> @crizpynutz said: > Updated the second loadout for AoE by putting in Reave over Cleave - better by adding range, proc'ing crushing blows/tenebrous, etc. Added mount powers as well. Again, all a work in progress, but sharing with the community for feedback, suggestions as much as providing info. Awesome job I’m trying to…
Solid ideas all around, If i could make a suggestion I would rework renegade capstone a bit chaotic nexus is mostly worthless and should be replaced with something else, fury is great, and the heals from chaos magic can be useful. Dont have my thinking cap on atm to come up with some ideas but I am sure we can think of…
Not sure I agree with you there, not every dps class has a group buff (i think anyway). Regardless I was more curious about lightning enchant still using fey myself though.
I really feel terrible for new players with these changes.. I had a friend start this game not that long ago and I explained all the ways he could make AD for free. He ended up making 10 characters and ran random dungeons on each and salvaging what he could for each character every day and was starting to get more and more…
Ive actually seen a couple people on pc still using lightning. I was under the impression its not as good but maybe I am wrong. Do not have mod13 on console yet. anyone test it and find out for themselves?
I dunno, i think dread is great but as indicated doesnt help with daily and aura of courage. Not sure id really use a vorpal at this point on my cw.. Not real big fan of the feytouched either so unsure what to go with honestly. Currently have a fey but open to options
What really bothers me most about the changes is the weapon enchantments. Limiting us and other dps classes to 1 or 2 enchants for DPS is a slap in the face.
This is the part of the whole m13 changes I really do not understand. In Mod 12 ( i think) they made weapon enchants DOT's base of power, which was a dps boost in general, now they are removing or limiting enchantment procs for EVERYONE... So basically the devs want to force all dps classes to use one enchantment? It just…
Hi All, I did some very basic testing as I am on PS4 and do not have act logs, but I seemed to notice alto I also hate the way feytouch looks.. like little faeries floating round a ball or skull etc. Been considering going with a dread enchantment but not too sure if thats best for me. I play a spellstorm renegade/thaum…
Hi All, I did some very basic testing as I am on PS4 and do not have act logs, but I seemed to notice a lot more procs of smoulder and rimefire smolder with critical conflagration as opposed to using swathe of destruction. Would be interesting to see if someone could test that on preview and see if it procs more vs swath.…
Ive been wanting to make a strong mof dps build for some time but every time I tried it just seems lackluster compared to spellstorm. Really wish there were some other options for CW dps builds. If anyone has some insight would be appreciated.
Thanks Never got the sword knot from ig but oh well. Regarding con artist rings, I have bites rings I can use or I think I have 2 hellig rings but dont have any chult rings yet i dont believe.
Thanks for the reply. I ended up ditching dps as a cw and went full mof renegade buff/debuff.. I really find its alot more fun. Just trying to decide on companion (summoned) At the moment im using air archon until i get the sword knot for sellsword but not sure if that or something else is idea. Thanks again
That build does look pretty interesting. Would you recommend the sphene set for the additional recovery? Also what powers would you use for that build. May give it a shot, already have a mof buff/debuff loadout but this looks fun.