Well, how many soulforged subhumans can you beat in 1vs1 fights? Considering as you both have a decent gear but you cannot deal him a proper damage, and then he uses sigil and regenerates quickly.
If your opponent suffers four times lesser damage than you, escapes from your rotation by WOW STEALTH, and stun-controls you to prevent your hit - and your attack being aborted - but he has already deflected that hit to make stealth/stun effect triggered (wtf it works this way?!), it's no fun to have.
It's OK with PvP system, queues, matchmaking, etc. But broken items like Shadowclad enchantment are total shet. I completely don't want to take part in PvP anymore, as victory is decided by what team has more SC armors and pala sigils. Your abilities, gameplay skill and knowledge of your class, decides nothing. That sukks…
What the matter of this thread? Item Level and proper gear doesn't decide your victory. How you do play your character doesn't decide that too. Only Shadowclad enchantment does. You have it - you win.
Something like this? Star Rover's gloves... Well, not sure how are they called. Item Level: 1000 +2000 crit rate +800 crit resist +3% at-will damage But unfortunately, these gloves are not for my class
Well, if they have 100k arpen and a jazzilion crit, i suddenly have 500k HP and hamsterion crit.avoidance. Build your stats properly blah-blah-blah, learn to play blah-blah-blah, stop whining noob blah-blah-blah.
One is the biggest, another two is big, no matter. Insignia bonus, stealth-stun, deflect, resistance.... It gives too much. I've defeated NO ONE of Shadowclad+OP Sigil users, unless that subhuman has 5% health remaining, which is almost never.
Well, for example, I expect to kill those who are DPS without defensive stats, but they took a Shadowclad enchantment and saying "afk you, beach!". I actually can defeat any player with 25k+ total item level and 14+ rank enchantments, I should be hitting 150k+ and i do, BUT only if they don't use Shadowclad, which makes…
And yes, Shadowclad is the way to boost your offence and not being a glass cannon. Now you actually may not care about your defencive stats, SC will boost you enough in survability. Cryptic has strictly nerfed players's survivability in PvP: Companion's bonuses were removed, stamina regen being nerfed, incoming healing was…
When i get a decent CRIT damage into my shield, it become worthless too with a single hit gotten. No matter if opp using drains or not. And guardian warrior hasn't a HEALER build.
No need to nerf PvE usage, but the effect of healing surely must be disabled in PvP. Take into consideration an incoming heal bonus from rank 15 tactical enchantments. I'm tired to watch how the opponents raise from 10% HP to max HP during being unkillable with 8 stacks of Shadowclad stacked.
But if we're going to aquire BiS rings (for PvP) through PvP, it will be no reason to try beating ToMM, cuz protege's set is quite enough to beat any PvE content (such as Expert Queue for example).
You have those companions as well. Everyone has. Rules are the same for everyone. Having some more stats through companion's bonus is just a way of strenghten your character. If you cannot afford 5 orange comps with proper stats, i will not persuade you to stop whining.
Companion's bonuses are pieces of your stat build, same as artifacts, insignias or enchantments. It's OK with them. Regardless, companions themselves and Runestones of Binding really are out of order in PvP, and that is also correct. They shouldn't work - they aren't work. Overpowered items like Sigil of Paladin,…
Because that may be the equivalent of 24.000 any another stats: might, crit.rate, crit.avoidance, armor penetration, defence, accuracy, deflection, combat advantage, awareness. You can decide how to build up your character.
Excuse me, but you are wrong. Protege's or Ebonized ring has an incorrect item level. 1 item level is meant to be 20 stat points. You can check any insignias or enchantments for example, their total amount of stats divided by 20 is their item level. ToMM rings has 20200 stats / 20 = 1010 item level. That is correct and…
Here is no reason to take part in PvP, whether on your server with ToMM rings acquired already, or on our server with Shadowclad + Sigil of Hamster abuse.