Petition to Level Restrict Hypers

KawaiiJen - Heavens Tear
KawaiiJen - Heavens Tear Posts: 2,461 Arc User
edited June 2012 in General Discussion
Hyper Stones.... One of the many reasons things don't get done.Setting a level limit on it would make players level their class like it used to be. Which would allow newer players more fun to enjoy since not all of them can afford these amazing powerlevels without swiping the creditcard and then get bored and leave. Sure people say this game is "dead" it's not there yet but i agree it is heading there due to bad management, however the playerbase is making it worse by continuing this pattern.

My proposed solution. Make Hyper stones have a level requirement of at least 80. That gets rid of the "O lets EXP farm elsewhere" for people saying remove hypering from FF. Getting to 80 these days without FC is easy as hell already and forces people to BH and Crazystone etc to level. Which then will make them require gear for their level which will in-turn have people farming TTs and other things which will help keep the playerbase from being completely bored and also "teach them how to play their class" in a challenging instance. While keeping the High EXP ouput FF useable for higher levels which still helps feed your wallets.

What are your thoughts. Added a Timed poll to this simple yes or no. And if yes but disagree on the level it should be set then recommend a level and why. If not say why.

Poll Results are Public you can see votes here.


Reasons not to say no.

I'm a Plvler and its my only source of income. FIND SOMETHING ELSE its not hard.
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Post edited by KawaiiJen - Heavens Tear on
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Comments

  • scarfaceclaw
    scarfaceclaw Posts: 443 Arc User
    edited May 2012
    hmmm ... no.
    What kind of fool pays for a free game.
  • OmniX - Heavens Tear
    OmniX - Heavens Tear Posts: 185 Arc User
    edited May 2012
    I could see what you mean...i used to zhen on my wizard back in the day using only scrolls...but i would still say no.
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    It's an easy arguement to make either way. PWI has no problems restricting other cs items such as mounts and even fashion. Putting a lvl restrict on hypers at say lvl 30 really wouldn't change the dynamic of the current in game situation as getting to 30 takes only an hour just doing your quests now (if you are an experience player and know where to go for everything, noobs still should be able to get to 30 without hypers within a few hours).

    Now setting a limit of say lvl 80 (like the xp scrolls) would drasticly change game play as 70 is really where the lvling curve starts getting higher and also it would adversly effect the people who are already in game and haven't lvled that high as it would make it much harder for them to do so as quickly.

    I think there should have been a restriction on them to begin with (something between lvl 10-50 would be normal, I think you get some in the supply stash so ideally that lvl stash would be the best to set the lvl restrict) However since there is no restrict at all now implimenting one now would be pretty unfair even if it was a real low one.
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    Nope.

    It's a twoedged sword: Allow it free for all and have hyper noobs or bore the old palyers leveling a new alt out of their minds.
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  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited May 2012
    However since there is no restrict at all now implimenting one now would be pretty unfair even if it was a real low one.

    Because we all know changes made to this game are always completely fair for everyone.
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  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited May 2012
    Interesting, but I don't see it happening because it good bait for new players to continue playing.
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    It's an easy arguement to make either way. PWI has no problems restricting other cs items such as mounts and even fashion. Putting a lvl restrict on hypers at say lvl 30 really wouldn't change the dynamic of the current in game situation as getting to 30 takes only an hour just doing your quests now (if you are an experience player and know where to go for everything, noobs still should be able to get to 30 without hypers within a few hours).

    Now setting a limit of say lvl 80 (like the xp scrolls) would drasticly change game play as 70 is really where the lvling curve starts getting higher and also it would adversly effect the people who are already in game and haven't lvled that high as it would make it much harder for them to do so as quickly.

    I think there should have been a restriction on them to begin with (something between lvl 10-50 would be normal, I think you get some in the supply stash so ideally that lvl stash would be the best to set the lvl restrict) However since there is no restrict at all now implimenting one now would be pretty unfair even if it was a real low one.

    Sure it might be a little unfair for some, however sometimes its better to cut open your wound and let the venom out then let the venom kill you. (Poisonous Snake reference)
    Nope.

    It's a twoedged sword: Allow it free for all and have hyper noobs or bore the old palyers leveling a new alt out of their minds.
    I don't know about you but I have fun experimenting with alts and leveling them the old fashioned way. I guess the typical American thought process of today has helped corrupt this game. Instant gratification. O wait silly me. Let's hyper an alt to 101 only to get bored of it in a few days and use it purely for 99keys and BH1.
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited May 2012
    Hypers = people power-leveling insanely fast = r8,9 sales = pwi happy!
  • Sukinee - Heavens Tear
    Sukinee - Heavens Tear Posts: 262 Arc User
    edited May 2012
    I agree with the OP, although I am a little on the fence. It really does not take long to level a toon from 1 to 80; you got bounty hunter quests, kill quests, tideborn chain, earthguard quests, world quests and phoenix valley. >___>

    However there is still the issue of people actually learning how to play their class. You could have one player who does nothing but bounty hunter quests on their toon but relies on a much higher level player to run the instance for them because it's "efficient", therefore, the player wouldn't really learn how to play their toon at all.

