Working together, working with a Mystic...ijs

Brillance - Raging Tide
Brillance - Raging Tide Posts: 1,643 Arc User
edited January 2012 in Mystic
It has recently come to my attention that a lot of people don't know how to work together in any group, and seriously dont know how to work with a Mystic.

Two important things that I learned people dont generally know are...

1. Our vital & healing herbs 'act' as a BB, so get close to them.

2. It is best NOT to chase the few mobs that scatter with our AoE. If you do not have range capability just wait a second, and they will return quickly to your melee attack.


Im not talking about nabs, idiots and hotshot players that practically ruin a squad anyway.

Im talking about high lvl players that play their chars very well, but obviously have never run with a Mystic before, and find themselves frustrated when things aren't going EXACTLY how they had expected.

We are a new character, anyone returning to the game since the expansion is not going to be familiar with us - and there still are not all that many of us, so you dont have to have taken a break from the game to have failed to experience what its like to run with a Mystic.

*Our vital & healing herbs 'act' as a BB, so get close to them.

Unless the Instance you are doing is being filmed for the Silver Screen, it is best to stay close here. I myself sometimes run right up inside the tanking barb. I am not doing this cause "I want his kitty pixels NAO", nor to try to dominate or otherwise obscure his presense from the screen.

I learned as a low level the best way for my Mystic NOT to pull aggro is to make it so it cant go far if it does happen, and my plants are right there to continuously heal the barb and other melee.

If you are far away from the action & see you are dying, and you see the plants down, RUN to them, they will heal you just like they are healing anyone else near them. You cant expect a Mystic to jeopardize the entire squad by running away from it to find & heal you.


*It is best NOT to chase the few mobs that scatter with our AoE. If you do not have range capability just wait a second, and they will return quickly to your melee attack.

We were created to create Chaos, and that is exactly what our AoE does. Dont let it blow your mind, its just another situation you have to make a simple adjustment to - stand still a second, wait.

The LAST thing you should be doing is chasing after a mob and running away from the healing plants that should be down. At the very least, the fleeing & returning mob will not be killed by any mobs they encounter in this action, but in chasing after him - you might be.

These are just two things that most Mystics might think you already know about them.

Im a new PWI player, and my first leveled character happens to be new too, lol. I am busy learning about myself, as well as how to best work with everyone else. In comparision, it is a relatively easy task to learn how to work with me.

Im sure there may be more things that people should know about working with a Mystic. Afterall, Im just a noob and Im doing noob stoof, yeah! :p

For all our sakes, please post them & discuss them! b:victory
Post edited by Brillance - Raging Tide on
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Comments

  • Xaner - Dreamweaver
    Xaner - Dreamweaver Posts: 195 Arc User
    edited January 2012
    I do agree with most ;D But, with "Dont let it blow your mind, its just another situation you have to make a simple adjustment to - stand still a second, wait." I use Gale Force when the BM stun the mobs that way i just do the damage while the seal doesn't move them because they are stunned. Or Listless Blossom-Gale Force-Lysing this combo works wonders :) and by the time the next aoe is shot they will probably only move 1 meter :x But i always like using befuddling creeper lysing on mobs-bm stun-then i gale force :) deals about 20k damage and with mistress deals like 9-11k.
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    I never had any problems with that. lol Maybe because of my playstyle. I drop plants in situations that need them but in BH or stuff, yea it's mostly moving business. I don't blame anyone, I don't even get annoyed if you move off, one falling petals usually takes care of it until the mobs dead.

