I bought an Apocalypse Dagger a few weeks ago to put on my bard and put it in an alts inventory until the release. On mod 21 launch the Apocalypse Dagger was bound to character even though it had never been equipped, I contacted support and they said to post on the forum. I know at least one more person that had an…
This suggestion is more for those that are into fashion, so it might not be everyones cup of tea, but it has annoyed me for a very long time now. Currently the only way to change the color of your underwear is with the Primal Paints but those give you tattoos as well that sometimes cant be covered or altered to look really…
It has already been said but I will say it as well, the healer marks need to be a lot more visible. In a trial such as ToMM or Zariel you have to go out of your way to repeatedly check if you have your mark on the tank or not. Some might suggest that you could take names off to better see the mark, I like to be able to…
So just because the content is for endgamers the loot should not even be looked at? How would you like it if running randoms gave no rough AD, no seals and absolutely no drops? Would you still run it because you might be running content you havent completed before? And would you keep running it? If the endgame is not…
I feel like this trial is a dangling carrot for new players, something to work towards, and not really aimed towards the endgamers that will actually run it. My question is.. why have this trial at all then? Why not just scrap it and have the easier version be the only version if the main focus is not to cater to…
Plain and simple, loot needs to be changed. I for one dont understand why you wouldnt want to appeal to the replayability of the trial, as Rainer stated the "completion happiness" will disappear quickly. In its current state I see no reason why all endgame players shouldnt band together, get their weapons in a very short…
no instance has more than 9% progression and the portals dont spawn, its fully broken. i hope this gets addressed as soon as possible because nobody can progress beyond the two quests; dont sugarcoat it, we can take the truth o/
Maybe I'm missing something here but... why is it so bad that the fov goes to 120? Sure it becomes distorted to a point but its up to the player to customize how far out they want to go. I would like to know why it is such a big issue? Who wanted these changes? We mean no disrespect but I fail to see an actual reason…
FoV changes: just dont do it. Let everyone have the FoV settings they want, why change it to make players angry? I'm sure you have your reasonings for attempting a change but the majority of players will only get pissed over this limitation. If you're gonna change stuff, instead of comparing PC FoV to console FoV why not…
I aplogize in advance for my huge wall of text, these are my suggestions/what I feel need to be looked into and thats about it. Cheers. Dungeon Rewards: The rewards in dungeons are lackluster, how many times have players struggled through one of the top tier dungeons only to get rewarded with a black opal and an outdated…
I expected a rollback. At the risk of pissing a lot of people off though: this topic is over. It's too late to do a rollback and if they say "ok let everyone that opened boxes keep 1" then other players will get angry that they are excluded. If they say "let everyone, regardless whether or not they opened boxes, get 1 for…
VIP needs a little update, that I truly agree with, but some of the things suggested would sort of devalue buying it. We always tell new players that the one thing they should get is VIP, its a convenient thing filled with goodies and alluring lockbox keys. Raising the odds of getting good stuff out of the boxes sounds…
Feedback Overview: Updated rewards in qued content, have fragments drop from endchests which can be combined into a mount/companion/transmute and the content/fragments are swapped out fairly frequently to keep the rewards fresh and exciting. Feedback Goal/functionality: Most players that have played this game are looking…
No oneshotting mechanics? xD Lair of the Mad Mage - cocoon phase, boreworm charges, blast of Trobriand. Tower of the Mad Mage - basically everything. Citadel - basically all bosses. Either change the oneshotting mechanics or make healers equal in their performance. As for Healing Word, I hate it, but it was just a…
Not sure this discussion should go in here or in other general/class specific threads, but I feel like I need to mention the elephant in the room. Since mod 16, but most prominently 17, the paladin healer has been more or less the best healer in terms of biS groups. The other healers are viable and good but the paladin…
Its a matter of sacrificing one thing for another with the new pieces, most pices have good base stats but really bad bonuses. I wouldnt swap out many of my pieces I have currently, a head piece and possibly boots for dps and probably the same for a healer but primal and ebonized remains biS.
300 currency for this box only to get 5k AD? I think this needs to be changed. It takes quite a while to accumulate enough currency to buy the boxes and I must say after getting this reward 4 times in a row I stopped handing in my currency. I would rather take more vanity pets or if you wont change the rewards, perhaps…
So far I have only encountered 6 named fiends in the new zone, yet after killing them many times over and over I got this acheivement (as shown below). Are there really 13 fiends or is this just worded wrong/placeholder for the real number? Me and a very dedicated group farmed for an intense 8h last night and could not…
Can we talk about the fact that 98% of the gear from the new zones and dungeon is a throwaway? I will probably get some joy out of it but I like obtaining things for fashion, although what is frustrating is that most players would probably only go through the campaign to get the boons and once the hype over the dungeon…
Not sure this has been addressed but the drops from the named mobs, seals and anything else that drops, goes to the person that does the last hit to the target. This needs to be changed unless you want another Soshenstar T-rex frenzy on your hands where everyone rages at everyone.
First off, the scaling that was talked about for mod 19 sounds great. I'm tired of feeling like all the hard work, upgrades and farming to become BiS is thrown out the window when running scaled content. Players should not be punished for their progression and have to swap out gear depending on the content they run. I hope…
@"noworries#8859" Any chance that other old weapons (Black Ice for an instance) could be added into the tradebar store as transmutes? Really miss some of those unique pieces and since the Black Ice profession no longer exist, it would be really cool if it was added back as transmutes.
From what I have understood you need to get the green chains cleansed off but without getting healed, which basically makes it so you have to have a healer paladin etc that removes the debuff instead of a cleric, since they will heal at the same time. BTW... [14:07] [Combat (Self)] Glümaria, Lord of Despair deals 13520239…
@nitocris83 @"mimicking#6533" Bugs and suggestions: Tactical Enchantments no matter their rank are unable to be slotted in utility slots, not sure this is a known issue but I was sad to see that they didn't work as I wanted to try them out. Tenebrous Enchantments are broken, they don't work at all since the last patch. Was…