Proposition 4236 (Auto pk on PvE servers at 90+)

123578

Comments

  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2010
    baalbak wrote: »
    actually... i know perfectly well what happens in PK servers from 30-40 having come from *another* version of the game where i was on PvP server (since it had the best ping for me). As soon as I hit 30 and got forced into PK mode, various 9x players would snipe me on sight. I revive.. they killed me again.. and again.. and again. It took the fun out of the game for me tbh.

    MY-EN or MS?

    Either way, was never that bad outside of first couple months of open beta.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited November 2010
    My suggestion is simply because other than pk "hotspots", which rarely get more than 15 pk enabled players at them, most of which hide in safezone, there is no open map pk to be found anymore on the server. I miss the days where you could be killing a mob and randomly have somebody try to pk you only to turn around and kill them while the mob keeps beating on you.
    Seeing as the you yourself admit the problem is PKers hiding in safe zones and being too afraid to wander the world while white-named, you should seek out a solution which addresses the specific problem, rather than one which affects a whole group of people (ones who never go into PK mode) who have nothing to do with the problem.

    Personally, since you are obviously in a very small minority since you state nobody ever tries to PK you anymore on the open map (and I assume you rarely find anyone to PK on the open map), I think the best solution would be for PWI to implement a way for people like you to pay a bunch of money to move your character to a different server. Non-refundable, permanent (i.e. the character can never move again), stripped of all money and non-bound items.
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited November 2010
    why level 90? what level 90 stands a ghost of a chance against the gear of the level 100s?

    this would only frustrate people and lead to less people reaching 100, although there is enough already. at lvl 90 you have tons of stuff to do. stagnation is only a problem for 100+s.
    full open map pvp will really only stop 90-99s from doing anything in the open world, even less than they do now.

    2 possible improvements:

    make specific area's PK, pk enabling heaven and hell seem like an obvious soultion. the only thing you really need to do in there is farm herbs and one or 2 quests for 3rd fairy culti, and its only open to people above 89 anyway. the only real competition there is for herbs that arent really a requirement for anything except tw and pk.

    auto-pk at lvl 100, since thats where the stagnation starts, but a safe zone from RT to nirvana would have to be implemented or the QQ would be massive, and rage-quits over haxsins taking nirvana banks b:shocked.

    none of this will ever happen.
    [SIGPIC][/SIGPIC]
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited November 2010
    If you played a PvP server you'd know that is just a load of ****...

    And yes, they are doing that because it is beta, level cap is 30 and that is currently the only level that can PK, seeing as that also happens to be the cap, doing much else is mostly useless as it won't get you anywhere

    Please, get your facts straight before trying to argue

    As someone who played a bit on a PvP server (Lost City, to be exact), I need to comment on this one. Avoiding the RPKers that kill 3x people isn't very hard; tele to Silver Pool, fly up and fly a bit farther away to quest. It works 90% of the time. Secret Passage is another problematic place but just ask for help there. Someone should help you do your quests there. All other areas I can think of are usually empty enough, at least now that everything happens in instances.

    West Arch gate PK looks weird though. If you are anything from 30 to 90 without good gears, 100+ sins will come and "clean" the place. b:chuckle Epic PK fights do happen (the ones that PvE server people want) but despite stalking the LC west gate for hours and seeing big factions fight I never saw that happen between lowbies. I don't think that's the point here though.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited November 2010
    Look at the closed beta of FW right now. There is a group of pkers than pk anything that moves. They will sit outside of town for hours just waiting to pk you, they will spawn camp you for hours at a time. they will do 10 vs 1 just so they always win. You can't count on ever leaving town and the pkers think its funny as hell.

    It's not because its closed beta, its simply because they LIVE to harass and torment other players. They did the same thing in PWI and every other game they played. We don't think we know what goes on in pvp servers, we KNOW what goes on.
    If you played a PvP server you'd know that is just a load of ****...

    And yes, they are doing that because it is beta, level cap is 30 and that is currently the only level that can PK, seeing as that also happens to be the cap, doing much else is mostly useless as it won't get you anywhere

    Please, get your facts straight before trying to argue
    Actually, you're both right. You see, having a choice between PvP and PvE servers changes the nature of the PvP servers.

    If the game is PvP-only, then stuff like what Malego says happens. There's a group of players who don't like non-consensual PvP (henceforth called PvE types), and the type of PKer who likes to kill newbies (henceforth called PK wenie) takes particular delight in killing PvE types. The PK wenie doesn't care about a challenge, fair fights, both sides having fun, etc. What they care about most is inflicting as much emotional distress as they can on their victims while exposing themselves to as little risk as possible. They enjoy killing PvE types because those players don't want to (and often don't know how to) fight, and tend to get really upset when killed in an "unfair" fashion. Maximum emotional distress, minimum risk. The perfect target.

