You're assuming it's a physical server maintenance issue. It likely could be anywhere from a dependency upgrade to data corruption. If they went under, there's no point delaying the announcement so it's not that. If they were so easy to "hack", they would've been under years ago. Also, lmao "cruelty". It's a HAMSTER game,…
I work as a dev. I know how deployments go. You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website. It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background,…
The issue with these main hands with that type of bonus is it HEAVILY favors short cooldown type abilities. For instance, my barbarian uses Frenzy, IBS/punishing charge and bloodletter. I'm not counting dailies cause they're way too slow now. All of those abilities have huge cooldowns, and I'd have to swap to something…
What attracted me wasn't the simplicity, but the nauseating depth NW used to have when minmaxing actually made a difference. Remember when people were fighting over Fearbringers and Rex Corona? Just to get base power up? The whole group working together to time everything perfectly? It was unique, and I don't know a single…
What they've done is basically ripped the limbs off, and attached limbs of a different game. Was a whale too, until mod16, if anyone remembers that pile of HAMSTER.
Oh and also, Lost Ark is out soon, and it's F2P, and has overwhelmingly positive reviews on steam. I know you're tryina beat the last bit of juice out of this dead horse, but please, give it a proper burial, will you?
Okay, I've spent about 1k hours playing another game, came back to see what the fuss is about and I've instantly decided NW is not for me. But, I'll give my 2c because I have 5-6k hours in this game, and I know more than most. Firstly, why are you combining the worst traits of season-based ARPGs like Path of Exile, with…
This is the main issue. The clunkiness and basically no AoE damage other than whats right in front of us. We have avalanche of steel but that is WAY too slow. I'd rather have a lower magnitude slam instead of that last daily. I literally never used it because the damage is for some reason delayed by a good 2 seconds. With…
Okay, let me give you all an example of a few other games i've been playing since I got bored with NW. Magic Legends (yeah, I tried it, and I got bored), and Path of Exile. One game that's worse, and one that's infinitely better, with one "small" problem. You know what's the boring part of PoE? After I get turned into…
Basically to be able to survive, something ranged classes have no issues with, we have to sacrifice more damage, and we're already below from having to dodge melee attacks. Barbies are way too clunky. It has literally no advantages compared to other classes. For example, TRs have just a stupid amount of damage. HRs have…
I'm mostly pissed about how clunky it is. On dummies, when competing with other classes, barbies perform sort of fine. But in dungeons? Nope. I'm not sure if it's because the altitude differences in the map topography, but a HUGE number of my hits, from both encounters and at wills don't connect. I have to hug the enemies…
Hey @"noworries#8859", I believe this change is way, WAY too extreme. It isn't very rewarding to upgrade - for example, I'm at a level where I could probably finish Master Zariel's Challenge, but lack of experience is preventing me from doing so, and no one is doing practice runs because it's too hard. So I don't have an…
Can we have more % items instead of stats? So instead of 7500 CA we get a rough equivalent in %? Some stats are near impossible to cap without using TONS of potions, and I went down from being pretty much BIS to barely keeping up with most my peers.
The actual issue is that everything is gravitating towards pissing people off and making things more boring. And it is boring, mainly because I can't comprehend why would you apply MOBA style meta changes to things that are decidedly not match based. It's also boring because the true endgame goal for Cryptic seems to be…
Honestly? I can see literally NOTHING good about this. My girlfriend recently started playing, she's screwed. My main that's several years old also is screwed. 99% of my character is now useless. I went from having 290k power fully buffed and being able to do damage to matching a TR that's about 5k IL less because he can…
That's my feedback. I mean, without trying to be rude, but what makes you think changing the meta more often than DOTA does is a good idea in a game BASED on long-term commitments? This is just not good decision making - EA got ripped apart by people for sins much less grave than these - but they have the manpower AND…
A really good model for COVID stuff is - while its a different type of game, Pokemon GO has done a great job rewarding people. Most people cant spare the money, and with smaller discounts than 2-3 years ago, higher demand than ever, and relying on FOMO for black friday with the upcoming companion changes.... It just seems…
You know what's funny? You invest literally dozens of millions of AD to become a high level player, become basically a god slaying legend in the NW world, and then get absolutely destroyed by a chicken. Main source of DPS for DPS characters should be their own damage. Not me payin some random bloke to do my job for me.…
So cryptics intentions aside, I can name these as the main problems: - re-buying the DPS we have had due to nerfs - re-balancing stats due to said nerf - cost of buying all of that back - frequency with which this sorta stuff happens - lack of responses after changes such as these have been announced And here is how to fix…
Basically, the entire floor disappeared and the queue disbanded. You could interact with the anchor but it would instantly teleport you to arena and since floor is missing you die by falling out of the map. Have video if needed.
Is it just me, or do these changes seem like one of those playground games, when the annoying kid is losing he keeps changing the rules so he can't lose? This is what it feels like. These fast meta changes work in match based games, like Dota and League of legends, where there is no long term investment. But this is a long…
Okay, some napkin math. Currently, going from green to blue to purple to orange is 250k->500k->1m AD. Going by that scaling, to light blue it will be 2 million. That's 3.75m per companion, to max it. To max bolster, you need 3.75* number of groups * number of companions needed to max bolster. With every companion at mythic…
> @"flecia#3114" said: > (Quote) > > > You are entitled to your opinion. > > > Pets in the grand scheme of things are nothing more than a buff that is overblown. > Maybe you are just so used to how this game works you do not know any better, but I have played quite a few MMO's and NONE of them put this much influence on…
The thing is, the bondings worked. Because if you want to scale us to be in line with requirements for dungeons, then that means there is no progression, as we are always at the same power level. If there's no progression, why should I play the game? You know what was fun? Returning to the game, barely finishing lomm, and…