I'm thinking up ways to break up the list so it gives more explanation and detail rather than just listing quests. I don't want to split it based on amount of plays as that might result in some quests getting skipped over.
If you guys know the threads for the quests that I haven't hyper linked, I'd appreciate it if you posted them. I'll go through the quests without shortcodes tomorrow and find them.
... I missed two posts and suddenly this list is invalid? Would it have been the same if those two posts weren't yours and a good friend of yours? Honestly, I expected better from you.
What you have to figure out is who you're making this quest for. If it's for yourself, make it as hard as you want it. If it's for the audience, make it the way they want it. If you want thousands of plays, then you have to appeal to the general public. From what I've read you're appealing to a niche audience so make sure…
First and foremost I would say change your sig. There's too much text. All you need is a name, the short code, and length. There's too much gobbedlygook. Then review others and they will, hopefully, review yours. Review trading is the best way to get feedback.
Version 2.4 changelog -Cut out superfluous dialogue -Changed dialogue order -Logical removal of sound -Added some music -Changed S. Lake District backdrop -Fixed 'Guppy' -Added dialogue as well as lore to the Hideaway -Fixed wall in S. Lake District After another prolong absence, I believe I'm finally "back". I'll be…
No, these are all quests that the people in this community found to be enjoyable. These aren't necessarily those that are featured on the front page or played by thousands. This is what we liked. Also, finally updated! Yay!
I thought it was okay. My biggest gripe was that the rooms were so large and there was nothing in them. Very little detail and the exploration wasn't really there either. It was fairly linear, but again, the rooms being so large made it seem longer than it really was. You should also let players know they have to clear…
Finally, I've added your suggestions. I'll find the shortcodes when I log in, or if anyone knows them feel free to post them. Keep your suggestions coming! Great list, Crok.
Well, I took a few days off to do other things. Anyway... Version 2.3 is in the process of being published. The major change is I've removed the blacklake map and replaced it with a new 'South Lake' map. I've also replaced the encounters on this map and streamlined it a bit. There is no longer a boat either. Tabris: -Yes,…
I am not sure I understand why you went to the room with the portals and left. Is that a design flaw? I realize the portals don't even show up until you are on them, but that is not my fault. The doors were locked so I went the other way, but I walked past the portals and as no prompt or anything came up, I left. Then I…
It was loads of fun. You've done an excellent job on the map design and your attention to detail pays off. What I really liked is that you incorporated the different skills to give the different classes a little variety and definitely increasing the chances that someone plays this quest again with a different character and…
Well, I played through this and perhaps I made a mistake of playing a time of day when I become increasingly tired. It took me an hour to play through this and it was definitely way too long for me. The mission started off wonderfully and it was loads of fun until the point that I touched the orb. That was the beginning of…