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  • that will probably never happen. scoundrel dazes were only strong against cw/hr since they are the only classes without a powerful defensive ability but it still got nerfed. not sure about executioner since i was never bothered by that hit-and-run build since i can just deflect or dodge the incoming hit. also, how many…
  • there is a huge difference between a paragon that focuses on melee and one that focuses on ranged dps. obviously, the melee paragon will have a better defensive ability. also, as i actually play a non-perma build (which is a melee tank) i can guarantee you that the entire premise of being a deflect tank is useless without…
  • they are annoying to solo, but i can simply daze them through their stealth once itc is over if i really want to. part of the reason y some of them hunt my scoundrel down since i ruined their no-death streak. itc only really matters when you can't control them with an aoe while they r invisible. also, i consider piercing…
  • thats because u r only focusing on 1 specific build. countless other builds have been hit you know and many have been incited due to perma-stealth. remember those recent threads about people wanting deflect + itc to be nerfed? thats one of the things that was suggested to be nerfed because perma-stealth exists. y people…
  • i don't recall my daze procs working very well on cw's after the nerf which doesn't stop sabs from dazing a cw for 10 seconds so much easier than any scoundrel ever will (which was the entire argument against nerfing our dazes). concussive is useless unless someone can chain a cc to a 1 second daze and skullcapper is…
  • the nerf is only like 15% or so drop in overall dps anyways according to logs in some other thread. personally, i am completely fine if a wizard wants to dps....just control the mobs so the rest of us don't die to the 1-shots. unfortunately, i can't deny a nerf will happen when a cw suggests it. anything the cw community…
  • never said a mof could use it. i just said mof was fine regardless. even my friend who was a fire wizard has beaten some ss wizards in dps (not me since i focused on oppressor instead) i have in mod 5 and actually beat a scoundrel in control b4 they were nerfed. not that anyone would believe me even though i pointed out…
  • as a melee class, i can't watch what a ranged dps is doing since they r not even on my screen. especially since i am near mobs that can 1-shot me through deflect if i am not paying attention (even if i am paying attention the tank might move around and drag me into the melee aoes....) as for oppressive, i have to agree on…
  • most wizards i run into tend to not control anything in the slightest. idk what they r doing since i am more focused on my own mobs. kinda the main reason some runs fail which just makes me call on a cw friend to control the stuff for me since i can't keep everything dazed forever as a rogue. it's really sad to have 2 cw's…
  • u can get the silly icy veins feat regardless of path. it's your problem if you don't invest in it. also, there is frost enchant but i doubt any cw seeking dps will want to sacrifice a weapon enchant for more control. it has never been necessary to be a 100% oppressor but it does help
  • wasn't storm spell only buffed because shard of the endless avalanche was nerfed? besides, at least now ss wizards won't be so condescending about the usefulness of the debuffs of MoF wizards ya, i hate dps-crazy cw's in pve. they make the runs so much more annoying than when an actual control wizard is in the group
  • u r mistaken. until recently, rogues have ALWAYS been nerfed. do you know the funny part? some of those nerfs could have been avoided if people just agreed with nerfing perma-stealth instead. like how recently people reference MI Sabs and decide that our itc and deflect should be nerfed instead of just nerfing…
  • it's so rare that people understand this instead of blindly throwing out consistent nerfs on everything but perma-stealth. for all that is holy, just nerf sabs and leave the rest of us out of it!!! ps: this debate is completely off-topic
  • nerfing deflect severity or itc will just break the entire class. pve is bad enough since mobs can 1-shot us even through deflect and it doesn't save me from piercing or reflect procs in pvp. if you are basing the nerf request on permas or a pot that increases deflect severity then just stop because thats comepletely…
  • scoundrels/executioners actually sling daggers in stealth? never saw a single rogue that did it except for sabs and only for shadowy opportunity. executioners wasting their 1st hit bonus is not gonna happen and their other reason to use stealth is to run away to reset that bonus. never seen anything that contradicts that.…
  • itc is only powerful when used by sabs. it's completely balanced for the other 2 trees and nerfing it would further break them. i already have difficulty trying to actually melee someone in pvp without concussive strikes as a scoundrel.... the rest i don't really care for since sabs aren't exactly a build that should do…
  • if you want sabs/permas to be nerfed, leave the rest of us rogues out of it. it's really just that 1 thing that has always been overwhelming and not our other defensive abilities. itc/deflect doesn't even mean much in pvp these days with all the ungodly amounts of piercing on top of the fact that itc has a high failure…
  • i distinctly remember soloing the boss in epic shores on my scoundrel in mod 5 and i use elven battle. as long as you don't die, it doesn't matter.
  • will there ever be a rogue nerf thread where itc and our deflect is not mentioned?
  • but 1 healer spec was completely trashed by this since it was built upon life-steal and already had it's healing reduced to satisfy clerics personally, i always thought life-steal was fine from a single-target standpoint. my rogue can't outheal a bunch of heavy hits coming every few seconds regardless of the fact that i…
  • are you saying that at least 33% of every single one of those rogues is a scoundrel?
  • 10 sec is kinda too much. i am fine with 7-8 sec though since that's about what i manage on average in pvp since that thing is random i'd rather it didn't proc only from behind since that's an annoying requirement while visible. also ruins the support we can get to approach easier so we can actually land a daze while…
  • if it's as high as you say it is, then you should definitely be capable of fighting back. mine is just 47% total and i only have trouble vs skullcapper deft-strike users. every other daze can be dodged easily (possibly concussive strikes too if you get lucky on the timing and it procs on your dodge).
  • we told you it's because you lack control resist or tenacity (or not using shield if you are a wizard). only 1 generalized build can daze for 10 seconds straight and it's not easy or impossible to pull off on a smart opponent. instant fails if there is a teammate to help them. did you count how many were scoundrels? if…
  • it also grants combat advantage many abilities don't fully state what they actually do
  • if people wanted to play an executioner build, they would be an executioner. we can use lashing + 1st strike but it's too gimmicky for practical use (and begs the question why you didn't just roll an executioner and do the job better). also, dazing strike ----> stealthed lashing is better for dps than 1st strike, but it's…
  • pffft, my wizard has 43.8% recharge and another 30% for my tab ability (not to mention the free 10% from a feat). my cleric has 30.8% (even higher if i put more into Cha) and warlock has 27.8%. my rogue? 19.1% and purified set doesn't give any recovery. even worse since i use defensive rings to boost my deflect over 50%.…
  • aye. piercing needs to burn in a ditch somewhere impossible without pots which everyone can use. no form of gear, boons, or feats give us deflect severity (that 1 boon that gives 3% actually only gives .2% so it's practically nonexistant) rogues slot tactics? most of us use the run speed or stealth features * 100% crit can…
  • there's a difference between a scoundrel chain-dazing you and a sab/exe dazing you. this thread is about scoundrels so a 1-time daze is not what this thread is about never seen a scoundrel even slot lashing since it's more of an executioner skill. shocking execution can be heard from stealth and bloodbath was fixed so it's…
  • op made this thread complaining about perma-daze of at least 10 sec low risk? doesn't feel like it when i lose at least half my hp instantly due to procs from most classes...... i had a team with 2 rogues vs a team with 2 faithfuls and no rogues. we lost because those clerics just would not die. funny ain't it? i feel like…