    In that way I guess I adapted from cleric. Rather take care of business with some short heals than forcing people to stand still. Imagine BBing every group of 3 mobs in BHs.. o_o; Nope, wouldn't work. lol

    About people not knowing what you're capable of: Get used to it. It doesn't get any better :D
    And tbh, I've seen so many fail mystics, I'm sceptical of others too :p It isn't an easy class at all and only a few I've seen have impressed me.
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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    I do agree with most ;D But, with "Dont let it blow your mind, its just another situation you have to make a simple adjustment to - stand still a second, wait." I use Gale Force when the BM stun the mobs that way i just do the damage while the seal doesn't move them because they are stunned. Or Listless Blossom-Gale Force-Lysing this combo works wonders :) and by the time the next aoe is shot they will probably only move 1 meter :x But i always like using befuddling creeper lysing on mobs-bm stun-then i gale force :) deals about 20k damage and with mistress deals like 9-11k.


    What I mean by that is I have had BMs and even Wizards (o.0) flip out on me for this, and I dont understand what the problem is. Its not like every mob in the pull flees to begin with, and even if they did they dont go very far anyway. And, they run literally right back to be killed some more.

    If people got over it, and learned to work with us, they would see Thicket & Gale Force are a great benefit to any FC squad & pull, unless you get scared when you see it happen.

    The only unsafe thing that is going to happen, is when that meleer desides to chase a single mob, instead of staying put and continuing with the mobs that are frozen right there.

    Thanks for the attack suggestion, I'll try it out, but sometimes the BMs are doing such a good job, lysing befudding creeper would be all I had time to do. Not a bad thing either...ijs.
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    As a BM....Anything that moves out of my AoE range or Fist range makes me pissed off just cause it means I have to go chase after it's *** and deal with loss of DD or loss of chi regen (since I ain't a damn sin I gotta spam bell or marrows or go punch the damn NPC's for my chi back if I can't get enough off a mob).


    So while I know many classes have seals, Never use them with BIG pulls....causes way to many issues imho D:<
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    I never had any problems with that. lol Maybe because of my playstyle. I drop plants in situations that need them but in BH or stuff, yea it's mostly moving business. I don't blame anyone, I don't even get annoyed if you move off, one falling petals usually takes care of it until the mobs dead.

    In that way I guess I adapted from cleric. Rather take care of business with some short heals than forcing people to stand still. Imagine BBing every group of 3 mobs in BHs.. o_o; Nope, wouldn't work. lol

    About people not knowing what you're capable of: Get used to it. It doesn't get any better :D
    And tbh, I've seen so many fail mystics, I'm sceptical of others too :p It isn't an easy class at all and only a few I've seen have impressed me.


    What do you mean by get "used to it, it doesnt get any better"?

    I cant believe anyone who has done a swift FC because a Mystic was present wouldnt want to run with a Mystic again.

    If people get educated on what we can do for their squad, and HOW TO REACT to it - I cant see why finding squads would not get easier. I think education is a lot more proactive than complacency.



    I could be wrong, but I cant imagine what a squad would be like WITHOUT a Mystic in it b:chuckle
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    As a BM....Anything that moves out of my AoE range or Fist range makes me pissed off just cause it means I have to go chase after it's *** and deal with loss of DD or loss of chi regen (since I ain't a damn sin I gotta spam bell or marrows or go punch the damn NPC's for my chi back if I can't get enough off a mob).


    So while I know many classes have seals, Never use them with BIG pulls....causes way to many issues imho D:<



    I dont see why you get pissed off, unless you felt like your char should be the center of attention. You will not lose DD with a Mystics DD added to your own, and as said the few mobs that do flee run right back...into your Vortex. Find a Mystic that everyone calls PRO on your server and try it. Its a lot faster that relying only on the sin and your Vortex. DONT CHASE IT, I don't.

    Even though I am Sage, I have a spell to help with Chi, and I even have Cloud Eruption on my genie. Surely replacing Chi is not a frailty in the mechanics of a BM, is it?
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    Hm I'm with Perses on that one. On my BM, yes it does annoy me if things run off. Especially if it's just the mob I was gonna use to drop a big aoe. Or if I wanted chi. I got cloud eruption on my genie but I rather save my energy for other skills I could need to save the squad.
    There are situations that you should refrain from making mobs run, e.g. many magic mobs. It just doesn't do well with the tank and I can see why they would get annoyed.
    Oh and he is a BM ijs. lol Not a seeker.

