Small change to 5.0

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  • __ian__ - Heavens Tear
    __ian__ - Heavens Tear Posts: 162 Arc User
    edited September 2011
    !!!!!
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  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited September 2011

    新九军装备诞生,拥有九军装备的玩家可到万流城天将处将老九军装备重铸。重铸装备需要消耗一定数量的夏风令 牌,重铸后,原装备的孔数、精炼、所镶嵌的宝石均可获得无偿保留。

    New Rank 9 gear has been introduced.Players with Rank 9 gear can go to Thousand Streams to recast their old gear to the new gear.Recasting the gear will require General Summer's Token.The number of sockets,level of refine and the socketed stones will be retained unconditionally.




    - Thats about the only line that even might look promising; But I'd reckon when hell freezes over.

    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
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    Are you kind of seeing what I'm saying. b:bye
  • ntkn
    ntkn Posts: 14 Arc User
    edited September 2011
    new rank 9 gear? wut?
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited September 2011
    Who gives a **** what your aps is if you cant keep it up? Itl meean less, not more.

    Actually, they really do. Try it, CE (Very Highregen genie or Str whichever you like)-RDS IH and Tackling will NOT keep you permasparked if you gain 0 chi from autoattacks during the spark b:bye (Well, Sage might just about, with the average chi gain being 2.33 on IH, and a 20% increase on RDS).

    You're missing the point. With the new proposed change, Sins will indeed no longer be able to perma spark. But they will be damned close !

    With Inner Harmony etc, 4.0 aps base Sins will only need to auto attack in normal mode for a few seconds (4-5 at the most) to gain enough chi to regain their triple spark. BMs, Barbs and even Archers... none of whom have those Over Powered chi gain skills... will have to wack away for virtually an enitre non-spark cycle just to regain the chi needed to spark again. Cloud Erupt can't be spammed every spark cycle either as your genie will constantly be short on stamina.

    So bottom line... this nerf will only mildly inconvenience Sins (ironically, just like disabling CCing only barely inconvenienced them too) while thoroughly **** over all the other APS classes.

    And before Casters look to gloat... good luck getting those same Sins to take you on regular Nirvana/TT/BH runs. You're still at the bottom of the food chain PVE wise. Only difference is that all but the very elite APS BMs and Barbs will now come to join you.

    Like I said at the very top... better reroll a fish before its too late. b:avoid
  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited September 2011
    ntkn wrote: »
    new rank 9 gear? wut?


    Recasting Rank 9 gear like Nirvana in its third (Reforge) stage

    See:
    http://pwi-wiki.perfectworld.com/index.php/Nirvana_Crafting#Crafting_Nirvana_Armor


    Reforge - takes 2 Uncanny Crystals. This step is optional and any variable stats of the armor are rerolled. The sockets, gems, and refinement are always transferred in this step.


    http://pwi-wiki.perfectworld.com/index.php/Nirvana_Crafting#Crafting_Nirvana_Weapons


    Reforge - takes 7 rapture crystals. For this optional step all 3 attributes of the G15 weapon are rerolled. The sockets, gems, and refinement are always transferred in this step.


    If I read the translation correctly, but who the hell knows.
    Translation is only as good as the machine or human translation. But if I'm reading between the lines in the correct (which may be wrong) way. Well, yeah.

    The idea sounds expensive, but all right at the same time.
    Next thing PWI will add jewellery to the ongoing Nirvana entourage, but you never know.

    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
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    Are you kind of seeing what I'm saying. b:bye
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2011
    From what I understand they already introduced rerolling R8 armor which cause a lot of QQ on the forums because it was possible to get even more -int or have stats better than R9 armor.