    So you could try your best to place a requisite level on hyper stones but it still does not solve the issue of laziness.
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  • Lorthos - Raging Tide
    Lorthos - Raging Tide Posts: 41 Arc User
    edited May 2012
    Game flaws like these aren't as easily fixed as you'd believe.

    To many people are all to happy to just get hypers and boom, give em 1 week and they're 70+.

    If you take that away (Yes it has every good intention) It would **** off alot more players than it would help imo.

    Look at this fail of an analogy.

    Open up a recreation center for children. Allow kids to do whatever they like.
    Most kids will play in the computer lab ALL day. Now place rules a year after the center is opened stating children may only stay in the Computer lab 30 mins a day. And must play in the Gym (To stay healthy right?). Most kids would get pissed off, leave and go find what they want elsewhere. Imho.
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited May 2012
    i agree that hypers should be lvl limited, i even suggested an idea from another post where pw puts in an npc with hypers that cost 100k each since its the goin rate for hypers now days. plus they could also add crab meat and mp herbs with maybe even guardian scrolls for a cost simular to wht it takes to buy em with tokens from the boutique agent. Heres probably the most catchy way of limiting plvling to a specific lvl range. add a timed token simular to phoenix valley for bout 2-4hrs before FC gets reset, but everyone has to be least lvl 80 in squad to take the token. (simular rules from phoenix valley) so far its an idea and like to see what other ppl would think of this idea if it were to become reality to pwi.

    http://pwi-forum.perfectworld.com/showthread.php?p=16855381

    PS the link above is the post i mentioned.
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  • unceuncerave
    unceuncerave Posts: 471 Arc User
    edited May 2012
    God yes! This should've been done LONG FKING TIME AGO. Surprised no one has really brought this up sooner tbh. Noticed mostly the No people don't even play, are too lazy to play legit, dont even care about the game or give no good reason. Unlikely they would do this though.
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  • HardToFind - Raging Tide
    HardToFind - Raging Tide Posts: 57 Arc User
    edited May 2012
    A level restriction would be nice but I think 80 is to high to be honest.

    I just got through the 70s on my seeker alt but it took quite a bit of time since i don't buy heads ever.
    I also think the whole concept of buying heads or even soloing FC and then getting exp on your alt is flawed since you didn't actually play your char for that exp.
    But once my seeker got to 75 I would buff it with bp and then proceed to go do solo pv with hypers.

    Now this may have gotten me a bit to much exp looking back as i could easily get 30%+ just from the short part i ran in there(didn't actually do the whole instance)
    But I did actually play my char and it learned me some basics of pulling large groups of mobs.
    And without hyper those last 5 lvls would probably have taken much longer then they needed to be for me.

    Now I do have a suggestion hypers have several exp multipliers i looked it up and there are 5 of them so what i have in mind is the following.
    Unlock the lowest multiplier at lvl 40, the second lowest at lvl 50 and so on until you unlock x12 at lvl 80.
    This seems like a balanced and fair solution to me
  • unceuncerave
    unceuncerave Posts: 471 Arc User
    edited May 2012
    A level restriction would be nice but I think 80 is to high to be honest.

    I just got through the 70s on my seeker alt but it took quite a bit of time since i don't buy heads ever.
    I also think the whole concept of buying heads or even soloing FC and then getting exp on your alt is flawed since you didn't actually play your char for that exp.
    But once my seeker got to 75 I would buff it with bp and then proceed to go do solo pv with hypers.

    Now this may have gotten me a bit to much exp looking back as i could easily get 30%+ just from the short part i ran in there(didn't actually do the whole instance)
    But I did actually play my char and it learned me some basics of pulling large groups of mobs.
    And without hyper those last 5 lvls would probably have taken much longer then they needed to be for me.

