It's nice to see more interaction then the last time, hopefully it keeps going and all classes manage to get in a good state. With that being said i have a few things that i have to say, I will be giving my feedback about a few of the new things regarding the class providing the reason for such opinion, you might find the…
That's the thing that everyone seems to miss for some reason, people are always like "oh look at the power they can get" while ignoring all the self buffs the other classes can have, i bet that not even 10% of people that read what Janne asked in the comment above can answer it properly and i got to say this, if you can't…
i guess the only thing u can do now is to record it to see if u have any debuffs, like vicious pursuit, that's a normal feat to take for example, if the tr has dread for some reason there goes a lot of your defense aswell + extra debuff, so its kinda hard to be precise without much info. with all the stuff mentioned above…
I'm kinda late to this discussion but i just wanted to comment something, you said that you were with your shield up, if that was the case piercing wouldn't have passed the extra DR barrier from it, in other words if you had the shield up and you got hit by someone with piercing damage it would still hit for 1/5 of the…
it also happened to me after i posted to craft 8 major kits of power over night, basically lost ad with that stupid bug a way to recreate it that didn't fail me yet is crafting gond stuff. will always cancel after 1st completion also since this crafting bug related there's no way to craft propolis varnish, only shows if u…
1. Sup @yopuko (Enyo) and the other commenting, I'm Smoker, your top Tr Bard spec. 2. For those that didn't understood yet for some reason it was not YOUR damage that was cut down by X%, it was the maximum damage a TR could do on average situations, including AoE and Single Target. If I were to use the same logic as its…
Exactly! lets pretend that everything is fine and lie to ourselves, thanks to the placibo effect we will start doing more damage, thank you sir, how couldn't we have thought of this before?!
for me there's 2 main reasons, it gives my hands something to do so that they don't stay still and it also makes the screen have more movement, something that my eyes like more then the stale walking animation. if u r a gwf and u jump u ll do the final hit of sure strike that does more dmg that can also be a reason but its…
There's no problem at all with BIG changes, the thing is that if they are going to happen then one thing that is a must is that there should be a certain amount of people ready to receive and give a lot of feedback since its a big change, I've seen and given plenty of posts of feedback even explaining how the class works…
Hum.. that response... i don't know if its a lack of touch with the game ( not knowing how much dmg every class can do at endgame), not knowing basic logic ( I don't know what you are comparing when saying 100m hit, because comparing something that is half the damage that a player did over 6 seconds to an actual hit is…
Really nice to see that the aura of courage and smoke bomb interaction got fixed so its only getting a proc on its cast hit, the thing is... how do i say this... you didn't compensate anywhere else so lets do a fast review of everything so far on how much we lost... again... From comparing all the feat changes the best…
> @"heraldfayez#8520" said: That's the problem, we needed said power loop to compete with other classes, now it was taken out and we were given back 1/4 of what it was worth *this has been the worst trade deal in the history of trade deals from maybe ever*
And another thing i forgot to add, if you really wanted to fixed power loop you could simply make what u did with WoB but with CB and Press the Advantage, again as said in another post i explained that WoB works as a buff to the existing power, the fact that Cb and PtA were just checking how much power you had and adding a…
Forgot to add this to the aura of courage part, it was not the buff to SoD that made TRs good, was the bug of AoC and SB it increased our dmg by between 20-30% worth of buffs compared to the 10-15% worth of buffs from SoD ( after fixing its double dip)
Nice to finally see a comment, but please read the following noworries#8859 or any of the people working on the "balance" of the class, we all can agree that the best combination of feats on preview, no matter the path or what feat combination taken, that the damage output will be lower then the older best combination…
there is a bug where smoke bomb doesnt work properly on dummies only hitting them with the first it, said combat advantage effect only occurs on its second hit, also comb adv is broken atm on preview u see the blue lines and everything but its doesnt actually benefit from it
Head up but this will be a long post about all the relevant changes to the class, please read it as it will inform you why things are bad or good, if you wish you can skip the math part ^^. ( this is a PVE analysis and will be dedicated to powers not feats) I will try to be as direct as possible and tackle all the changes…
Well hopefully this gets heard, the way it used to be it was possible for trs to multiply their power for 3.6 times just from 1 itc 1 cb and 1 wob, and u might say that's around an 300% dmg buff,and that's correct but that's my point we NEEDED them to be competitive, we had to be able to use 1 daily every 5 seconds or so,…
FBI is the first dungeon that has all unbound items drop from it if I'm not mistaken, if u want to aim for the daily salvage cap u shouldn't bother with it, now if u want to get some extra u need to work more for it don't u think? I've pugged FBI many times where there a few new players in my party and we still finished, i…
Hey! its ya boy, random commenter, i dont usually like to talk to walls but this is a pretty one. about the teams thingy, 1 party : MoF/ Dc /Dc /Gf /Op 2 party : Sw /MoF /SS /Op /Dc if everyone had like rank 10s and such the second group would be better simply because dc ac is the most gear dependent class IMO, if everyone…
hey c1k, just wondering what do u think "imposible to catch mechanics" is/ does. also in case u didnt notice, its way to easy to parties to get enemies cced, thats why people dont want everything cc able again ;)