Disable hypers in frost, yes, no or LV restricted? FORGOTTEN THREAD

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  • bobyjoee
    bobyjoee Posts: 0 Arc User
    edited September 2013
    Krisnda wrote: »
    So you're saying to ignore the issue with FC that we're talking about, and just make FC the full one like it's supposed to be? And to just make the game easier to keep people in the game. May as well play on some other thing that'll have you at 105 with everyone else, free R9, the works.


    You A) Didn't read the whole thing, B) took it way out of context.

    As I said consider Cause and effect, and the current game market.

    I did not say make the game easier because it is already easy to compensate for the lack of people playing it. i.e If i were to make a seeker, and start to do the quests there would be no one to quest with and if a difficult obstacle comes in the way there would be no way around it, unless the game was in its current state.

    like in any other game if you ever played any, you actually work for you gear, farming and earning it and what not. r9 would not be easy in the least bit. 105 would still be difficult and time consuming.

    But make this game any less satisfying and people will leave and move to better games.
  • krisnda
    krisnda Posts: 4,655 Community Moderator
    edited September 2013
    bobyjoee wrote: »
    You A) Didn't read the whole thing, B) took it way out of context.

    As I said consider Cause and effect, and the current game market.

    I did not say make the game easier because it is already easy to compensate for the lack of people playing it. i.e If i were to make a seeker, and start to do the quests there would be no one to quest with and if a difficult obstacle comes in the way there would be no way around it, unless the game was in its current state.

    like in any other game if you ever played any, you actually work for you gear, farming and earning it and what not. r9 would not be easy in the least bit. 105 would still be difficult and time consuming.

    But make this game any less satisfying and people will leave and move to better games.

    Why don't people just explain things they are saying in the beginning, it's not my fault if I can't understand things in text. It can always be taken out of context. -_-?

    But this is what this thread is talking about, if FC is diminished like what we're talking about, then lower level people would be "forced" to do things the normal way, BH, FB, Quests, etc. Which imo, aren't boring, there's just a lack of people which would get back to normal if everyone wasn't in FC all day long.
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited September 2013
    What's more boring, running the same instance once per day (maybe 3 times if you can't get your head around BH stacking) until you're high enough to move on to the next instance, or running the same instance many times per day, day after day until your brains drip out your ears or you reach 105?
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  • HideYoHubby - Archosaur
    HideYoHubby - Archosaur Posts: 995 Arc User
    edited September 2013
    The only reason why FC is any problem for our worried citizens is because other ways of leveling arent up to that par. Just buff other ways for better reward/time ratio and the whole issue gets fixed. Leveling speed in this game really isnt the pronlem, its far slower than a lot of the popular games these days.
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  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited September 2013
    bobyjoee wrote: »
    You A) Didn't read the whole thing, B) took it way out of context.

    As I said consider Cause and effect, and the current game market.

    I did not say make the game easier because it is already easy to compensate for the lack of people playing it. i.e If i were to make a seeker, and start to do the quests there would be no one to quest with and if a difficult obstacle comes in the way there would be no way around it, unless the game was in its current state.

    like in any other game if you ever played any, you actually work for you gear, farming and earning it and what not. r9 would not be easy in the least bit. 105 would still be difficult and time consuming.

    But make this game any less satisfying and people will leave and move to better games.


    If you want cause and effect, i'll give you cause and effect.

    1. hypers in frost= plvling noobs who dont know much bout their class much less the pve world.

    2. deserted starter towns= new players/new alts lvl only as far as the 30s or 40s and then quit.

    3. rank 9 gear= easier to get, easier to buy in game, but still very expensive. (1.5-3bil coin to get)

    4. taking out of context? = anyone could take what you say out of context cause you dont make any sense. Doc

    So let me make this simply said. the starter towns are already deserted so in order for those areas to get back to being active and alive again, there has to be some kind of drastic change in a drastic way. such as putting a lvl limit on hypering frost. Theres other uses for hypers just besides doing it in frost which krisnda and venus have said already.

    Frost is 1 instance being done day after day after day after day. So wheres it going to stop to the point of where we can start seeing an active and alive playerbase? Plus i already have made a new alt and when someone new starts out, they can practially warp their way to lvl 60 without even trying and that is just without using frost as a plvling instance.

    If you want an active playerbase again, you must let go of something as destructive as plvling in frost. The game is practically already on life support by hanging on by thread, and those that claim that theres nothing to do to fix it cause of its current state are completely mistaken. If the players want nirvana to become active again, than they shouldnt let nation wars be a substitute for that particular instance. nation wars only happens twice a weekend, so whats everyone doing for the rest of the week huh?

    Pking in west arch? Being bored by causing drama over world chat just for the fun of it? Helping lower lvl bhs when your average lvl squads can do it on their own and for themselves? Almost sounds like someone was playing solitaire, freecell or pacman a hundred times, got bored of em and decided to keep playing em just cause it was something to do?

    So if we want an active playerbase again, players are going to have to realize that hypering in frost has got to go completely by putting a lvl limit on it so that players will be forced to do alot of the content that is out there, but just too bored to even do it. When you get other players doing the same quests or mob kills and zhenning, you get alot more fun than have to sell heads or plvling just to make in game coin.

    Plus heres a dose of game reality egg head, IF YOU DONT LIKE THIS POSSIBLE CHANGE, THAN JUST QUIT THE GAME AND GO ELSE WHERE. Players like you can and will always be replaced. So if your just here to troll than buzz off slush head.
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  • Riverwell - Archosaur
    Riverwell - Archosaur Posts: 423 Arc User
    edited September 2013
    Plus i already have made a new alt and when someone new starts out, they can practially warp their way to lvl 60 without even trying and that is just without using frost as a plvling instance.

    This!

    You can level so fast outside of FC. Literally all lvl restricting Hyper Frost would do is have people leveling fast in the open map. Leveling goes crazy, crazy fast without being a grindfest at all.

    I honestly don't understand why some people are against level restricting Hyper FC. It essentially won't change how fast you level. By the time quests, BHs and other random stuff they added aren't enough for you, you'll be at the level where you can use them unless you SERIOUSLY eff up.
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