    Now I do have a suggestion hypers have several exp multipliers i looked it up and there are 5 of them so what i have in mind is the following.
    Unlock the lowest multiplier at lvl 40, the second lowest at lvl 50 and so on until you unlock x12 at lvl 80.
    This seems like a balanced and fair solution to me

    You voted no but say yes in here. Must... find... logi-/headexplodes
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    Now I do have a suggestion hypers have several exp multipliers i looked it up and there are 5 of them so what i have in mind is the following.
    Unlock the lowest multiplier at lvl 40, the second lowest at lvl 50 and so on until you unlock x12 at lvl 80.
    This seems like a balanced and fair solution to me

    Hmm if by that method make it start by 60 and unlocking x12 at 100. 40 is a bit too early into the game for them to be having EXP boosts like that. But an interesting thought. The downside is that would defeat the purpose of having them farm for their gear for their level range to use. They could then just get plvled to 100 and skip the requires of needing decent gear till end-game.
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  • HardToFind - Raging Tide
    HardToFind - Raging Tide Posts: 57 Arc User
    edited May 2012
    You voted no but say yes in here. Must... find... logi-/headexplodes

    I said no because I found the no hypers before lvl 80 to be too strict.
    It also was my first reaction while I had some extra thought before posting.
    After which I came to a more nuanced answer, would have voted neither if that were an option.
    It wasn't so it was simply no to me
  • unceuncerave
    unceuncerave Posts: 471 Arc User
    edited May 2012
    Added a Timed poll to this simple yes or no. And if yes but disagree on the level it should be set then recommend a level and why. If not say why.
    A level restriction would be nice but I think 80 is to high to be honest.

    I just got through the 70s on my seeker alt but it took quite a bit of time since i don't buy heads ever.
    I also think the whole concept of buying heads or even soloing FC and then getting exp on your alt is flawed since you didn't actually play your char for that exp.
    But once my seeker got to 75 I would buff it with bp and then proceed to go do solo pv with hypers.

    Now this may have gotten me a bit to much exp looking back as i could easily get 30%+ just from the short part i ran in there(didn't actually do the whole instance)
    But I did actually play my char and it learned me some basics of pulling large groups of mobs.
    And without hyper those last 5 lvls would probably have taken much longer then they needed to be for me.

    Now I do have a suggestion hypers have several exp multipliers i looked it up and there are 5 of them so what i have in mind is the following.
    Unlock the lowest multiplier at lvl 40, the second lowest at lvl 50 and so on until you unlock x12 at lvl 80.
    This seems like a balanced and fair solution to me

    OPs thread stated should there be a Hyper Stone Level limit PERIOD. She suggested 80. You agree to a level requirement just disagreed on the level. Hate trying to talk to fisksticks.
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited May 2012
    *agrees with OP*
    Hypers should indeed be level restricted, but if 80 is too high, then maybe 70 would be a better starting point. While they're at it, they should restrict FC entry to 75+ as well.
    I'll vote yes, but something coming of this is unlikely... <=/
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    *agrees with OP*
    Hypers should indeed be level restricted, but if 80 is too high, then maybe 70 would be a better starting point. While they're at it, they should restrict FC entry to 75+ as well.
    I'll vote yes, but something coming of this is unlikely... <=/

    Unfortunately their attempt at that was to force everyone in squad to be level 8x+ to be able to open since they can't put a level restriction on going through a portal sadly. :/

    Hyper level restriction is only possible outcome I can see that would benefit.
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    I don't know about you but I have fun experimenting with alts and leveling them the old fashioned way. I guess the typical American thought process of today has helped corrupt this game. Instant gratification. O wait silly me. Let's hyper an alt to 101 only to get bored of it in a few days and use it purely for 99keys and BH1.

    I'm not even American. lol

    And all attitude aside, do you really think that would fix it? Thi game has been changed a lot to cater to the lazy people. You can buy your gears in the cs, quest numbers have been reduced, hell you can even buy your crafting skills.

    That's why I voted no. Sure, it would fix the problem of extreme noobs leveling in FCC. But it wouldn't make them any smarter or less lazy.
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited May 2012
    Unfortunately their attempt at that was to force everyone in squad to be level 8x+ to be able to open since they can't put a level restriction on going through a portal sadly. :/

    Hyper level restriction is only possible outcome I can see that would benefit.

    This makes me wonder why they can not figure out how the entrance to Lothranis/Momaganon work and apply something similar to FC...from the way it appears to work, one can not enter unless they've reached one of the two Awareness cultivations.

    Maybe they could have locked it to prevent those who havent finished their 79 cultivation from entering with a similar code...
    /grumblegrumblestupidevsgrumble

    Well, if your idea is at least considered, I'd totally settle for that. Anything that may get people back into the lower leveled BHs and the open world again.
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012

    I'm not even American. lol

    And all attitude aside, do you really think that would fix it? Thi game has been changed a lot to cater to the lazy people. You can buy your gears in the cs, quest numbers have been reduced, hell you can even buy your crafting skills.

