Let s just delete the game and play Solitaire if your proposition is to remove 99% from the game content just to have an argument for a bad ideea. PS Hope I won t get warned again for a joke.
1. What is the point of having such an ad sink and when I would ever choose to spend 50k AD to switch a bonus, enter a dungeon, play it for half a hour, open the chest and receive a black opal or a blood ruby and some RAD? 2. I am not sure what you refer to, but for your own knowledge all enchantments and runestones except…
I do understand your point of view and I must agree with the fact that they haven`t yet considered to make those pieces viable for healers, however 2500 rating won t make a huge difference in your healing spells and won`t give you a real incentive to run this dungeons which I am not sure if you are aware of but it is not…
How many people will spend millions or tens of millions of AD just to complete one or two dungeons in the whole game having this kind of rewards? How longer it will take to them to release other rights that will be better as TOMM rings? They already killed Celestial with is not even viable for tanks in scaled content. They…
Unfortunately mate, endgame now only refers to Zariel and TOMM because any other content is scaled and your endgame character will have similar performance as a undergeared character in scaled content. Not only you don t have any incentive to run any of this scaled content because you will feel like anything you have done…
Hi @"cryptic39#8917" I don`t think you will consider I deserve an answer to these questions after I criticized some of your team decissions regarding some changes but you need to understand guys that some of those things you do affects us, our lifes that we choose to spend playing your game and for the respect needs to be…
Unfortunatelly they have and had always troubles with QA. I am not sure how many game testers they have actually hired and how many of they do their job properly. We can agree on the fact that the core of the combat system is in a much better state now, after changes, however the fact that they were not able to cover all…
In this system ratings are not meant to be all capped, you have to make sacrifices and choices. Regarding insignia bonuses, not every insignia should cover aoe and st builds so you ll have to choose as well which insignia bonus to use in certain situation.
Reduces the damage your enemy will deflect, when he deflects. Helping them to better keep aggro and it is a status that doesn t hugely affect damage as other statuses do. I found it to be the more equitable than other statuses to be given.
@cryptic39 Can you guys please reduce the number of stacks on Goristro Horns to 5? It is barrely impossible to reach 10 stacks taking in consideration that we have over 600k hp and only 3 encounters that with 10 sec min coldowns on each. And most at wills won t deal enough damage.
@"noworries#8859" Can you please replace Accuracy with Critical Severity in Overpenetration (feat) on Barbarian Blademaster Paragon. It is almost impossible to reach Accuracy at 90% on Barbarian and If it would be possible I would rather choose other status to get higher. This will make the feat relevant again for most…
Some critters may colide with some models and you can no longer hit and kill them. This happend to use in the first part of the dungeon, near bridge on both sides. Near waterfall there is a portion with some rocks where you can t walk and some critters stuck there too. Unfortunately I forgot to screen shoot that part. The…
I had the same opinion at the first sight and then I understand that they should have a reason for putting such gears. The purpose of having those gears is to help new players. We may get some interesting new gear pieces in episode 2 or 3 that may potentially be a bit higher in item level and have similar bonuses with tier…
Because having 100% defensive statuses won t be a good thing if you know what I mean. And it is easy to mangage and understand something that have the same formula applyed overall. So 90% it is the sweet spot.
Why 12.5% Crit Severity and Crit Strike on an armor and only 4% on an weapon enchantment that requires alot more effort to upgrade or obtain? This is concerning in my opinion. The scenario I see working better in this direction would be the one where Vorpal will have the following bonus: When you heal/atack your target…
After they modified weapon offhand modification and reduced the amount of crit severity from other sources. Also if you re using a striker companion you won t have your critical severity capped unless you use one or two companions with crit severity bonus which means you will have less from other status. Theoretically 4%…
@"cwhitesidedev#9752" Sir, there has been many requrests from players over the years to bring Morlanth Shroud back for players who have finished the River District Campaign. I don t think making this item character bound reclaimable will hurt anyone, but instead will make more appearance collectionars very happy including…
I would rather see old items integrated in storyline rewards becoming more easily to obtain and taking a part of guideline until level 70. With the new system where each zone will have to meet a minimum required item level and I expect people to actually try and gear themselfs instead of running with rare quality gear…
As a veteran I am tired of older dungeons/skirmishes/trials. I would not find interest in grinding them again just for obsolete gears with refreshed bonuses. After you run TOMM 500+ times like I did or any other dungeon/trial in the past thousands times you will understand what I am talking about. They can use those old…
Keep that in mind this is just my opinion and all I have wrote bellow it is just an example. Once you guys will drop mod 20 with new items, most of the actual items in the game, no matter what bonus it provides will become obsolete in few months. Since you re now focusing on horizontal progression I would like to see those…
I would like to suggest a slightly increase to tenebrous bonus from 24000 to 50000. I find tenebrous dealing around 1% from my total damage and I had to sacrifice one offensive slot for that. People use tenebrous mostly in endgame after they managed to get their build in place and need a slightly increase in performance.…
You don t care about the bonuses because those are your alts that you enter to invoke, do some events, some questing and that is all. When you pay for a race you pay for two reasons. For the appearance and the bonus it provide. In case one of them does`t fit your needs you don`t pay for it. I paid for Aasimar and I did a…
I am pretty pleased with the endresults regarding non augment companions adjustements and they are finally matching that 10% percent of our total damage. Even if there are few of them that currently need minor adjustements. However I would like to point an important aspect of the future system that will find many people…
I do like the changes overall and thank you to @"noworries#8859" for the companions adjustement. I did another few tests and I found that now non augment companions deals around 8-10% from my total damage which is a sweet spot imo. Regarding weapon enchantments those type of weapons used for dps should be adjusted to mach…
I would like to see free to choose hero abilities (current racial bonuses) independent from races. Premium races will unlock premium hero bonuses to keep them relevant. So you pay for the skin or bonus or both. Adds more variety in terms of builds without sacrificing appearance.
Forte is reaching some serious situations where two people playing two different classes but similar builds with two different Forte attributes obtain different results. For my personal testing the problem have few potential sources: The fact that almost any class can cap crit severity without any real effort by using…