huge company and whatnot in comparison but thats when they were just starting out so not really an intelligent argument if you want to go there.
I dont quite know wtf is wrong with PWI servers but even private servers got better pings across Atlantic. Its actually ludicrous how badly they can manage this game in all senses of managing it and still get paid.0 -
Would I be banned if I just fixed the Force log issue myself? ... I'm starting to seriously consider it i'm tired of waiting. . .
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Would I be banned if I just fixed the Force log issue myself? ... I'm starting to seriously consider it i'm tired of waiting. . .
Short of you having access to PWE`s servers you really cant fix it yourself. This thread has had some entertaining ideas regarding this issue but putting it in simple terms. The issue is server doesnt realize you DC when you do and the frequency server checks if you are still connected or not is pretty long. If PWE gave a flying ****, this issue would been fixed long ago as I have hard time believing they cant figure out how to replicate forcelog button or a button, which checks if somebody is still connected on the server. Then again I am still amazed at this company on how incompetent you can be and still get paid.0 -
hurrdurrurr wrote: »Would I be banned if I just fixed the Force log issue myself? ... I'm starting to seriously consider it i'm tired of waiting. . .
Short of you having access to PWE`s servers you really cant fix it yourself. This thread has had some entertaining ideas regarding this issue but putting it in simple terms. The issue is server doesnt realize you DC when you do and the frequency server checks if you are still connected or not is pretty long. If PWE gave a flying ****, this issue would been fixed long ago as I have hard time believing they cant figure out how to replicate forcelog button or a button, which checks if somebody is still connected on the server. Then again I am still amazed at this company on how incompetent you can be and still get paid.
I've herd their has been a way found. Tho I would say it gonna be Tos.
Also sadly I will have to remove it should it be posted.
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