First of all, go for Avatar of War and drop recovery to +-1000 (with AoW +-2300) and disciple of war - not really worth... optimize your Arm pen at 24% (count with constitution, e.g. I have around 1800 -> 18% + 5% from constitution). In my build I aim at maximizing critical chance -> 25 Dex, +-3500 crit stat, weapon…
I am planning on Lantern as 1st, Emblem of Seldarine as my 2nd and maybe eye of lathander as my 3rd with my high crit high DPS IV Instigator. Def and lifesteal just makes me more tanky...:-) (wanna to hit 3000 def and 1800 LS with DPS spec...)
For my Thaumaturge Thiefling (with nightmare wizardry) I will go probably for these: Ioun Stone - augment Blink Dog - +2% (3% 5?%) Combat Advantage Damage Cantankerous Mage - +15% Control Bonus Wild Hunt Rider - On Encounter Use: 2% (3%? 5%?) chance to increase by 10% damage for 5 seconds (like EoTS, which procs quite…
Instigator Ious Stone - augment Galeb Duhr - Deal up to 10% more damage based on the percentage of damage you have taken. Sylph - +50% Control Resist 2 of the 3 following Blink Dog - +2% (3% 4-5?%) Combat Advantage Damage Dancing Blade - +3% (5% epic?) Critical Severity Con Artist - On Critical Hit: Foes nearby target will…
Hi, I've been thinking about the incoming changes quite a lot. I have 3 GWFs - one from each paragon tree. Here I write just few thoughts, which have come to my mind lately... :-) Destroyer: I will stick with swordmaster. Now, destro can also aim for wicked advantage from Instigator tree, as student of the sword will be…
Actually, I find it easier to pull mobs with one sing and then just wipe them out with 2-3 shards and sudden storms...:cool: It is just different play-style, not inexperience. Today we run CN and sometimes I noticed reduced damage, sometimes normal damage, so I will try to figure out at what circumstances is the reduction…
It has been already addressed on preview shard. Perhaps all the powers listed here are meant by this paragraph: Many powers such as Icy, Terrain, Shard of the Eternal Avalanche and Daunting Light should now properly benefit from the Armor Penetration stat. source:…
Hi Seisem, I have recently observed your activity here in barracks. I don't write here often, but I can see, that you at least try to discuss GWF at his current state. I am not going to discuss serious problems about GWF, as there are many others who are not tired of posting that stuff... Your build is quite nice. I run my…
When did you last time read the set bonus to AoW? Since patch the Onslaught lasts for 10 seconds and it is super-easy to have it up for most of the time in battle... Just have to be careful about the cooldowns of encounters, not pressing everything as fast as it is available... So if a GWF is aiming for DPS, AoW is right…
First of all, I don't run single target encounters, except IBS, which is in fact AoE when used well as everyone knows. I run with daring shout for defense, because I tank mostly, and Come and Get it (after AoS quite handy). Single target encounters actually lessen our DPS, because with one WMS swing there is more DMG than…
This is not going to end, is it? all this complaining... just learn to play your character and roleplay... today I run destro GWF in Malebog castle and in the end I was 2 milion DMG (16 mil vs. 14 mil.) ahead of our good exec TR (we are at the same gear level). With old slam and working AOE AP generation it would be no…
This. I was curious about the changes as well. Yesterday we went for Spellplague balanced party. All the way to boss all classes except DC damage speced (CW was pushing) and we were like max 0,5 mil apart! I, as GWF Destroyer, was the only one without Ioun Stone and still not completed Avatar (I went into SP for Helm to…