Why are people flaming others about light armor like its a curse?
Comments
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You lost -19% channel with that build - for a caster (especially veno) thats quite a lot.
You also have less HP, 9% less crit and the same m.def reduction.
You consider this a better build?
Blah blah blah... I'm either a couple mil too expensive for you or I save you several hundred mil with a more cost effective build. You're just always complaining and never satisfied unless it's your own imaginary dream build. Just lol...I post in forums. This one and others. That's why I post.0 -
Tsutokii - Lost City wrote: »Lies, one of you attacked me. I killed him. 2 more pop up and gank. Its a known thing, kill one, and the whole guild comes. And youre char looks like a stalker-rapist xD ijs in good spirit, not actually putting you down
Funny how you say that, I'm often 2v1 and 3v1 (or more) when Spec or Koi are involved. I never see Koi fight even numbers...and they often come and help Spec. Spec will fight even until they can call half their faction Harvester, Koi, ThaClick or whomver will help them for mass zerg effect. If we can't get decent numbers and get completely outnumbered we just leave. That's happened more times than I can count. Every faction has zerged one time or another, denying that would be a lie.
edit: we also don't take advantage of double and triple attacks in TW. I think we're the first faction to actually WAIT for the other faction to defend/attack their other wars so we can all have fun. Not trying to wave any superiority flag, just saying that there's no fun in it, and even if we lose, we're happy with that because it was more fun losing than crystal walking. Same goes for PvP for most of us.I post in forums. This one and others. That's why I post.0 -
Michael_dark - Lost City wrote: »Two of the most prolific 10x LA PvP casters on LC have restat FROM LA to Arcane. That and I PvP against many different builds. LA is fail... it neither protects you from heavy magic damage you would get hit by from end-game casters, nor will it protect you from the massive damage of end-game archers or claw bms.
Like I said earlier, I'm LA/AA. So I don't have a problem dealing with casters. It just takes a quick gear switch, if I really need to bother. Usually squishies die fast enough anyway, especially after I increase their channeling time with Fox Wallop. As for Archers? I just dash right down their throats while in Fox Form. And I will honestly say I've never fought a fist BM. That being said, I'm not claiming LA to be the best. I've got casters of differing builds anyway. My wizard, for example, is heavy, and I love it. I just think that LA is the most effective way of doing what I do as a Veno, especially with my play style.0 -
Isala - Sanctuary wrote: »Like I said earlier, I'm LA/AA. So I don't have a problem dealing with casters. It just takes a quick gear switch, if I really need to bother.
Being statted for LA and using arcane kinda defeats the purpose. One of the main strengths of arcane is that you'll be able to stat 100-120 points into vit, shard and ornament for pdef to compensate. Using both LA and Arcane mix? That's just a waste of stat points.
At least the HA/AA mix doesn't waste stat points, you benefit from the strongest of both armors and create a higher balance than you would with LA, and you get the HP refines from HA to make up what you have to stat to str.
More sense would be to just pick one set of armor, refine it to +3-+4 on mirages and tishas and shard it with the best shards you can afford, pick the right ornaments and stick with it. Having two sets of armor just isn't cost effective, necessitates too much changing and takes up inventory space. You'll have more overall defense, much stronger with one a little weaker than the other and you won't have wasted stat points which could be used for more vit or more mag.I post in forums. This one and others. That's why I post.0 -
LA armor on venos back in the days was actually not bad, was pretty much the only way to get decent phy def if you where poor. Like every veno went LA as soon as they hit 80-90 first 6-8 months of PWI. Mainly cuz you didn't have any other choice.
Shards use to cost so much, the price was what you bought them for from at npc than you had to combine for hours <.< Just getting G8 was like 4 mil an that was a freaking fortune back than i mean gold was like 100k.
Getting decent phy def adorns was hard to, Sky Demons pearl was like the easiest to get if you saved up 115 chips from doing cube and spent 5.5 mil. Orbs was like 50% more costly to, after they a sale permanent + mirages was over 50-60k each. Refining was a bish.
