test content
What is the Arc Client?
Install Arc
Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Badges

100 AgreesSecond Anniversary100 LOLs25 Insightfuls25 Awesomes500 Likes5 Insightfuls5 AwesomesFirst AnniversaryFirst Answer5 LOLs25 LOLs100 Comments250 Likes5 Agrees25 AgreesName Dropper5 Likes25 Likes100 LikesFirst Comment10 CommentsPhotogenic

noworries#8859 Cryptic Developer

About

Username
noworries#8859
Joined
Visits
2,004
Last Active
Roles
Member, Cryptic Developer
Points
1,338
Posts
459
Badges
23

Comments

  • Didn't Tenebrous always have an internal cooldown? Yes it has always had the 1 sec internal cooldown.
  • Merchant prince folly is also fine but sometimes the mobs bug at the end and we can't finish the skirmish In what way do they bug? Don't spawn or get stuck or something else?
  • @noworries In the little over a year that I have been on xbox, I have only ever seen it hit the cap once, and very briefly. It was during one of the sales, I think everything in the zen market was like 40% off or some bs like that. And even then, …
  • The ZAX exchange has been rising on all platforms. PC was certainly the first to hit caps, but PS4 has been hitting it as well and XBox exchange rates have been climbing towards the cap as well although they hadn't gotten there yet. While we have b…
  • Apologies in advance for the length of this, I looked for areas to trim down but it all seemed needed for the conversation at hand. We will continue to tune balance and scaling, but I think it is important to state that we continue to not have any …
  • In fact ALL Mount bonuses that provide Stat bonus points need buffing. Mount passives won't be increased for the PC launch of M16, but they are slated for an increase in a post launch patch.
  • So, uh, why aren't Mod14 and Mod13, the most recent endgame campaigns, unscaled? Or even "less scaled" since they're a special case of being L70 campaigns with the level cap upgrade? And am I reading this correctly - Mod16, 17, and 18 will be unsc…
  • How much more specific does "a level 80 character levelled to 70 has lower stats than the same character had at level 70" have to be? How much more specific does "the very low hard cap on stats in many areas is such that you cannot get better at th…
  • Bug: The stealth mechanic makes absolutely no mention of a damage boost when leaving stealth. This needs to be added into the tool tip and specifying how long the buff is. Wanted to real quick mention that it isn't part of the stealth mechanic,…
  • Stealth currently provides Combat Adavantage, a 5% damage boost for several seconds after leaving stealth, and special effects on powers themselves. For an upcoming build stealth damage boost is going to 10% for the several seconds after leaving ste…
  • The exchanges are meant to BtA. There are too many different abuses, including changing bind status of bound enchants to unbound, that happen in an unbound system. For anyone who wants to change their enchants but wants unbound ones, trading with …
  • Aye, you are correct. I still haven't heard a reason for the much longer cool down times other than "to keep us from being too powerful". The changes to cooldowns has been discussed in different places, but it is easy to lose track of that info…
  • Critter ratings have been adjusted to have two values. Defense/Deflect/Combat Advantage/and Crit will be a higher value than the other four ratings. Critter ratings have been adjusted as well. Ex: level 70 critters will have 7,000 rating for Critica…
  • Now that preview has been going for several weeks now and there has been an immense level of feedback for us to review, we have made some core changes to further improve the balance. These will likely go to preview later this week, barring any compl…
  • I wanted to call out a bug that will be showing up with the next preview update, already being fixed for the following update. Deft Strikes, Swiftness of the Fox, and Longshot won't function properly. This was caused by fixes to stop the 0 damage t…
  • This thread has been read and is still being read. Not all classes get fixes and changes with each update as there is plenty of work to be done and it is simply whatever order things get fixed. Ranger melee weapon damage should hopefully be fixed w…
  • Class Balance: Here is a snapshot of class balance for patch NW.110.2019031b.2. Thanks to @greyjay1, @viraaal, @rjc9000 and @nigantar for helping me to test this. That is well documented testing that we will certainly look over this week. It was…
  • Is it possible to have some answer from DEVS about this new setup to initial STATS? Why? There is some way to change it or it is definitive? Ability Score rolls during character creation are not coming back for M16. There are no current plans t…
  • There is something really weird going on with runestones when I am being downscaled I put a Recondite runestone in a piece of companion equipment, but the highest one I had was R9...fine. When I am not downscaled, the R14 stone gives 580 (Power) a…
  • After the last patch I went from balanced stats to this. This is far too many offensive stats for a resistance of 24k. How much companion influence do you have? Right now companion influence isn't showing on the companion window (we are investig…
  • Warden Feat "Storm's Recovery" multiprocs on enemies hit, like the sotf bug from before mod 15. Kindly fix this now if this is not WAI. We dont want to get used to a feat that would be changed after we get used to it. I don't think it's a bug but …
  • I am surely missing something on the big picture, but just checking skills magnitude makes me feel warlock everything but overpowered in the current state: I understand the desire to compare the magnitudes of powers between classes, but it is no …
  • Here's where it starts to get tricky as we have started to put together our next update to Preview, which means work we are doing today won't be seen until the build after that. But here are some future changes in the works: Warlock base: * Soul…
  • One bug that has been reported is Immolation Spirits not going away. Does anyone have a situation that tends to reproduce this behavior? @noworries#8859 It's pretty easy to reproduce, if they get healed in the last moment then they don't die. PS:…
  • One bug that has been reported is Immolation Spirits not going away. Does anyone have a situation that tends to reproduce this behavior?
  • Does the streak breaker tie with each item? i.e. I do item A (all N attempts failed). I do item B (success or fail does not matter). Back to item A, will item A remember the streak? It is owned by the item itself. So yes, in the scenario typed a…
  • Correct me if I am wrong, but that isn't the best way to "max out". I am not trying to be pessimistic here, I truly enjoy Mod 16 and am looking forward to it. I am going to ignore the defensive ratings as I am focused on "maxing out" a DPS character…