Random is random. I agree with sock monkey. I run dungeons all the time and sometimes the loot is awful and the other times you get a run of lucky drops.
That's the point. If you won't flex the way you spec and gear your class then you can't do everything. I maintain as a sentinel GWF with 4other classes all at 60, that there are plenty of examples of CW, DC, GF and TRs who have specced for PVP and destroyed by GWF. No one mentions the unkillable other classes. Seriously…
Disagree completely. GWF are balanced, and only the sentinel tree is great for PVP. As discussed in other posts sacrifices are made elsewhere for a GWF to be great in PvP, and also the same is true for other classes. I've been up against unkillable players from every other class. Don't come in here and whine that your PvE…
Trick is to get everyone running the same way around the outside of the arena. In my experience problems came when one person ran clockwise and others ran anti-clockwise leading to a train wreck....
What would be cooler IMO, is to offer a challenge - you can be challenged, and the challenger can put up a prize - so they could challenge you and put up 2000glory. you then put your offer of glory in to accept, or you can click 'Sparring match' where you choose no glory. That way group PvP would still be the way to…
I want to say I agree with you, but actually I find it really good, and I haven't really noticed any disadvantage with my Menzo Rogue, infact I'd go as far to say that the faerie fire debuff is actually pretty uber, perhaps more so than things like crit severity alone as it affects the base damage you do, and hence also…
One thing I've noticed though, and I'm not the only one, the drop rate for the class specific T2 in the DD chests seems to go up after you already have the armour.... To OP I feel your pain I'm 46 runs into MC and I haven't even seen the fabled sword knot drop on my GWF. On my rogue it drops every other run.... I'm…
Bored with this now... GWf is not OP it's balanced. Sentinel is a PVP build and better at PvP than other builds. Threatening rush is a good gap closer but you sacrifice a lot of things to be able to use it. I don't ever want to see PvP separated from PvE because it separates things too much. The problem is that many other…
So I joined the NW_Legit_Community.... it was brilliant! Instantly found friendly online peeps who ran MC with me and it was probably one of thebest runs I've ever been in, and really fast too! Thanks guys! :cool:
I'm excited....and nervous that Cryptic will make the same mistakes as other MMO makers and introduce a PvP specific stat that distances PvE from PvP which would IMO be a real shame. I love that fact that you can get viable gear from PvP and PvE and it all adds to the mix.
Couple of issues with what you're saying: 1) 1500 Defence Vs 0 Defence will give you a difference in the damage you take, but remember your armour class is a significant modifier also. 2) Survivability also relies heavily on health pools 3) If you want to see Defence become uber, get it to 3-4 K, however if you are a…
/agree We've been swindled.....looked all set to be a better system but actually isn't that much better for the mid ranks. It is however a 'TONNE cheaper for R8 and above because you no longer need 4 of them to fuse, but a poultry 2. (ignoring the stinking marks that is....) :P Swings and Roundabouts...... IF you can buy a…
I am GWF sentinel build with reasonable gear. 1) HR can own me with Aimed shot. 2) DC/PVP specced CW can own me with me barely denting their health pool by keeping apropriate distances - Forgemaster's Flame for example in an apropriately specced DC is insane protection 3) Regn is totally negated by DoT Damage - slpt…
I think they should keep Grasping roots the same but let Sentinels throw their sword for an undodgable insta-decapitation, let TRs throw daggers that set you on fire, CW hit you with an Ice knife that actually breaks your armour and deals 'Brown Damage' and DCs have a spell that hits you proportionally to the amount of…
COngratulations on describing the routine of making PvP 'Un-Fun.' Look, diversity is what makes the game great fun, a moderately geared good group in this can still do very well, and your team doesn't have to win for you to be able to pick up a lot of glory, easily enough for the T1 PvP gear which will put you right up…
Bear sniffed the air and shouted to his friend, "Hey Stag, don't come over here there's another one of those Ranger things taking a dump in the woods."
Bored with killing Orks and looking for new thrills, Legolas risks unusual injuries by squatting to take a dumpon the main 'Vicious Brown Bear and Rabid Stag' Migratory Highway through the woods.
It's only game breaking if some people can have it and not others. As everyone can have it it's entirely fair. I think the ranged damage, and control the Hunter/Rangers are putting out is doing more harm to PvP at present...
The point is that it will help contain the overflowing, insane DPS that level 60 Rangers are doing in middle of the road Blue gear in dungeons and PvP.
It's a medium range interrupt. IMO it should interrupt everything. GWF is balanced, it's the other classes that need tweaking, along with the general concept of regen/life steal.
Feedback: Powers: Split shot It's a minor point but is distracting, the sound on the bow draw sounds like a gun being cocked rather than increasing tension on a bow string. Any chance you could slow the sound down, maybe turn up the mid tones and taper the speed of the clicks o better mimic the organic sound of the bow…