So in many cases venos had no other choice than going LA. Only thing that was kinda easily obtainable for an average player was HH90 and G6 shards. If you went arcane with g6 garnet you really got 1 shoot by everyone.
Could not go heavy either since it was impossible to get good tomes and stat rings.
How ever now its so easy to get phy def as arcane. The phy def benefits with LA does not exists anymore. You get g8 garnets with chips for like nothing. Orbs and mirages are pretty cheap for refining. There is so many pieces of event gear that gives ridiculous phy def, than there is past gear that can have x3 phy def mods.
I really dont get why any veno would use LA today O_O Compared to a vit/arcane you get less hp, far less mag defense, less mag attack and about the same phy def or in most cases less. You really only get a little bit more crit but you sacrifice so much survivability for that 4-5% crit b:surrender.0 -
Michael_dark - Lost City wrote: »Being statted for LA and using arcane kinda defeats the purpose. One of the main strengths of arcane is that you'll be able to stat 100-120 points into vit, shard and ornament for pdef to compensate. Using both LA and Arcane mix? That's just a waste of stat points.
At least the HA/AA mix doesn't waste stat points, you benefit from the strongest of both armors and create a higher balance than you would with LA, and you get the HP refines from HA to make up what you have to stat to str.
More sense would be to just pick one set of armor, refine it to +3-+4 on mirages and tishas and shard it with the best shards you can afford, pick the right ornaments and stick with it. Having two sets of armor just isn't cost effective, necessitates too much changing and takes up inventory space. You'll have more overall defense, much stronger with one a little weaker than the other and you won't have wasted stat points which could be used for more vit or more mag.
There are reasons I have a robe set, and actually, they barely cost anything to obtain. One is the rank Robe, which comes with the -3% channeling, and another is a Sleeves of sea captain, which comes with -6% channeling and +.2 speed, and the other two are quest rewards with + Mag for a little bit of extra DPS. Besides that, I've got mirages coming out my eyes with as many TTs as I do on a regular basis. So, while it may seem, to you at least, to not be "cost effective", it is extremely useful to me. As for inventory space... I've got the full inventory, bank, and cupboard on this character, an account stash, and several alts, so I have absolutely no lack of room.0 -
Isala - Sanctuary wrote: »There are reasons I have a robe set, and actually, they barely cost anything to obtain. One is the rank Robe, which comes with the -3% channeling, and another is a Sleeves of sea captain, which comes with -6% channeling and +.2 speed, and the other two are quest rewards with + Mag for a little bit of extra DPS.
Comparing TT90 LA sleeves to lvl 77 Legendary you're only getting a little more than +100 mdef at a loss of pres. If you're doing it for the -channeling, that's completely understandable, but you said it was for the mdef. Even with gear of your level, if you mirage-spam refine them to +3 or +4 and shard them properly... G8 or G9 garnets for arcane and HP for LA, there's not going to be much of a difference between the two to necessitate changing if you've built right in the first place.
Of course a heavy, hybrid, arcane or la veno should always have arcane wrists. The imbalance of stats is minimal and easily negatable, no real need to swap them out, IMO. I used to suggest to wear 77 until 99, but with so much 2x drops in the last few months making gold 90 wrists is pretty cheap and enough of an upgrade to toss those 77 molders in the AH.Besides that, I've got mirages coming out my eyes with as many TTs as I do on a regular basis. So, while it may seem, to you at least, to not be "cost effective", it is extremely useful to me. As for inventory space... I've got the full inventory, bank, and cupboard on this character, an account stash, and several alts, so I have absolutely no lack of room.
Well if you can afford to refine and shard two sets of level-correct armor go for it. I just don't see it as being an issue because once you've refined and sharded them and compensated with your ornaments and properly (re)allocate your stats, there isn't a whole lot of difference.
