test content
What is the Arc Client?
Install Arc

Comments

  • also you can buy potions in Sharadar for one of those currencies or convert other currencies to the one for potions :) sadly Dread Ring is bugged and its potions cost Sharadar currency instead of Dread Ring ones... so DR is worth only for lair...
  • definitely improved rewards... and if possible, make rewards based on difficulty/duration of foundry, at the moment going harder or longer foundry doesnt provide any benefit, they just consume time... on top of it if i could go 1 long foundry to finish whole my daily quest instead of going 4 short ones over and over it…
  • i think there are more iconic classes to add first
  • i really like themed armors... doesnt really matter if it is race theme, class theme or faction theme :) but i think thats what you already do :) maybe a bit more variety in colors would be good, it would be better to have even static colors on armors then static colors for class, its boring to be blue all the time as a…
  • K/D doesnt really matter in a domination, you can win even with zero kills, so your solution isnt very good... someone could just keep his K/D low and still win the games and get high score for more glory = abuse... at the moment they probably use mainly win/loss which is better atm... what i agree with is a length…
  • but yes, PVP gets a lot of improvements in next module, to be honest, pvp systems arent very good in this game at the moment... 1 mode, 2 maps, at least matchmaking a leaver penalty after last patch, not so impressive, it really needed some addition :) im very excited for PVP campaign and open world PVP :) hopefully we…
  • just like it is a problem to add something bigger and stronger with less adds to limit AOE usefulness, right? because too many adds everywhere is the only reason why CW dominate PVE...
  • companions are interesting in this game, but as long as the augment companions are superior to any other, there isnt a need to expand this area imo... so i voted mount... mounts are used in both gameplay and visual ways, everybody uses it, quite big part of game is played on mount, so its important to have many choices to…
  • what are you complaining about? none is forcing you to buy ZEN, just make some AD and get what you need from AH, no real money spend, problem solved... and as said, if you need epic tools on it, just get some friends and buy them together, you can lend it, then sell it on AH again... its not that bad...
  • having them available in other ways would reduce their value... promotional items are meant to be rare and only available to limited amount of people and it should stay the same... their value isnt in big numbers or something like that, its their rarity, why should someone care about promotions if their reward isnt…
  • all the description say is that you have an additional chance to loot something what normally doesn't drop because of "luck", but it is said in quite RP language, that's all, get over it...
  • so you say in NWO there is some rng based respawn? are you sure? to be honest, that would be even worse for competitive PVP
  • it would be nice to have more options and not being strictly bound to a specific spell by final feat... the most annoying one is by no mean Opressor, which is useless at the top of it...
  • +1 you can buy epic mounts from AH for around 500k AD without a problem, ofc the cheaper ones... why is upgrade of common looking mount so expensive then?
  • queues work quite fine while leveling, because dungeons arent that hard and it almost doesnt matter what gear you have, but epics are harder and people dont like to die so they will rather make a group of overgeared people and do a speed run then form a common party... solution can be to find a guild which supports novices…
  • i think prices of better companions should be comparable to upgrading the common ones, so a small tweak would be fine
  • this would be awesome, even if we could submit only 1 map per month or so, to not spam someone who would review them or if they dont want to add pvp foundry, at least create some more maps AND modes yourself, keep one queue and map/mode random, i dont see a problem with that as long as all maps/modes are 5v5 format :)
  • wow, i just imagined for a while how awesome it would be to create pvp maps in foundry, really cool :) but it makes me a sad panda now :( just imagine that... so many terrain possibilities... option to add 1(0?) to 3 cap nodes, with only 1 node, we could simulate death match a bit? maybe add flag spots for CTF, or a single…
  • oh well, then that's probably ok and Zengi's idea is better :) or keep that on chill and reduce mitigation (it shouldn't be that hard to calculate % number from the duration and cooldown of debuff in other trees, CoI 11sec CD, lasts 6sec, 5-10% could be ok on chill)
  • how about letting CW apply chill to bosses? and i'm not talking about slowing or freezing them, but just a debuff, so all chill mechanics and feats work on them, maybe it would make oppressor usefull in PvE :) e.g. "Your chill effect is now applicable to targets immune to chill, but it don't slow their movement and can't…
  • just a question... which game have PVE content which is good in your opinion? i think in case of small scale dungeons, NWO is quite good, especially when considering it's F2P :) it could use some 10-man dungeons for a bit deeper strategy/coordination content, but without real tank a heal, i cant imagine standard raids as…
  • yes that's what i mean, as long as it would be expensive and couldn't be spammed into AH in big numbers, it could work :) as you said, green mount or companion would be ideal imo, or maybe even blue, depends on other things :)
  • yes you are right with this... that's why i said that obvious solution would be to release module 3 :) or that themed mount/companion/anything for people who are farming dailies for a long time, but they provide them in the lockbox or paid pack associated with the module already, so i'm not sure how would it work this way…
  • not really, it depends on what Cryptic want campaigns to be... if they don't want it to be a source of resource farm, than you just finish boons and other things you want from campaign window or lairs and then you are supposed to stop doing daily quests unless you need XP or Gold :) if you still do them for any other…
  • then that's probably a problem... obvious solution would be just let it go (no reason to do daily quests anymore when someone got all boons) and bring module 3 with new campaign and make it a bit harder, so new players can focus on first two when reaching 60 and third would be for more geared people, like T2 campaign :)
  • 1) yes 2) no, T2's arent supposed to be done at 14k GS, they shouldnt be scaled with newly added content as they are meant for not that equiped players + what is said in 1) 3) yes, would be nice to choose when i want to go dungeon for a reward and not to choose if i can go when is event up 4) isnt it partially what they…
  • +1 for the idea :) or as said, at least make it go to the potion slot in hot bar :)
  • is it really the role which people like to play? i usually choose by theme preferences instead of a role... and in this game, role can be quite easily switched, you can use different powers in different parts of game, i bet that even with striker feats and leader powers a class which is leader/striker would do more then…
  • but from the other side... its the campaign currency, what you expect to do with it after getting everything from the campaign? sounds quite logical to me... btw arent in campaign window some reward tasks which consume currency and give some reward? or they arent repeatable? or do they consume another currencies? im not…
  • very nice guide, good work :)