    That's why I voted no. Sure, it would fix the problem of extreme noobs leveling in FCC. But it wouldn't make them any smarter or less lazy.
    I'm not saying you're American. I'm saying thats the American attitude. Instant gratification and when %!@$ hits the fan demand compensation out the butt. No I'm not saying its an entire fix. I said its one of the issues. Fix that and it would significantly fix a lot of the issues. (not all of them.)
    This makes me wonder why they can not figure out how the entrance to Lothranis/Momaganon work and apply something similar to FC...from the way it appears to work, one can not enter unless they've reached one of the two Awareness cultivations.

    Maybe they could have locked it to prevent those who havent finished their 79 cultivation from entering with a similar code...
    /grumblegrumblestupidevsgrumble

    Well, if your idea is at least considered, I'd totally settle for that. Anything that may get people back into the lower leveled BHs and the open world again.

    Those are for FB105. Which in our game doesn't exist so the teleport script for the portals are removed entirely.

    Heaven FB105 is now as we know as Warsong.
    Hell FB105 isn't used for anything. (People claim its nirvana but its not.)
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  • SylenThunder - Twilight Temple
    edited May 2012
    I'm not saying you're American. I'm saying thats the American attitude. Instant gratification and when %!@$ hits the fan demand compensation out the butt. No I'm not saying its an entire fix. I said its one of the issues. Fix that and it would significantly fix a lot of the issues. (not all of them.)



    Those are for FB105. Which in our game doesn't exist so the teleport script for the portals are removed entirely.

    Heaven FB105 is now as we know as Warsong.
    Hell FB105 isn't used for anything. (People claim its nirvana but its not.)

    umm... Lothranis and Momaganon are the maps you can access after sage/demon culti is complete, not FB105. (109 if you go py PWI's levels)
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    umm... Lothranis and Momaganon are the maps you can access after sage/demon culti is complete, not FB105. (109 if you go py PWI's levels)

    You're right 109 I had a long day at work lol. I was thinking about the FB109 instances in those locations I missread it.
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  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited May 2012
    Nope.

    It's a twoedged sword: Allow it free for all and have hyper noobs or bore the old palyers leveling a new alt out of their minds.

    That depends on the reason people roll alts these days. Some roll alts for new classes to enjoy, in which case why would they be bored out of their minds playing the class?

    Other people roll alts as keys and buff slaves, do you really think the game should cater to that? I want another cat shop char that can also get keys, PWI please give me a lv 100 cat shop char fast.
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    Lol someone is putting fake votes on No.

    holitna, holitna1, holitna2, holitna4, holitna5, holitna6, holitna7

    Do you really have to resort to that because you're one of the Plvling noobs who support this habit?
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    It's not like forum polls aren't rigged anyway. lol Just look at the ivan guys for yes. I doubt that's all legit either. b:laugh
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    It's not like forum polls aren't rigged anyway. lol Just look at the ivan guys for yes. I doubt that's all legit either. b:laugh

    Oh sorry I didn't see the 3 ivans compared to the 8 holitnas. Either way I wish there were restrictions I could put on polls like 1 per account + ppost/level requirement or something -_-
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  • ShamandaIie - Heavens Tear
    ShamandaIie - Heavens Tear Posts: 117 Arc User
    edited May 2012
    I see absolutely no use in this what so ever. The game barely has any new players, making it hard to level in a game where almost anything remotely interesting requires you to be a high leveled player is beyond ****.

    The whole people need to know how to play their class thing is so 2007, the gear the game provides is too overpowered for anything PVE, the morai gear at 95 is better than TT99 for PVE and you could do everything you'd want with it in PVE on easy-mode.
    What issues would making it harder to level in a game catered to high leveled players do any good? I mean if they had tournaments, events, specific quests that aren't redundant and boring as hell for specific levels. I could understand, but you pretty much want to force people to grind for months before even participating in anything worthwhile in this game..
  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    I see absolutely no use in this what so ever. The game barely has any new players, making it hard to level in a game where almost anything remotely interesting requires you to be a high leveled player is beyond ****.

    The whole people need to know how to play their class thing is so 2007, the gear the game provides is too overpowered for anything PVE, the morai gear at 95 is better than TT99 for PVE and you could do everything you'd want with it in PVE on easy-mode.
    What issues would making it harder to level in a game catered to high leveled players do any good? I mean if they had tournaments, events, specific quests that aren't redundant and boring as hell for specific levels. I could understand, but you pretty much want to force people to grind for months before even participating in anything worthwhile in this game..

    Of course there isnt you know why? So many Hyper babies the noob zone is empty... they see empty they leave because its boring. It's not even close to hard to level. If you think that you've become too spoiled on hypers.

    it takes less than 2 months to get to 100 with all the exp dailies you can do.
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