LOL! Try to actually test before you go ahead and bash everything that get's in your sight. Feedback: On live with 8,35k power, I am doing 13,5k dps on the three target dummies in trade of blades, on preview with the same power and same spec, I am doing 12k dps on the same target dummies. And deep gash makes up for 7% of…
I have to say, Student of the Sword never reduced defense by 45%, it was straight up mitigation reduction by 5% per stack, meaning each stack meant +5% damage for you and your team, regardless of the defense your target had, now it just doesn't stack anymore and it's personal, meaning you won't be buffing your allies and…
Stox, I agree, reduce student of the sword, and compensate for it elsewhere. Make gwfs less debuff dependant. Give them higher burst that way. Will also be great for dps racing, since you'll be buffing the party less. Keep up the good job :)
Few observations: IBS has a hit cap of 5, it's the mark that doesn't and the mark can proc steel blitz. Deep gash, yes it's unbalanced internally within the class, I would much rather see it being adjusted and our encounters brought up a bit more. And the reason that deep gash is doing insanely % of total dmg is because…
To the op: Get a maximum of total 24% arp for PvE, for PvP you can go about 25%-30% Get a max of 3k recovery, our dailies aren't very useful in terms of dmg, and you should save them for when extra dr is needed or some extra cc (slam and avalanche) Crit you should have a nice amount of, approx 3,5k, that's enough Every…
And why do you think this is such a bad thing? There is no exclusivity in Neverwinter, at this point in time everything is doable rather easy. There is no dungeon or any content that is hard, that makes people work for it. And on the other hand there's also exploits, people mostly do not even know that every dungeon has 4…
For the math behind the stats go to Calculating stats and their effects and also Diminishing returns Note: I did not make any of these, I just found them on the forums and bookmarked them. You will want to have about 1,8k or so of armor pen, about 3.5k of crit and the rest into power. Reason for this is that crit and armor…
Why is every1 in that same mentality "equally geared cw and gwf = cw better" **** that. I've looked up your gwf on the gateway, gear wise I'd say it's ok, besides the rank 5s. But the spec and playstyle is more important.
You didn't need to type "/10char", the capstone is the very end feat of a feat tree. Also you gave us too little information about your current state. Give us exact numbers of each stat that you have and what do you want to accomplish with this build.
"..but knows he will never 3/3 any t2.." Wtf is wrong with you? Do you think Panda and Kolat started out fully geared? With the build they use today? No, they didn't. They stuck it up and IMPROVED over time. If you can't do the same, this is not the game that will bring you much enjoyment.
Type: Feedback Category: Refinement Window, User Interface, Fun Factor A few suggestions in no particular order: 1. Remove the unnecessary step of clicking "Continue" after you already clicked "Upgrade" to start the process. 2. The speed is a lot better now, although I personally would like it even better if it was even…
What if I want to make more GWFs? Have one destro, one instigator and one sentinel? Or if I just want to have more than one weapon at a time? Like one with vorp, one with lightning or such?
I like the idea of a force taunt, continue. Also I see the guardian fighter as a more tank oriented defender, more than a GWF so them having a mark on weapon master's isn't a bad idea in my book.
Can anyone confirm that they'll add a permanent way to get the hammer like weapon skins? I want all my weapons to look like hammers, and I can't get enough drops in one event's time.
Personally as a destroyer, i'll go with Vicious. Because if you get: Executioner's:more AP -> dailies not so usefull indomitable does more dmg -> 8-9% more dmg @ best {guessing the formula is 10% * target's missing hp %} since it's a finisher and it's never used on a target with 1% hp Battle awareness:25% more power ->…