I really like NW pvp, but i dont like that much pve, i find making dungeons and killing mobs a bit boring.
Nowadays pvp players are forced to do end game pve content to get BiS gear for pvp, i find this disturbing and out of sense, arent campaings enough burden to us? ( i would say to all players ), we are forced to make unlimited daily quests to get some essential boons, but what its worse, we are forced to struggle through dungeons and skirmishes to get that weapon or that off-hand we need to play pvp.
What i ask for is for equivalent pvp gear, obtainable only by doing pvp (buy it for glory or through pvp campaings), not only a set, also rings, weapons, off-hand... everything. So if you do a lot of pvp, you get best possible pvp items which are BiS, and if you do a lot of pve you get BiS gear for pve, this makes BIG sense to me.
PS1. I also have some other pvp related request.
1º After a 15 minutes skirmish, or a heroic encounter you get some rewards, what includes a very small chance of really good items, why dont we have this in pvp? after a match you get glory but best you can get is a blue/green useless unidentified item, why not adding a small chance of a good pvp item as we have in pve?
2º Everything is bound to character, all you buy/get in pvp is bound excepting FC and DK boss drops (which is not exactly pvp) why cant pvp players get Astral Diamonds through pvp? is faster to get a 20k glory item than a pve dungeon drop? why cant full pvp geared players get some profit buying and selling some hard-to-farm gear?
Did you read beyond the title of the threat? probably not, ill sumarize my post for you:
Dont make Pve items BiS for PvP, dont make PvPers farm PvE items. End
Nowadays Pve items are Bis for Pve while PvP items are not, so your post has no sense.
Well if pve items cannot be used in pvp and pvp items cannot be used in pve then pvp items will be BiS for pvp by default because you won't have anything else to choose from.
How can you start to pvp if you must pvp to get pvp items? You have to start somewhere lol. the problem is in the matchmaking. When i solo queue, I should not get matched with a 24k GS premade team. the 11kGS kids are not getting matched on their level. That is the problem with pvp.
-Nacho Skymont Quixaltic Guild Leader GH20, pm for inv
How can you start to pvp if you must pvp to get pvp items? You have to start somewhere lol. the problem is in the matchmaking. When i solo queue, I should not get matched with a 24k GS premade team. the 11kGS kids are not getting matched on their level. That is the problem with pvp.
Starters get a T1 Set for free. Or something weaker than a T1.
This would also solve the PvP twinking problem for a (probably short) while... ...charaters would start out at LvL 1 with fistfights, then pair up to manage to kill someone with a knife, eventually, and, if they're good enough yet, manage to be the better-off one after that fight and smash what life is left out of the other previously unarmed guy,...
/sarcasm
...as long as the Forum gets segregated, too, this idea isn't the very worst I've heard. Emotions run high, time for the Mod 6, really...
pvp gear is not as good in pve as pve gear is and same for pve gear in pvp when you see a pve player in pve you dont like it same for when i see someone in pve with profound gear i dont like it
these realy are two differant games pvp builds dont work as well in pve as they do in pvp and pve builds dont work as well in pvp as they do in pve
I agree with the OP. Any armor/enchantment/weapon/artifact that doesn't have tenacity on it unusable in pvp. If someone wears a legendary pve item in pvp and it doesn't have an actual pvp stat on it, give it all a default stat of a blue lvl 60 (or 70 soon) item OR give it a default stat of tier 1 pvp item. I agree that the same should be said for wearing an item with tenacity in pve.
I understand one may think this might not happen because neverwinter would lose profit but I disagree.
1. Players would need extra bag space for all that gear
2. Give us an actual pvp crafting profession. Then boosting could be purchased through zen store like the other professions.
3. Let us create enchantments that are pvp viable that carry tenacity stat
4. Sell glory boosters on the zen store
I also understand that most companies wish for players to play both pve/pvp, if this is so then..
5. Give us pve dailies that help build toward pvp gear/enchants or special reinforcements. (this would most likely be (x) times slower for building glory but a new currency could be made that could only be obtained through these dailies other than seal of triumph)
6. Give Give tier 1 pvp for free or make it that wearing any pve item in pvp = that of a tier 1 item.
7. I have much more to say but I have to get to go. Thanks for reading
Comments
Dont make Pve items BiS for PvP, dont make PvPers farm PvE items. End
Nowadays Pve items are Bis for Pve while PvP items are not, so your post has no sense.
Well if pve items cannot be used in pvp and pvp items cannot be used in pve then pvp items will be BiS for pvp by default because you won't have anything else to choose from.
Quixaltic Guild Leader
GH20, pm for inv
Starters get a T1 Set for free. Or something weaker than a T1.
Problem solved.
NWO-Roleplay and NWO-Duels
This would also solve the PvP twinking problem for a (probably short) while... ...charaters would start out at LvL 1 with fistfights, then pair up to manage to kill someone with a knife, eventually, and, if they're good enough yet, manage to be the better-off one after that fight and smash what life is left out of the other previously unarmed guy,...
/sarcasm
...as long as the Forum gets segregated, too, this idea isn't the very worst I've heard. Emotions run high, time for the Mod 6, really...
Even when T2 PvE sets were still pricey, T1 PvP sets were still garbage.
The problem is there's no distinguishing factor of PvP equips.
If the Profound set didn't give Stealth stats, TRs probably wouldn't even use it. That's the problem.
Go Cryptic!
PS - I quit.
these realy are two differant games pvp builds dont work as well in pve as they do in pvp and pve builds dont work as well in pvp as they do in pve
I understand one may think this might not happen because neverwinter would lose profit but I disagree.
1. Players would need extra bag space for all that gear
2. Give us an actual pvp crafting profession. Then boosting could be purchased through zen store like the other professions.
3. Let us create enchantments that are pvp viable that carry tenacity stat
4. Sell glory boosters on the zen store
I also understand that most companies wish for players to play both pve/pvp, if this is so then..
5. Give us pve dailies that help build toward pvp gear/enchants or special reinforcements. (this would most likely be (x) times slower for building glory but a new currency could be made that could only be obtained through these dailies other than seal of triumph)
6. Give Give tier 1 pvp for free or make it that wearing any pve item in pvp = that of a tier 1 item.
7. I have much more to say but I have to get to go. Thanks for reading