Yes. Seals are basically the consolation prizes for running dungeons. If you ran a lot of dungeons yet still haven't gotten the gear you wanted, these seals can buy inferior versions of the gear. (.-.)
Go for it. I'll be laughing when your legal expenses overshadow what little compensation you may receive & judging from your overall intelligence, it's very likely that you'll be screwed by whatever lawyer you manage to hire.
Which raises the question of why Rogues doesn't just carry around a great sword if they can turn themselves & their equipment invisible. (Not to mention to boatload of gear inside their backpacks.)
Keyword: "Was" Player housing be gimmicky. Heck, hats be less of a gimmick than player houses. Unless you design the game to be like Second Life where the whole point of the game revolves around virtual property, it be just a silly and will be vastly ignored. What else are you going to do in a virtual box other than a few…
& lot of the abilities and mechanics of MOBAs came from Pong: One hero per player. Player vs Player combat or Player vs AI. Defending a goal while simultaneously attacking the enemy's goal. Multiple abilities.
Well, GF seemed like the least played. Saw a metric ton of CWs & GWFs at lower levels. Saw a ton of Rogues all around.... Clerics seemed to be encountered in groups though, that was odd. Me would say Rogues were the most played.
You be doing something terribly wrong. When me ran clock tower as a GF, me out damaged everyone (when me was ~1-3 levels lower than everyone), had most kills, and most damage taken.
Me not sure if it's cleric or dungeon specific but me would occasionally see mimics acting out an animation from a distance. Don't recall seeing the same on my GF or Rogue though (Rogue hasn't managed to hit 23 to go to that particular dungeon though).
Me can full heal competent rogues in about 10-20 seconds & maintain competent CWs at full hp perpetually at level 23. How is that not useful? ('-') In case you were wondering, me has specced for battle heals.
Exactly. Though a GF can actually tank decently, GFs lack a decent method of generating aggro which makes it a waste as all that tanking power goes unused.
Put some music because soundless videos are odd. (.-.) As for the video quality: 1) Go 720p. 2) Me compressed it as me didn't want to spend several hours uploading. Me has better stuff to spend my resources on. Like fighting maleria and Schistosoma.
Aye, still exists. As long as the benefits outweigh the risks. (I.E if we get bored/impatient & calculate that the time saved of speccing everyone for DPS vs having a regular tank is worth it or not.) Especially since NWO has a "Combat Advantage" mechanic & now that Clerics have a ridiculous amount of aggro.
Way ahead of you: http://www.youtube.com/watch?v=_cx8ayKsxNs http://www.youtube.com/watch?v=VXl-XRZz_PU Aggro patch basically makes the rest of my party invulnerable as long as me am alive.
Oh look, me can dodge half a dozen dungeon mobs + a boss at a time: http://www.youtube.com/watch?v=VXl-XRZz_PU Also don't be silly, me know what's coming & it'll be easier (by release) especially since the Cleric aggro should be fixed by then & as me won't be using gear several levels lower than me.
Everyone has "Lifesteal" in dungeons as long as they have a competent cleric with them. Just get a cleric to use the leech attack every few seconds. Also level 20s with Cleric is laughably easy. Can tank everything, consistently getting most kills in dungeons & one of the top damage even if me use level 17 gear. Unless…
Done. The Red wizard of Thay was laughably easy. About as weak as a regular mob & me didn't even use a potion or lose my guard bar . (.-.) http://www.youtube.com/watch?v=-bVFGsyFFFM&feature=youtu.be 1) Me go in the middle of combat to increase my killing power. 2) If me am losing too much of my guard bar, me will channel…