    Now they introduced rerolling R9 armor. I am interested in what the stat pool looks like for this as R9 armor has very high quality stats. Maybe with this you can get -.1 on the R9 chest?
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  • CessiI - Dreamweaver
    CessiI - Dreamweaver Posts: 176 Arc User
    edited September 2011
    PvE wise it will take some effect, i doubt it will hurt that much, sins where always top-dog in instances and they still will be after this.

    now PvP wise is where i set my mind to, sin would need to watch his chi more often considering most their disable moves require sparks. i see chances of peaple slipping away from a sin grasp who is just short of 50 chi for an headhunt.

    as for barbs, demon bestial rage FTW

    as for BMs, their stun is relatifly cheap, onely their ultis are a bit expencive.

    this might change pvp to actually using skills and thinking, instead of spark auto attack durrrrr repeat...

    i remember a few years back, that chi per hit was weapon and class based

    barb would get 5 chi per auto attack
    archer ( if using bow ) 5 chi
    i thought a BM would get 4 chi per auto attack,
    as for the casters it was 3 chi i think

    it changed that BMs would get 5 and archers when using other weapons as well

    i would aprove if this would be setted back as well, ( 3 chi per auto attack hit for sins ) b:chuckle

    i have a 5.00 char, i will be affected by this, but i see more possitive sides about this future update .

    and who knows , maybe sins wont be able to gain chi AT ALL during spark times, we will see in a few months
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited September 2011
    While this might work out well, they're going to need to tweak a few other things:

    1) Sin chi skills; even if they just took RDS's ridiculous chi gain away it would greatly even sins out in PvE with this update

    2) TT bosses in 3-2 and 3-3 need to be looked at again to take this change into account.
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  • ApocaIypto - Dreamweaver
    ApocaIypto - Dreamweaver Posts: 585 Arc User
    edited September 2011
    ok so :

    1 : it what i read is right, its on china TEST server, and only like a quarter of what they try, make it to the "real" china servers. then not everything from china servers come on our version.

    2 : doubt that price will go up ever again, exept gold lol

    3 : good luck to the ones who wanna beat the new TT 3-x bosses the old way

    4 : even if u dont earn chi when ur sparking, a good DD squad (~3 sins depending on refines, and 1 BM) can kill HFable bosses in nirv in 1 spark. and then can do a 6/6 squad to kill non HFable bosses in 1 spark b:pleased

    5 : casters, it will be worse for u, a lot worse, since u will need godly DDs to kill bosses fast before they do huge or special atacks. b:bye

    KTHXBYE? lol b:chuckle
  • VenoMKII - Harshlands
    VenoMKII - Harshlands Posts: 306 Arc User
    edited September 2011
    ok so :

    1 : it what i read is right, its on china TEST server, and only like a quarter of what they try, make it to the "real" china servers. then not everything from china servers come on our version.

    2 : doubt that price will go up ever again, exept gold lol

    3 : good luck to the ones who wanna beat the new TT 3-x bosses the old way

    4 : even if u dont earn chi when ur sparking, a good DD squad (~3 sins depending on refines, and 1 BM) can kill HFable bosses in nirv in 1 spark. and then can do a 6/6 squad to kill non HFable bosses in 1 spark b:pleased

    5 : casters, it will be worse for u, a lot worse, since u will need godly DDs to kill bosses fast before they do huge or special atacks. b:bye

    KTHXBYE? lol b:chuckle

    @5

    Why do you assume casters have to be protected from these huge or godly attacks by killing the boss fast? My fail *** cleric tanks the AoE off every boss in current 3-2/3-3 with reasonable ease, without barb buff. Most of the AoEs you talk of dont exist, the only ones that do are completely avoidable anyway (omg, havign to actually run from runewolf or its Nirvana equivelent?, what a ****ing shame). Aditionally, we had these things called barbs. If they were played properly they could really destroy a bosses ability to AoE, and BMs were always able to wield a blade for the moment it took to cast Myriad.

    Itl be a bit slower, sure, itl make Sins more OP in comparison to others, but less OP overall, but us casters will have a lot more company in our "****" squads that take about an hour to do a full TT run. Might even half that time with good DD that isnt completely reliant on APS for it.
  • Hell_rayzer - Heavens Tear
    Hell_rayzer - Heavens Tear Posts: 141 Arc User
    edited September 2011
    endlesspsy wrote: »
    yes big effin deal,i quit

    Please quit now then. Stop complaining. No one person should be able to solo world bosses...
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited September 2011
    I'm a wizard, and even I think this is stupid.

    Look, sins are going to be OP no matter what the devs do to the game (unless they nerfed only sins that is)

    But this is plain unfair to the other classes.

