I have ZERO problem with current pvp related -rings-balance-broken classes, I just stopped doing it and Im sure pvp has enough newcomers for play, sure it has because queue is fast as it is, ;) .
Well, I liked most Fiery Pit... but must agree with Spinward too, played yesterday and had some fun with totally "random new players"... for short time game felt same as it was over two years ago. LEveling up to 70, did just main char, others comes there when leadership EXP -gain fills them up... too much repeats.
Well, if building SH, then mimic is best place feed those "trash rewards", but drop rate seems to really low... but inspiration for this mod is below that ratio allready.
Playing in random groups with new players can be really fun, but sometimes it is better just leave group because they dont listen-understand regular engrish expression... HE & Skirmish -game has now some encounters what really needs listening and not do brainless zerg to any appearing mobs... No need kick, just leave…
...SH -grind is killing small guilds fast, maybe some bigger guild survive longer but year forward... mod6 I took break, mod7 I did put big hopes to pve mod8... mod8, my underpants are more interesting and darker place than mod8 called "under"...
How true, queue can take 30 - 60 minutes, SH siege - dont bother, after TOP guilds fetched new items HE drop dead... ...but like all fanboys, game is well, pvp is balanced, NEW nice content is added, guild are filled happy players to do again and again same old repeats...
Rumors, but I think currrent game situation is so dull that anything makes it better. ...but if mount get "upgrade" to Mythic, then ONLY LEgendary mount is usefull for upgrade... hmmm, very cryptict fro me.
May I ask Favour, - Calculate Stronghold cost same manner ... Must take account that even with 20 million AD you get quite good gear for Pve, not much fun with it but survive. Calculation is good. Looks like we all became "FroumWarriors", ;).
Because "AD" was cancer and is now cured then Gateway get Leadership back because it is now cured... wait I think it is not coming back, maybe all benefits must be cured first or what we are missing???? Just gonna leave this here and just point on the 24h task vs the 4h task. Also, want to thank Cryptic for really thinking…
No need "discriminate" your gear or effort, just wipe gear same way as they did on mod6 again on MOD8. Takes just few wipes and none has AD or maybe there is none in game or maybe there is few hundred players who spend like ten thousand in ZEN market... ;)
Great goal.... not take long to reach it? Their intention were "remove AD sources" we just got fooled(players), but menace is to continue and each type of automatic content playing software will adapt... many normal player just go away... ...and soon ZONE chat is bot free, cool...
Change is welcome, but it is like pvp on these days - highly unbalanced and favorable for few... ...there cant be "mass exodus" in this playerbase - what is low allready, but obtaining, upgrading gear stops now... THAT calculation "Rewards for playing", human cant do 11 hours play(if have life and family), but well known…
Tier3 to Tier5 dungeons shuold give just Accomplishment as reward. Hight end players seeks just challenge and they dont need raise gear cap between NEW players because they are allready superrior. It is like Epic Dread Vault , rewards was trash but we run it because we wanted see if we still can complete it (mod1 - 3), so…
Maybe it needs some "spezial" builds with rank4- 5 Boons, IDK, it is so called "End Game" -content for 1% of player base, not for us all. (next comments will be around "learn your character/class/skills/to play" related or simply states that dragons are not for you)
Stronghold "rewards", some HE´s drop nice salvage items, but as OP here mention -Rank5´s x1 is joke. ...but if any rewards became better then it follows excessive farming and rewards are then nerfed again, human nature...
Better enchants, better artifacts, better artifact gear = gear? (off-topic, about tiamat) Well, about Tiamat, it was and still is - just lucky game to get team who can beat it. Tiamat is just RNG -encounter where players suffer, I did that fight few times after mod5.... I dont do that anymore, only challenge is jump in and…
Current T2´s trash mobs are now fine and endbosses without "broken" classes are good(still hard). Well, make T4 dungeons and make sure that mobs has all stuff boosted 5x from T2, then good reward will be "T4 Dungeoneering" -badge, just name because Real Endgamer dont need gear, They run content because it is demanding,…
I allready quit pvp and pve on Neverwinter, and I enjoy my time on other game. ...when TR is put back to line like CW/GWF and other classes who had samekind OwerPower issue, then need look if there is content and players here on NW left. :cool: :rolleyes: dont ya think
Great idea!!! (but each Crytic people must go Tiamat as "random player" so we can watch 25 players performance on LIVE, COOL, but they dont do that or if they dare) /+10
IM TR and its still unfair that I must run near you DAZE and use 1 -3 mouse click to slay and you still have two seconds time to hit me.(OFC you are dazed stunned smoked all te time but run away when you see me!!!) I want more ranged encounters so I can use powers from greater range like CW´s what are OP in PvP, they can…