With similar stone, new syst will be more expensive for High rank if mark drop rate is not good. But in this case , using non similar stone must be interresting , and would decrease cost of operation.
Before rank 5 -> rank 7 4 * 4 similar stone = 16 +28 PW = 4k * 28 = 112k (zen price) Total : 16 stone + 112k After rank 5 -> rank 7 similar stone = 14 +7 PW = 7 * 4k = 28k (zen price) +3 * 25k mark = 75k(roof price) Total = 14 stone + 103k With my test its cheaper but it s not revolution. May cheaper if drop rate blue mark…
With other test 145 shard needed + 15 CW + 10 mark (145 shard = 32 shard to create ench + 113 shard for refining) YOU CAN T SAY THIS SYST IS MORE EXPENSIVE. Using non matching shard is not the way of refining , but find utility to useless shards...
i dont know In my test i have in my bag 150 shards + 15 CW + 10 mark After made i had My perfect + 9 shard in my bag i will do another test to see.... I may had chance,
think -> refining = non matching shard is stupid. But few players wants to see price non matching shards grow a lot, because they buy thousand stack of this and want to sell them at high price
How you do with old syst? U use matching shard ... and with new syst , make perfect with matching shard is cheaper! New syst : u can use matching shard and do your perfect for cheaper. OR use your useless shard for help you , BUT YOUR ARE NOT FORCED. You will say but shard pric will grow ... BUT IF SHARD PRICE GROW ... IT…
And u can use stone loot on mob (runes / dark, ...) , coffer with ref point loot on epik (drop **** unknown), coffer with pray , ...ect ... Stop considering shard non matching like the only way for refining...
i dont explain to you how u must do ... but i do greter for 1.4 M AD i do perfect for 3.7 M AD price will increase, but total never go up 10+M AD needed today for a perfect
i do lot of test and for weapon enchament new syst are really cheaper. To ppl who dont understand ... don t use system , and buy enchantment to the other ... i will sell you enchant to actually price. Like that you will be happy... (and me too !!!...)
Icosahedron Ioun Stone i will never have this companion so i would dont care about it , but with the difficulty to win this ... bonus would be better ... really .
With other test i changed my mind on 1 thing : - i always think that shard cant give more than 1000pt for refining. - But Reagent are too too too expensive, stupidly too expensive. I hope drop rate will decrease the price with AH ...
With current price s enchantment are Very very cheaper with new system. If price increase, Dev s will find solutions to decrease enchantment price !! you haven t all the elements to your attention and make assumptions. And only assumptions that you make that are bad for the players.
False 1 zen = 400AD Average price depend of drop rate of all lockbox open by all of players ... Exemple: an archon fire cost 600 -700k for 1000 tarma bar ... If it was difficult to obtain tarma bar , ppl dont buy archon fire to sell it at AH at this price
Persons on this threat are only test players Majority of "normal" players plays and dont care about all of that. And all those test players crying because they buy massive stack of shard and think do massive profits ... IF new system becomme really more expensive devs will increase drop rate of reagents, of pack for…
Caused by advance purchase More buyers only if system is cheaper... You scream because system is more expensive , so dont worry about price inflation.. Syst is cheaper = Good thing Syst is more expensive = no inflation because more more buyers the economy will equilibrate for itself.
Your forecast : Price shard will increase because high demand. And for that cost of refining will very expensive. Pb : if refining syst are so expensive, many players dont upgrade their enchatment (like today) if many players dont upgrade = less demand = price shard not increase. So you can say: new system will be more…
there is enough shards / rank 5 in AH for every one , At one moment we can see thousand 99 stack of stone rank 5 and 20 stack of shard in AH but Many players organises inflation, price grow continually because they buy all, but they must sell them at one moment ...