As Lily said, G6 shards aren't 250k anymore and TT mats are cheap as dirt and it's easy to make heavy or acrane armor builds that are better than LA.I post in forums. This one and others. That's why I post.0 -
Michael_dark - Lost City wrote: »Comparing TT90 LA sleeves to lvl 77 Legendary you're only getting a little more than +100 mdef at a loss of pres. If you're doing it for the -channeling, that's completely understandable, but you said it was for the mdef. Even with gear of your level, if you mirage-spam refine them to +3 or +4 and shard them properly... G8 or G9 garnets for arcane and HP for LA, there's not going to be much of a difference between the two to necessitate changing if you've built right in the first place.
Of course a heavy, hybrid, arcane or la veno should always have arcane wrists. The imbalance of stats is minimal and easily negatable, no real need to swap them out, IMO. I used to suggest to wear 77 until 99, but with so much 2x drops in the last few months making gold 90 wrists is pretty cheap and enough of an upgrade to toss those 77 molders in the AH.
Well if you can afford to refine and shard two sets of level-correct armor go for it. I just don't see it as being an issue because once you've refined and sharded them and compensated with your ornaments and properly (re)allocate your stats, there isn't a whole lot of difference.
As Lily said, G6 shards aren't 250k anymore and TT mats are cheap as dirt and it's easy to make heavy or acrane armor builds that are better than LA.
I do wear robes for the M-Def, but I couldn't pass up the Sleeves. I know I'm losing M-Def as opposed to TT80, but the adds were too nice. And carrying around 3 types of sleeves seemed really dumb. I do agree with your choice of TT90 gold, however, despite losing the speed increase. However, about sharding... And I'm probably going to get flamed for this... I don't intend on sharding my Robes with Garnets. I fully intend on sharding them with M-Def, to push my M-Def as far as it can possibly stretch. Because, unlike arcane users, I don't need to put things like Garnets into them, due to having Def in my LA as well.0 -
Isala - Sanctuary wrote: »I do wear robes for the M-Def, but I couldn't pass up the Sleeves. I know I'm losing M-Def as opposed to TT80, but the adds were too nice. And carrying around 3 types of sleeves seemed really dumb. I do agree with your choice of TT90 gold, however, despite losing the speed increase. However, about sharding... And I'm probably going to get flamed for this... I don't intend on sharding my Robes with Garnets. I fully intend on sharding them with M-Def, to push my M-Def as far as it can possibly stretch. Because, unlike arcane users, I don't need to put things like Garnets into them, due to having Def in my LA as well.
Yeah, wtih current prices at least here, you can make the 90 gold for under 6m... 3-1 is easy and you should be able to solo it. Just need help to get the minion's shell to drop. 77 are like 200k so perhaps you're better saving up for the 99.
Sharding arcane with sapphires is diminishing returns... you're not going to get all that much defense increase for the cost you'll be paying. It would be much more effective to shard with hp. Your armor... and if you have specific (and very limited) uses for it, knock your socks off.
When I was 9x I was going to build a heavy armor archer just to tank ancient evil, but with tokens and chips, it's really not worth the hassle anymore as Ancient Devil's Souls once sold for 35-40m can now be easily found for 16m. It's faster and more profitable for me to farm 3-3..I post in forums. This one and others. That's why I post.0 -
TigerLily - Lost City wrote: »Snip
I do believe this was why I went LA in the first place. AA seemed to squishy for me back then and HA didn't even seem viable.
I remember in closed beta, some CQ laughed at my HA veno, saying it was fail. It seems quite popular nowadays. b:surrender[SIGPIC][/SIGPIC]0 -
The way I look at this is that all armour no matter what has it pro and cons although I can't see Barb in AA.It would be something if Archers wore it and got pmed for buffs and revives.Looking for a decent casual understanding Faction.0
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Well I will experiment LA mix with my veno for physical, and probably this BM against elemental as soon as I finish my alts.
I am more likely to use the main armors for each chars though.
