New TW pay system
Comments
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Stop trolling Santa go start bh so when I'm home u guys better rdy for niv[SIGPIC][/SIGPIC]"wink wink"0
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If when this all happens, there will only be price inflation of tradeable boutique items to help cover the costs of lost/trumped TW bids.
When is the last time gold went down in price? ans. = never.
A coin sink like this would yet again reduce player base & more newcomers would quit before reaching mid lv, further disgruntling experienced players because of their lost time/efforts spent helping them.
The main reason i joined could also be the games greatest downfall...separation from countries known for gold farming/selling, botting, & hacking...to bad not really separation, as we are by default feeling the effects of those activities.
"Be either hot or cold in my mouth, if you are luke warm i will spit you out" - as per forum rules i cant reference the quote.mmorpg is R'lyehian for: Innumerable quantities of grown babies
discussing & often complaining about the imaginary.
[SIGPIC]http://pwi-forum.perfectworld.com/image.php?type=sigpic&userid=1618000&dateline=1316204434[/SIGPIC]0 -
Personally I don't like the secret bidding part, as it makes bidding more of a lottery and you could end up with no tw even if you pay a decent price to bid (which also won't be refunded).
Sounds like another plan to get people to spend more coins (money) to bid while possibly getting nothing in return.[SIGPIC][/SIGPIC]
Originally posted by LShattered - HeavensTear
Ohhh...I am dumb b:shutup0 -
MsEvilness - Heavens Tear wrote: »Personally I don't like the secret bidding part, as it makes bidding more of a lottery and you could end up with no tw even if you pay a decent price to bid (which also won't be refunded).
Sounds like another plan to get people to spend more coins (money) to bid while possibly getting nothing in return.
Yes, just like the packs we are getting from Jolly Jones. Honestly, I think a coin sink will be very good, especially on this magnitude. People were always making suggestions for how TW could be improved, how the economy is bad. Now when we have something being implemented that could solve both of those, people complain (not directed at you MsEvilness)? I think this update will level out the playing field and get our economy back to a resemblance of what it used to be.[SIGPIC][/SIGPIC]
Didn't get the rest of it, but apparently I am the "destroyer of sin haters" as well.0 -
ACLucius - Archosaur wrote: »Yes, just like the packs we are getting from Jolly Jones. Honestly, I think a coin sink will be very good, especially on this magnitude. People were always making suggestions for how TW could be improved, how the economy is bad. Now when we have something being implemented that could solve both of those, people complain (not directed at you MsEvilness)? I think this update will level out the playing field and get our economy back to a resemblance of what it used to be.
As long as they they have Tokens of best luck exchanging for 1/2 of a big note, and wedding wine exchanging for triumph money, they will be a constant surplus of money which will be almost imposible to drain. I'm not saying get rid of tokens, I'm just saying get rid of the ability to trade for triumph money , and replace the big notes with something else.[SIGPIC][/SIGPIC]
"People who quote themselves in their signatures are silly. I mean, they can just make up whatever **** they want, and since they said it in their siggie, its a quote." - Smobo0 -
Santacruz - Heavens Tear wrote: »you mean just like the DQ price drop? remind me what happened there exactly... nothing[SIGPIC][/SIGPIC]
"My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."0 -
Smobo - Heavens Tear wrote: »As long as they they have Tokens of best luck exchanging for 1/2 of a big note, and wedding wine exchanging for triumph money, they will be a constant surplus of money which will be almost imposible to drain. I'm not saying get rid of tokens, I'm just saying get rid of the ability to trade for triumph money , and replace the big notes with something else.
Yes, but this will create a large dent in that. 560 million is coming in every week currently from the territory pay. Now that it will be cut down by roughly 90%, that takes a lot of money out of the game every week. There will have to be well over 100 more tokens of best luck than usual coming in each week to make up for that.[SIGPIC][/SIGPIC]
Didn't get the rest of it, but apparently I am the "destroyer of sin haters" as well.0 -
Today i will be sent 260 million coins for tw pay...
But these changes sound fun, and making it harder to defend land in ganks sounds good too. If a faction can't hold land from attacks then they don't deserve to keep it.
As for someone claiming every bid would be 200 mil... these changes make it so people will bid less, not more, as 20 people could all bid 2 mil on a land, and all but one faction would lose their bid, and maybe even the winning faction would NOT get a refund. Meaning even if you win a bid of 200 mil could all dissipate into thin air.