    For my statement: Have fun educating the server. There's so many people that don't know how certain classes work, you will be constantly forced to teach them. That's what I meant.
    [SIGPIC][/SIGPIC]

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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    Hm I'm with Perses on that one. On my BM, yes it does annoy me if things run off. Especially if it's just the mob I was gonna use to drop a big aoe. Or if I wanted chi. I got cloud eruption on my genie but I rather save my energy for other skills I could need to save the squad.
    There are situations that you should refrain from making mobs run, e.g. many magic mobs. It just doesn't do well with the tank and I can see why they would get annoyed.
    Oh and he is a BM ijs. lol Not a seeker.

    For my statement: Have fun educating the server. There's so many people that don't know how certain classes work, you will be constantly forced to teach them. That's what I meant.

    Xainou, if your BM is your favorite character over your Mystic then I can see why you say what you say.

    As a Mystic you already know the bulk of the mob does not run off, and in a second what does will return, in that short time I have been told I did 270K additional damage, and Im just a noob. I have also had someone in almost every squad I have done an FC in remark over how swift the run was.

    Is losing all that really worth avoiding this alleged annoyance?
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    Why does it matter which character I prefer...? lol I adapt to the character I'm on and make the best use of it, teamwork-wise.

    And no, it's not useful with magical or ranged mobs. You make more mess than you are useful in that situation. That's why I don't use gale force in such tight spots.

    You didn't really come back after ragequitting just to rub it into everyones face how epic mystics DD is, right? This game is about teamplay, not about some single person who values his own damage higher than the groups efficiency. Hate to break it for you but no class is that epic that they have a free-to-get-through-with-everything ticket.
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    Okay, Ill ignore the last post Xainou - since you want to turn a good discussion into a personal attack. Please, go do someone elses thread the big favor of your presence. And, please stay, if there is anything noteworthy you can add to the discussion. b:thanks
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    I dont see why you get pissed off, unless you felt like your char should be the center of attention. You will not lose DD with a Mystics DD added to your own, and as said the few mobs that do flee run right back...into your Vortex. Find a Mystic that everyone calls PRO on your server and try it. Its a lot faster that relying only on the sin and your Vortex. DONT CHASE IT, I don't.

    Even though I am Sage, I have a spell to help with Chi, and I even have Cloud Eruption on my genie. Surely replacing Chi is not a frailty in the mechanics of a BM, is it?
    I never rely on a vortex, as I never have it any squad with this character. (I AM POSTING FROM A BM, NOT A SEEKER) Mainly because I kill the mobs faster than the seeker can put up the vortex with just a few of my skills, even if the seeker pulls the ****.

    As for places I ****ing hate seals:

    Second bosses hallway - TOO MANY ****ING MAGIC AND RANGE MOBS

    First hallway - MAGIC MOBS

    Really, ANY PLACE WITH ANYTHING THAT HAS MAGIC, CAN BE MAGIC, IS RANGE, OR CAN BE RANGE. Any time somebody puts up a ****ing seal on these mobs I have been known to kick them out of squad and drop them WITH the mobs.
    Hm I'm with Perses on that one. On my BM, yes it does annoy me if things run off. Especially if it's just the mob I was gonna use to drop a big aoe. Or if I wanted chi. I got cloud eruption on my genie but I rather save my energy for other skills I could need to save the squad.
    There are situations that you should refrain from making mobs run, e.g. many magic mobs. It just doesn't do well with the tank and I can see why they would get annoyed.
    Oh and he is a BM ijs. lol Not a seeker.

    For my statement: Have fun educating the server. There's so many people that don't know how certain classes work, you will be constantly forced to teach them. That's what I meant.

    Thank you Xaniou for actually looking at my avatar and seeing i'm not part of the Earthguard race, but of the proud (and suicidal) Human Race :D!