And axt is right about gaining 8% crit, I do believe half of what axt say about having 8% crit as a veno, it is possible, but very hard and expensive to gain. Lets say a LVL99 veno, with 299 MAG, 103 STR, 103 DEX and 5 VIT base. That is only 5% crit, the only way the veno would get that much DEX without gimping your magic power is by gears, or making up the lost MAG or STR. 57 DEX total is possible. Because 103+57 DEX= 160 DEX = 8% crit . A BM could easily get the same crit rate from a simple build enough for swords at least. But I think axt maybe just on a private server, not too sure unless I see the build from actual game.
Its easy for BMs, archers and assassins to gain at least or even more crit than any other class.[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Michael_dark - Lost City wrote: »Blah blah blah... I'm either a couple mil too expensive for you or I save you several hundred mil with a more cost effective build. You're just always complaining and never satisfied unless it's your own imaginary dream build. Just lol...
Not my fault you can't come up with a good counter build thats fundamentally superior. It may be better in some situations but its not better overall.
Your latest build has 19% less -channel, 8% less crit, 550HP less then my original LA build. Thats quite a deficit.
I also asked you a question, which you did not answer.[SIGPIC][/SIGPIC]0 -
Been LA here from 70-80ish (I level at a snails pace, I leveled to 80 about half a year ago b:chuckle), can't say I didn't like it but it's not anything like a superior build either. My survivability went up a bit, my damage/heals went down a bit (noticeable, but nothing severe).
I've never had any flaming going on about my build, probably because the LA that I used was many times better than most archers had at my level and that I could still heal perfectly fine, aswell as take a few hits.[SIGPIC][/SIGPIC]0 -
I am LA since the first day and I have considered AA only few times in all this time.
Reason why I like it:
-LA has more survivabilty. Someone mentioned that AA with garnets + phys.ornaments provides as good defence as LA, then why do I see AAs die faster than I do? I at least can stand a hit or two more. HA/AA might provide more of both defenses, but switching gears all the time basing on situation? What if suddently things go wrong? I prefer to be ready for everything and switch only ornaments basing on need for hp or channeling.
-I can afford to try out many new things with less worries. It doesnt matter that much for me if enemy is physical or magical damage dealer as the both damages gets cut.
Reasons why I have minded being LA:
-Most of LA gears are oriented on pysical attackers, like archers/assasins. So their mods often arent too tempting for casters. Like TT99 LA wrists. What would a caster do with -interval between hits (exception is fox veno)?
-Heals are weaker. I could start to solo some instances slightly later than arcanes. Attacks are weaker and critical hits might not be enough to cover the difference.
-HP. I have less points to put into vitality, so I need to get the missing amount with ornaments, robes, hats, gears. On otherside, AA can afford to put some points into vitality.
LA "good" part, which turns out not to be that good after all is critical hits. Cause of higher dex armor requirements, LA should have higher critical hits, but unless you try to get more from gears, you will end having only 6% at the end. Can extra 5% be considered as extra?
I don't plan to restat to arcane for lvl100, though I do plan to mix AA and LA for my engame gears, like getting AA wrists instead of LA and shard them with garnets. Seems I will lose bit phys.defence and hp from that, but -6% channeling is more tempting than -0.1sec interval between hits, and phys.damage decreased sounds nicer than increased evasion.
I won't say that LA is the best, that HA or AA is the best. I am content with LA as it fits my playstyle pretty much and I still see way to improve myself a lot. Besides, I would die a lot before I get used that I am not LA anymore, but I am AA. If I had to start it all from the begining, I might go Arcane instead, but then I would have diferent playstyle. LA matches my current playstyle the most.
And here goes the banal phrasis for ending my post:
AA, LA or HA - it doesn't matter, as long as you know how to play your class and know how to use advantages your gear offers. Unfortunately, I see more and more fail venos using all possible mixes of gears.0 -
Damewort - Sanctuary wrote: »-LA has more survivabilty. Someone mentioned that AA with garnets + phys.ornaments provides as good defence as LA, then why do I see AAs die faster than I do?
