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What is the Arc Client?
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  • You call market research and careful planning a fluke? What business are you in?
  • Well thought, and said. The only thing that I can add is that as some people have mentioned, I think those of us who remember the "golden age" of mmo's over a decade ago, are going to be the ones who believe p2p is the best way to go. I would think that the p2w fans probably don't even like their acronym :/. The market is…
  • While I would agree with most of what the OP said, I think there are some dynamics that you may be discounting here. The first being that this game is stated to be in an "open-beta" status. I see this point being argued many different ways, and people are going to have a different take on what this means, but the game…
  • I believe that I understand the point you're trying to make, which is precisely why they should eliminate the option for players to need roll on items that don't belong to their class (as long as that class is present in the encounter); as long as they did that and made the items identified when you roll on them (they can…
  • This point keeps coming up, and WoW isn't the only game that uses a need/greed loot system like that, there are many that do. It's not that this method should be adopted for NW because others do it... it's because it just makes the most sense. Quite honestly to me, what we're talking about here is what makes need/greed…
  • This is a message board where only written text is accepted as input and output, there is no port for humor. Invalid statement: please respond with a literal value.
  • You are a very literal reader aren't you ? Go venture forth in this real world of yours and acquire some levity, sadly if you can't find it or unable to equip it... you can't buy it at the local store.
  • Consolidate into one post, a dev has already responded to this so at least they are paying attention to the thread and issue. http://bit.ly/12GZuXi
  • This is what's wrong with America... everyone is a winner, yay (until you venture into the real world, and find out sometimes even if you win you lose)! I think this would be a great idea for a Disney themed mmo, maybe.
  • I stopped reading the thread after this page, so I apologize if someone else already says the same thing as I am about to say: What's wrong with making the item being rolled on visible and comparable until it's looted so all players can see if they actually need it? Once it goes in inventory, it becomes unknown until…
  • Yeah, I see what was meant now. You do have a point, on both aspects. It would have been impossible to allow players the complete freedom of choosing whatever combo of soul they desired and still have them be effective in some manner. I think that is just the nature of the beast so to say. To me though they improved upon…
  • I had to comment, because it seems Neverwinter is trying to "go back" to most party members having a unique role when it comes to group play. To me it's obvious because they have the guardian fighter (tank) which has the ability, "mark", and then they have the control wizard which has crowd control functions. These box off…
  • Not that I really want to argue with anyone regarding opinions, but your off on your assessment of Rift's class system. It created a highly customizable method of play for each class. For example: you have Rogues who can tank, Mages that can heal, secondary heal or play utility/buffer, and each class can spec for dps, so…
  • I'll just preface by saying I believe that a few people who have already commented are right about the OP and him just flat out not liking Neverwinter, so he is wishing that their fan-base move elsewhere (in Rift, a game he might have heard was cool, who knows), definitely a troll post. Now, if you don’t want to read my…