Anyone know how much more rep is needed for rank 9 or where there is a link to the tank 9 gear?[SIGPIC][/SIGPIC]0 -
MsEvilness - Heavens Tear wrote: »Personally I don't like the secret bidding part, as it makes bidding more of a lottery and you could end up with no tw even if you pay a decent price to bid (which also won't be refunded).
Sounds like another plan to get people to spend more coins (money) to bid while possibly getting nothing in return.
Totally agree with MsE, the secret bidding part is the only bit I find a bit off. The rest of it, specially Factions being able to choose their time slots sound interesting.
The bidding though meh. Imo it should be one or the other not both. If bidding is secret then loses should get their money returned. If bidding is open then no money should be returned. As MsE said it will be more a lottery than a bidding session which will hit the smaller Factions the hardest.[SIGPIC][/SIGPIC]0 -
ACLucius - Archosaur wrote: »Yes, just like the packs we are getting from Jolly Jones. Honestly, I think a coin sink will be very good, especially on this magnitude. People were always making suggestions for how TW could be improved, how the economy is bad. Now when we have something being implemented that could solve both of those, people complain (not directed at you MsEvilness)? I think this update will level out the playing field and get our economy back to a resemblance of what it used to be.
I don't care less about the bids not getting refunded. I don't care if it means guilds on the map gets less pay. I don't care if we couldn't see which guild was bidding where. I don't care if it makes it harder to defend multiple lands.
The point I'm making is, you will not know how much to bid, that is the proposed change that I don't like. For example, is 5m sufficient for land x? It could be, and that's all fine. But someone could have bidded 7m for example- this is problematic because not only do you lose your 5m bid, you do not get to TW that week- that is my complaint about the system implemented on PW-CN.[SIGPIC][/SIGPIC]
Originally posted by LShattered - HeavensTear
Ohhh...I am dumb b:shutup0 -
Maybe its time to talk openly about tw bidding then. I can see alot of backstabbing bound to happen though if you want to put everything out on the table.Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0
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Asheera - Raging Tide wrote: »I think...
1) no special gears or stuff like that. You get mirages per land instead of coins.
2) the RANDOM thing is about the rank 9 badge. One random piece of land on the whole map gets badges every week I guess. Sooo big land holding factions have more chances but the ones with less land also have a chance to get it at least.
1.You get gears instead of coin rewards for holding lands.Every week,one land will be randomly selected and given mirages along with the gears.
2.Yea,but it's harder for them to hold lands.A faction holding multiple lands might have to defend all 3 lands at the same time if others decide to attack them at the same time.MsEvilness - Heavens Tear wrote: »I don't care less about the bids not getting refunded. I don't care if it means guilds on the map gets less pay. I don't care if we couldn't see which guild was bidding where. I don't care if it makes it harder to defend multiple lands.
The point I'm making is, you will not know how much to bid, that is the proposed change that I don't like. For example, is 5m sufficient for land x? It could be, and that's all fine. But someone could have bidded 7m for example- this is problematic because not only do you lose your 5m bid, you do not get to TW that week- that is my complaint about the system implemented on PW-CN.
Yea,the new system for bidding sucks but it,along with the 3 attacks at the same time measure,will reduce fake bids.Wish they came up with a better idea0 -
MsEvilness - Heavens Tear wrote: »I don't care less about the bids not getting refunded. I don't care if it means guilds on the map gets less pay. I don't care if we couldn't see which guild was bidding where. I don't care if it makes it harder to defend multiple lands.
The point I'm making is, you will not know how much to bid, that is the proposed change that I don't like. For example, is 5m sufficient for land x? It could be, and that's all fine. But someone could have bidded 7m for example- this is problematic because not only do you lose your 5m bid, you do not get to TW that week- that is my complaint about the system implemented on PW-CN.
It is sketchy, but it will encourage factions to work within themselves to get money for bidding. That means there will be an increase in the amount of TT's done for the mats to sell, an increase in people zhenning, as well as a dramatic coin sink across the board.
If 3 factions all bid 2 million, 4 million, and 8 million, that is at a lot of coin that leaves the game and goes down the drain. A decrease in the coins in the economy will cut the prices of everything (mostly), making things more affordable for the general community and bringing gold prices down to a reasonable level.[SIGPIC][/SIGPIC]
Didn't get the rest of it, but apparently I am the "destroyer of sin haters" as well.0 -
Good intentions; horrible implementation.0
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I think its too early to judge its implementation now. And this will not probably come to our version until 1 or 2 months later so why worry now? Nothing that you can do to change it anyway lol.Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0
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Given the fact that the Chinese players will be hit with this first, we can have an idea of the change's impact by reading their forums, and if the response is hugely negative, the change probably won't even make it to here.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
During a 3 hour long TW (depending on class) you normally spend about 3-5 million in game coins on hp charms, mp-charms, attack charms, pvp pots, genie etc.