I hear that excuse alot. Not exactly valid either, since it means LA with garnets has even MORE phys def (or hp). So with LA you can have cake AND eat it b:chuckle[SIGPIC][/SIGPIC]0 -
lol, You can do that, but then you lose valuable hp from citrines :P And hp is always good!0
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Damewort - Sanctuary wrote: »lol, You can do that, but then you lose valuable hp from citrines :P And hp is always good!
Indeed. And then you have the same phys def as garnet-AA aswell as more hp.[SIGPIC][/SIGPIC]0 -
Full arcane build following the equipment build given by axt for LA.
Full magic Veno
Following his equipment build again a magic/vit AA build heavy on vit.
Vit/magic hybrid
magic/vit heavy on the magic.
Magic/Vit hybrid
I would go with arcane armor over light armor...i mean look at what you can do with your extra stats...so much......Retired
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AdvanceZero - Heavens Tear wrote: »Full arcane build following the equipment build given by axt for LA.
Full magic Veno
Following his equipment build again a magic/vit AA build heavy on vit.
Vit/magic hybrid
magic/vit heavy on the magic.
Magic/Vit hybrid
I would go with arcane armor over light armor...i mean look at what you can do with your extra stats...so much......
One day ill have enough money to get that kinda armour b:chuckle.Executor Of Reunited ~ Level 3 ~ Level 85+ ~ No Drama, No Pressure Faction.
Hunter_PT - Cleric 9X, (Active/Main)
PoisonedTip - Veno 7x (Retired)
Skeln - Barbarian 4X (Rarely-Active)
Hunter_The - BM 1X (Rarely-Active)0 -
Its really very simple why you should avoid Light as caster.
Its not better than arcane defense wise, actually slightly worse. Just gives a little bit more hp if you refine. On the other hand it goes against your builds as magic users, as in you're spending stat points on stuff that doesn't really do anything for your class. At 90+, about 130-140 stat points on dex/strength that does nothing useful beside adding like 5% crit and 20 phy def. Dex does nothing for survivability, any archer can tell you that evasion is pointless endgame.
140 stat points for a veno is almost 1700 hp <.< Thats like 2300 hp with buffs.
So going arcane and shard with garnets + using phy def neck/belt gives you same phy def and more hp + mag def if you use those stat points in vita. Its really far better if you wanna survive longer, which is the main argument from people using going LA, they say "its better survivability". Which is 100% wrong.
At least if you waste stat points on going heavy armor, you're gonna be wearing to best armor in the game so its a pretty decent trade of. Its superior to both LA and Arcane if you look at defenses and refine - since its designed for tank-classes.
The stat points you're wasting on strength/dex as heavy user can easily be won back in HP by refine.
I would still say arcane is a better choice than heavy unless you have +7 or better armor and at least some g14 event pieces highly refined so you can get decent hp. So overall arcane should be the first choice for a veno unless you have cash for high refines. This is all PvPp/TW -wise of course. As a veno if you're only gonna do pve-related your choice in armor doesn't really matter since we can solo 80% of the game in 1 star npc gear b:chuckle0 -
@Nowitsawn & Damewort
You're assuming in your argument that an AA user will be stating pure mag, therefore unable to compete with LA in either hp or pdef. However, for most users that TW/pvp and go AA, the build is vit-arcane.
TigerLily's earlier post is important - it is the cheaper shards that make vit-arcane able to compete with LA. Here's two builds I've tried to make equal, and feasible for most players (TT99, the event cape - but now available in trophy mode, attendance ring that anyone can get, the Frost ring which has dropped in price b/c of attendance ring). The only big ticket item is the Neon Purgatory that I see a lot of 95+ players using. Also, all refines are just +5, and I assumed 2 sockets on half the gears, 3 on the other half. Sharded perfects, which you can get for 2-3 mil. And gave the LA build TT99 AA sleeves for the better adds, as Damewort suggested. Gave the AA build the Lunar chest as it's cheaper/easier to obtain than the TT99 chest and a lot of AA users are doing that.
