Right. Buying 250 keys, even with 50 packs with a 20% off coupon for each one would be 20,000 zen. That's 15 million AD. Skip the new lockboxes and just buy the mount on the tradehouse if you really want it and get everything else from Juma bags.
I never said that the 250 streak breaker was a nerf. I said it was pointless because you would get the mythic mount from a lockbox well before you would ever hit that number. Now that you brought it up, though, and I've thought about it. The 250 odds for the mythic mount IS a nerf, also. 250 odds are 0.4% when the most…
This is a HUGE nerf to lockboxes without the tradebars and a 250 key milestone. After 250 keys the chances of hitting the main rewards on a lockbox were pretty damn good, anyway, so that milestone means nothing. The loss of tradebars with every key is an average loss of 13ish companion or mount tokes (20 if you waited for…
So by raising the rate of premium drops to almost double (current delver's level, yes?) and reducing the rerolls by 2 you've effectively given the players almost another 1% chance at a premium drop. Awesome /s
The tank threat formula IS an issue. They should have updated it when they did the 'combat upgrade' last year and they didn't because it still worked when everyone was max 60-ish K and they half-HAMSTER everything. As item levels increase the formula is going to keep getting worse and worse.
Just get the alabaster weapons. You're wasting keys for the new trial by trying to upgrade sub-par weapons. Even if you can't run the trial now, you will be able to at some point (not that it's really worth it, either).
People are leaving this game because: 1. The bugs. More and more every time they release something because they half-HAMSTER everything. 2. The devs believe that releasing a dungeon or trial every 6 months for endgame players to run over and over is somehow fun. 3. People are sick and tired of the huge changes that are…
While I agree that the devs no longer actually care about their work and just half-HAMSTER everything, there's a difference between being the easiest class to play when you don't know what you're doing (rogue) and being the top dps class in the game.
> @arazith07 said: > So now instead of having 21 different sets of enchantments, you can just work on upgrading ONE set and then trade them for the account set and all your 21 alts on the one account will be set. Lol. 1 set for tanks, healers and dps. I'm sure that'll work out wonderfully.
What happens with Dragon's Hoard, Tymora, Quartermaster and Fey Blessing enchantments? I have solo loadouts using all of these enchantments because 90% of this game is solo. You keep saying you want more options for the players and keep doing the exact opposite and take away options for the players. Most mastercrafters use…
> @arazith07 said: > > This is not meant to nullify the concerns people have over parts of the refinement change, for feedback is needed and not everything proposed is perfect. But people of this community tend to over-react and it's getting really tiresome in a game we are all supposed to have fun in. Not perfect? The…
They have to do this, taking away combined rating, I mean. They suck at math and didn't listen to those who don't suck at math who told them when the combat update went live that they were going to run into a power creep (stat cap) problem faster than any other way they could have implemented their update. They, of course,…
> @"noworries#8859" said: > They are the ones we are starting with, but it is likely other types will be added over time. > Content Designers and Environment artists don't tend to work on these types of systems. But there is also an entire module on preview with a new adventure zone, campaign, and there will be a new trial…
> @erevel09 said: > What happens to Marks of Potency and Enchanting Stones? Are they removed? I saw what is needed to upgrade new enchantments and it seems like there is new reagent needed for it, along with gold and rp. No sign of Marks and Stones. This. I just just a ton of AD on MOPs with the Bazaar sale.
So nothing in exchange for Rank 9 weapon or armor enchants? And nothing for the Rank 8 weapon enchants you've been giving new players from Whispering Caverns?
> @exgardian said: > The changes in book prices are nice, but I think the Masterwork weapons and collars/belts effects needs to be changed. > > > Remove the effect of buffing allies if they're not using the Masterwork weapons, leaving it similar to Part of the Pack companion power from Tamed/Feral Velociraptor companions.…
Agree with everything here. To add - go through and fix the bind status on the current items in the game. There is no reason, for instance, that class specific items drop in Vallenhas as character bound to classes that can't use them. It's also unacceptable that this is still happening and hasn't been fixed. Also fix bound…