    And I second everything Xainou said in this post.
    Nothing worthwhile to mention here, enjoy the animated signature~

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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    Well, I guess its a good thing a Mystic can still catch a good squad that doesnt have a squimish BM in it. Although I prefer having the buff myself. b:cute
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    I gave you logical reasons as to why what you're doing might be wrong, you call it a personal attack. Just funny how you deny it all and instead call people stupid and now tell me I'm not good enough to be posting in your thread. If you were a troll you would be epic at it. But I fear you're serious.
    Maybe you should take your own advice of getting out the door. lol
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    Well, I guess its a good thing a Mystic can still catch a good squad that doesnt have a squimish BM in it. Although I prefer having the buff myself. b:cute

    Coming from the mystic that would die in three hits from anything that isn't magic.


    Seriously, learn every single mob in this game and how many of them are magic/melee/range mixes and you'll understand why the **** I hate people who seal mobs if they can't one-shot the mob.
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    You didn't really come back after ragequitting just to rub it into everyones face how epic mystics DD is, right? This game is about teamplay, not about some single person who values his own damage higher than the groups efficiency. Hate to break it for you but no class is that epic that they have a free-to-get-through-with-everything ticket.



    THAT is a personal attack that has no place in the discussion, sweetie. Like I said, but Ill rephrase in terms you can understand -

    MAKE A POSITIVE CONTRIBUTION TO THE DISCUSSION OR GTFO! Thanks and have a nice day! b:chuckle
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    THAT is a personal attack that has no place in the discussion, sweetie. Like I said, but Ill rephrase in terms you can understand -

    MAKE A POSITIVE CONTRIBUTION TO THE DISCUSSION OR GTFO! Thanks and have a nice day! b:chuckle

    o.O....You be a dumbass.


    ^ That is a personal attack on a small scale.


    What you highlighted on the post you quoted is nothing more than a question posed to you about your return the game as a mystic.


    Now if you wanted a real personal attack it would basically be somebody who knows you well enough to pose a possibly threat to actually hurting you in real life.
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    o.O....You be a dumbass.


    ^ That is a personal attack on a small scale.


    What you highlighted on the post you quoted is nothing more than a question posed to you about your return the game as a mystic.


    Now if you wanted a real personal attack it would basically be somebody who knows you well enough to pose a possibly threat to actually hurting you in real life.

    What YOU dont know is I never left the game as a Mystic. Back on topic please. Its not hard. I have faith you guys can do it! b:victory
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    And there we go again, you belittleing me and others. IJS I wasn't the one who called Perses seeing himself as the center of attention. lol I simply responded to your stuff about others concerns with your attacks being nonsense.

    Get it right: it's TEAMPLAY. Not 'Oh I'm epic, I'll just do my thing.'
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    What YOU dont know is I never left the game as a Mystic. Back on topic please. Its not hard. I have faith you guys can do it! b:victory

    Yeah, i'm done with this.


    Your more of a ****** than you look. b:bye
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    And there we go again, you belittleing me and others. IJS I wasn't the one who called Perses seeing himself as the center of attention. lol I simply responded to your stuff about others concerns with your attacks being nonsense.

    Get it right: it's TEAMPLAY. Not 'Oh I'm epic, I'll just do my thing.'

    I havent even tried to belittle you guys - you are looking like you look all by yourselves. Got to give credit where credit is due b:victory

    If you have something to say about TEAMPLAY Xainou that relates to the topic then please do make a post about it, just leave any 'personal issues' out of it, please.

    If you like, Im sure there is somewhere on these big forums that you can attack me to no end - on your own cool stuff thread. b:cute
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    Way to ignore all feedback I gave you.