    BMs and Barbs are both PvE classes. Say what you want, but when looking at all the different types of PvP, they simply don't stand up to the likes of Wizzies, Psys, Archers, etc

    I mean really, with 5aps gone, what will barbs do? Pull catas? That's not much to do.
    And bms? They might be allowed into Nirv squads to HF, but their effectiveness will be a joke compared to what it is now.


    Ijs, don't take away the one thing some classes cannot go without for endgame PvE
  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited September 2011
    Lol i'd be gone in a flash if this ever hit this version. There's no way this will ever happen, so much of PWE's income is based off of cashers buying aps gear and farming solo. And trust me, the rest of you will quit too. With current gold prices, and no one to farm gear easily and quickly, the prices of absolutely every kind of item will skyrocket. And we'll see who's nerd raging then. You'll be forced to either cash out your TT99... TT99!... or farm for months on end, 2-3 hour TT runs, for TT99... TT99!!!

    Imagine nirv... oh god I don't wanna picture it Q.Q
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  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited September 2011
    Sounds like it might not be a global change but just a PvP one ..

    If it's only for pvp it would be great, if it's all I quit b:surrender
  • anwynd
    anwynd Posts: 0 Arc User
    edited September 2011
    I survived bck then before all this **** was put in this game and before all you new ******* who dont no the different and i can survive it again. If i have to stay an hour in an instance so be it; things will be slower but if you are determined you will eventually get what your after. The only thing tht gets in the way is idiots like all the "i cant live with out permasparking" morons in this thread. b:bye

    EDIT: now if this is put in the game some things like certian bosses and other stuff will need to be changed. Im looking at you TT 3x bosses and you sins.
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited September 2011
    Yeah, TT an nirvy will become so expensive that it will become extinct, forcing you to go rank 8&9 even more so than now. Cash shopping even more necesarry.
    How much more money will it make pwi when they finally kill off farming. Aps is the best way to farm.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2011
    As far as farming TT.. aps nerf means fewer mats which makes prices go up. You will just end up making more money on a run that takes longer. No big deal.


    Personally I would have preferred a simple cooldown on demon spark rather than no chi gain during spark. 60s would be nice.
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  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited September 2011
    Personally I would have preferred a simple cooldown on demon spark rather than no chi gain during spark. 60s would be nice.

    This.

    With the current nerf, only sins will be able to maintain 5aps. All the other classes are royally ****ed.

    If there was a cooldown though, even sins wouldn't have an advantage.
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited September 2011
    It says normal attacks, but what about sparked skill's chi gain? Or am I completely missing something here. :P
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  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited September 2011
    This.

    With the current nerf, only sins will be able to maintain 5aps. All the other classes are royally ****ed.

    If there was a cooldown though, even sins wouldn't have an advantage.

    Um... BMs and Barbs can get 4.0 aps, BMs have Cyclone Heel and Archers can get 5 aps base.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
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  • Selenica - Sanctuary
    Selenica - Sanctuary Posts: 29 Arc User
    edited September 2011
    If my ability to attack 5 times per second or my abilty to stay permanetly spark is altered it will be the end of me playing this game an I will never give any game made by this company another dollar for as long as I or any of my children live.

    This is a joke right? You're an assassin. You guys do not rely on normal hits to gain chi. Just a push of 1 button(or for some, 3) and you have full spark :/
    Breeeeeeeeeeeeeeeeeeeeeeee^^
  • notdurablesalt
    notdurablesalt Posts: 0 Arc User
    edited September 2011
    QQ it will take 8 minutes to do nirvana instead of 5 minutes.
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited September 2011
    This is a joke right? You're an assassin. You guys do not rely on normal hits to gain chi. Just a push of 1 button(or for some, 3) and you have full spark :/

    And your point is?

    For example, Inner Harmony gives you 200 chi but has a cooldown of 60 seconds. In terms of chi/second, that comes to an extra 3.33. Not really much considering that at 5 aps, you're looking at 25 chi/second.

