don't use sooth... it is really bad:/ If you get a lot of aggro try switching to annointed armor instead of divine fortune. It makes up for the lack of defense and deflect you have and you can hold aggro aka off-tank while healing your party. Also, your heals should be strong enough to sustain your life in pve. I rarely…
i think pvp-wise, the initial con roll is too low so maybe it's best to stick to pve But this is just my opinion, I'm a min-maxer which is why I have multiple clerics
Lifesteal is most certainly not worthwhile your dps is too low to get a substantial heal from lifesteal dc's have more burst dmg than anything else for heals try exchanging them out to see what fits your playstyle more/your team's playstyle If i have a lot of melee i tend to use forgemaster's if i need more AP/divinity, I…
In all honesty, for pve divine fortune is not necessary. With healer's lore, the divine healing word heals up to 11k with a perfect vorpal; W/o divinity it is a 2k tick. Astral shield ticks for around 600. here's my guidelines of when to use divine fortune 1 debuff/buff spell+2 healing spells= slot divine fortune Reason:…
I think a dc in pve or pvp doesn't primarily use punishing light in comparison to other skills. Divinity is hard to build up quickly enough to sustain the punishing light so it's only used for finishing targets when they are low hp. Also, bilethorn does nothing for healing which is one of the primary roles of a dc. I…
This is an awful idea. Gear is a slight factor but it is not the main factor. I often see 17-18k gwfs running off point or never rotating to clear. I see cw's who never press shift with 17k gs b/c they used two two piece... The main thing required to win a pvp match is the ability to listen and not be afraid to fight. I'd…
I think the most annoying thing is they give rangers a healing bonus in their nature path but dc's get a healing decrease compared to the healing of their allies. Here's what in my opinion what a dc should be able to do: -sustain the damage of two people who have no cc via healing since we cannot kill unless versus a very…
can be from either the reason i said 20% was b/c someone might be AC with annointed armor however, others who are DO might run a con/deflect build and others may just stack deflect and tenacity with blue gear Deflect is pretty important right now for how hard gwfs hit!
there's not really a single stat you should stack Just make sure you have around these amounts for stats as a dc: >3k recovery >2.5k critical strike >1k defense optional: for pvp ~20% deflect chance; >1.2k regen Once you hit all these stat goals, you can stack power as high as you want:)
Entries: Behold! A new desolate land called Icewind Dale. HI RES Blessed by an angel in order to protect my home and my people HI RES Bonus runner up pic I took w/o demo replay! A ripple of light may be small, but in times of darkness, light is all you need.
i'd rather my team fight on the point than fight off the point even if they die... i've won matches simply b/c while my team died they still died capping points while the other team runs around fighting off point the whole thing i see is people automatically quit when they have someone low gs on their team yeah it's not…
while i agree to an extent with the title of the topic...you sound misinformed ice knifes do not hit when you are shifting, perhaps yours is a ping problem... but you can check logs also trs are pretty weak right now and dcs are a counter
50/50 win loss ratio isn't good though I disagree that a healing dc is bad like people previously said, healing and tanking is necessary healing an undergeared team can help them beat the enemies by keeping them up longer to do more dmg sometimes you can swap in divine glow to help them clear a dps dc is not viable b/c our…
i think it is a matter of rng similar to DD chest vs getting a drop from a boss epic encounters have a higher drop rate (rem, raid the raiders) while the others give a small chance Things that are certain: if you arrive later like 50% hp you will most likely get 25 raw black ice as long as you are actively participating…
Demos recommended using BTS as one of the encounters and in 1v1s it is pretty effective for interrupting, especially vs cws. DCs can still stalemate fairly well b/c most gwfs suck at using their encounters properly. Just dodge the cc skills and exalt during burst damage. However, troll comps make it hard to keep dodging…
same with myrcinus I an log in on gateway just fine and use my characters there but I can't ever get to the character select screen I sent in a ticket but who knows how long that will take:(
plavia is correct, no one is attacking the dc in that video... in a common premade the dc is focused down by the gwf/cw so they are completely cc'd however if dc's are given free reign we can heal and turn a fight in our favor DC's currently do not have as many healing problems as they did last mod due to righteousness…
it's fun to climb but after im there i take a screenshot and fell to page 10 or something b/c I got sick of having to do full premades versus troll comps
essentially imbalance makes me not want to even press the button to solo queue... certain guild take advantages of the op classes (gwf/hr) and just run in these ridiculous team comps it's one thing to soloqueue and get matched vs a premade, that's fine it's another to get matched against 3 gwfs over and over... takes out…
while we are the anti tr class sometimes carrying a team requires rotations b/c most of the time, the teams I/my friend and I get do not do enough dps/cannot survive 1v1s/2v2s by themselves b/c the other team outclasses them