    When the game lets you pick between PvP and PvE servers, the PvE types flock to the PvE servers. Most of the games I've seen with PvP and PvE servers end up with about a 1:3 or 1:4 ratio of PvP:PvE, so a huge fraction of the playerbase is the type of player who is a prime target for PK wenies. When the game has PvE servers, the PK wenies lose that huge number of their favorite targets. Most of the people remaining on the PvP servers want to PvP (suffer no emotional distress from being killed), and tend to be pretty good at it so the level of risk the PK wenie takes in random PKing increases substantially too. Little emotional distress, high risk. Not exactly an environment conducive to the PK wenie.

    As a result most of the PK wenie types quit the game. They go find another game where they can practice their distress-causing low-risk PKing. Those of you remaining on the PvP servers then have fewer of the wenies to deal with, and PvP becomes more pleasant overall.

    But do not mistake this for PvP servers not being as bad as PvE types say they are. They are that way because the PvE types left (leading to the PK wenies leaving). If you make this mistake and force or lure the PvE types back onto PvP servers, the PK wenies will return and change the nature of PvP servers into something very different from what you experience on the PvP servers today. It'll turn back into what the PvE types complain about when they talk of PvP servers.
  • Asheera - Raging Tide
    Asheera - Raging Tide Posts: 830 Arc User
    edited November 2010
    I chose the pve server beacuse pvp is optional. My first main I played white name 90% of the time starting around level 45-50 until a couple months after Anni packs came out. Back in those days, about 1/6 of the players were running around in pk mode because guess what, it wasn't that costly to do so relative to the ability to make money. I have never been one to pk newbies except when they pk my newbies and then act all arrogant and high and mighty about killing something 10 levels+ lower than them.

    My suggestion doesn't allow for free reign pking of lowbies as we're talking about only the top 15 potential levels of the game and the top 13 real levels that players fall into.

    My suggestion is simply because other than pk "hotspots", which rarely get more than 15 pk enabled players at them, most of which hide in safezone, there is no open map pk to be found anymore on the server. I miss the days where you could be killing a mob and randomly have somebody try to pk you only to turn around and kill them while the mob keeps beating on you.

    I miss random pk against me.
    Well in the "old days" nobody was that high level to annoy lowbies either.

    And I don't get one thing, if you miss random people attacking you, then stay white and if some PKer would want to attack you... then he'll go white and try to kill you. The fact that so many people do not go into white mode on PvE servers is because they do not like it, you can't force people to do what they don't like.
    First 103 on Raging Tide 30 Oct 2010
    Quit.
  • FiDollaYou - Sanctuary
    FiDollaYou - Sanctuary Posts: 181 Arc User
    edited November 2010
    Then everyone that plays on a PvE server should not be allowed to argue in this thread seeing as they don't know all the facts and scew the argument like the poster below

    No. Since we're talking about changing PvE servers, then everyone that plays on PvP servers should not be allowed to argue in this thread. You have your PK playground, so go play in it. Many (probably a super-majority) of players on PvE servers chose the server because they don't WANT PvP, don't CARE ABOUT PvP, and don't CARE TO KNOW ABOUT PvP.

    Now, if we were talking about making PvP servers PK-optional, then you I'd stay out of the thread.
  • FiDollaYou - Sanctuary
    FiDollaYou - Sanctuary Posts: 181 Arc User
    edited November 2010
    I chose the pve server beacuse pvp is optional.

    So did I. Quit trying to take my choice away.
  • Silest - Sanctuary
    Silest - Sanctuary Posts: 816 Arc User
    edited November 2010
    Nevermind.

    Anyway this just doesn't make any sense to me -.-... I landed on a PvE server because I DO NOT LIKE PLAYER VERSUS PLAYER. I don't WONT stuff added to encourage PvP on my PvE server >_<. If I want to do PvP at any lvl about THIRTY, I will roll a PvP server.

    this is why I made my first post in this thread earlier.

    It's just some players REGRETTING that they rolled on their PvE server.
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited November 2010
    No. Since we're talking about changing PvE servers, then everyone that plays on PvP servers should not be allowed to argue in this thread. You have your PK playground, so go play in it. Many (probably a super-majority) of players on PvE servers chose the server because they don't WANT PvP, don't CARE ABOUT PvP, and don't CARE TO KNOW ABOUT PvP.

    Now, if we were talking about making PvP servers PK-optional, then you I'd stay out of the thread.