    Rising Dragon Strike is much better at 150 chi with a cooldown of 30 seconds. That's already 5 extra chi per second. However, Rising Dragon Strike takes 2 seconds, during which you would lose 50 chi if you were 5 aps, meaning it's actually more like 100 chi/30 seconds, which is ****.

    Tackling Slash would give you 50 chi every 15 seconds, or 3.33 chi/second. Problem is that it takes away 1.6 seconds, during which you could've gained 40 chi, so it's just an extra 10 chi every 15 seconds, pretty darn ****.

    At 4-5 aps, sins are not really advantageous in terms of chi gain. The actual advantages come from the fact that a sin can maintain a pretty good permaspark at as low as 2.5 or 2.86 aps, which is just about impossible for every other class.

    Oh and btw, high aps sins don't use chi skills to spark. They use them so that they can use Subsea Strike or Power Dash to give them even more DPS.
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  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited September 2011
    At 4-5 aps, sins are not really advantageous in terms of chi gain. The actual advantages come from the fact that a sin can maintain a pretty good permaspark at as low as 2.5 or 2.86 aps, which is just about impossible for every other class.

    This is the point they're trying to make, the other classes might have the same aps, but the not gaining chi from normal attacks during spark is going to affect the other classes much more heavily then the sins. You don't hit fasters, but you still gain chi much faster.
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  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited September 2011
    If this ends up coming to the U.S. server, then the devs' promise to "make 5 aps less effective in the future" would be coming to fruition. Nothing more, nothing less.
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited September 2011
    This is the point they're trying to make, the other classes might have the same aps, but the not gaining chi from normal attacks during spark is going to affect the other classes much more heavily then the sins. You don't hit fasters, but you still gain chi much faster.

    Exactly. Olblaze fails to understand that while none of the aps classes will be able to perma-spark after the change... Sins via chi gain skills will be able to regain 3 sparks FAAAAAR quicker than BMs, Barbs or Archers. That fact alone gives Sins a ridiculously HUGE advantage over every other aps class if the nerf does come to our shores.
    KrittyCat wrote: »
    If this ends up coming to the U.S. server, then the devs' promise to "make 5 aps less effective in the future" would be coming to fruition. Nothing more, nothing less.

    Nonsense.

    "Nothing more, nothing less" strongly implies that the 5 aps nerf would apply evenly across all the classes that use aps. What it will in fact do is nerf Sins by 20% while nerfing everyone else by 50%. b:bye
  • Nniotora - Lost City
    Nniotora - Lost City Posts: 446 Arc User
    edited September 2011
    Exactly. Olblaze fails to understand that while none of the aps classes will be able to perma-spark after the change... Sins via chi gain skills will be able to regain 3 sparks FAAAAAR quicker than BMs, Barbs or Archers. That fact alone gives Sins a ridiculously HUGE advantage over every other aps class if the nerf does come to our shores.

    what you expect from a ... SIN they would jsut say yes we get chi faster then any class
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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited September 2011
    Perfection of AssAssIn dominance. b:chuckle
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  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited September 2011
    Nonsense.

    "Nothing more, nothing less" strongly implies that the 5 aps nerf would apply evenly across all the classes that use aps. What it will in fact do is nerf Sins by 20% while nerfing everyone else by 50%. b:bye

    It actually implies nothing of the sort, that is what you are inferring (big difference). What it implies is that this isn't a measure against any class, it's a measure against 5aps as a collective whole. It's a nerf that has been asked for since 5aps has become (more) readily obtainable, and it's a nerf that was hinted at by a PWI dev before the release of the Genesis expansion.
    what you expect from a ... SIN they would jsut say yes we get chi faster then any class

    While you're going about casting aspersions on other players' character, take into account that other Assassins have even admitted that their class is overpowered. I'll name Okeano as one of those, just to give you some proof.
  • Nniotora - Lost City
    Nniotora - Lost City Posts: 446 Arc User
    edited September 2011
    While you're going about casting aspersions on other players' character, take into account that other Assassins have even admitted that their class is overpowered. I'll name Okeano as one of those, just to give you some proof.

    i know kritty but its usually sins that defend they ar enot overpowered. While i am here anyway why frankie didnt post bout Eg rank9 yet he said we would know more when its was 3rd anni QQ
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