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What is the Arc Client?
Install Arc

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  • Easy fix would have been... Gate leadership with a random numerical password every 45min when using it from gateway. A human has to be present for input... Pretty cheap and simple. They care not about botters, they use it as an excuse to remove AD development from the game. Look at rank 5 enchants, resonance stones,…
  • Bump. Hope someone cares soon. Or at least change the tooltip so it reads (useless skill please skip)
  • This leveling thing hurt pretty bad... was in the middle of leveling my 4th toon from 60 and bam patch hit. Now I haven't leveled in days. In fact I gave up. 1.2mil left, I said screw that. Even with 83% Exp gain on my character, it would still take upwards of 80 more quests in spinward rise after already completeing 20+…
  • I can confirm as well. This needs to be addressed, my AP build would benefit greatly from it working properly. +1 Bump
  • I lolled so hard when I saw the new companion bonuses as well. They will get to it haha. A lot of complaints already. Soon you will see "Companion Active Bonuses Now Scale With Character Level" That takes a TON OF WORK to pull off. Be Patient.
  • I didn't even think about doing malabog until now. Yes it is worth saving! I second this notion :cool:
  • You have no idea how happy this makes me. 1) I believe this is going to help a ton with lag. 2) IM NOT FREAKING CRAZY! I would see arcane singularity spawn in IWD when questing and I would run to it thinking there's a fight and nothings there. After I few I realized they were ghost skills. 3) This has been happening since…
  • So your shift mechanic is more important than others? Everyone has a dodge and it is important. Geas sure prevented that but like I said, I cannot do anything else while immobilizing a player. There is also no chance at immobilizing a second player so its not like your always going be the target. If your a threat to my…
  • Completely dissatisfied about the patch notes. SW needs fixing, enchants desperately need fixing, CW with there 92% crit chance seems fine of course (sarcasm intended) Why would you nerf Geas? That's my major question. I main Solace a powerful DC Healer and if you PVP im sure you have ran into me. No way shape or form did…
  • Basically I think there's a lot of misconception. With huge pvp changes on the rise, and the ability for SW to "grab" like a cw... I think were gonna be sitting a little better in mod 6. Main point being that If I get my SW to 80k HP... your gonna have one hell of a hard time taking that away from me before I take…
  • It would solve a lot if the tooltip reads... "Pull broken blade fragments from your armor and hurl them at enemies in front of you." They could even re-use the animation form Whirlwind Of Blades except make the AoE in front of you and not full 360. DO NOT MAKE US JUMP BACK .... Stand our ground and hurl blades would be ok.…
  • My ****16.5k**** TR has a base of 66.4% deflect - Add potion buffs - 70.4% Don't mention the fact that I have a feat granting me 10% deflect for 10 sec after stealth activates (active all the time with Shadow Strike) I think that's a whopping 80%.... Oh ya one more feat I almost forgot... Under 30% HP I gain Additonal 10%…
  • OK to FINISH this ordeal! First Off Scoundrel TR 17k From Stealth = Guaranteed Crit So Cloud Of Steel Procs A Feat Called Concussive Strike = Daze For 2.5sec Now Shadow Strike (Or Any Encounter For That Matter) Which Procs Skullcracker = Daze for 4 Sec Now Follow Up Attacks Up to 4 = 4 Cloud Of Steel Attacks 0.5sec daze…
  • My TR also has 70% deflect as a scoundrel. Feat adds 10% more for 10sec after stealth activates. Puts me at 80% all the time when using shadow strike effectively. On top of that I have another feat that adds 10% deflect when under 30% hp. So I manage to get nailed down to 30% hp I more than likely have a deflect rating of…
  • Aside from all of this I don't think there was any mention about how any class with a dodge can disrupt skullcracker. This is simple for anyone who can pvp.... Dodge an encounter. Quit complaining so much people.