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  • I'm personally done giving this game chances came back to the game about 2 months ago. Told myself if they drove me away again that would be it. They have no interest in making the game fun or enjoyable the devs have no clue how to actually do their job. NW is dead and buried in my opinion.
  • I have no words to describe how disgusted reading about the coalescent wards being removed from the trade bar broker made me feel. Claim it's a (fix) for the game economy when really it is NOTHING more than a very unmasked way of forcing players to buy from the zen store. Any player that isn't already rank 12 on all the…
  • null Class balancing in a pve game is moronic. Most people I know have co.e to terms with the fact they can't balance pvp and not kill pve.
  • This time line is trashed the spell plague was after the companions of the hall. Dritzz was the only one left after its fall out. Cat actually died because of touching the weave. So forget time line it's way past saving.
  • Great idea this mount system someone finally came up with a good idea. What happened after though took that idea and trashed it. Never in any other game have I ever had to pay money for a BiS item. Put legendary mounts in the game as drops if they are going to be Stat and equipment slots. It is inexcusable to put them in a…
  • Leave it as it is nerfing things is always bad here its like they go from one extreme to the other. Calling for a slight change in this game is equal to removing the item all together because it'll be nerves into the ground. Let's not even start on the fact the last time they nerfed classes and the such the game was close…
  • I play a DC you must play a CW crying about GWF. They nerf GWF the people that have come back to the game that they lost by destroying that class will leave and NEVER come back. They have stated the GWF is where they want it to be, Children will point a finger and cry nerf them or a pvp player that would rather break the…
  • or just forget PvP all together and focus on PvE like you all should be doing. There is NOTHING interesting in PvP.
  • I say we do what Jimmy Hoffa would of done. We take a good strong rope some weights and concrete. We get all the servers together. tie em up with the rope weigh em down good fit em with cement shoes and take a trip over to the east river. That sum it up for yah buddy
  • Say's an awfully lot about the condition of your beloved floating HAMSTER of a game when the fan boys are beaten over the head by more negative feedback on their own forums than you see them being defended. The game is just waiting for someone to pull the handle to flush it down,
  • fan boy extraordinaire. It's comical and tragic at the same time. This guy is the descendant of the watch officer of the Titanic. I can only guess they are blind and or a drunk. Oblivious to the fact that a giant iceberg in about to sink the grandest most wonderful well built modern marvel evah!
  • Tera was okay till you relies just how much money you needs to spend to keep competitive plus being one shot by bosses not to much fun. Rift great game I like the skill trees there. Lord of the rings the items that level up are crazy fun. Still play it once and a while especially if I watch the movies that weekend.
  • sure i'll go for that but the road goes both ways. PvP gear should be useless in PvE area's as well. Can't have it both ways
  • That's a good no I'll give it a very good concept. It's flawed though and here's why. Your proposal would work in an ideal and FAIR economy.
  • Okay they needed those few whales why? Because they ran off to many conumers after icewind fail. A whale is NOTHING stacked against tens of thousands. Unless your whale is spending roughly 300k a week. They don't make up the net loss of 30k casual pve players dropping no more than 10 dollars a week. Those numbers are…
  • Them keeping it the way it is now. That will be like pulling the trigger for the sixth time in a Russian roulette game. Put the gun down and walk away you still lose but at least you get to walk away. Think I'm wrong I'm not and they know it. News flash girls and boys. They tries making pvp happy and it landed them where?…
  • Fair solution make pvp gear go to zero stats in PvE areas. Make a total separation from pvp and pve. That way a pvp geared person can't just go farming pve content while the PvE player us struggling through
  • You do know they already made a new token currency right. 400 protectors seals I think is the cost per item. You've just made the argument of adding another pvp currency valid . The new protectors seals can not be prefarmed. Now if they had made the new PvE gear purchasable with the current seals you would have an…
  • No what I proved was that their change of focus from PvE content to pvp cost them a heavy toll. Do you honestly think a company will be pleased with that kind of loss. Run a company you want one thing above all else retention . Change is good when it grows the company. When it retracts well that's when I would look at why.…
  • http://www.vg247.com/2013/07/30/neverwinter-mmorpg-has-2-million-players-according-to-new-video/ Over 2 million and they don't even have a fraction of that today. So what happened from that time to now? That's one link I'll find server populations from that time till now as well and post them. However now you know or your…
  • Learn what exactly how to drive off massive amounts of their player base? Your a pvp fan one of the few as another reason the forums are so slow as well. Basically the pvp folks stayed the PvE players upped stakes and left. Ever since they have been trying to draw the PvE player. Your pvp base is far to small to support an…
  • None if they don't address how bad it is. My GF and I were in Icewind pass on test server. Her 22k gs gwf me 17.5k gs DC . Every fight is like an end dungeon boss fight. Yah duo we're good (usually ). Solo or try to solo anything including dailies it's not going to happen. I'm all for hard dungeons that require a really…
  • No or how about by the hells no just no. PvP for many is not anywhere near the classification of fun. If I want to play a fighting game I'll play mortal combat or whatever. The pvp here has driven off massive amounts of players. The way pvp is here its best for the longevity of the game that it was shelved indefinitely.…
  • Good enough to stand next to the fire above the pvp arena and play with my cell phone. That's about what I would do if I was forced to pvp. You want endless matches filled with people that will just que into pvp matches to afk through it? That's where thus will lead.
  • It's not about hate or about love. It's about salvaging a failing enterprise. Time and time again it's been shown that in this game for whatever reasons. Player vs player and player vs environment do not mess at all. This is not the fault of the playyer. When other franchises are able to find a happy median between the…
  • Just end the pvp in this game. This is triage now. Pick what one brings you more beneficial assets IE revenue for the company. Playing or trying to play for both sides is driving off more customers then anything else. This is like mediating a divorce from an unhappy marriage. Guess what someone needs to walk away feeling…
  • If I were an investor. Just saying if or someone that represents them. Well let me give you a sample. I would explain that my clients are about profit a return on said investment is not optional it is expected and demanded of them. That driving off huge player bases to them looks like potential buyers walking out the door.…
  • What i would like is information as to what they plan to do. Simple acknowledgment to the known issue would be professional and in this case expected. To remain silent on the issue is childish telling your consumers that it isn't your issue and pointing your finger at them saying it's on your end while not listening to…
  • They did and the game nearly tanked it's why they stopped working on PvP the game is on a very clear path to PvE base. If your looking for a PvP based game this is probably not going to be the game for you sorry
  • A very large reason the PvP will fail and continue to fail. They can not balance classes for PvP and maintain that classes viability in PvE content. The two bleed over way to much the way they run it. Killing the actual game meaning PvE content for what most gamers look at as a secondary pass time meaning PvP is not only…