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What is the Arc Client?
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  • I wouldn't mind that actually. Considering you only get 1 lockbox key per account, but 3 epic dungeon keys per a character (I've got 7 currently), I've got enough epic keys I wouldn't mind using for lockboxes instead. If the frequency of their dropping wasn't so high, more people might interested in buying keys. But when…
  • Speaking of lockboxes...... could we maybe either reduce their drop rates or make it either easier to purchase keys for them or to make keys for them? As it stands now, lockboxes drop almost as frequently as healing potions, but because you can only purchase a key to unlock them from the Zen store at 125 or so Zen, most…
  • Considering there's a similar thread back in 2013 in the PC forums for the same thing (https://www.arcgames.com/en/forums/neverwinter#/discussion/527458/character-select-screen), I'm guessing it was never a high priority issue for the dev team..... as much as some people (myself included) would probably like to rearrange…
  • On this I have to say I partly agree. I wouldn't mind a subset of the random queue specifying you want a group within 3-8 levels of you. For the rest, I'll just say I see a different point of view on how to play the game than you do. Personally I've yet to run a dungeon with the types of freeloaders you seem to run into.…
  • You keep complaining about having to "carry" players with junk gear. You seem to forget that some of those players are actually either 1-new to the game completely or 2-just trying to level up in a 'level appropriate' dungeon for gear and AD to buy better gear. If you are so against PUGs, why do them? You seem to think…
  • Yes, the notifications in the HUD can be distracting to say the least - especially if you're in a dungeon. I would really just like to be able to turn those notifications on and off in chat. I mean, you can create a chat window specific for alliance chat, so when you're in a town, you don't have to be bombarded by all the…
  • Ah! thank you Preechr! Nice to see a more experience (or "higher lvl") poster helping out a newb instead of getting all peeved and annoyed that I didn't already know this :smile: lol
  • So many things to diseminate..... Uhm.... You DO realize that a lvl 21 can't do Grey Wolf Den or Spellplague, right? And the fact that when a lvl 70 joins for Cloak Tower, they're dropped to lvl 12, right? That kinda, sorta, definately means "level appropriate". Where is the survey that asks this? I don't recall seeing…
  • WOW. You really don't understand the concept of what the "G" in PUG means, do you? If you really want to go as quickly as possible through the dungeon just to get to the endboss, then maybe just go in the dungeon on the solo queue. The whole point of a "leveling dungeon" is so that those who need better gear and skills can…
  • I'll have to write up the link to my archer, but I've found my archer tends to out dps most classes in a 3-man random - mainly because I out range everyone. My build is simple... "hit them hard, hit them first and if they get too close, root and run". :) Can I out tank a GF or out DPS a rogue? Nope, but if I do my job…
  • I'd like to know why we get those notifications in the first place. Considering how often those lockboxes drop, why do I need to know that "Charlie Lil'hammer aquired a lockbox" both on the HUD and in the chat window. I don't know "Charlie" and I really don't care that he got another lockbox he's probably not gonna open…
  • Yeah, I'm stuck at "sort the shards" with the task details saying I'm missing 3 evidence of evil tokens
  • The problem I see with that argument is for new players who have no real choice. Only groups you can join for dungeons/skirmishes are PUGs. I was lucky enough that one of my first ones I met someone who introduced me to their guild and I eventually joined. But for that to have happened, guess what? PUG was the only option.
  • I don't mind the running ahead a little bit... I mean, technically rogues were supposed to scout ahead. But it is the "zoomers" I have issue with. As a test, I rolled up a rogue last night and I noticed that even their "at rest" movements seem like they're always in rush. No wonder they always run through everything if…
  • Specifically regarding your example of level 70 players running ahead, ignoring mobs, becoming upset with lower level and slower players and attempting to kick them out just because they are slower, we should keep in mind most higher level players have a choice in how they play. They don't have to run ahead of the rest of…
  • I mixed this build with Bloodtalon's and find I love playing a Ranger. Been playing them since the pen and paper days. What I find surprising is the level of animosity there seems to be towards this play style. "If you're not combat/trapper, you're nothing", "if you play this style, you're hurting everyone else". Sorry,…