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What is the Arc Client?
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  • While I appreciate your passion and insight into wanting to better the Foundry and game as a whole, I believe you would find yourself in the minority on this view. Farming foundries in general have been stated in many posts that they are breaking the ToS. Furthermore, they can be a slap to the face of many foundry authors…
  • As was stated in previous posts, the Foundry for all intents and purposes is a finished product in terms of NWO. It doesn't have any model proving to the exsects that it makes any sort of income to pay for developer's time. Hoping that bugs eill be fixed in a short time period or that any improvements will be made short of…
  • Sprials already stated that he can not say that anything in this thread would lead to anything being done on improving the foundry for this game, again the suits who want to see numbers do not see them in the foundry. My belief is that this is more of an effort to collect data and perspectives from the community regarding…
  • Thanks for the live stream shout out fellas ^.^ much appreciated.
  • And nice to see your still around Winin :) Do you have anything new for us to play?
  • It would pose a challenge for solo play (mabye not a TR lol), I don't believe it is as hard or as long as Cragsteep was but defiantly a few parts where it helps to at least have another person with you. 2 people should be able to do it no problem.
  • I guess I will just finish the Frostpine Ruins dungeon. I'm not that enthused as I can not put in bosses but mehh, no use letting all the hard work on the maps go to waste. It should be out in a few weeks.
  • That'll learn ya.
  • Actually, Ambisinister is correct, when it comes to NWO, if you ask the vast majority of the player base of this game, all will tell you they do not bother with playing the foundry missions because it's not worth their time and effort, regardless of the story. I'm sure there are many authors whom have great stories to…
  • The idea behind it is This 1. that at least it would spark interest in the Foundry amongst their casual player base. 2. It is a fair way to assure new quests are being seen and played as Cryptic chooses the featured quests each month 3. It safeguards against exploits 4. It challenges the community to push the envelop to…
  • Unfortunately, this still does not absolve the issue of what the players actually play the foundry missions for. It is a very minor part of the player base that plays the Foundry missions for the story or experience, a majority just want their daily AD on all their toons and move on, in part the changes made to the game…
  • Thank you for the detailed reply, I would say that most of us understand this, it's just the way business is. However, I wonder...how you could actually prove the numbers in the matrix are there for the Foundry when there really isn't anything to do with the Foundry that involves micro transactions? You have the zen store,…
  • Basically everything that has been said, and everything that every Alpha and Beta Author has asked for over the past year +. Everyone is talking about a reward = effort. I think that the previous posts are on to something here. If you can scale the difficulty of the monsters so that it is neigh impossible for 1 person to…
  • I can not express how utterly disappointed I am with the direction this went, down the toilet fast. Thank you so much for killing off the Foundry, it was one of the best ideas in gaming ever conceived and yet PWI managed to totally screw the pooch. "YOU THERE CRYPTIC DEV!!! I want you to make a zone fast and make it so…
  • Allow me to weigh in here a bit, I am one of the original authors prior to the games release and I can tell you all this, since it's release it has been obvious that little time and effort is being spent to further develop and improve the Foundry due to profitability, which I stated before in many posts. Back then I was…
  • Meh here is a link to screenshots of my unfinished project, as soon as we get actual bosses then I'll finish it off >_<
  • We herd the same story about Mod 4, I'm not getting my hopes up again :P do you have any direct source details from the devs you can link?
  • *pokes his head in and checks if Boss encounters have been implemented yet...* Hmm... No Boss encounters...CHECK, No new details...CHECK, No branching quest capabilities CHECK, all bugs mentioned months ago are still here CHECK...nope doesn't look like there is anything special except for a handful of regular…
  • Actually, the Foundry is not thier priority period. When it comes to the F2P model it's all about what will generate revenue to keep the few people working on the Neverwinter Online team employed and the game afloat. There are a lot of awesome ideas and many things that the foundry team would like to do, however, it comes…
  • Hey there frenzlunberg, Unfortunately there is no fix as of yet, the release of Mod 4 broke all of the skill options for dialog so until Cryptic fixes the bug the quest will be shot, I'll consider removing it until they fix the issue, I know there was mention of this in another thread and that the dev team is aware of it,…
  • Only things the foundry got for this xpac was a hand full of encounters which shpuld have been released during the last xpac... I thought there was talk of how the Foundry was to be a huge focus for this expansion, yet I see nothing other than what I previously mentioned, how utterly disappointing, there really isn't much…
  • I have published it but it was only to do live tests on the maps such as combat balance, holes in the maps where I didn't want people going, and to assure timer events were working properly, however that being said it's not finished or viable for playing and rating, in fact it has no plays nor stars as I made it…
  • ahh crud looks like I'm out of the running then, I started to build mine prior to the announcement and only have 1 day (roughly 10 hours) a week to work on a foundry. So, gl to all that enter.
  • OHHHH HELLO HELLO HELLOOOOO Tsumoro how is my favorite Brit??
  • I think they should have a new tab that comes up first in the catalog which says CONTEST and list them all there then have it go away once the contest is over.
  • Hmmm...I suppose I could change the goblins in my dungeon quest I'm working on to kobolds instead...
  • I had a brief conversation with Robobo (Foundry Producer) a few weeks back when we were map testing in game. The conversation did touch a bit on the current reward set up as while playing I did notice a significant increase in the drop of blue items, the thing is this really only happens that often when you are completing…
  • This was somthing I mentioned eons ago, but it was related to the invisable walls and having a transparent color show when they are not selected or have like an invert invisibility check box. Would definatly make life easier
  • [NEW] Campfire Dynamic Light / Campfire Static Light makes looping ghostly magical sound instead of a crackling fire.
  • I would actually like the following, *Swirling and one directonal embers, like a torch flame that a heavy wind was blowing on, *Snow fall volume so you can show it snowing outside even though you're staning beneath a covered area or indoors. * heat distortion volume, similar to the magic one but this one is evironmental…