LA build - http://www.pwcalc.ru/pwi/?char=7434ad39d73e11b3
Vit-Aracane - http://www.pwcalc.ru/pwi/?char=77c0546fde16e82e
The HPs are the same. The LA has a bit more pdef - 3890 v. 3598. The AA has a lot more mdef - 8602 v. 5725, and has more matk - 6914 v. 5980. The LA has 12% v. 7% crit and higher patk, evasion, acc. The AA user has the option of stating more vit, gaining more hp than LA, but dropping closer to LA in mag atk.
If the player could only afford Immacs, then the LA would gain more of an advantage in pdef. But if the player could afford lvl11 gems from the event then the AA user could match the LA pdef with about half the sockets filled with garnet gems, then use the other half for citrines, and vit to make up the rest of the hp discrepancy.
When I was deciding between AA, LA, and HA for lvl99 the advantages for LA were not hp and pdef, as they work out to be about equal with vit-arcane. LA advantages are crit and the better atk/acc in fox form, and if you're going to build your LA around crit like Axt then that's probably the way to go. I went with the advantages of higher matk, much higher mdef against those nuking wiz and (probably) psys, and the flexibility to move pts between vit and mag as needed. I also considered HA, which I think would be a good build and fun to use fox against squishies with the high patk.
And yes, if you're refining your nirvana gear to +10 and higher the refine difference between LA and AA overcomes the AA vit points. But if have all nirvana refined that high you're probably going to be godly no matter which of the 3 builds you have.0 -
AdvanceZero - Heavens Tear wrote: »Full arcane build following the equipment build given by axt for LA.
Full magic Veno
Following his equipment build again a magic/vit AA build heavy on vit.
Vit/magic hybrid
magic/vit heavy on the magic.
Magic/Vit hybrid
I would go with arcane armor over light armor...i mean look at what you can do with your extra stats...so much......
Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
If you think you understand it without actually trying out a high crit veno, then you are wrong - plain and simple.
Since I am the only one here (I think) with such a setup and experience of the build, this discussion is all but pointless.
All I can say is it works, and works very well. If you don't believe me, then fine... idk.[SIGPIC][/SIGPIC]0 -
damn, I took so long my point got ninja'd by Gasoline b:cry0
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Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
If you think you understand it without actually trying out a high crit veno, then you are wrong - plain and simple.
Since I am the only one here (I think) with such a setup and experience of the build, this discussion is all but pointless.
All I can say is it works, and works very well. If you don't believe me, then fine... idk.
Unfortunately your avatar shows you as a faceless nub, which prevents anything you say from having a back up, in the sense you are proving you are speaking from experience because you have said level character. If your argument is based on alot of crit% and you need that to PvP then from what ive seen and heard that cant be good.Executor Of Reunited ~ Level 3 ~ Level 85+ ~ No Drama, No Pressure Faction.
Hunter_PT - Cleric 9X, (Active/Main)
PoisonedTip - Veno 7x (Retired)
Skeln - Barbarian 4X (Rarely-Active)
Hunter_The - BM 1X (Rarely-Active)0 -
Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
If you think you understand it without actually trying out a high crit veno, then you are wrong - plain and simple.
Since I am the only one here (I think) with such a setup and experience of the build, this discussion is all but pointless.
All I can say is it works, and works very well. If you don't believe me, then fine... idk.
Pretty sure i know loads of venos that tried "crit build". All of them restated at 99+ ...
I use to be LA as well at low 9X since i used my archers old armor and really couldn't afford getting a new 90 set+6 with G8 and a new set up with phy def adorns.
And yes the 22% crit i had was nice but over all my defenses where horrible and most of the time i didn't have time to enjoy the crits unless i used bramble hood/feral since i was so squishy against both magic and phy attacks.
LA does work well and the crits are amazing 1v1 since you can chain stun people pretty much as veno and wont take much dmg. But once you're getting into TW and mass PvP, LA just screws you over since you only can control 1 target and cant tank any type of dmg unless you're hiding in fox form.
