I wasn't aware of needing to start the questline in the campaign log with these new changes. I actually figured it out just now and came in to say that I figured it out. Thanks for the help, fight!
I think that there is a sensible solution to a lot of these "bad luck" scenarios that nobody would complain about and wouldn't break the game. If there is a significant statistical deviation concerning successful attempts to upgrade and refine enchants or equipment, this failure should be limited and a "pity counter"…
My wife and I made the same mistake... I REALLY hope that something can be done, like a patch or hotfix that can adjust these items to be allowed as refinement fodder. It's ruined our entire weekend after my wife dumped all her saved refinement into these artifacts to be used to feed her other ones.
I have tried so many variations through all of the settings and using Direct3D 9ex as well as all settings with 11. The best scenario that I was able to push out (with decent frame rates) while keeping decent graphics quality was to use Direct3D 11 with everything maxed except for disabling shadows. My game crashes when…
I'm currently able to run my game well using my Radeon 295x2, only when I have shadows disabled. My game crashes frequently and graphics go haywire when I enable shadows lol. Sooo... is this any indication that we will be getting a DX12 engine update??? :*
Stuck on loading screen, game client becomes unresponsive and ultimately requires shutdown. Fix asap, please. EDIT: The game locks up at the "Neverwinter" loading screen, not the "Cryptic" loading screen.