    Well people that have played on PvP servers since the very beginning would obviously have a better knowledge of what actually happens in open pvp...

    Seeing as all the people arguing in this thread are from PvE servers and are against it with this reasoning

    I stay blue because I "know" that the second I step out of safezone I'm going to get ****ing rolled and drop all my gear

    Which is just blatantly wrong, you have an incredibly low chance of dropping 1 item from your bag as a white name, and a slightly higher if you fight back when someone attacks you OR if you attack someone that is white and doesn't die OR if you attack and kill (or dont) someone red named

    You get a light pink name that goes away in about 60 seconds

    That is how it works, now if people on PvE servers knew how the PvP system actually worked they would be able to make an informed argument in this discussion, seeing as they are making an uninformed argument based on insane stereotypes about PvP servers they seem to have come up with

    That is why they should not be allowed to argue
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2010
    No. Since we're talking about changing PvE servers, then everyone that plays on PvP servers should not be allowed to argue in this thread. You have your PK playground, so go play in it. Many (probably a super-majority) of players on PvE servers chose the server because they don't WANT PvP, don't CARE ABOUT PvP, and don't CARE TO KNOW ABOUT PvP.

    It's no excuse for nearly everyone on PVE servers to be totally ignorant on how droprates work in PVP and spread lies about it though.

    And dude, everyone in this thread thinks it's a **** idea. Even those of us from PVP servers.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • FiDollaYou - Sanctuary
    FiDollaYou - Sanctuary Posts: 181 Arc User
    edited November 2010
    Well people that have played on PvP servers since the very beginning would obviously have a better knowledge of what actually happens in open pvp...

    Seeing as all the people arguing in this thread are from PvE servers and are against it with this reasoning

    I stay blue because I "know" that the second I step out of safezone I'm going to get ****ing rolled and drop all my gear

    Which is just blatantly wrong, you have an incredibly low chance of dropping 1 item from your bag as a white name, and a slightly higher if you fight back when someone attacks you OR if you attack someone that is white and doesn't die OR if you attack and kill (or dont) someone red named

    You get a light pink name that goes away in about 60 seconds

    That is how it works, now if people on PvE servers knew how the PvP system actually worked they would be able to make an informed argument in this discussion, seeing as they are making an uninformed argument based on insane stereotypes about PvP servers they seem to have come up with

    That is why they should not be allowed to argue

    I rolled on a PvE server because it is PvE, because I don't particularly care to know what forced-PvP is like, and because I don't particularly care to know the probability of gear drop if I get PK'd. Not in spite of these things, because of them. I presume that you rolled PvP because you do care to know about these things. you made your choice, and I made mine. Yet you can sit here with a straight face, argue that I should have my choice removed, AND state that I shouldn't have the right to argue against having my choice removed? That's rich.

    Feel free to try and enlighten the ignorant. But please don't try and argue that the people who will be affected shouldn't have the right to join the discussion.
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited November 2010
    Yup, everyone goes to arguing again in the end. b:pleased Just like old times. b:infuriated
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • GenericBrand - Archosaur
    GenericBrand - Archosaur Posts: 280 Arc User
    edited November 2010
    That is how it works, now if people on PvE servers knew how the PvP system actually worked they would be able to make an informed argument in this discussion...
    Not all the PvE people in this thread mentioned the PK item drop in their arguments against this idea. But yeah, I checked out the pvp page and I can see where they're coming from. The more you actively PK the higher your chances are for dropping items. We can either not fight back (stay white named) to maintain a drop rate that's so low you shouldn't even worry about it or retaliate and take our chances in that ~60s window while we're pink.

    I choose neither.
    [SIGPIC][/SIGPIC]
  • FiDollaYou - Sanctuary
    FiDollaYou - Sanctuary Posts: 181 Arc User
    edited November 2010
    It's no excuse for nearly everyone on PVE servers to be totally ignorant on how droprates work in PVP and spread lies about it though.

    And dude, everyone in this thread thinks it's a **** idea. Even those of us from PVP servers.

    Why is that? I rolled on a PvE server precisely so I wouldn't have to know or care.

    Let's put it another way. How would YOU feel if someone who rolled on a PvP server suddenly decided he'd made a bad choice, didn't feel like re-rolling on PvE, and proposed that PvP be optional on PvP servers? Then someone else comes along and argues that you should stay out of the thread because you are on a PvP server?