    I'm with Perses on this. You're just too ****ing stupid to even bother. And I know you'll surely post something like 'Oh finally they got it and left my awesome threadb:cute'.
    Grats on making yourself look like a ****ing ignorant diva.
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    You're just too ****ing stupid to even bother./QUOTE]

    Awesome! So, when you going to not "even bother"? b:thanks
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited January 2012
    Wow mystics forum is even more dead then last time I checked ^^;
    But going on-topic here's my point of view
    It is best NOT to chase the few mobs that scatter with our AoE. If you do not have range capability just wait a second, and they will return quickly to your melee attack.
    As a BM....Anything that moves out of my AoE range or Fist range makes me pissed off just cause it means I have to go chase after it's *** and deal with loss of DD or loss of chi regen (since I ain't a damn sin I gotta spam bell or marrows or go punch the damn NPC's for my chi back if I can't get enough off a mob).
    So while I know many classes have seals, Never use them with BIG pulls....causes way to many issues imho D:<

    See? There's no point in even continuing the discution after "I have to chase them". Idk why this transformed into a mystic vs bm brawl cause it has nothing to do with the classes. Seal existed from the beginning of the game. So in regards to the OP's post this isn't really about knowing how to play with a mystic in squad, it's just knowing how to play the game.

    Now if u try and think "outside the box" a bit you'd see that if u don't follow the mobs, not only it won't be annoying for u but it can also be an advantage. Now, I assume everyone knows how seals work (b:laugh yh right.. i played this game for too long to assume Everyone knows basics). If you use that brief moment that the mobs run away, instead of running after them, to prepare for when they come back on their own (can be as simple as getting more chi, healing yourself or even just wait for your skill to come out of cooldown) then you have an advantage.

    If u just chase after them and then chase them back I can see how that can be annoying for you. Even worse if you have aggro, if you chase after them the mobs won't come back and thus u may force other squad member to also have to come after them.

    Alas too much to ask, after using it a bit just like 2 maybe 3 ppl didn't end up chasing them. I just stopped using it for pulls all together to make everyone happy.

    Just my 2 cents though.
    Youtube channel: youtube.com/user/FDB19
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited January 2012
    If u just chase after them and then chase them back I can see how that can be annoying for you. Even worse if you have aggro, if you chase after them the mobs won't come back and thus u may force other squad member to also have to come after them.

    You missed the point Perses and me were making. Magic or ranged mobs don't come back. They just scatter in all possible directions and put even more strain on the tnak or whoever got agro that moment. If you're in a critical situation, this aoe scattering could be a squad wipe.

    I'm not saying it's bad to use sealing skills in aoe situations. Just that it is bad if you're facing a number of hard hitting or many mobs that will hurt you more if they stay at a distance. Then it would just be stupid to make stuff run...
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited January 2012
    Granted, although ranged mobs do "come back" (when they're sent to a distance longer than they're range), just not from where they left (assuming they're in melee range at beginning), in which case you do have to anticipate the place where they will come and start attacking again which is asking too much I guess.

    Though I was just talking about players simply..well mimicking they're exact movements going back and forth, then complaining "stop sealing mobs i have to go after them". The distance you actually have to move is relatively easy to figure out but then again like i sad I did, easiest way to satisfy everyone is just to drop the skill in those situations >.>
    Youtube channel: youtube.com/user/FDB19
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    Granted, although ranged mobs do "come back" (when they're sent to a distance longer than they're range), just not from where they left (assuming they're in melee range at beginning), in which case you do have to anticipate the place where they will come and start attacking again which is asking too much I guess.

    Though I was just talking about players simply..well mimicking they're exact movements going back and forth, then complaining "stop sealing mobs i have to go after them". The distance you actually have to move is relatively easy to figure out but then again like i sad I did, easiest way to satisfy everyone is just to drop the skill in those situations >.>

    Ok...let me give a in game example for you:


    You have a squad of a lvl 9x BM, a 9x barb, 9x cleric, 9x mystic, 9x sin, 9x sin.