I easily go through a full platinum hp charm and 1 silver mp if the TW goes on 3 hours which sucks of course. But being in a bigger faction you do get salary every week 1-3 mil (depends on faction) which kinda helps out with the massive TW costs.
So im pretty curious how 150 mirage divided by 80 people participating in a TW will work out b:shocked
I guess a lot of people will do TW without charms in the future. Will be hard for people when you cant get any financial support from faction for charms.
I think its good that they're changing the TW system, just in general, changes makes the game more fun. But still trying to figure out who would spend millions of coins for a couple of mirages and if people will even find TW worth the hassle if you dont get any coins.0 -
Ohhh... no refunds and no system announcements?b:shocked
Not doing any tw atm, but I imagine it being horrible for the fighting factions... Fake bidding was a topic before, and I see the effort to fight it, but... Think of a small new faction... they bid all they have, only to be outbid by another faction. Heck, bye bye money... Also, what if 3 factions pay the maximum? Which faction wins it??? How would it be fair???
b:surrender[SIGPIC][/SIGPIC]0 -
if 2 factions bid the same amount, the earlier faction to bid it will get to tw.
also 100k minimum bid is actually better for smaller factions now assuming no one else bid at that amount.Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
ACLucius - Archosaur wrote: »If 3 factions all bid 2 million, 4 million, and 8 million, that is at a lot of coin that leaves the game and goes down the drain. A decrease in the coins in the economy will cut the prices of everything (mostly), making things more affordable for the general community and bringing gold prices down to a reasonable level.
I agree, but as some posters said, bad implementation. In your situation, the guilds that bid 2m and 4m won't be able to TW that week- if anything, this system will decrease the number of TWs since you'll have guilds getting outbid without notice.[SIGPIC][/SIGPIC]
Originally posted by LShattered - HeavensTear
Ohhh...I am dumb b:shutup0 -
TWs won't decrease since the factions who bidded higher will replace the ones who bidded lower. Besides, the outcome is always unknown.
If anything, it will be the rich factions(or ppl) who will get to TW since they will try to bid as high as they can to secure the bid.0 -
ArchAngel - Dreamweaver wrote: »TWs won't decrease since the factions who bidded higher will replace the ones who bidded lower. Besides, the outcome is always unknown.
If anything, it will be the rich factions(or ppl) who will get to TW since they will try to bid as high as they can to secure the bid.- Town war participation decreases, because factions know they will loose the funding if outbidded.
- Town war participation decreases, less members will contribute to TW funding.
- Town war participation decreases, because it actually costs money to setup towers and pull Cata's.
- Instance PvE wont increase, once people have what they need they dont need to buy more - so absolutely no money that way.
- Instances dont drop sums of money - most bosses dont drop many coins.
- DQ Price reduced - effectively cutting off 20% of the coins generated.
Effectively, most people will quit.
Less coins in game doesn't mean lower prices. Prices are always "sticky downwards". Deflation doesn't reduce the price of goods - despite what people seem to believe. Deflation only reduces the abstract value of goods - not price. Only way for prices to lower is a hard crash on all the prices of all items in game.
Less coins, doesn't mean cheaper gold. Less coins means less gold at the same price. People arent inclined to buy gold if they dont see any benefit - as in the prices of the items they want dont drop.
Unless this TW system is followed by a modification to make instances like GV or Frost money making, this game is just likely to wither and die. Nobody likes spending hours grinding on monsters for poor amounts of drops.0 -
angellicdeity wrote: »
- DQ Price reduced - effectively cutting off 20% of the coins generated.
Effectively, most people will quit.
Less coins in game doesn't mean lower prices. Prices are always "sticky downwards". Deflation doesn't reduce the price of goods - despite what people seem to believe. Deflation only reduces the abstract value of goods - not price. Only way for prices to lower is a hard crash on all the prices of all items in game.
Less coins, doesn't mean cheaper gold. Less coins means less gold at the same price. People arent inclined to buy gold if they dont see any benefit - as in the prices of the items they want dont drop.
Unless this TW system is followed by a modification to make instances like GV or Frost money making, this game is just likely to wither and die. Nobody likes spending hours grinding on monsters for poor amounts of drops.
About the DQ price reduction, a lot of people have complained about it but I dont see the effect on the economy.