    The specific mechanics of drop rate, name color, etc. are a non-issue.
  • NightRage - Raging Tide
    NightRage - Raging Tide Posts: 1,582 Arc User
    edited November 2010
    If I was being selfish, I'd push the issue, but the fact of the matter is these are PvE servers. I'd love auto-PK, but that's just not feasible.
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited November 2010
    Why is that? I rolled on a PvE server precisely so I wouldn't have to know or care.

    Let's put it another way. How would YOU feel if someone who rolled on a PvP server suddenly decided he'd made a bad choice, didn't feel like re-rolling on PvE, and proposed that PvP be optional on PvP servers? Then someone else comes along and argues that you should stay out of the thread because you are on a PvP server?

    The specific mechanics of drop rate, name color, etc. are a non-issue.

    And yet you try to contribute to this argument as an uninformed person

    Your arguments mean nothing if you don't actually know what you are arguing about
  • Sirsmokealot - Raging Tide
    Sirsmokealot - Raging Tide Posts: 320 Arc User
    edited November 2010
    Reason I chose PVE was the harsh drop rate that is implemented in to PWI.

    What was that use saftey lock?... Then the times when I log in before work to check my mail or log in and go straight to an instance I have to sit around waiting on saftey lock.

    I still dont understand why you need to drop so much and why they feel you need to be punished for PVP'n and if its all about the risk to make you all excited it does not have that effect on me just makes me more cautious about where I am going in what state.


    Dont make it auto pvp after 90 but give us PVE guys an instance or an island where can go PK without the worry of drops if your on the island or in the instance get ready for pvp.


    Massive map diffrent spawn points where everyone is displayed on the minimap without there names sounds like fun to me. Hell i'll even pay 50k to enter
    02/07/2011 - Lost paitence with PWI sold all my gear bought packs and wasted my coin till it was gone... goodbye PWI b:bye
  • KuiXing - Harshlands
    KuiXing - Harshlands Posts: 1,084 Arc User
    edited November 2010
    why does it matter!?!?

    if you wanna pvp go to Harshlands or Lost city

    if you dont wanna pvp THAT MUCH then go to one of the other 8 servers b:cold its not that hard.
    [SIGPIC][/SIGPIC]
    I have the best mom ever, she brought me drugs and fruit juice - Reavღ
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    Those crabs are like the Energizer Bunny, they just keep going and going and going... - Wildsblade
  • TigerLily - Lost City
    TigerLily - Lost City Posts: 1,209 Arc User
    edited November 2010
    I cant really see what difference this proposition would make. Majority of 90+ players on all servers will always log ingame being inside safezone, after that they will enter an instance: BH, Nirvana or Frost and than they would be blue name again. So unless you will kick people from party in the middle of Frost and start attacking, no one is gonna die lol.

    People only Pk when they choose to anyway at 90+, just go log a PvP server and you will see. When they got their BH-reward, exp or uncannies or whatever than they will go look for pvp - prepared of course. There is no such thing as being forced to pvp 90+, you have to go seek it up yourself at certain areas, so color of name doesn't matter.

    If players choose not to PvP they will not do it, doesn't matter if you force them to go white name for hours and days. People on a pve server would hog safe zone until they could feel safe with a blue name again. Doubt they would even dare do World Quest much less go and grind somewhere b:chuckle.

    Only time you might get dragged into unintentional pvp, being forced to defend yourself or just die, is like level 30-60 when you actually do quests.
  • Isaphet - Heavens Tear
    Isaphet - Heavens Tear Posts: 217 Arc User
    edited November 2010
    Makes no difference anyway at the high levels, barely anyone quests so there is almost never any reason to leave the safe zones. Might as well have everyone turn pk mode on, then they'll realise that it makes no difference at all to their gameplay, until they want it to.

    Edit: Blah, got ninja-posted on >.<
  • _Ghoul_ - Lost City
    _Ghoul_ - Lost City Posts: 973 Arc User
    edited November 2010
    b:byeonly reason he even suggested it is cos he dosent wana SPEND all thet cash he did on his pve char on a pvp pvp server and dont wana start over lamo. so not ather ppl problem u sux at ur choice pf server.

    AND no why should devs give u any such a stone 2 transfer ur 100 char 2 a new server makes no sence. if tehy did it should cost so much as +12 all gear weapon with vit stone or maybe double it cos its plain stupid and no gear when u transfer or skills book.

    seriusly u made a choice 2 roll pve server now u dont like it who cares reroll b:bye
    and u can pk all u want i hope gm close this thread cos its stupiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiid.
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited November 2010
    i hope gm close this post cos i'm stupiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiid.

    lolwut
  • Spirit_Age - Raging Tide
    Spirit_Age - Raging Tide Posts: 267 Arc User
    edited November 2010
    Sorry, if this happened, sign me up for leaving. I'm a anti pvp, i don't like, risk, so what makes you think that making this a pvp server for me after lv 90 would make me happy? b:bye
    Fail. just a fail idea, and i don't use the word fail so bluntly often.

    but thats just my opinion.

