Why can't I see the new feats for my character on preview server? Like the feats tab doesn't exist anymore. My character is only level 4 as I don't play on PC, but i can see my characters feats on the live server no problem.
I went on the preview server and there isn't even a feats tab anymore. My character is only level 4, but on the live server i can still see all the feats by going to the tab. I don't know if they removed feats all together, or you just need to be a certain level to even see the tab now.
I'm sure there would be a lot of attention seeking people 'threatening' to never play another Cryptic game again if they shut Neverwinter down, but it's safe to assume at least 90% of them would, in fact, play the new game. However, it comes down to what's profitable for Cryptic. If Neverwinter is still lucrative for them,…
I saw a few people on here a little while back saying that they should just shut down pvp, and i thought that was a bit extreme and just a hot take. But I honestly think if we want any chance of pvp being worthwhile, then they need to release a new game and shut down Neverwinter entirely. Even if they want to use the same…
Also, from my perspective class balance isn't as much of an issue as it once was, given recent changes to tr's. The gear gap is still a problem, but only if you have no interest in progressing your gear through pve. And I don't even understand how/why people with this mindset continue to take a beating in pvp. The gear…
I don't remember there being a duo queue event on console, so that may have been pc only. I wonder if console players would have been more inclined to duo queue than pc players. But I do agree it would have to be an event to get 20 ppl to queue up for gauntlgrym pvp. The pvp population at any given time is already quite…
I've tried when it was first released, but it wasn't consistent and just seemed like a waste of time. Maybe we were doing it wrong. I imagine it is for most people, unless you have no friends who are interested in pvp. Im not even sure what they could do short of removing solo q and limiting q size to 2 or 3 in the regular…
It would be nice if we could get more bugfixes and class balance changes in small, but frequent updates like this one. Instead, we are used to having bugged powers/items and unbalanced powers/feats left the way they are for months/years, without any attempts at fixing/rebalancing or even acknowledgement from the ones who…
I think the problem with people that attempt to defend the tr- the same one's that point to other classes strengths as arguments for tr balance- is that they don't understand what the class is capable of when recovery is stacked past a certain amount (say about 25-30k range). The powers trs have are very strong, but the tr…
itc duration doubled. courage break duration increased to 8s instead of 5s. and piercing dmg back in sod if i read that correctly, which must be some sort of joke. poor trs ;( i can see it now... mod 20 patch notes:* no longer a limitation on the number of classes in solo q domination (5tr v 5tr yay) * to address abysmal q…
what's worse is that I think it'll still be too good in pvp even with the stealth change (only for the really high end trs with 30k, 40k+ recovery). itc duration doubled, bloodbath only hitting one less time, piercing damage is back in sod, and courage breaker duration increased to 8 seconds (lolwut, it was chainable at 5…
lol @ tr not being a 5/5 and team support being 2/5. In what world does a permanent aoe cc that can easily be placed again before it runs out, combined with the ability to take out any player, combined with inability to be targeted/killed 99% of the time, justify anything less than 4/5?. Team support can also be looked at…
sounds fast! does he make rocket ship noises as he runs? bottom line is: you will get cc'd and die, or you will quit. Even though i'm not on pc, It's clear he has a good team everytime he plays, or the alternative is that there are no other good players on pc, which is understandable given there are much better mmos on pc…
I think we may have different definitions of glitches/bugs. It also could be that you are only playing from the perspective of an archer. Trs are obviously broken, but none are using glitches. They all drop smokebomb, bloodbath, and use sod. Some will use the undead cowl or mane, but i don't consider that a glitch/bug now…
I suppose it could could just be that there are more casual 5-10k players on xbox or even 15k players with basically no understanding of their class or anyone else's when it comes to player vs player interactions. And when you have 2-4 of them on your team and the other team's players are all pvp competent or only have 1…
No doubt a gf is pretty good 1v1 vs a tr; just not vs the top tier trs that don't play sloppy and cant ever be targeted without itc. But that's not even the biggest source of problems for the gf. Problem is that's it a 5v5 game, and there's so many times (>50% in my experience) where your entire team is worthless, and you…
That's pathetic, but still kind of impressive that he would go to that length for something that offers no reward and means so little. And still has around 10 kills a game. PC must be miles behind xbox in terms of competitiveness and full of bots or something. That or the trs are paid off to not attack him. Its literally…
lol what is that gf with 1000+ kills n 18 deaths? He just quits when hes about to die? or it's just straight scrubs on pc? Cause no chance that could happen on xbox. Not in the solo q with the trash teammates you get paired up with most games. and then u got trs + cc on the other team. It's just straight dying through your…
You truly have the reading comprehension skills of a 7 year old. I'll leave you with today's homework of determining the difference between "tone down" and "nerfed so that tr's will end up with ... almost no damage". Plus, the damage is not the issue in itself. It's the damage from bloodbath in combination with the…
it's simple. At the moment, tr does almost no damage without bloodbath. And no pve tr uses bloodbath... so just tone down bloodbath damage, or if they prefer, make the tr able to take damage while in bloodbath. Or perhaps just give all classes the ability to take ZERO damage for roughly 5 seconds when they do a daily.…
I would like to see the 3v3 deathmatch they talked about put it the game, so people can play on the same team with their friends again. Regular dom q might as well just be removed while they're at it. Also, syncing isn't the issue. It's syncing, and then losing games on purpose if they're not on the same team as their…
Appreciate the response. Your comment is laughable. And if the above scenario is true in all cases, and it's a problem, then they should remove lifesteal from pvp as its too effective at doing what the stat should do. clearly. lol. I think you could benefit from testing lifesteal out on someone who actually has gear and is…
How difficult would it be to say... take some existing pve maps, and slap 3 nodes on it? Or just have no nodes with an introduction of a new 3v3 deathmatch gametype, which is something i think most would welcome, and which shouldn't require much work at all. I don't understand how that could be the biggest hurdle. If it's…
any idea which daily he used to make it proc 10 times? i've never seen more than 4 on a pally. and most times it doesn't even land or it does negligible damage.
> @"vickvega82#4490" said: > Yes, I am unequivocally defending the use of mane. I have toons I use it and toons I don't. Its not broken in the least. Its very good if you have built your toon around it, I will give you that, but not broken. As far as game breaking, the Lion still is, and will be, the single most game…
I'm just surprised that everyone is either still wearing it even though it was fixed in 2017, or they got the memo that it's back to being broken again, never salvaged it, and slapped it back on. The ring is pure AIDS for any class that has cast times on their powers and no reliable way to be cc immune.