TW will never die especially in a PvE server because it is the only fun thing end game people can do besides PvP. (and socializing but we have im for that lol)
If most people quit, PW would react in some way before it reaches that stage. I have heard a lot of quitting but there are still alot of people here. I dont think the situation is that bad at the moment.
Actually less coins would lead to cheaper gold. I would think that most of the TW pay would go into charms and other cash shop exclusive items. With less people buying gold with coins, the people who are selling gold would have to sell them lower to be able to sell alot in a shorter time. There might be other forces at work though so dont quote me here, hehe =PThanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
angellicdeity wrote: »
- Town war participation decreases, because factions know they will loose the funding if outbidded.
Try reverse psychology. Do the opposite and you might get to TW with a 100k bid. This will catch on and biddings will increase again. - Town war participation decreases, less members will contribute to TW funding.
many factions are already forking their own coins to TW even when the chances of winning are slim and they hold no land too. So, this is really a non-factor. - Town war participation decreases, because it actually costs money to setup towers and pull Cata's.
See above.
10 chars lmao0 - Town war participation decreases, because factions know they will loose the funding if outbidded.
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MsEvilness - Heavens Tear wrote: »Personally I don't like the secret bidding part, as it makes bidding more of a lottery and you could end up with no tw even if you pay a decent price to bid (which also won't be refunded).
Sounds like another plan to get people to spend more coins (money) to bid while possibly getting nothing in return.
TBH...I like it. The "open" bidding is one of the main reasons there are a lot of "fake" bids out there.Man - Raging Tide wrote: »Today i will be sent 260 million coins for tw pay...
But these changes sound fun, and making it harder to defend land in ganks sounds good too. If a faction can't hold land from attacks then they don't deserve to keep it.
As for someone claiming every bid would be 200 mil... these changes make it so people will bid less, not more, as 20 people could all bid 2 mil on a land, and all but one faction would lose their bid, and maybe even the winning faction would NOT get a refund. Meaning even if you win a bid of 200 mil could all dissipate into thin air.
Anyone know how much more rep is needed for rank 9 or where there is a link to the tank 9 gear?
1) You get paid too much...rofl
2) 500k Rep is needed for Rank 9...I will see if I can get you the link...the weapons though for Rank 9 = omg b:dirty
Also...I personally am not 100% opposed to all of the new implementation ideas. However...I think the issue is more of the "pay" for many then whatever else they throw in....b:surrender -.-[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
angellicdeity wrote: »Unless this TW system is followed by a modification to make instances like GV or Frost money making, this game is just likely to wither and die. Nobody likes spending hours grinding on monsters for poor amounts of drops.
The new bidding is simply a sealed-bid auction... it seems to be intended to reduce the fake-bidding problem (not eliminate it, but to reduce it). For all the guilds that don't have land and aren't earning an income, now they're much closer to being on the same footing as those mega-guilds that used to be able to pay a portion of their members' charms (when the attacking factions often had to pay out of pocket). Seems like a balanced change that will allow more people to effectively participate and it creats a much-needed coin sink.
Will the people that have gotten used to "the good life" they have now, whine and eventually rage quit? Probably at least some of them will... maybe a lot of them will... but for every one that quits, a bunch of less-capable factions that always wanted to pariticpate in TW, will now have a more realistic chance to win. If the players of a few megalithic factions all quit and a massive amount of much smaller facitons are happy, then that seems to service the majority. Altruistic, but is it profitable? Will the massive amount of smaller factions purchase Zen to get +12 gears for the majority of their players to have a decent chance of winning a war if their bid is the highest? That's yet to be seen, but presumably the marketing guys would have made some analysis and this is the way they're betting (at least for CN... and maybe PWI next).
It's an interesting set of changes to say the least... will be looking forward to how it plays out in CN before it comes here! b:chuckle0 -
It's much too late for a change now. Lower factions will still get rolled in 5 minutes even if the dominant faction doesnt use charms. The funds they've accumulated already helped them get the gear they need.
Top land owners may not make as much as before, but they will still be making tons more than anyone else.0 -
ArchAngel - Dreamweaver wrote: »TWs won't decrease since the factions who bidded higher will replace the ones who bidded lower. Besides, the outcome is always unknown.
There's more of a chance it will decrease the actual number of TWs rather than increase it.
If two factions bid for the same land, only one will get the war. The other won't know that they won't be going to war until after bidding time is over.
I think this will spur more fake bidding than it will eliminate.I post in forums. This one and others. That's why I post.0 -
It's hard to say what the effect will be without a complete listing of the changes.
I'm curious about any changes to scheduling priorities.[SIGPIC][/SIGPIC]
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