    (btw, i still pve. Would make life hell in game for me.)
    I quit. Nothing ever changes @ PWE or PW CN . Expansion was over hyped. Guild bases (that looked cool) can be destroyed, so why waste the time if your a in a small faction like me.
    [SIGPIC][/SIGPIC]
    Thanks Dorset. I quit. Nothing ever changes @ PWE or PW CN
    -ZeroDefects-"trollin trollin trollin. keep those flames a rollin. keep that post count growing. flamebait!" -Vitenka- "You are modifying the game files. That's not allowed. The freaking end."
  • Selak - Dreamweaver
    Selak - Dreamweaver Posts: 462 Arc User
    edited November 2010
    I chose a PvE server because I am explorer type gamer and not player killer type. Don't I have the right to play the game the way it gives me pleasure. If i wanted to play PvP I would have chosen a PvP server. I hope that clears it up for those who seem to have trouble understanding.
    There are old Warriors, and bold Warriors,
    but there are very few old bold Warriors. b:chuckle
  • FiDollaYou - Sanctuary
    FiDollaYou - Sanctuary Posts: 181 Arc User
    edited November 2010
    And yet you try to contribute to this argument as an uninformed person

    Your arguments mean nothing if you don't actually know what you are arguing about

    Actually, I "contribute" to this thread as a person who would be affected by such a decision. That is precisely why my arguments mean everything, not nothing.

    You, on the other hand, want to play nanny, and decide what's good for ME, against my desires, and negate the choice that I made when I rolled on a PvE server. Plain and simple. It makes NO difference whatsoever WHY I (and countless others) made the decision NOT to have to understand PvP. The fact remains that we DID, and that you don't believe that I have the right to make that decision.

    You want mandatory PvP, roll on a PvP server. Period. Full stop. End of story. You may THINK that if I knew more about PvP I'd feel differently, and I encourage you to try and enlighten me (and others) by explaining the nuances. But that doesn't change the fact that, uninformed or not, I should have the right to argue against a change in the game that would affect (what I believe to be) most aspects of my playing time and playstyle.

    It's a moot point anyway, as PWI won't be making this change. I just find the holier than thou, dismissive attitude you and others display toward people who chose PvE for the sole reason that PvP holds ZERO appeal. Whatever the rules, mechanics, whatever.

    If you can't see that, then you and I have no foundation for discussion, much less agreement.

    But you go right on ahead and try to explain why you know better than I do how I want to play the game.
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited November 2010
    Stuff.

    Don't mind Deora. I recomend you just b:chuckle at her logic, because haters gonna hate.
  • SandraPlease - Sanctuary
    SandraPlease - Sanctuary Posts: 40 Arc User
    edited November 2010
    I have no desire to do PK and i picked the PVE server for that intent. Never played a mmorpg before but knew i wouldnt want to engage in PVP and so i wouldnt have started to play if there were only PVP servers in this game.

    That they would change the rules to appeal to a handful of players already playing while **** over several others would be awful. I cant imagine any positives with it.

    Especially since there already is a fix for those wanting PVP. They can press the PK mode button or even more preferable they can make a character on a PVP server. This proposition leaves no option for the players wanting PVE only and that is why it holds no merits.

    I would imagine that all those on PVE servers that are for this suggestion are those who already are in PK quite often already. This suggestion would only benefit them. They majority of players are never or very rarely in PK mode.

    Saying that the positives outweigh the drawbacks without even seemingly have a basic understanding of what the negatives might be seem quite insulting. Just reroll on a PVP server and your problem is fixed.

    Good luck with your new PVP server character(s)
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited November 2010
    I don't understand how PvP works in this game but I complain about it

    Nice to know.
    Don't mind Deora. I recomend you just b:chuckle at her logic, because haters gonna hate.
    #include<deora.h>
    #include<stdio.h>
    int main(void){
    if(logiclevel() > 9000){
    printf("My logic power is over 9000!!!!\n");
    } else {
    printf("My logic level is under 9000 :<\n");
    }
    return 0;
    }
    

    I just had to b:surrender
  • Asheera - Raging Tide
    Asheera - Raging Tide Posts: 830 Arc User
    edited November 2010
    I wanna see deora.h file to see how logiclevel is implemented. lol

    Some spaces wouldn't hurt too ijs :P
    First 103 on Raging Tide 30 Oct 2010
    Quit.