Which is why i ditched LA armor at 95+.0 -
Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
If you think you understand it without actually trying out a high crit veno, then you are wrong - plain and simple.
Since I am the only one here (I think) with such a setup and experience of the build, this discussion is all but pointless.
All I can say is it works, and works very well. If you don't believe me, then fine... idk.
yup, a high crit magic class is great.
Problem is, your high crit hits endgame will be as big as a pure wizard attk in the 80s. Kinda' non factor unless u fight nubs. So again, it comes to Alt+F1 to do the job for you. Then a couple of pokes from you and there u go, you're such an awesome skilled PvP/PK-er____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
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Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
Your build, as Lily pointed out, is horrible. Your gears are confusing... you have +8 warsong belt and +8 event cape, but your neon purgatory is only +3. The money or coin you wasted getting them to +8 would have been better spent on getting your weapon +10. That would do far more than the small hp bonus you would get from cape or the extra pdef you would get from the belt to raise your matk from 6k to 9k.
You pick the TT99 neck, for what +1% crit? It's a horrible necklace... even the Swindlers or CV neck would give you +5% hp, which far outweighs an extra +1 crit. Sorry that's fail.
You mention you're getting ready to Nirvana, yet the only piece of gear that you can recast is your NP. Unless you're gonna spend 200m coin to buy raptures, nobody is going to help you farm your gears.
The aqua helm is just lols... You have event boots, event cape, event tome event belt, 5 vit stones, yet you wear the aqua helm. Championship scroll is so much better... You have some good gears on your fake build, but you speak of PvP yet your build is horrible for TW and PvP.
Just looking at your build and what you've choose to refine shows that you pretty much don't have a clue. My first Heavy build I made for you is far superior to your build and is in the same ballpark price wise. It's obvious you have no clue what actually works in PvP and what doesn't... your comments whining about losing 6+ crit for a reliable 50% damage increase is more proof than I need.
No wonder you're posting anonymously. b:chuckle
b:bye
Oh, almost forgot to mention... your "every 5th attack will be a crit" like you can count on it... the statement you made earlier... almost made me spit out my coffee, but I was trying to give you genuine advice. It's obvious if you think you can count on crits like that, that you're not even close to having the gears you mentioned, because when you have a high crit rate, you can never count on them. My crit rate is only 21%, and I can never count on it... I guess you need 26% to accurately count on them being every 4th hit, right? lmaoI post in forums. This one and others. That's why I post.0 -
Well if you think losing out on 11% crit+ justifies on getting those extra stats, then ok. Personally I do not.
The biggest issue is that people underestimate just what a high crit rate can do in PvP.
If you think you understand it without actually trying out a high crit veno, then you are wrong - plain and simple.
Since I am the only one here (I think) with such a setup and experience of the build, this discussion is all but pointless.
All I can say is it works, and works very well. If you don't believe me, then fine... idk.
Crits are unreliable. If you looked at the builds you can see in ALL of them that the magic attack is better then yours. The full magic is 50% greater....every time used. And you still have a 15% crit rate. So if you do crit you will crit for 100% more damage then your current crits...i think that's something...or maybe its just me.Retired
[SIGPIC][/SIGPIC]0 -
AdvanceZero - Heavens Tear wrote: »Crits are unreliable. If you looked at the builds you can see in ALL of them that the magic attack is better then yours. The full magic is 50% greater....every time used. And you still have a 15% crit rate. So if you do crit you will crit for 100% more damage then your current crits...i think that's something...or maybe its just me.
6k matk and 26% crit rate
or
9k matk and 18% crit rate
If all other things in his build were equal, the choice is still pretty clear The fact is that you could have higher constant damage at a slightly lower crit rate and have much better pdef and much better mdef makes the argument moot, yet for some strange reason an extra 6% crit is worth every other disadvantage that comes with it. Freaking noobs. (look at his join date lol)I post in forums. This one and others. That's why I post.0
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