I'm not quite sure where the "fun" of playing a DPS Fighter is coming from in mod 16. You are basically telling us to "take 5" while the meter builds up. You are actively telling us to spend a few seconds every fight not doing anything. Neverwinter combat was fun because it was so dynamic before, but from my testing on…
Seriously, in what world is this even true? Sure maybe if the DC is less geared they will be DO but almost every end game dungeon I run that only has 1 DC, they pretty much ALWAYS GO AC because of the precious AA...
@nitocris83 Could you please take time to respond? Yesterday on reddit, someone (ManicGypsy) confirmed that @terramak admitted on discord that it was a bug. Why haven't you said anything about this here? Isn't the forums the official platform for communication? If you haven't heard about it being a bug, why hasn't the…
@nitocris83 How long does it take to get a yes or no answer? Is communication that bad in the office or is it just one of those things that no one knows what the hell is going on and doesn't want to take responsibility? It's quite simple really, Yes the ring is supposed to drop in the weekly or No the ring is not supposed…
My theory on the low drop rates compared to Shoshenstar river comes from the fact that Omu hunts only spawn as solo rare creatures where in Shoshenstar, they spawn double. This leads to us having 2 chances at a drop per rare creature spawns in Shoshenstar vs 1 chance in Omu. And yes, I can confirm that it can drop for…
@asterdahl How do you view a getting a tell from a player saying "@#$% you, I hope you die", when you kill a rare monster by mistake that they were farming, a "Meaningful interaction"? Because let's face it, when you spend hours killing the none-rare versions and someone comes along and kills the rare spawn that you have…
Or if we could "Lock" items in certain slots that would not be affected by the sort. So I could lock all my potions in the first row of my bag, while still be able to sort the bag without worrying about my potions going all over the place.
Just give a few more options for certain classes. For example, if you are a conq GF you can queue as a tank OR dps. If you are a templock, you can queue as DPS OR healer. DC? DPS or Healer. GWF/HR/TR/CWs etc would only have the dps option. Prot GF? Only Tank as an option. etc
I do get your point and agree that having different ways to sign up as is a good idea. What I don't understand is why you insist on adding fresh 70s who have never tanked/heal properly in this scenario? This is what I'm trying to understand. Where would you put these players? If they have the build for tanking/healing but…
That's not what I meant. I agree that there is a Queue problem when you have a build that is not "recognized" by the game. What I was referring to was this comment by docsnuggles#6615 "A random queue only looks at a class, so how often you get into a RQ and find your designated tank being utterly useless because they don't…
wait what? So since players can't tank on their class properly, no matter what spec they use, then it's somehow the games fault for putting them in a tanking situation? How can the game determine if a Prot GF can't hold agro/tank properly? How is the game supposed to Know that an OP isn't using the force agro powers…
"Hey, Random Queue is so players play a wide variety of content instead of always running the same dungeons over and over!" - Devs "Hey, we put the UES only in one dungeon with an insanely low drop rate, so you have to run the same dungeon over and over to be BIS!" - Devs what?
I usually run with a group of 4 other players. From time to time, the T-rex will only drop 1 fang. I haven't noticed a pattern yet. Whether we have Need or Greed, Round robin. Blue or Purple for rolls etc. We will go from one T-Rex to the next where one will drop a fang for all of us, and the next will only drop 1…
@nitocris83 I like one of the song that came out with the original IWD mod, I have no idea what its called but is there a way for us to obtain them so we can just listen to it outside of game?
@Asterdahl "With the above adjustments, it will be possible to earn 14,500 rough AD from daily bonuses for running 1 random skirmish and 1 dungeon. (Compared with the values in the original post, I am including the repeatable AD reward bonuses in these figures, as I believe leaving them off may have caused some confusion,…
Only 3 years worth of farming to get a +1 ring! Not bad if I do say so myself. Of course, with all those dailies and weeklies over the years you would be be getting a ton of Riches and be swimming in rings.
Yes I agree that a class re-balance is needed for DC in certain areas. And AA is one of the powers that needs to be looked at badly. @kallephi#0836 Most time, if you have proper CC, you don't have to kill the orc in 1 hit. Just keep him stunlocked until it dies. Most classes have 1 or 2 skills that can CC, if the whole…
If you think AA DC is the ONLY viable path for a DC, I'm afraid to say that you are the one that hasn't played a DC for a very long time. DC's have so many different types of builds that CAN be viable just fine for all content. Just because AA DC is "Easy mode" and everyone wants it, it doesn't make it the ONLY path that…
Another annoying clipping issue is the GF Stronghold Lance (Stronghold Artifact weapon). WHY THE HELL DID THEY MAKE US CARRY IT LIKE A DAMN SWORD ON THE HIP. The weapon model is so nice, but I can't keep it because of the MAJOR clipping that naturally comes from carrying a weapon on your hip. Other Spear weapons are all…