    The barb pulls the hallway to the shade before the second boss in frost, the barb then hits turtle as he reaches the shade and waits for his DD and stun team to catch up, along with healer. As the BM reaches the mobs, so does the mystic and the mystic drops the sealing skill right as the BM goes to start AoE'ing (along with the two sins, and the barb) causing all the magic mobs in that pull to run out of the range of their AoE from the seal which causes the damage to the barb to be healed by the cleric and the cleric having the chance to get heal aggro (this is a chance only, if you assume by today's standards the barb has no clue what roar is or how to maintain aggro over a large group) which could end up with the cleric dead. Going on the cleric dead, the BM tries to run in to stun and save the group. Except the mystic drops next because of doing damage to the mobs from the sealing skill. The BM notices this and pulls out stun, and drops dragons trying to kill the mobs fast. The sin's have already both stealthed as they know nothing good is going to come and the BM dies from no extra help, the barb then dies next because of no heals, turtle is gone, and tons of magic mobs on him.



    This is now a squad wipe with only the two sins alive because of force stealth.






    Do you now understand why the **** I hate sealing skills on BIG pulls?
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    Im sorry Im lost. I have never had a mob I AoE'd NOT return to me. It may be in my future...idk. But as of today that has never occured. The only way that could happen is for someone to interupt that mob purposely as far as Ive experienced anywhere.

    I dont care if Magic attacks me, cause Im Arcane, and have good MDef. I also have good spells to fight them. The only thing that has ever stumped me was a low level boss with Magic Immunity...wtf? lol.
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited January 2012
    Brillance: It doesn't matter how good your magic defense is, if you have over 50 + mobs on you that are all hitting you (unless you have something like 9k hp at your lvl), you will die.
    Nothing worthwhile to mention here, enjoy the animated signature~

    [SIGPIC][/SIGPIC]
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited January 2012
    Brillance: It doesn't matter how good your magic defense is, if you have over 50 + mobs on you that are all hitting you (unless you have something like 9k hp at your lvl), you will die.

    I dont have 9K HP, but I do have Vital & Healing herb right there in the middle of it all with me. And, there is always Comforting Mist if things are looking rough for some reason. If a cleric is there with their BB going with us, I dont see anyone dying at all, unless they Dc'd at the most opportune moment or something.
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited January 2012
    Ok...let me give a in game example for you:

    You have a squad of a lvl 9x BM, a 9x barb, 9x cleric, 9x mystic, 9x sin, 9x sin.

    The barb pulls the hallway to the shade before the second boss in frost, the barb then hits turtle as he reaches the shade and waits for his DD and stun team to catch up, along with healer. As the BM reaches the mobs, so does the mystic and the mystic drops the sealing skill right as the BM goes to start AoE'ing (along with the two sins, and the barb) causing all the magic mobs in that pull to run out of the range of their AoE from the seal which causes the damage to the barb to be healed by the cleric and the cleric having the chance to get heal aggro (this is a chance only, if you assume by today's standards the barb has no clue what roar is or how to maintain aggro over a large group) which could end up with the cleric dead. Going on the cleric dead, the BM tries to run in to stun and save the group. Except the mystic drops next because of doing damage to the mobs from the sealing skill. The BM notices this and pulls out stun, and drops dragons trying to kill the mobs fast. The sin's have already both stealthed as they know nothing good is going to come and the BM dies from no extra help, the barb then dies next because of no heals, turtle is gone, and tons of magic mobs on him.

    This is now a squad wipe with only the two sins alive because of force stealth.

    Do you now understand why the **** I hate sealing skills on BIG pulls?

    Yes that's mystics' fault, no argument; you don't start off with the seal that's just stupid.

    I was assuming a decent mystic who goes through his plants debuffs, pet aoes or sheild depending on situation and using seal in a situation like barb starts taking a lot of damage, cleric can't out heal it and bm's roar is in cd, in this case(with squad cooperation) the seal can get u just enough time for the barb's hp to go up or bm's roar to get out of cooldown.

    Talking about aoe seal is tidious, yes, but it can also potentially save squads not just cause them to wipe :p
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